package plugin import ( "bytes" "errors" "fmt" "github.com/mitchellh/packer/packer" packrpc "github.com/mitchellh/packer/packer/rpc" "io" "log" "net/rpc" "os" "os/exec" "strings" "sync" "time" ) // This is a slice of the "managed" clients which are cleaned up when // calling Cleanup var managedClients = make([]*Client, 0, 5) // Client handles the lifecycle of a plugin application, determining its // RPC address, and returning various types of packer interface implementations // across the multi-process communication layer. type Client struct { config *ClientConfig exited bool doneLogging bool l sync.Mutex address string } // ClientConfig is the configuration used to initialize a new // plugin client. After being used to initialize a plugin client, // that configuration must not be modified again. type ClientConfig struct { // The unstarted subprocess for starting the plugin. Cmd *exec.Cmd // Managed represents if the client should be managed by the // plugin package or not. If true, then by calling CleanupClients, // it will automatically be cleaned up. Otherwise, the client // user is fully responsible for making sure to Kill all plugin // clients. By default the client is _not_ managed. Managed bool // The minimum and maximum port to use for communicating with // the subprocess. If not set, this defaults to 10,000 and 25,000 // respectively. MinPort, MaxPort uint // StartTimeout is the timeout to wait for the plugin to say it // has started successfully. StartTimeout time.Duration } // This makes sure all the managed subprocesses are killed and properly // logged. This should be called before the parent process running the // plugins exits. // // This must only be called _once_. func CleanupClients() { // Kill all the managed clients in parallel and use a WaitGroup // to wait for them all to finish up. var wg sync.WaitGroup for _, client := range managedClients { wg.Add(1) go func(client *Client) { client.Kill() wg.Done() }(client) } log.Println("waiting for all plugin processes to complete...") wg.Wait() } // Creates a new plugin client which manages the lifecycle of an external // plugin and gets the address for the RPC connection. // // The client must be cleaned up at some point by calling Kill(). If // the client is a managed client (created with NewManagedClient) you // can just call CleanupClients at the end of your program and they will // be properly cleaned. func NewClient(config *ClientConfig) (c *Client) { if config.MinPort == 0 && config.MaxPort == 0 { config.MinPort = 10000 config.MaxPort = 25000 } if config.StartTimeout == 0 { config.StartTimeout = 1 * time.Minute } c = &Client{config: config} if config.Managed { managedClients = append(managedClients, c) } return } // Tells whether or not the underlying process has exited. func (c *Client) Exited() bool { return c.exited } // Returns a builder implementation that is communicating over this // client. If the client hasn't been started, this will start it. func (c *Client) Builder() (packer.Builder, error) { client, err := c.rpcClient() if err != nil { return nil, err } return &cmdBuilder{packrpc.Builder(client), c}, nil } // Returns a command implementation that is communicating over this // client. If the client hasn't been started, this will start it. func (c *Client) Command() (packer.Command, error) { client, err := c.rpcClient() if err != nil { return nil, err } return &cmdCommand{packrpc.Command(client), c}, nil } // Returns a hook implementation that is communicating over this // client. If the client hasn't been started, this will start it. func (c *Client) Hook() (packer.Hook, error) { client, err := c.rpcClient() if err != nil { return nil, err } return &cmdHook{packrpc.Hook(client), c}, nil } // Returns a post-processor implementation that is communicating over // this client. If the client hasn't been started, this will start it. func (c *Client) PostProcessor() (packer.PostProcessor, error) { client, err := c.rpcClient() if err != nil { return nil, err } return &cmdPostProcessor{packrpc.PostProcessor(client), c}, nil } // Returns a provisioner implementation that is communicating over this // client. If the client hasn't been started, this will start it. func (c *Client) Provisioner() (packer.Provisioner, error) { client, err := c.rpcClient() if err != nil { return nil, err } return &cmdProvisioner{packrpc.Provisioner(client), c}, nil } // End the executing subprocess (if it is running) and perform any cleanup // tasks necessary such as capturing any remaining logs and so on. // // This method blocks until the process successfully exits. // // This method can safely be called multiple times. func (c *Client) Kill() { cmd := c.config.Cmd if cmd.Process == nil { return } cmd.Process.Kill() // Wait for the client to finish logging so we have a complete log done := make(chan bool) go func() { for !c.doneLogging { time.Sleep(10 * time.Millisecond) } done <- true }() <-done } // Starts the underlying subprocess, communicating with it to negotiate // a port for RPC connections, and returning the address to connect via RPC. // // This method is safe to call multiple times. Subsequent calls have no effect. // Once a client has been started once, it cannot be started again, even if // it was killed. func (c *Client) Start() (address string, err error) { c.l.Lock() defer c.l.Unlock() if c.address != "" { return c.address, nil } env := []string{ fmt.Sprintf("PACKER_PLUGIN_MIN_PORT=%d", c.config.MinPort), fmt.Sprintf("PACKER_PLUGIN_MAX_PORT=%d", c.config.MaxPort), } stdout := new(bytes.Buffer) stderr := new(bytes.Buffer) cmd := c.config.Cmd cmd.Env = append(cmd.Env, os.Environ()...) cmd.Env = append(cmd.Env, env...) cmd.Stderr = stderr cmd.Stdout = stdout err = cmd.Start() if err != nil { return } // Make sure the command is properly cleaned up if there is an error defer func() { r := recover() if err != nil || r != nil { cmd.Process.Kill() } if r != nil { panic(r) } }() // Start goroutine to wait for process to exit go func() { cmd.Wait() log.Printf("%s: plugin process exited\n", cmd.Path) c.exited = true }() // Start goroutine that logs the stderr go c.logStderr(stderr) // Some channels for the next step timeout := time.After(c.config.StartTimeout) // Start looking for the address for done := false; !done; { select { case <-timeout: err = errors.New("timeout while waiting for plugin to start") done = true default: } if err == nil && c.Exited() { err = errors.New("plugin exited before we could connect") done = true } if line, lerr := stdout.ReadBytes('\n'); lerr == nil { // Trim the address and reset the err since we were able // to read some sort of address. c.address = strings.TrimSpace(string(line)) address = c.address err = nil break } // If error is nil from previously, return now if err != nil { return } // Wait a bit time.Sleep(10 * time.Millisecond) } return } func (c *Client) logStderr(buf *bytes.Buffer) { for done := false; !done; { if c.Exited() { done = true } var err error for err != io.EOF { var line string line, err = buf.ReadString('\n') if line != "" { log.Printf("%s: %s", c.config.Cmd.Path, line) } } time.Sleep(10 * time.Millisecond) } // Flag that we've completed logging for others c.doneLogging = true } func (c *Client) rpcClient() (*rpc.Client, error) { address, err := c.Start() if err != nil { return nil, err } client, err := rpc.Dial("tcp", address) if err != nil { return nil, err } return client, nil }