package common import ( "fmt" "github.com/mitchellh/multistep" "github.com/mitchellh/packer/packer" ) const ( SwitchTypeInternal = "Internal" SwitchTypePrivate = "Private" DefaultSwitchType = SwitchTypeInternal ) // This step creates switch for VM. // // Produces: // SwitchName string - The name of the Switch type StepCreateSwitch struct { // Specifies the name of the switch to be created. SwitchName string // Specifies the type of the switch to be created. Allowed values are Internal and Private. To create an External // virtual switch, specify either the NetAdapterInterfaceDescription or the NetAdapterName parameter, which // implicitly set the type of the virtual switch to External. SwitchType string // Specifies the name of the network adapter to be bound to the switch to be created. NetAdapterName string // Specifies the interface description of the network adapter to be bound to the switch to be created. NetAdapterInterfaceDescription string createdSwitch bool } func (s *StepCreateSwitch) Run(state multistep.StateBag) multistep.StepAction { driver := state.Get("driver").(Driver) ui := state.Get("ui").(packer.Ui) if len(s.SwitchType) == 0 { s.SwitchType = DefaultSwitchType } ui.Say(fmt.Sprintf("Creating switch '%v' if required...", s.SwitchName)) createdSwitch, err := driver.CreateVirtualSwitch(s.SwitchName, s.SwitchType) if err != nil { err := fmt.Errorf("Error creating switch: %s", err) state.Put("error", err) ui.Error(err.Error()) s.SwitchName = "" return multistep.ActionHalt } s.createdSwitch = createdSwitch if !s.createdSwitch { ui.Say(fmt.Sprintf(" switch '%v' already exists. Will not delete on cleanup...", s.SwitchName)) } // Set the final name in the state bag so others can use it state.Put("SwitchName", s.SwitchName) return multistep.ActionContinue } func (s *StepCreateSwitch) Cleanup(state multistep.StateBag) { if len(s.SwitchName) == 0 || !s.createdSwitch { return } driver := state.Get("driver").(Driver) ui := state.Get("ui").(packer.Ui) ui.Say("Unregistering and deleting switch...") err := driver.DeleteVirtualSwitch(s.SwitchName) if err != nil { ui.Error(fmt.Sprintf("Error deleting switch: %s", err)) } }