package rpc import ( "github.com/mitchellh/packer/packer" "net/rpc" ) // A Command is an implementation of the packer.Command interface where the // command is actually executed over an RPC connection. type command struct { client *rpc.Client } // A CommandServer wraps a packer.Command and makes it exportable as part // of a Golang RPC server. type CommandServer struct { command packer.Command } type CommandRunArgs struct { RPCAddress string Args []string } type CommandSynopsisArgs byte func Command(client *rpc.Client) *command { return &command{client} } func (c *command) Run(env packer.Environment, args []string) (result int) { // Create and start the server for the Environment server := rpc.NewServer() RegisterEnvironment(server, env) rpcArgs := &CommandRunArgs{serveSingleConn(server), args} err := c.client.Call("Command.Run", rpcArgs, &result) if err != nil { panic(err) } return } func (c *command) Synopsis() (result string) { err := c.client.Call("Command.Synopsis", CommandSynopsisArgs(0), &result) if err != nil { panic(err) } return } func (c *CommandServer) Run(args *CommandRunArgs, reply *int) error { client, err := rpc.Dial("tcp", args.RPCAddress) if err != nil { return err } env := &Environment{client} *reply = c.command.Run(env, args.Args) return nil } func (c *CommandServer) Synopsis(args *CommandSynopsisArgs, reply *string) error { *reply = c.command.Synopsis() return nil }