// +build !solaris package packer import ( "io" "path/filepath" "sync" pb "github.com/cheggaaa/pb" ) func ProgressBarConfig(bar *pb.ProgressBar, prefix string) { bar.SetUnits(pb.U_BYTES) bar.Prefix(prefix) } // UiProgressBar is a progress bar compatible with go-getter used in our // UI structs. type UiProgressBar struct { lock sync.Mutex pool *pb.Pool pbs int } func (p *UiProgressBar) TrackProgress(src string, currentSize, totalSize int64, stream io.ReadCloser) io.ReadCloser { if p == nil { return stream } p.lock.Lock() defer p.lock.Unlock() newPb := pb.New64(totalSize) newPb.Set64(currentSize) ProgressBarConfig(newPb, filepath.Base(src)) if p.pool == nil { pool := pb.NewPool() err := pool.Start() if err != nil { // here, we probably cannot lock // stdout, so let's just return // stream to avoid any error. return stream } p.pool = pool } p.pool.Add(newPb) reader := newPb.NewProxyReader(stream) p.pbs++ return &readCloser{ Reader: reader, close: func() error { p.lock.Lock() defer p.lock.Unlock() newPb.Finish() p.pbs-- if p.pbs <= 0 { p.pool.Stop() p.pool = nil } return nil }, } } type readCloser struct { io.Reader close func() error } func (c *readCloser) Close() error { return c.close() }