package packer import ( "encoding/json" "fmt" ) // The rawTemplate struct represents the structure of a template read // directly from a file. The builders and other components map just to // "interface{}" pointers since we actually don't know what their contents // are until we read the "type" field. type rawTemplate struct { Name string Builders []map[string]interface{} Hooks map[string][]string Provisioners []map[string]interface{} Outputs []map[string]interface{} } // The Template struct represents a parsed template, parsed into the most // completed form it can be without additional processing by the caller. type Template struct { Name string Builders map[string]rawBuilderConfig Hooks map[string][]string } // The rawBuilderConfig struct represents a raw, unprocessed builder // configuration. It contains the name of the builder as well as the // raw configuration. If requested, this is used to compile into a full // builder configuration at some point. type rawBuilderConfig struct { builderName string rawConfig interface{} } // ParseTemplate takes a byte slice and parses a Template from it, returning // the template and possibly errors while loading the template. func ParseTemplate(data []byte) (t *Template, err error) { var rawTpl rawTemplate err = json.Unmarshal(data, &rawTpl) if err != nil { return } t = &Template{} t.Name = rawTpl.Name t.Builders = make(map[string]rawBuilderConfig) t.Hooks = rawTpl.Hooks errors := make([]error, 0) for i, v := range rawTpl.Builders { rawType, ok := v["type"] if !ok { errors = append(errors, fmt.Errorf("missing 'type' for builder %d", i + 1)) continue } // Attempt to get the name of the builder. If the "name" key // missing, use the "type" field, which is guaranteed to exist // at this point. rawName, ok := v["name"] if !ok { rawName = v["type"] } // TODO: Error checking if we can't convert name := rawName.(string) typeName := rawType.(string) // Check if we already have a builder with this name and error if so if _, ok := t.Builders[name]; ok { errors = append(errors, fmt.Errorf("builder with name '%s' already exists", name)) continue } t.Builders[name] = rawBuilderConfig{typeName, v} } if len(errors) > 0 { err = &MultiError{errors} return } return } // BuildNames returns a slice of the available names of builds that // this template represents. func (t *Template) BuildNames() []string { names := make([]string, 0, len(t.Builders)) for name, _ := range t.Builders { names = append(names, name) } return names } // Build returns a Build for the given name. // // If the build does not exist as part of this template, an error is // returned. func (t *Template) Build(name string, components *ComponentFinder) (b Build, err error) { builderConfig, ok := t.Builders[name] if !ok { err = fmt.Errorf("No such build found in template: %s", name) return } builder, err := components.Builder(builderConfig.builderName) if err != nil { return } if builder == nil { err = fmt.Errorf("Builder not found: %s", name) return } hooks := make(map[string][]Hook) for tplEvent, tplHooks := range t.Hooks { curHooks := make([]Hook, 0, len(tplHooks)) for _, hookName := range tplHooks { var hook Hook hook, err = components.Hook(hookName) if err != nil { return } if hook == nil { err = fmt.Errorf("Hook not found: %s", hookName) return } curHooks = append(curHooks, hook) } hooks[tplEvent] = curHooks } b = &coreBuild{ name: name, builder: builder, hooks: hooks, rawConfig: builderConfig.rawConfig, } return }