packer-cn/packer-plugin-sdk/shell/shell.go

59 lines
2.5 KiB
Go

// Package shell defines code that is common in shells
package shell
import "github.com/hashicorp/packer/packer-plugin-sdk/common"
// Provisioner contains common fields to all shell provisioners.
// It is provided as a convenience to encourage plugin developers to
// consider implementing these options, which we believe are valuable for all
// shell-type provisioners. It also helps guarantee that option names for
// similar options are the same across the various shell provisioners.
// Validation and defaulting are left to the maintainer because appropriate
// values and defaults will be different depending on which shell is used.
// To use the Provisioner struct, embed it in your shell provisioner's config
// using the `mapstructure:",squash"` struct tag. Examples can be found in the
// HashiCorp-maintained "shell", "shell-local", "windows-shell" and "powershell"
// provisioners.
type Provisioner struct {
common.PackerConfig `mapstructure:",squash"`
// An inline script to execute. Multiple strings are all executed
// in the context of a single shell.
Inline []string
// The local path of the shell script to upload and execute.
Script string
// An array of multiple scripts to run.
Scripts []string
// Valid Exit Codes - 0 is not always the only valid error code! See
// http://www.symantec.com/connect/articles/windows-system-error-codes-exit-codes-description
// for examples such as 3010 - "The requested operation is successful.
ValidExitCodes []int `mapstructure:"valid_exit_codes"`
// An array of environment variables that will be injected before
// your command(s) are executed.
Vars []string `mapstructure:"environment_vars"`
// This is used in the template generation to format environment variables
// inside the `ExecuteCommand` template.
EnvVarFormat string `mapstructure:"env_var_format"`
}
type ProvisionerRemoteSpecific struct {
// If true, the script contains binary and line endings will not be
// converted from Windows to Unix-style.
Binary bool
// The remote path where the local shell script will be uploaded to.
// This should be set to a writable file that is in a pre-existing directory.
// This defaults to remote_folder/remote_file
RemotePath string `mapstructure:"remote_path"`
// The command used to execute the script. The '{{ .Path }}' variable
// should be used to specify where the script goes, {{ .Vars }}
// can be used to inject the environment_vars into the environment.
ExecuteCommand string `mapstructure:"execute_command"`
}