193 lines
5.1 KiB
Go
193 lines
5.1 KiB
Go
package testing
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import (
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"context"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"strings"
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"testing"
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"github.com/hashicorp/packer/packer"
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"github.com/hashicorp/packer/template"
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)
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// TestEnvVar must be set to a non-empty value for acceptance tests to run.
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const TestEnvVar = "PACKER_ACC"
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// TestCase is a single set of tests to run for a backend. A TestCase
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// should generally map 1:1 to each test method for your acceptance
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// tests.
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type TestCase struct {
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// Precheck, if non-nil, will be called once before the test case
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// runs at all. This can be used for some validation prior to the
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// test running.
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PreCheck func()
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// Builder is the Builder that will be tested. It will be available
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// as the "test" builder in the template.
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Builder packer.Builder
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// Template is the template contents to use.
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Template string
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// Check is called after this step is executed in order to test that
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// the step executed successfully. If this is not set, then the next
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// step will be called
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Check TestCheckFunc
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// Teardown will be called before the test case is over regardless
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// of if the test succeeded or failed. This should return an error
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// in the case that the test can't guarantee all resources were
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// properly cleaned up.
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Teardown TestTeardownFunc
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// If SkipArtifactTeardown is true, we will not attempt to destroy the
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// artifact created in this test run.
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SkipArtifactTeardown bool
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}
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// TestCheckFunc is the callback used for Check in TestStep.
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type TestCheckFunc func([]packer.Artifact) error
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// TestTeardownFunc is the callback used for Teardown in TestCase.
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type TestTeardownFunc func() error
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// TestT is the interface used to handle the test lifecycle of a test.
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//
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// Users should just use a *testing.T object, which implements this.
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type TestT interface {
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Error(args ...interface{})
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Fatal(args ...interface{})
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Skip(args ...interface{})
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}
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// Test performs an acceptance test on a backend with the given test case.
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//
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// Tests are not run unless an environmental variable "PACKER_ACC" is
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// set to some non-empty value. This is to avoid test cases surprising
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// a user by creating real resources.
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//
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// Tests will fail unless the verbose flag (`go test -v`, or explicitly
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// the "-test.v" flag) is set. Because some acceptance tests take quite
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// long, we require the verbose flag so users are able to see progress
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// output.
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func Test(t TestT, c TestCase) {
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// We only run acceptance tests if an env var is set because they're
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// slow and generally require some outside configuration.
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if os.Getenv(TestEnvVar) == "" {
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t.Skip(fmt.Sprintf(
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"Acceptance tests skipped unless env '%s' set",
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TestEnvVar))
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return
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}
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// We require verbose mode so that the user knows what is going on.
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if !testTesting && !testing.Verbose() {
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t.Fatal("Acceptance tests must be run with the -v flag on tests")
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return
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}
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// Run the PreCheck if we have it
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if c.PreCheck != nil {
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c.PreCheck()
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}
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// Parse the template
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log.Printf("[DEBUG] Parsing template...")
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tpl, err := template.Parse(strings.NewReader(c.Template))
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if err != nil {
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t.Fatal(fmt.Sprintf("Failed to parse template: %s", err))
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return
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}
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// Build the core
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log.Printf("[DEBUG] Initializing core...")
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core, err := packer.NewCore(&packer.CoreConfig{
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Components: packer.ComponentFinder{
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Builder: func(n string) (packer.Builder, error) {
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if n == "test" {
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return c.Builder, nil
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}
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return nil, nil
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},
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},
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Template: tpl,
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})
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if err != nil {
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t.Fatal(fmt.Sprintf("Failed to init core: %s", err))
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return
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}
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// Get the build
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log.Printf("[DEBUG] Retrieving 'test' build")
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build, err := core.Build("test")
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if err != nil {
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t.Fatal(fmt.Sprintf("Failed to get 'test' build: %s", err))
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return
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}
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// Prepare it
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log.Printf("[DEBUG] Preparing 'test' build")
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warnings, err := build.Prepare()
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if err != nil {
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t.Fatal(fmt.Sprintf("Prepare error: %s", err))
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return
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}
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if len(warnings) > 0 {
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t.Fatal(fmt.Sprintf(
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"Prepare warnings:\n\n%s",
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strings.Join(warnings, "\n")))
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return
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}
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// Run it! We use a temporary directory for caching and discard
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// any UI output. We discard since it shows up in logs anyways.
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log.Printf("[DEBUG] Running 'test' build")
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ui := &packer.BasicUi{
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Reader: os.Stdin,
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Writer: ioutil.Discard,
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ErrorWriter: ioutil.Discard,
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}
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artifacts, err := build.Run(context.Background(), ui)
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if err != nil {
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t.Fatal(fmt.Sprintf("Run error:\n\n%s", err))
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goto TEARDOWN
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}
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// Check function
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if c.Check != nil {
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log.Printf("[DEBUG] Running check function")
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if err := c.Check(artifacts); err != nil {
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t.Fatal(fmt.Sprintf("Check error:\n\n%s", err))
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goto TEARDOWN
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}
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}
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TEARDOWN:
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if !c.SkipArtifactTeardown {
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// Delete all artifacts
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for _, a := range artifacts {
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if err := a.Destroy(); err != nil {
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t.Error(fmt.Sprintf(
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"!!! ERROR REMOVING ARTIFACT '%s': %s !!!",
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a.String(), err))
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}
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}
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}
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// Teardown
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if c.Teardown != nil {
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log.Printf("[DEBUG] Running teardown function")
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if err := c.Teardown(); err != nil {
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t.Fatal(fmt.Sprintf("Teardown failure:\n\n%s", err))
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return
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}
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}
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}
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// This is for unit tests of this package.
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var testTesting = false
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