598 lines
14 KiB
Go
598 lines
14 KiB
Go
package rpc
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import (
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"encoding/binary"
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"fmt"
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"io"
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"log"
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"sync"
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"time"
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)
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// MuxConn is able to multiplex multiple streams on top of any
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// io.ReadWriteCloser. These streams act like TCP connections (Dial, Accept,
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// Close, full duplex, etc.).
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//
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// The underlying io.ReadWriteCloser is expected to guarantee delivery
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// and ordering, such as TCP. Congestion control and such aren't implemented
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// by the streams, so that is also up to the underlying connection.
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//
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// MuxConn works using a fairly dumb multiplexing technique of simply
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// framing every piece of data sent into a prefix + data format. Streams
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// are established using a subset of the TCP protocol. Only a subset is
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// necessary since we assume ordering on the underlying RWC.
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type MuxConn struct {
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curId uint32
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rwc io.ReadWriteCloser
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streamsAccept map[uint32]*Stream
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streamsDial map[uint32]*Stream
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muAccept sync.RWMutex
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muDial sync.RWMutex
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wlock sync.Mutex
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doneCh chan struct{}
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}
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type muxPacketFrom byte
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type muxPacketType byte
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const (
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muxPacketFromAccept muxPacketFrom = iota
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muxPacketFromDial
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)
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const (
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muxPacketSyn muxPacketType = iota
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muxPacketSynAck
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muxPacketAck
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muxPacketFin
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muxPacketData
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)
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func (f muxPacketFrom) String() string {
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switch f {
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case muxPacketFromAccept:
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return "accept"
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case muxPacketFromDial:
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return "dial"
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default:
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panic("unknown from type")
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}
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}
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// Create a new MuxConn around any io.ReadWriteCloser.
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func NewMuxConn(rwc io.ReadWriteCloser) *MuxConn {
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m := &MuxConn{
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rwc: rwc,
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streamsAccept: make(map[uint32]*Stream),
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streamsDial: make(map[uint32]*Stream),
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doneCh: make(chan struct{}),
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}
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go m.cleaner()
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go m.loop()
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return m
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}
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// Close closes the underlying io.ReadWriteCloser. This will also close
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// all streams that are open.
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func (m *MuxConn) Close() error {
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m.muAccept.Lock()
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m.muDial.Lock()
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defer m.muAccept.Unlock()
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defer m.muDial.Unlock()
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// Close all the streams
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for _, w := range m.streamsAccept {
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w.Close()
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}
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for _, w := range m.streamsDial {
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w.Close()
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}
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m.streamsAccept = make(map[uint32]*Stream)
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m.streamsDial = make(map[uint32]*Stream)
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// Close the actual connection. This will also force the loop
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// to end since it'll read EOF or closed connection.
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return m.rwc.Close()
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}
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// Accept accepts a multiplexed connection with the given ID. This
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// will block until a request is made to connect.
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func (m *MuxConn) Accept(id uint32) (io.ReadWriteCloser, error) {
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log.Printf("[TRACE] %p: Accept on stream ID: %d", m, id)
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// Get the stream. It is okay if it is already in the list of streams
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// because we may have prematurely received a syn for it.
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m.muAccept.Lock()
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stream, ok := m.streamsAccept[id]
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if !ok {
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stream = newStream(muxPacketFromAccept, id, m)
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m.streamsAccept[id] = stream
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}
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m.muAccept.Unlock()
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stream.mu.Lock()
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defer stream.mu.Unlock()
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// If the stream isn't closed, then it is already open somehow
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if stream.state != streamStateSynRecv && stream.state != streamStateClosed {
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panic(fmt.Sprintf(
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"Stream %d already open in bad state: %d", id, stream.state))
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}
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if stream.state == streamStateClosed {
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// Go into the listening state and wait for a syn
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stream.setState(streamStateListen)
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if err := stream.waitState(streamStateSynRecv); err != nil {
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return nil, err
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}
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}
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if stream.state == streamStateSynRecv {
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// Send a syn-ack
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if _, err := stream.write(muxPacketSynAck, nil); err != nil {
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return nil, err
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}
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}
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if err := stream.waitState(streamStateEstablished); err != nil {
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return nil, err
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}
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return stream, nil
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}
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// Dial opens a connection to the remote end using the given stream ID.
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// An Accept on the remote end will only work with if the IDs match.
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func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) {
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log.Printf("[TRACE] %p: Dial on stream ID: %d", m, id)
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m.muDial.Lock()
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// If we have any streams with this ID, then it is a failure. The
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// reaper should clear out old streams once in awhile.
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if stream, ok := m.streamsDial[id]; ok {
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m.muDial.Unlock()
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panic(fmt.Sprintf(
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"Stream %d already open for dial. State: %d",
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id, stream.state))
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}
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// Create the new stream and put it in our list. We can then
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// unlock because dialing will no longer be allowed on that ID.
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stream := newStream(muxPacketFromDial, id, m)
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m.streamsDial[id] = stream
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// Don't let anyone else mess with this stream
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stream.mu.Lock()
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defer stream.mu.Unlock()
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m.muDial.Unlock()
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// Open a connection
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if _, err := stream.write(muxPacketSyn, nil); err != nil {
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return nil, err
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}
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// It is safe to set the state after the write above because
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// we hold the stream lock.
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stream.setState(streamStateSynSent)
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if err := stream.waitState(streamStateEstablished); err != nil {
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return nil, err
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}
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stream.write(muxPacketAck, nil)
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return stream, nil
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}
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// NextId returns the next available listen stream ID that isn't currently
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// taken.
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func (m *MuxConn) NextId() uint32 {
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m.muAccept.Lock()
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defer m.muAccept.Unlock()
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for {
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// We never use stream ID 0 because 0 is the zero value of a uint32
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// and we want to reserve that for "not in use"
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if m.curId == 0 {
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m.curId = 1
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}
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result := m.curId
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m.curId += 1
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if _, ok := m.streamsAccept[result]; !ok {
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return result
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}
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}
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}
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func (m *MuxConn) cleaner() {
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checks := []struct {
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Map *map[uint32]*Stream
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Lock *sync.RWMutex
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}{
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{&m.streamsAccept, &m.muAccept},
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{&m.streamsDial, &m.muDial},
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}
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for {
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done := false
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select {
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case <-time.After(500 * time.Millisecond):
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case <-m.doneCh:
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done = true
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}
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for _, check := range checks {
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check.Lock.Lock()
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for id, s := range *check.Map {
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s.mu.Lock()
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if done && s.state != streamStateClosed {
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s.closeWriter()
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}
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if s.state == streamStateClosed {
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// Only clean up the streams that have been closed
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// for a certain amount of time.
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since := time.Now().UTC().Sub(s.stateUpdated)
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if since > 2*time.Second {
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delete(*check.Map, id)
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}
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}
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s.mu.Unlock()
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}
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check.Lock.Unlock()
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}
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if done {
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return
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}
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}
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}
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func (m *MuxConn) loop() {
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// Force close every stream that we know about when we exit so
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// that they all read EOF and don't block forever.
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defer func() {
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log.Printf("[INFO] Mux connection loop exiting")
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close(m.doneCh)
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}()
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var from muxPacketFrom
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var id uint32
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var packetType muxPacketType
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var length int32
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for {
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if err := binary.Read(m.rwc, binary.BigEndian, &from); err != nil {
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log.Printf("[ERR] Error reading stream direction: %s", err)
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return
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}
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if err := binary.Read(m.rwc, binary.BigEndian, &id); err != nil {
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log.Printf("[ERR] Error reading stream ID: %s", err)
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return
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}
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if err := binary.Read(m.rwc, binary.BigEndian, &packetType); err != nil {
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log.Printf("[ERR] Error reading packet type: %s", err)
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return
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}
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if err := binary.Read(m.rwc, binary.BigEndian, &length); err != nil {
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log.Printf("[ERR] Error reading length: %s", err)
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return
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}
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// TODO(mitchellh): probably would be better to re-use a buffer...
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data := make([]byte, length)
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n := 0
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for n < int(length) {
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if n2, err := m.rwc.Read(data); err != nil {
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log.Printf("[ERR] Error reading data: %s", err)
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return
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} else {
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n += n2
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}
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}
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// Get the proper stream. Note that the map we look into is
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// opposite the "from" because if the dial side is talking to
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// us, we need to look into the accept map, and so on.
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//
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// Note: we also switch the "from" value so that logging
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// below is correct.
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var stream *Stream
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switch from {
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case muxPacketFromDial:
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m.muAccept.Lock()
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stream = m.streamsAccept[id]
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m.muAccept.Unlock()
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from = muxPacketFromAccept
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case muxPacketFromAccept:
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m.muDial.Lock()
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stream = m.streamsDial[id]
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m.muDial.Unlock()
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from = muxPacketFromDial
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default:
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panic(fmt.Sprintf("Unknown stream direction: %d", from))
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}
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if stream == nil && packetType != muxPacketSyn {
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log.Printf(
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"[WARN] %p: Non-existent stream %d (%s) received packer %d",
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m, id, from, packetType)
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continue
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}
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log.Printf("[TRACE] %p: Stream %d (%s) received packet %d", m, id, from, packetType)
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switch packetType {
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case muxPacketSyn:
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// If the stream is nil, this is the only case where we'll
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// automatically create the stream struct.
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if stream == nil {
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var ok bool
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m.muAccept.Lock()
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stream, ok = m.streamsAccept[id]
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if !ok {
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stream = newStream(muxPacketFromAccept, id, m)
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m.streamsAccept[id] = stream
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}
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m.muAccept.Unlock()
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}
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stream.mu.Lock()
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switch stream.state {
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case streamStateClosed:
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fallthrough
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case streamStateListen:
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stream.setState(streamStateSynRecv)
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default:
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log.Printf("[ERR] Syn received for stream in state: %d", stream.state)
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}
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stream.mu.Unlock()
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case muxPacketAck:
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stream.mu.Lock()
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switch stream.state {
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case streamStateSynRecv:
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stream.setState(streamStateEstablished)
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case streamStateFinWait1:
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stream.setState(streamStateFinWait2)
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case streamStateLastAck:
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stream.closeWriter()
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fallthrough
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case streamStateClosing:
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stream.setState(streamStateClosed)
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default:
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log.Printf("[ERR] Ack received for stream in state: %d", stream.state)
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}
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stream.mu.Unlock()
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case muxPacketSynAck:
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stream.mu.Lock()
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switch stream.state {
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case streamStateSynSent:
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stream.setState(streamStateEstablished)
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default:
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log.Printf("[ERR] SynAck received for stream in state: %d", stream.state)
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}
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stream.mu.Unlock()
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case muxPacketFin:
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stream.mu.Lock()
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switch stream.state {
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case streamStateEstablished:
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stream.closeWriter()
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stream.setState(streamStateCloseWait)
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stream.write(muxPacketAck, nil)
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case streamStateFinWait2:
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stream.closeWriter()
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stream.setState(streamStateClosed)
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stream.write(muxPacketAck, nil)
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case streamStateFinWait1:
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stream.closeWriter()
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stream.setState(streamStateClosing)
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stream.write(muxPacketAck, nil)
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default:
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log.Printf("[ERR] Fin received for stream %d in state: %d", id, stream.state)
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}
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stream.mu.Unlock()
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case muxPacketData:
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stream.mu.Lock()
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switch stream.state {
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case streamStateFinWait1:
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fallthrough
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case streamStateFinWait2:
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fallthrough
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case streamStateEstablished:
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if len(data) > 0 {
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select {
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case stream.writeCh <- data:
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default:
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panic(fmt.Sprintf(
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"Failed to write data, buffer full for stream %d", id))
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}
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}
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default:
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log.Printf("[ERR] Data received for stream in state: %d", stream.state)
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}
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stream.mu.Unlock()
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}
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}
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}
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func (m *MuxConn) write(from muxPacketFrom, id uint32, dataType muxPacketType, p []byte) (int, error) {
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m.wlock.Lock()
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defer m.wlock.Unlock()
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if err := binary.Write(m.rwc, binary.BigEndian, from); err != nil {
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return 0, err
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}
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if err := binary.Write(m.rwc, binary.BigEndian, id); err != nil {
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return 0, err
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}
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if err := binary.Write(m.rwc, binary.BigEndian, byte(dataType)); err != nil {
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return 0, err
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}
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if err := binary.Write(m.rwc, binary.BigEndian, int32(len(p))); err != nil {
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return 0, err
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}
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// Write all the bytes. If we don't write all the bytes, report an error
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var err error = nil
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n := 0
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for n < len(p) {
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var n2 int
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n2, err = m.rwc.Write(p)
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n += n2
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if err != nil {
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log.Printf("[ERR] %p: Stream %d (%s) write error: %s", m, id, from, err)
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break
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}
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}
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return n, err
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}
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// Stream is a single stream of data and implements io.ReadWriteCloser.
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// A Stream is full-duplex so you can write data as well as read data.
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type Stream struct {
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from muxPacketFrom
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id uint32
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mux *MuxConn
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reader io.Reader
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state streamState
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stateChange map[chan<- streamState]struct{}
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stateUpdated time.Time
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mu sync.Mutex
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writeCh chan<- []byte
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}
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type streamState byte
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const (
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streamStateClosed streamState = iota
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streamStateListen
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streamStateSynRecv
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streamStateSynSent
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streamStateEstablished
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streamStateFinWait1
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streamStateFinWait2
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streamStateCloseWait
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streamStateClosing
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streamStateLastAck
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)
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func newStream(from muxPacketFrom, id uint32, m *MuxConn) *Stream {
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// Create the stream object and channel where data will be sent to
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dataR, dataW := io.Pipe()
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writeCh := make(chan []byte, 4096)
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// Set the data channel so we can write to it.
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stream := &Stream{
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from: from,
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id: id,
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mux: m,
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reader: dataR,
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writeCh: writeCh,
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stateChange: make(map[chan<- streamState]struct{}),
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}
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stream.setState(streamStateClosed)
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// Start the goroutine that will read from the queue and write
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// data out.
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go func() {
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defer dataW.Close()
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for {
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data := <-writeCh
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if data == nil {
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// A nil is a tombstone letting us know we're done
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// accepting data.
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return
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}
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if _, err := dataW.Write(data); err != nil {
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return
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}
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}
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}()
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return stream
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}
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func (s *Stream) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.state != streamStateEstablished && s.state != streamStateCloseWait {
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return fmt.Errorf("Stream in bad state: %d", s.state)
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}
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if s.state == streamStateEstablished {
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s.setState(streamStateFinWait1)
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} else {
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s.setState(streamStateLastAck)
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}
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s.write(muxPacketFin, nil)
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return nil
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}
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func (s *Stream) Read(p []byte) (int, error) {
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return s.reader.Read(p)
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}
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func (s *Stream) Write(p []byte) (int, error) {
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s.mu.Lock()
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state := s.state
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s.mu.Unlock()
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if state != streamStateEstablished && state != streamStateCloseWait {
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return 0, fmt.Errorf("Stream %d in bad state to send: %d", s.id, state)
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}
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return s.write(muxPacketData, p)
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}
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func (s *Stream) closeWriter() {
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s.writeCh <- nil
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}
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func (s *Stream) setState(state streamState) {
|
|
log.Printf("[TRACE] %p: Stream %d (%s) went to state %d", s.mux, s.id, s.from, state)
|
|
s.state = state
|
|
s.stateUpdated = time.Now().UTC()
|
|
for ch, _ := range s.stateChange {
|
|
select {
|
|
case ch <- state:
|
|
default:
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *Stream) waitState(target streamState) error {
|
|
// Register a state change listener to wait for changes
|
|
stateCh := make(chan streamState, 10)
|
|
s.stateChange[stateCh] = struct{}{}
|
|
s.mu.Unlock()
|
|
|
|
defer func() {
|
|
s.mu.Lock()
|
|
delete(s.stateChange, stateCh)
|
|
}()
|
|
|
|
state := <-stateCh
|
|
if state == target {
|
|
return nil
|
|
} else {
|
|
return fmt.Errorf("Stream %d went to bad state: %d", s.id, state)
|
|
}
|
|
}
|
|
|
|
func (s *Stream) write(dataType muxPacketType, p []byte) (int, error) {
|
|
return s.mux.write(s.from, s.id, dataType, p)
|
|
}
|