packer-cn/vendor/github.com/shirou/gopsutil/cpu/cpu_windows.go

172 lines
4.7 KiB
Go

// +build windows
package cpu
import (
"context"
"fmt"
"unsafe"
"github.com/StackExchange/wmi"
"github.com/shirou/gopsutil/internal/common"
"golang.org/x/sys/windows"
)
type Win32_Processor struct {
LoadPercentage *uint16
Family uint16
Manufacturer string
Name string
NumberOfLogicalProcessors uint32
ProcessorID *string
Stepping *string
MaxClockSpeed uint32
}
type win32_PerfRawData_Counters_ProcessorInformation struct {
Name string
PercentDPCTime uint64
PercentIdleTime uint64
PercentUserTime uint64
PercentProcessorTime uint64
PercentInterruptTime uint64
PercentPriorityTime uint64
PercentPrivilegedTime uint64
InterruptsPerSec uint32
ProcessorFrequency uint32
DPCRate uint32
}
// Win32_PerfFormattedData_PerfOS_System struct to have count of processes and processor queue length
type Win32_PerfFormattedData_PerfOS_System struct {
Processes uint32
ProcessorQueueLength uint32
}
const (
win32_TicksPerSecond = 10000000.0
)
// Times returns times stat per cpu and combined for all CPUs
func Times(percpu bool) ([]TimesStat, error) {
return TimesWithContext(context.Background(), percpu)
}
func TimesWithContext(ctx context.Context, percpu bool) ([]TimesStat, error) {
if percpu {
return perCPUTimesWithContext(ctx)
}
var ret []TimesStat
var lpIdleTime common.FILETIME
var lpKernelTime common.FILETIME
var lpUserTime common.FILETIME
r, _, _ := common.ProcGetSystemTimes.Call(
uintptr(unsafe.Pointer(&lpIdleTime)),
uintptr(unsafe.Pointer(&lpKernelTime)),
uintptr(unsafe.Pointer(&lpUserTime)))
if r == 0 {
return ret, windows.GetLastError()
}
LOT := float64(0.0000001)
HIT := (LOT * 4294967296.0)
idle := ((HIT * float64(lpIdleTime.DwHighDateTime)) + (LOT * float64(lpIdleTime.DwLowDateTime)))
user := ((HIT * float64(lpUserTime.DwHighDateTime)) + (LOT * float64(lpUserTime.DwLowDateTime)))
kernel := ((HIT * float64(lpKernelTime.DwHighDateTime)) + (LOT * float64(lpKernelTime.DwLowDateTime)))
system := (kernel - idle)
ret = append(ret, TimesStat{
CPU: "cpu-total",
Idle: float64(idle),
User: float64(user),
System: float64(system),
})
return ret, nil
}
func Info() ([]InfoStat, error) {
return InfoWithContext(context.Background())
}
func InfoWithContext(ctx context.Context) ([]InfoStat, error) {
var ret []InfoStat
var dst []Win32_Processor
q := wmi.CreateQuery(&dst, "")
if err := common.WMIQueryWithContext(ctx, q, &dst); err != nil {
return ret, err
}
var procID string
for i, l := range dst {
procID = ""
if l.ProcessorID != nil {
procID = *l.ProcessorID
}
cpu := InfoStat{
CPU: int32(i),
Family: fmt.Sprintf("%d", l.Family),
VendorID: l.Manufacturer,
ModelName: l.Name,
Cores: int32(l.NumberOfLogicalProcessors),
PhysicalID: procID,
Mhz: float64(l.MaxClockSpeed),
Flags: []string{},
}
ret = append(ret, cpu)
}
return ret, nil
}
// PerfInfo returns the performance counter's instance value for ProcessorInformation.
// Name property is the key by which overall, per cpu and per core metric is known.
func perfInfoWithContext(ctx context.Context) ([]win32_PerfRawData_Counters_ProcessorInformation, error) {
var ret []win32_PerfRawData_Counters_ProcessorInformation
q := wmi.CreateQuery(&ret, "WHERE NOT Name LIKE '%_Total'")
err := common.WMIQueryWithContext(ctx, q, &ret)
if err != nil {
return []win32_PerfRawData_Counters_ProcessorInformation{}, err
}
return ret, err
}
// ProcInfo returns processes count and processor queue length in the system.
// There is a single queue for processor even on multiprocessors systems.
func ProcInfo() ([]Win32_PerfFormattedData_PerfOS_System, error) {
return ProcInfoWithContext(context.Background())
}
func ProcInfoWithContext(ctx context.Context) ([]Win32_PerfFormattedData_PerfOS_System, error) {
var ret []Win32_PerfFormattedData_PerfOS_System
q := wmi.CreateQuery(&ret, "")
err := common.WMIQueryWithContext(ctx, q, &ret)
if err != nil {
return []Win32_PerfFormattedData_PerfOS_System{}, err
}
return ret, err
}
// perCPUTimes returns times stat per cpu, per core and overall for all CPUs
func perCPUTimesWithContext(ctx context.Context) ([]TimesStat, error) {
var ret []TimesStat
stats, err := perfInfoWithContext(ctx)
if err != nil {
return nil, err
}
for _, v := range stats {
c := TimesStat{
CPU: v.Name,
User: float64(v.PercentUserTime) / win32_TicksPerSecond,
System: float64(v.PercentPrivilegedTime) / win32_TicksPerSecond,
Idle: float64(v.PercentIdleTime) / win32_TicksPerSecond,
Irq: float64(v.PercentInterruptTime) / win32_TicksPerSecond,
}
ret = append(ret, c)
}
return ret, nil
}