packer-cn/builder/amazon/common/step_modify_ami_attributes.go

83 lines
2.1 KiB
Go

package common
import (
"fmt"
"github.com/mitchellh/goamz/aws"
"github.com/mitchellh/goamz/ec2"
"github.com/mitchellh/multistep"
"github.com/mitchellh/packer/packer"
)
type StepModifyAMIAttributes struct {
Users []string
Groups []string
ProductCodes []string
Description string
}
func (s *StepModifyAMIAttributes) Run(state multistep.StateBag) multistep.StepAction {
ec2conn := state.Get("ec2").(*ec2.EC2)
ui := state.Get("ui").(packer.Ui)
amis := state.Get("amis").(map[string]string)
// Determine if there is any work to do.
valid := false
valid = valid || s.Description != ""
valid = valid || (s.Users != nil && len(s.Users) > 0)
valid = valid || (s.Groups != nil && len(s.Groups) > 0)
valid = valid || (s.ProductCodes != nil && len(s.ProductCodes) > 0)
if !valid {
return multistep.ActionContinue
}
// Construct the modify image attribute requests we're going to make.
// We need to make each separately since the EC2 API only allows changing
// one type at a kind currently.
options := make(map[string]*ec2.ModifyImageAttribute)
if s.Description != "" {
options["description"] = &ec2.ModifyImageAttribute{
Description: s.Description,
}
}
if len(s.Groups) > 0 {
options["groups"] = &ec2.ModifyImageAttribute{
AddGroups: s.Groups,
}
}
if len(s.Users) > 0 {
options["users"] = &ec2.ModifyImageAttribute{
AddUsers: s.Users,
}
}
if len(s.ProductCodes) > 0 {
options["product codes"] = &ec2.ModifyImageAttribute{
ProductCodes: s.ProductCodes,
}
}
for region, ami := range amis {
ui.Say(fmt.Sprintf("Modifying attributes on AMI (%s)...", ami))
regionconn := ec2.New(ec2conn.Auth, aws.Regions[region])
for name, opts := range options {
ui.Message(fmt.Sprintf("Modifying: %s", name))
_, err := regionconn.ModifyImageAttribute(ami, opts)
if err != nil {
err := fmt.Errorf("Error modify AMI attributes: %s", err)
state.Put("error", err)
ui.Error(err.Error())
return multistep.ActionHalt
}
}
}
return multistep.ActionContinue
}
func (s *StepModifyAMIAttributes) Cleanup(state multistep.StateBag) {
// No cleanup...
}