packer-cn/command/build/command.go

254 lines
6.2 KiB
Go

package build
import (
"bytes"
"flag"
"fmt"
cmdcommon "github.com/mitchellh/packer/common/command"
"github.com/mitchellh/packer/packer"
"log"
"os"
"os/signal"
"strconv"
"strings"
"sync"
)
type Command byte
func (Command) Help() string {
return strings.TrimSpace(helpText)
}
func (c Command) Run(env packer.Environment, args []string) int {
var cfgDebug bool
var cfgForce bool
buildOptions := new(cmdcommon.BuildOptions)
cmdFlags := flag.NewFlagSet("build", flag.ContinueOnError)
cmdFlags.Usage = func() { env.Ui().Say(c.Help()) }
cmdFlags.BoolVar(&cfgDebug, "debug", false, "debug mode for builds")
cmdFlags.BoolVar(&cfgForce, "force", false, "force a build if artifacts exist")
cmdcommon.BuildOptionFlags(cmdFlags, buildOptions)
if err := cmdFlags.Parse(args); err != nil {
return 1
}
args = cmdFlags.Args()
if len(args) != 1 {
cmdFlags.Usage()
return 1
}
if err := buildOptions.Validate(); err != nil {
env.Ui().Error(err.Error())
env.Ui().Error("")
env.Ui().Error(c.Help())
return 1
}
userVars, err := buildOptions.AllUserVars()
if err != nil {
env.Ui().Error(fmt.Sprintf("Error compiling user variables: %s", err))
env.Ui().Error("")
env.Ui().Error(c.Help())
return 1
}
// Read the file into a byte array so that we can parse the template
log.Printf("Reading template: %s", args[0])
tpl, err := packer.ParseTemplateFile(args[0])
if err != nil {
env.Ui().Error(fmt.Sprintf("Failed to parse template: %s", err))
return 1
}
// The component finder for our builds
components := &packer.ComponentFinder{
Builder: env.Builder,
Hook: env.Hook,
PostProcessor: env.PostProcessor,
Provisioner: env.Provisioner,
}
// Go through each builder and compile the builds that we care about
builds, err := buildOptions.Builds(tpl, components)
if err != nil {
env.Ui().Error(err.Error())
return 1
}
if cfgDebug {
env.Ui().Say("Debug mode enabled. Builds will not be parallelized.")
}
// Compile all the UIs for the builds
colors := [5]packer.UiColor{
packer.UiColorGreen,
packer.UiColorCyan,
packer.UiColorMagenta,
packer.UiColorYellow,
packer.UiColorBlue,
}
buildUis := make(map[string]packer.Ui)
for i, b := range builds {
ui := &packer.ColoredUi{
Color: colors[i%len(colors)],
Ui: env.Ui(),
}
buildUis[b.Name()] = ui
ui.Say(fmt.Sprintf("%s output will be in this color.", b.Name()))
}
// Add a newline between the color output and the actual output
env.Ui().Say("")
log.Printf("Build debug mode: %v", cfgDebug)
log.Printf("Force build: %v", cfgForce)
// Set the debug and force mode and prepare all the builds
for _, b := range builds {
log.Printf("Preparing build: %s", b.Name())
b.SetDebug(cfgDebug)
b.SetForce(cfgForce)
err := b.Prepare(userVars)
if err != nil {
env.Ui().Error(err.Error())
return 1
}
}
// Run all the builds in parallel and wait for them to complete
var interruptWg, wg sync.WaitGroup
interrupted := false
artifacts := make(map[string][]packer.Artifact)
errors := make(map[string]error)
for _, b := range builds {
// Increment the waitgroup so we wait for this item to finish properly
wg.Add(1)
// Handle interrupts for this build
sigCh := make(chan os.Signal, 1)
signal.Notify(sigCh, os.Interrupt)
defer signal.Stop(sigCh)
go func(b packer.Build) {
<-sigCh
interruptWg.Add(1)
defer interruptWg.Done()
interrupted = true
log.Printf("Stopping build: %s", b.Name())
b.Cancel()
log.Printf("Build cancelled: %s", b.Name())
}(b)
// Run the build in a goroutine
go func(b packer.Build) {
defer wg.Done()
name := b.Name()
log.Printf("Starting build run: %s", name)
ui := buildUis[name]
runArtifacts, err := b.Run(ui, env.Cache())
if err != nil {
ui.Error(fmt.Sprintf("Build '%s' errored: %s", name, err))
errors[name] = err
} else {
ui.Say(fmt.Sprintf("Build '%s' finished.", name))
artifacts[name] = runArtifacts
}
}(b)
if cfgDebug {
log.Printf("Debug enabled, so waiting for build to finish: %s", b.Name())
wg.Wait()
}
if interrupted {
log.Println("Interrupted, not going to start any more builds.")
break
}
}
// Wait for both the builds to complete and the interrupt handler,
// if it is interrupted.
log.Printf("Waiting on builds to complete...")
wg.Wait()
log.Printf("Builds completed. Waiting on interrupt barrier...")
interruptWg.Wait()
if interrupted {
env.Ui().Say("Cleanly cancelled builds after being interrupted.")
return 1
}
if len(errors) > 0 {
env.Ui().Error("\n==> Some builds didn't complete successfully and had errors:")
for name, err := range errors {
env.Ui().Error(fmt.Sprintf("--> %s: %s", name, err))
}
}
if len(artifacts) > 0 {
env.Ui().Say("\n==> Builds finished. The artifacts of successful builds are:")
for name, buildArtifacts := range artifacts {
// Create a UI for the machine readable stuff to be targetted
ui := &packer.TargettedUi{
Target: name,
Ui: env.Ui(),
}
// Machine-readable helpful
ui.Machine("artifact-count", strconv.FormatInt(int64(len(buildArtifacts)), 10))
for i, artifact := range buildArtifacts {
var message bytes.Buffer
fmt.Fprintf(&message, "--> %s: ", name)
if artifact != nil {
fmt.Fprintf(&message, artifact.String())
} else {
fmt.Fprint(&message, "<nothing>")
}
iStr := strconv.FormatInt(int64(i), 10)
if artifact != nil {
ui.Machine("artifact", iStr, "builder-id", artifact.BuilderId())
ui.Machine("artifact", iStr, "id", artifact.Id())
ui.Machine("artifact", iStr, "string", artifact.String())
files := artifact.Files()
ui.Machine("artifact",
iStr,
"files-count", strconv.FormatInt(int64(len(files)), 10))
for fi, file := range files {
fiStr := strconv.FormatInt(int64(fi), 10)
ui.Machine("artifact", iStr, "file", fiStr, file)
}
} else {
ui.Machine("artifact", iStr, "nil")
}
env.Ui().Say(message.String())
}
}
} else {
env.Ui().Say("\n==> Builds finished but no artifacts were created.")
}
if len(errors) > 0 {
// If any errors occurred, exit with a non-zero exit status
return 1
}
return 0
}
func (Command) Synopsis() string {
return "build image(s) from template"
}