packer-cn/builder/file/builder.go
Adrien Delorme 9f82b75e57 Use the hashicorp/go-getter to download files
* removed packer.Cache and references since packer.Cache is never used except in the download step. The download step now uses the new func packer.CachePath(targetPath) for this, the behavior is the same.
* removed download code from packer that was reimplemented into the go-getter library: progress bar, http download restart, checksuming from file, skip already downloaded files, symlinking, make a download cancellable by context.
* on windows if packer is running without symlinking rights and we are getting a local file, the file will be copied instead to avoid errors.
* added unit tests for step_download that are now CI tested on windows, mac & linux.
* files are now downloaded under cache dir `sha1(filename + "?checksum=" + checksum) + file_extension`
* since the output dir is based on the source url and the checksum, when the checksum fails, the file is auto deleted.
* a download file is protected and locked by a file lock,
* updated docs
* updated go modules and vendors
2019-03-13 12:11:58 +01:00

78 lines
1.7 KiB
Go

package file
/*
The File builder creates an artifact from a file. Because it does not require
any virtualization or network resources, it's very fast and useful for testing.
*/
import (
"fmt"
"io"
"io/ioutil"
"os"
"github.com/hashicorp/packer/helper/multistep"
"github.com/hashicorp/packer/packer"
)
const BuilderId = "packer.file"
type Builder struct {
config *Config
runner multistep.Runner
}
func (b *Builder) Prepare(raws ...interface{}) ([]string, error) {
c, warnings, errs := NewConfig(raws...)
if errs != nil {
return warnings, errs
}
b.config = c
return warnings, nil
}
// Run is where the actual build should take place. It takes a Build and a Ui.
func (b *Builder) Run(ui packer.Ui, hook packer.Hook) (packer.Artifact, error) {
artifact := new(FileArtifact)
if b.config.Source != "" {
source, err := os.Open(b.config.Source)
defer source.Close()
if err != nil {
return nil, err
}
// Create will truncate an existing file
target, err := os.Create(b.config.Target)
defer target.Close()
if err != nil {
return nil, err
}
ui.Say(fmt.Sprintf("Copying %s to %s", source.Name(), target.Name()))
bytes, err := io.Copy(target, source)
if err != nil {
return nil, err
}
ui.Say(fmt.Sprintf("Copied %d bytes", bytes))
artifact.filename = target.Name()
} else {
// We're going to write Contents; if it's empty we'll just create an
// empty file.
err := ioutil.WriteFile(b.config.Target, []byte(b.config.Content), 0600)
if err != nil {
return nil, err
}
artifact.filename = b.config.Target
}
return artifact, nil
}
// Cancel cancels a possibly running Builder. This should block until
// the builder actually cancels and cleans up after itself.
func (b *Builder) Cancel() {
b.runner.Cancel()
}