packer-cn/command/meta.go

177 lines
4.6 KiB
Go

package command
import (
"bufio"
"flag"
"fmt"
"io"
"os"
kvflag "github.com/hashicorp/packer/helper/flag-kv"
sliceflag "github.com/hashicorp/packer/helper/flag-slice"
"github.com/hashicorp/packer/helper/wrappedstreams"
"github.com/hashicorp/packer/packer"
"github.com/hashicorp/packer/template"
)
// FlagSetFlags is an enum to define what flags are present in the
// default FlagSet returned by Meta.FlagSet
type FlagSetFlags uint
const (
FlagSetNone FlagSetFlags = 0
FlagSetBuildFilter FlagSetFlags = 1 << iota
FlagSetVars
)
// Meta contains the meta-options and functionality that nearly every
// Packer command inherits.
type Meta struct {
CoreConfig *packer.CoreConfig
Ui packer.Ui
Version string
// These are set by command-line flags
varFiles []string
flagVars map[string]string
}
// Core returns the core for the given template given the configured
// CoreConfig and user variables on this Meta.
func (m *Meta) Core(tpl *template.Template) (*packer.Core, error) {
// Copy the config so we don't modify it
config := *m.CoreConfig
config.Template = tpl
fj := &kvflag.FlagJSON{}
// First populate fj with contents from var files
for _, file := range m.varFiles {
err := fj.Set(file)
if err != nil {
return nil, err
}
}
// Now read fj values back into flagvars and set as config.Variables. Only
// add to flagVars if the key doesn't already exist, because flagVars comes
// from the command line and should not be overridden by variable files.
if m.flagVars == nil {
m.flagVars = map[string]string{}
}
for k, v := range *fj {
if _, exists := m.flagVars[k]; !exists {
m.flagVars[k] = v
}
}
config.Variables = m.flagVars
// Init the core
core, err := packer.NewCore(&config)
if err != nil {
return nil, fmt.Errorf("Error initializing core: %s", err)
}
return core, nil
}
// BuildNames returns the list of builds that are in the given core
// that we care about taking into account the only and except flags.
func (m *Meta) BuildNames(c *packer.Core) []string {
// TODO: test
// Filter the "only"
if len(m.CoreConfig.Only) > 0 {
// Build a set of all the available names
nameSet := make(map[string]struct{})
for _, n := range c.BuildNames() {
nameSet[n] = struct{}{}
}
// Build our result set which we pre-allocate some sane number
result := make([]string, 0, len(m.CoreConfig.Only))
for _, n := range m.CoreConfig.Only {
if _, ok := nameSet[n]; ok {
result = append(result, n)
}
}
return result
}
// Filter the "except"
if len(m.CoreConfig.Except) > 0 {
// Build a set of the things we don't want
nameSet := make(map[string]struct{})
for _, n := range m.CoreConfig.Except {
nameSet[n] = struct{}{}
}
// Build our result set which is the names of all builds except
// those in the given set.
names := c.BuildNames()
result := make([]string, 0, len(names))
for _, n := range names {
if _, ok := nameSet[n]; !ok {
result = append(result, n)
}
}
return result
}
// We care about everything
return c.BuildNames()
}
// FlagSet returns a FlagSet with the common flags that every
// command implements. The exact behavior of FlagSet can be configured
// using the flags as the second parameter, for example to disable
// build settings on the commands that don't handle builds.
func (m *Meta) FlagSet(n string, fs FlagSetFlags) *flag.FlagSet {
f := flag.NewFlagSet(n, flag.ContinueOnError)
// FlagSetBuildFilter tells us to enable the settings for selecting
// builds we care about.
if fs&FlagSetBuildFilter != 0 {
f.Var((*sliceflag.StringFlag)(&m.CoreConfig.Except), "except", "")
f.Var((*sliceflag.StringFlag)(&m.CoreConfig.Only), "only", "")
}
// FlagSetVars tells us what variables to use
if fs&FlagSetVars != 0 {
f.Var((*kvflag.Flag)(&m.flagVars), "var", "")
f.Var((*kvflag.StringSlice)(&m.varFiles), "var-file", "")
}
// Create an io.Writer that writes to our Ui properly for errors.
// This is kind of a hack, but it does the job. Basically: create
// a pipe, use a scanner to break it into lines, and output each line
// to the UI. Do this forever.
errR, errW := io.Pipe()
errScanner := bufio.NewScanner(errR)
go func() {
for errScanner.Scan() {
m.Ui.Error(errScanner.Text())
}
}()
f.SetOutput(errW)
return f
}
// ValidateFlags should be called after parsing flags to validate the
// given flags
func (m *Meta) ValidateFlags() error {
// TODO
return nil
}
// StdinPiped returns true if the input is piped.
func (m *Meta) StdinPiped() bool {
fi, err := wrappedstreams.Stdin().Stat()
if err != nil {
// If there is an error, let's just say its not piped
return false
}
return fi.Mode()&os.ModeNamedPipe != 0
}