298 lines
7.2 KiB
Go
298 lines
7.2 KiB
Go
package command
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import (
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"bytes"
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"fmt"
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"log"
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"os"
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"os/signal"
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"strconv"
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"strings"
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"sync"
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"github.com/mitchellh/packer/packer"
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"github.com/mitchellh/packer/template"
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)
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type BuildCommand struct {
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Meta
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}
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func (c BuildCommand) Run(args []string) int {
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var cfgColor, cfgDebug, cfgForce, cfgParallel bool
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flags := c.Meta.FlagSet("build", FlagSetBuildFilter|FlagSetVars)
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flags.Usage = func() { c.Ui.Say(c.Help()) }
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flags.BoolVar(&cfgColor, "color", true, "")
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flags.BoolVar(&cfgDebug, "debug", false, "")
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flags.BoolVar(&cfgForce, "force", false, "")
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flags.BoolVar(&cfgParallel, "parallel", true, "")
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if err := flags.Parse(args); err != nil {
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return 1
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}
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args = flags.Args()
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if len(args) != 1 {
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flags.Usage()
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return 1
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}
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// Parse the template
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var tpl *template.Template
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var err error
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tpl, err = template.ParseFile(args[0])
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to parse template: %s", err))
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return 1
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}
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// Get the core
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core, err := c.Meta.Core(tpl)
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if err != nil {
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c.Ui.Error(err.Error())
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return 1
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}
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// Get the builds we care about
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buildNames := c.Meta.BuildNames(core)
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builds := make([]packer.Build, 0, len(buildNames))
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for _, n := range buildNames {
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b, err := core.Build(n)
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if err != nil {
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c.Ui.Error(fmt.Sprintf(
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"Failed to initialize build '%s': %s",
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n, err))
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continue
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}
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builds = append(builds, b)
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}
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if cfgDebug {
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c.Ui.Say("Debug mode enabled. Builds will not be parallelized.")
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}
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// Compile all the UIs for the builds
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colors := [5]packer.UiColor{
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packer.UiColorGreen,
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packer.UiColorCyan,
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packer.UiColorMagenta,
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packer.UiColorYellow,
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packer.UiColorBlue,
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}
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buildUis := make(map[string]packer.Ui)
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for i, b := range buildNames {
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var ui packer.Ui
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ui = c.Ui
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if cfgColor {
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ui = &packer.ColoredUi{
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Color: colors[i%len(colors)],
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Ui: ui,
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}
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}
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buildUis[b] = ui
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ui.Say(fmt.Sprintf("%s output will be in this color.", b))
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}
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// Add a newline between the color output and the actual output
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c.Ui.Say("")
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log.Printf("Build debug mode: %v", cfgDebug)
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log.Printf("Force build: %v", cfgForce)
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// Set the debug and force mode and prepare all the builds
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for _, b := range builds {
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log.Printf("Preparing build: %s", b.Name())
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b.SetDebug(cfgDebug)
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b.SetForce(cfgForce)
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warnings, err := b.Prepare()
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if err != nil {
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c.Ui.Error(err.Error())
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return 1
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}
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if len(warnings) > 0 {
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ui := buildUis[b.Name()]
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ui.Say(fmt.Sprintf("Warnings for build '%s':\n", b.Name()))
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for _, warning := range warnings {
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ui.Say(fmt.Sprintf("* %s", warning))
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}
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ui.Say("")
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}
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}
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// Run all the builds in parallel and wait for them to complete
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var interruptWg, wg sync.WaitGroup
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interrupted := false
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var artifacts = struct {
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sync.RWMutex
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m map[string][]packer.Artifact
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}{m: make(map[string][]packer.Artifact)}
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errors := make(map[string]error)
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for _, b := range builds {
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// Increment the waitgroup so we wait for this item to finish properly
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wg.Add(1)
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// Handle interrupts for this build
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sigCh := make(chan os.Signal, 1)
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signal.Notify(sigCh, os.Interrupt)
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defer signal.Stop(sigCh)
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go func(b packer.Build) {
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<-sigCh
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interruptWg.Add(1)
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defer interruptWg.Done()
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interrupted = true
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log.Printf("Stopping build: %s", b.Name())
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b.Cancel()
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log.Printf("Build cancelled: %s", b.Name())
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}(b)
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// Run the build in a goroutine
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go func(b packer.Build) {
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defer wg.Done()
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name := b.Name()
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log.Printf("Starting build run: %s", name)
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ui := buildUis[name]
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runArtifacts, err := b.Run(ui, c.Cache)
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if err != nil {
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ui.Error(fmt.Sprintf("Build '%s' errored: %s", name, err))
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errors[name] = err
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} else {
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ui.Say(fmt.Sprintf("Build '%s' finished.", name))
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artifacts.Lock()
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artifacts.m[name] = runArtifacts
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artifacts.Unlock()
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}
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}(b)
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if cfgDebug {
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log.Printf("Debug enabled, so waiting for build to finish: %s", b.Name())
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wg.Wait()
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}
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if !cfgParallel {
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log.Printf("Parallelization disabled, waiting for build to finish: %s", b.Name())
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wg.Wait()
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}
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if interrupted {
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log.Println("Interrupted, not going to start any more builds.")
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break
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}
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}
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// Wait for both the builds to complete and the interrupt handler,
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// if it is interrupted.
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log.Printf("Waiting on builds to complete...")
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wg.Wait()
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log.Printf("Builds completed. Waiting on interrupt barrier...")
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interruptWg.Wait()
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if interrupted {
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c.Ui.Say("Cleanly cancelled builds after being interrupted.")
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return 1
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}
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if len(errors) > 0 {
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c.Ui.Machine("error-count", strconv.FormatInt(int64(len(errors)), 10))
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c.Ui.Error("\n==> Some builds didn't complete successfully and had errors:")
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for name, err := range errors {
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// Create a UI for the machine readable stuff to be targetted
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ui := &packer.TargettedUi{
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Target: name,
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Ui: c.Ui,
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}
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ui.Machine("error", err.Error())
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c.Ui.Error(fmt.Sprintf("--> %s: %s", name, err))
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}
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}
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if len(artifacts.m) > 0 {
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c.Ui.Say("\n==> Builds finished. The artifacts of successful builds are:")
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for name, buildArtifacts := range artifacts.m {
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// Create a UI for the machine readable stuff to be targetted
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ui := &packer.TargettedUi{
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Target: name,
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Ui: c.Ui,
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}
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// Machine-readable helpful
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ui.Machine("artifact-count", strconv.FormatInt(int64(len(buildArtifacts)), 10))
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for i, artifact := range buildArtifacts {
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var message bytes.Buffer
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fmt.Fprintf(&message, "--> %s: ", name)
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if artifact != nil {
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fmt.Fprintf(&message, artifact.String())
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} else {
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fmt.Fprint(&message, "<nothing>")
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}
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iStr := strconv.FormatInt(int64(i), 10)
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if artifact != nil {
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ui.Machine("artifact", iStr, "builder-id", artifact.BuilderId())
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ui.Machine("artifact", iStr, "id", artifact.Id())
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ui.Machine("artifact", iStr, "string", artifact.String())
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files := artifact.Files()
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ui.Machine("artifact",
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iStr,
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"files-count", strconv.FormatInt(int64(len(files)), 10))
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for fi, file := range files {
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fiStr := strconv.FormatInt(int64(fi), 10)
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ui.Machine("artifact", iStr, "file", fiStr, file)
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}
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} else {
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ui.Machine("artifact", iStr, "nil")
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}
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ui.Machine("artifact", iStr, "end")
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c.Ui.Say(message.String())
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}
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}
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} else {
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c.Ui.Say("\n==> Builds finished but no artifacts were created.")
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}
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if len(errors) > 0 {
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// If any errors occurred, exit with a non-zero exit status
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return 1
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}
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return 0
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}
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func (BuildCommand) Help() string {
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helpText := `
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Usage: packer build [options] TEMPLATE
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Will execute multiple builds in parallel as defined in the template.
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The various artifacts created by the template will be outputted.
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Options:
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-debug Debug mode enabled for builds
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-force Force a build to continue if artifacts exist, deletes existing artifacts
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-machine-readable Machine-readable output
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-except=foo,bar,baz Build all builds other than these
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-only=foo,bar,baz Only build the given builds by name
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-parallel=false Disable parallelization (on by default)
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-var 'key=value' Variable for templates, can be used multiple times.
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-var-file=path JSON file containing user variables.
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`
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return strings.TrimSpace(helpText)
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}
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func (BuildCommand) Synopsis() string {
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return "build image(s) from template"
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}
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