247 lines
6.4 KiB
Go
247 lines
6.4 KiB
Go
package communicator
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import (
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"errors"
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"fmt"
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"log"
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"net"
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"strings"
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"time"
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"github.com/mitchellh/multistep"
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commonssh "github.com/mitchellh/packer/common/ssh"
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"github.com/mitchellh/packer/communicator/ssh"
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"github.com/mitchellh/packer/packer"
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"github.com/xanzy/ssh-agent"
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gossh "golang.org/x/crypto/ssh"
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)
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// StepConnectSSH is a step that only connects to SSH.
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//
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// In general, you should use StepConnect.
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type StepConnectSSH struct {
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// All the fields below are documented on StepConnect
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Config *Config
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Host func(multistep.StateBag) (string, error)
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SSHConfig func(multistep.StateBag) (*gossh.ClientConfig, error)
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SSHPort func(multistep.StateBag) (int, error)
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}
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func (s *StepConnectSSH) Run(state multistep.StateBag) multistep.StepAction {
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ui := state.Get("ui").(packer.Ui)
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var comm packer.Communicator
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var err error
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cancel := make(chan struct{})
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waitDone := make(chan bool, 1)
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go func() {
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ui.Say("Waiting for SSH to become available...")
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comm, err = s.waitForSSH(state, cancel)
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waitDone <- true
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}()
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log.Printf("[INFO] Waiting for SSH, up to timeout: %s", s.Config.SSHTimeout)
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timeout := time.After(s.Config.SSHTimeout)
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WaitLoop:
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for {
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// Wait for either SSH to become available, a timeout to occur,
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// or an interrupt to come through.
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select {
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case <-waitDone:
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if err != nil {
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ui.Error(fmt.Sprintf("Error waiting for SSH: %s", err))
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state.Put("error", err)
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return multistep.ActionHalt
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}
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ui.Say("Connected to SSH!")
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state.Put("communicator", comm)
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break WaitLoop
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case <-timeout:
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err := fmt.Errorf("Timeout waiting for SSH.")
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state.Put("error", err)
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ui.Error(err.Error())
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close(cancel)
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return multistep.ActionHalt
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case <-time.After(1 * time.Second):
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if _, ok := state.GetOk(multistep.StateCancelled); ok {
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// The step sequence was cancelled, so cancel waiting for SSH
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// and just start the halting process.
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close(cancel)
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log.Println("[WARN] Interrupt detected, quitting waiting for SSH.")
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return multistep.ActionHalt
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}
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}
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}
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return multistep.ActionContinue
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}
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func (s *StepConnectSSH) Cleanup(multistep.StateBag) {
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}
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func (s *StepConnectSSH) waitForSSH(state multistep.StateBag, cancel <-chan struct{}) (packer.Communicator, error) {
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// Determine if we're using a bastion host, and if so, retrieve
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// that configuration. This configuration doesn't change so we
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// do this one before entering the retry loop.
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var bProto, bAddr string
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var bConf *gossh.ClientConfig
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if s.Config.SSHBastionHost != "" {
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// The protocol is hardcoded for now, but may be configurable one day
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bProto = "tcp"
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bAddr = fmt.Sprintf(
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"%s:%d", s.Config.SSHBastionHost, s.Config.SSHBastionPort)
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conf, err := sshBastionConfig(s.Config)
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if err != nil {
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log.Printf("[ERROR] Error calling sshBastionConfig: %v", err)
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return nil, fmt.Errorf("Error configuring bastion: %s", err)
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}
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bConf = conf
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}
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handshakeAttempts := 0
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var comm packer.Communicator
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first := true
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for {
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// Don't check for cancel or wait on first iteration
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if !first {
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select {
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case <-cancel:
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log.Println("[DEBUG] SSH wait cancelled. Exiting loop.")
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return nil, errors.New("SSH wait cancelled")
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case <-time.After(5 * time.Second):
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}
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}
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first = false
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// First we request the TCP connection information
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host, err := s.Host(state)
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if err != nil {
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log.Printf("[DEBUG] Error getting SSH address: %s", err)
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continue
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}
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port := s.Config.SSHPort
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if s.SSHPort != nil {
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port, err = s.SSHPort(state)
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if err != nil {
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log.Printf("[DEBUG] Error getting SSH port: %s", err)
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continue
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}
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}
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// Retrieve the SSH configuration
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sshConfig, err := s.SSHConfig(state)
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if err != nil {
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log.Printf("[DEBUG] Error getting SSH config: %s", err)
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continue
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}
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// Attempt to connect to SSH port
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var connFunc func() (net.Conn, error)
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address := fmt.Sprintf("%s:%d", host, port)
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if bAddr != "" {
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// We're using a bastion host, so use the bastion connfunc
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connFunc = ssh.BastionConnectFunc(
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bProto, bAddr, bConf, "tcp", address)
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} else {
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// No bastion host, connect directly
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connFunc = ssh.ConnectFunc("tcp", address)
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}
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nc, err := connFunc()
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if err != nil {
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log.Printf("[DEBUG] TCP connection to SSH ip/port failed: %s", err)
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continue
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}
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nc.Close()
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// Then we attempt to connect via SSH
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config := &ssh.Config{
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Connection: connFunc,
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SSHConfig: sshConfig,
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Pty: s.Config.SSHPty,
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DisableAgent: s.Config.SSHDisableAgent,
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UseSftp: s.Config.SSHFileTransferMethod == "sftp",
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}
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log.Println("[INFO] Attempting SSH connection...")
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comm, err = ssh.New(address, config)
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if err != nil {
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log.Printf("[DEBUG] SSH handshake err: %s", err)
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// Only count this as an attempt if we were able to attempt
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// to authenticate. Note this is very brittle since it depends
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// on the string of the error... but I don't see any other way.
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if strings.Contains(err.Error(), "authenticate") {
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log.Printf(
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"[DEBUG] Detected authentication error. Increasing handshake attempts.")
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handshakeAttempts += 1
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}
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if handshakeAttempts < s.Config.SSHHandshakeAttempts {
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// Try to connect via SSH a handful of times. We sleep here
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// so we don't get a ton of authentication errors back to back.
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time.Sleep(2 * time.Second)
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continue
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}
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return nil, err
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}
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break
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}
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return comm, nil
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}
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func sshBastionConfig(config *Config) (*gossh.ClientConfig, error) {
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var auth []gossh.AuthMethod
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if !config.SSHDisableAgent {
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log.Printf("[INFO] SSH agent forwarding enabled.")
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if sshAgent := sshAgent(); sshAgent != nil {
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auth = append(auth, sshAgent)
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}
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}
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if config.SSHBastionPassword != "" {
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auth = append(auth,
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gossh.Password(config.SSHBastionPassword),
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gossh.KeyboardInteractive(
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ssh.PasswordKeyboardInteractive(config.SSHBastionPassword)))
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}
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if config.SSHBastionPrivateKey != "" {
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signer, err := commonssh.FileSigner(config.SSHBastionPrivateKey)
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if err != nil {
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return nil, err
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}
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auth = append(auth, gossh.PublicKeys(signer))
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}
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return &gossh.ClientConfig{
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User: config.SSHBastionUsername,
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Auth: auth,
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}, nil
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}
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func sshAgent() gossh.AuthMethod {
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if !sshagent.Available() {
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log.Println("[DEBUG] Error fetching SSH_AUTH_SOCK.")
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return nil
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}
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agent, _, err := sshagent.New()
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if err != nil {
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log.Printf("[WARN] sshagent.New: %v", err)
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return nil
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}
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log.Println("[INFO] Using SSH Agent.")
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return gossh.PublicKeysCallback(agent.Signers)
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}
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