168 lines
4.0 KiB
Go
168 lines
4.0 KiB
Go
package rpc
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import (
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"fmt"
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"github.com/mitchellh/packer/packer"
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"github.com/ugorji/go/codec"
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"io"
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"log"
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"net/rpc"
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"sync/atomic"
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)
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var endpointId uint64
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const (
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DefaultArtifactEndpoint string = "Artifact"
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DefaultBuildEndpoint = "Build"
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DefaultBuilderEndpoint = "Builder"
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DefaultCacheEndpoint = "Cache"
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DefaultCommandEndpoint = "Command"
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DefaultCommunicatorEndpoint = "Communicator"
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DefaultEnvironmentEndpoint = "Environment"
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DefaultHookEndpoint = "Hook"
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DefaultPostProcessorEndpoint = "PostProcessor"
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DefaultProvisionerEndpoint = "Provisioner"
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DefaultUiEndpoint = "Ui"
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)
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// Server represents an RPC server for Packer. This must be paired on
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// the other side with a Client.
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type Server struct {
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mux *MuxConn
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streamId uint32
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server *rpc.Server
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closeMux bool
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}
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// NewServer returns a new Packer RPC server.
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func NewServer(conn io.ReadWriteCloser) *Server {
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result := newServerWithMux(NewMuxConn(conn), 0)
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result.closeMux = true
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return result
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}
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func newServerWithMux(mux *MuxConn, streamId uint32) *Server {
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return &Server{
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mux: mux,
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streamId: streamId,
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server: rpc.NewServer(),
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closeMux: false,
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}
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}
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func (s *Server) Close() error {
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if s.closeMux {
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log.Printf("[WARN] Shutting down mux conn in Server")
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return s.mux.Close()
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}
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return nil
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}
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func (s *Server) RegisterArtifact(a packer.Artifact) {
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s.server.RegisterName(DefaultArtifactEndpoint, &ArtifactServer{
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artifact: a,
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})
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}
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func (s *Server) RegisterBuild(b packer.Build) {
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s.server.RegisterName(DefaultBuildEndpoint, &BuildServer{
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build: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterBuilder(b packer.Builder) {
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s.server.RegisterName(DefaultBuilderEndpoint, &BuilderServer{
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builder: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterCache(c packer.Cache) {
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s.server.RegisterName(DefaultCacheEndpoint, &CacheServer{
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cache: c,
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})
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}
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func (s *Server) RegisterCommand(c packer.Command) {
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s.server.RegisterName(DefaultCommandEndpoint, &CommandServer{
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command: c,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterCommunicator(c packer.Communicator) {
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s.server.RegisterName(DefaultCommunicatorEndpoint, &CommunicatorServer{
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c: c,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterEnvironment(b packer.Environment) {
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s.server.RegisterName(DefaultEnvironmentEndpoint, &EnvironmentServer{
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env: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterHook(h packer.Hook) {
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s.server.RegisterName(DefaultHookEndpoint, &HookServer{
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hook: h,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterPostProcessor(p packer.PostProcessor) {
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s.server.RegisterName(DefaultPostProcessorEndpoint, &PostProcessorServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterProvisioner(p packer.Provisioner) {
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s.server.RegisterName(DefaultProvisionerEndpoint, &ProvisionerServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterUi(ui packer.Ui) {
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s.server.RegisterName(DefaultUiEndpoint, &UiServer{
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ui: ui,
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})
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}
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// ServeConn serves a single connection over the RPC server. It is up
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// to the caller to obtain a proper io.ReadWriteCloser.
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func (s *Server) Serve() {
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// Accept a connection on stream ID 0, which is always used for
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// normal client to server connections.
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stream, err := s.mux.Accept(s.streamId)
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defer stream.Close()
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if err != nil {
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log.Printf("[ERR] Error retrieving stream for serving: %s", err)
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return
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}
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var h codec.MsgpackHandle
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rpcCodec := codec.GoRpc.ServerCodec(stream, &h)
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s.server.ServeCodec(rpcCodec)
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}
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// registerComponent registers a single Packer RPC component onto
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// the RPC server. If id is true, then a unique ID number will be appended
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// onto the end of the endpoint.
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//
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// The endpoint name is returned.
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func registerComponent(server *rpc.Server, name string, rcvr interface{}, id bool) string {
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endpoint := name
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if id {
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fmt.Sprintf("%s.%d", endpoint, atomic.AddUint64(&endpointId, 1))
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}
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server.RegisterName(endpoint, rcvr)
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return endpoint
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}
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