44 lines
1.6 KiB
Go
44 lines
1.6 KiB
Go
package packer
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import "context"
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// A Build represents a single job within Packer that is responsible for
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// building some machine image artifact. Builds are meant to be parallelized.
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type Build interface {
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// Name is the name of the build. This is unique across a single template,
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// but not absolutely unique. This is meant more to describe to the user
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// what is being built rather than being a unique identifier.
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Name() string
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// Prepare configures the various components of this build and reports
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// any errors in doing so (such as syntax errors, validation errors, etc.).
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// It also reports any warnings.
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Prepare() ([]string, error)
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// Run runs the actual builder, returning an artifact implementation
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// of what is built. If anything goes wrong, an error is returned.
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// Run can be context cancelled.
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Run(context.Context, Ui) ([]Artifact, error)
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// SetDebug will enable/disable debug mode. Debug mode is always
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// enabled by adding the additional key "packer_debug" to boolean
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// true in the configuration of the various components. This must
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// be called prior to Prepare.
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//
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// When SetDebug is set to true, parallelism between builds is
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// strictly prohibited.
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SetDebug(bool)
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// SetForce will enable/disable forcing a build when artifacts exist.
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//
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// When SetForce is set to true, existing artifacts from the build are
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// deleted prior to the build.
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SetForce(bool)
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// SetOnError will determine what to do when a normal multistep step fails
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// - "cleanup" - run cleanup steps
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// - "abort" - exit without cleanup
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// - "ask" - ask the user
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SetOnError(string)
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}
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