packer-cn/helper/communicator/step_connect_winrm.go

240 lines
6.9 KiB
Go

package communicator
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"log"
"net/http"
"net/url"
"os"
"strings"
"time"
"github.com/hashicorp/packer/communicator/winrm"
"github.com/hashicorp/packer/helper/multistep"
"github.com/hashicorp/packer/packer"
winrmcmd "github.com/masterzen/winrm"
"golang.org/x/net/http/httpproxy"
)
// StepConnectWinRM is a multistep Step implementation that waits for WinRM
// to become available. It gets the connection information from a single
// configuration when creating the step.
//
// Uses:
// ui packer.Ui
//
// Produces:
// communicator packer.Communicator
type StepConnectWinRM struct {
// All the fields below are documented on StepConnect
Config *Config
Host func(multistep.StateBag) (string, error)
WinRMConfig func(multistep.StateBag) (*WinRMConfig, error)
WinRMPort func(multistep.StateBag) (int, error)
}
func (s *StepConnectWinRM) Run(ctx context.Context, state multistep.StateBag) multistep.StepAction {
ui := state.Get("ui").(packer.Ui)
var comm packer.Communicator
var err error
subCtx, cancel := context.WithCancel(ctx)
waitDone := make(chan bool, 1)
go func() {
ui.Say("Waiting for WinRM to become available...")
comm, err = s.waitForWinRM(state, subCtx)
cancel() // just to make 'possible context leak' analysis happy
waitDone <- true
}()
log.Printf("Waiting for WinRM, up to timeout: %s", s.Config.WinRMTimeout)
timeout := time.After(s.Config.WinRMTimeout)
for {
// Wait for either WinRM to become available, a timeout to occur,
// or an interrupt to come through.
select {
case <-waitDone:
if err != nil {
ui.Error(fmt.Sprintf("Error waiting for WinRM: %s", err))
return multistep.ActionHalt
}
ui.Say("Connected to WinRM!")
state.Put("communicator", comm)
return multistep.ActionContinue
case <-timeout:
err := fmt.Errorf("Timeout waiting for WinRM.")
state.Put("error", err)
ui.Error(err.Error())
cancel()
return multistep.ActionHalt
case <-ctx.Done():
// The step sequence was cancelled, so cancel waiting for WinRM
// and just start the halting process.
cancel()
log.Println("Interrupt detected, quitting waiting for WinRM.")
return multistep.ActionHalt
case <-time.After(1 * time.Second):
}
}
}
func (s *StepConnectWinRM) Cleanup(multistep.StateBag) {
}
func (s *StepConnectWinRM) waitForWinRM(state multistep.StateBag, ctx context.Context) (packer.Communicator, error) {
var comm packer.Communicator
first := true
for {
// Don't check for cancel or wait on first iteration
if !first {
select {
case <-ctx.Done():
log.Println("[INFO] WinRM wait cancelled. Exiting loop.")
return nil, errors.New("WinRM wait cancelled")
case <-time.After(5 * time.Second):
}
}
first = false
host, err := s.Host(state)
if err != nil {
log.Printf("[DEBUG] Error getting WinRM host: %s", err)
continue
}
s.Config.WinRMHost = host
port := s.Config.WinRMPort
if s.WinRMPort != nil {
port, err = s.WinRMPort(state)
if err != nil {
log.Printf("[DEBUG] Error getting WinRM port: %s", err)
continue
}
s.Config.WinRMPort = port
}
state.Put("communicator_config", s.Config)
user := s.Config.WinRMUser
password := s.Config.WinRMPassword
if s.WinRMConfig != nil {
config, err := s.WinRMConfig(state)
if err != nil {
log.Printf("[DEBUG] Error getting WinRM config: %s", err)
continue
}
if config.Username != "" {
user = config.Username
}
if config.Password != "" {
password = config.Password
s.Config.WinRMPassword = password
}
}
if s.Config.WinRMNoProxy {
if err := setNoProxy(host, port); err != nil {
return nil, fmt.Errorf("Error setting no_proxy: %s", err)
}
s.Config.WinRMTransportDecorator = ProxyTransportDecorator
}
log.Println("[INFO] Attempting WinRM connection...")
comm, err = winrm.New(&winrm.Config{
Host: host,
Port: port,
Username: user,
Password: password,
Timeout: s.Config.WinRMTimeout,
Https: s.Config.WinRMUseSSL,
Insecure: s.Config.WinRMInsecure,
TransportDecorator: s.Config.WinRMTransportDecorator,
})
if err != nil {
log.Printf("[ERROR] WinRM connection err: %s", err)
continue
}
break
}
// run an "echo" command to make sure winrm is actually connected before moving on.
var connectCheckCommand = winrmcmd.Powershell(`if (Test-Path variable:global:ProgressPreference){$ProgressPreference='SilentlyContinue'}; echo "WinRM connected."`)
var retryableSleep = 5 * time.Second
// run an "echo" command to make sure that the winrm is connected
for {
cmd := &packer.RemoteCmd{Command: connectCheckCommand}
var buf, buf2 bytes.Buffer
cmd.Stdout = &buf
cmd.Stdout = io.MultiWriter(cmd.Stdout, &buf2)
select {
case <-ctx.Done():
log.Println("WinRM wait canceled, exiting loop")
return comm, fmt.Errorf("WinRM wait canceled")
case <-time.After(retryableSleep):
}
log.Printf("Checking that WinRM is connected with: '%s'", connectCheckCommand)
ui := state.Get("ui").(packer.Ui)
err := cmd.RunWithUi(ctx, comm, ui)
if err != nil {
log.Printf("Communication connection err: %s", err)
continue
}
log.Printf("Connected to machine")
stdoutToRead := buf2.String()
if !strings.Contains(stdoutToRead, "WinRM connected.") {
log.Printf("echo didn't succeed; retrying...")
continue
}
break
}
return comm, nil
}
// setNoProxy configures the $NO_PROXY env var
func setNoProxy(host string, port int) error {
current := os.Getenv("NO_PROXY")
p := fmt.Sprintf("%s:%d", host, port)
if current == "" {
return os.Setenv("NO_PROXY", p)
}
if !strings.Contains(current, p) {
return os.Setenv("NO_PROXY", strings.Join([]string{current, p}, ","))
}
return nil
}
// The net/http ProxyFromEnvironment only loads the environment once, when the
// code is initialized rather than when it's executed. This means that if your
// wrapping code sets the NO_PROXY env var (as Packer does!), it will be
// ignored. Re-loading the environment vars is more expensive, but it is the
// easiest way to work around this limitation.
func RefreshProxyFromEnvironment(req *http.Request) (*url.URL, error) {
return envProxyFunc()(req.URL)
}
func envProxyFunc() func(*url.URL) (*url.URL, error) {
envProxyFuncValue := httpproxy.FromEnvironment().ProxyFunc()
return envProxyFuncValue
}
// ProxyTransportDecorator is a custom Transporter that reloads HTTP Proxy settings at client runtime.
// The net/http ProxyFromEnvironment only loads the environment once, when the
// code is initialized rather than when it's executed. This means that if your
// wrapping code sets the NO_PROXY env var (as Packer does!), it will be
// ignored. Re-loading the environment vars is more expensive, but it is the
// easiest way to work around this limitation.
func ProxyTransportDecorator() winrmcmd.Transporter {
return winrmcmd.NewClientWithProxyFunc(RefreshProxyFromEnvironment)
}