packer-cn/packer/rpc/client.go

81 lines
1.4 KiB
Go

package rpc
import (
"github.com/mitchellh/packer/packer"
"io"
"net/rpc"
)
// Client is the client end that communicates with a Packer RPC server.
// Establishing a connection is up to the user, the Client can just
// communicate over any ReadWriteCloser.
type Client struct {
mux *MuxConn
client *rpc.Client
}
func NewClient(rwc io.ReadWriteCloser) (*Client, error) {
return NewClientWithMux(NewMuxConn(rwc), 0)
}
func NewClientWithMux(mux *MuxConn, streamId uint32) (*Client, error) {
clientConn, err := mux.Dial(streamId)
if err != nil {
return nil, err
}
return &Client{
mux: mux,
client: rpc.NewClient(clientConn),
}, nil
}
func (c *Client) Close() error {
if err := c.client.Close(); err != nil {
return err
}
return nil
}
func (c *Client) Artifact() packer.Artifact {
return &artifact{
client: c.client,
endpoint: DefaultArtifactEndpoint,
}
}
func (c *Client) Cache() packer.Cache {
return &cache{
client: c.client,
}
}
func (c *Client) Communicator() packer.Communicator {
return &communicator{
client: c.client,
mux: c.mux,
}
}
func (c *Client) Hook() packer.Hook {
return &hook{
client: c.client,
mux: c.mux,
}
}
func (c *Client) PostProcessor() packer.PostProcessor {
return &postProcessor{
client: c.client,
mux: c.mux,
}
}
func (c *Client) Ui() packer.Ui {
return &Ui{
client: c.client,
endpoint: DefaultUiEndpoint,
}
}