packer-cn/vendor/github.com/digitalocean/go-qemu/qmp/socket.go

235 lines
6.1 KiB
Go

// Copyright 2016 The go-qemu Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package qmp
import (
"bufio"
"encoding/json"
"io"
"net"
"sync"
"sync/atomic"
"time"
)
// A SocketMonitor is a Monitor which speaks directly to a QEMU Machine Protocol
// (QMP) socket. Communication is performed directly using a QEMU monitor socket,
// typically using a UNIX socket or TCP connection. Multiple connections to the
// same domain are not permitted, and will result in the monitor blocking until
// the existing connection is closed.
type SocketMonitor struct {
// QEMU version reported by a connected monitor socket.
Version *Version
// Underlying connection
c net.Conn
// Serialize running command against domain
mu sync.Mutex
// Send command responses and errors
stream <-chan streamResponse
// Send domain events to listeners when available
listeners *int32
events <-chan Event
}
// NewSocketMonitor configures a connection to the provided QEMU monitor socket.
// An error is returned if the socket cannot be successfully dialed, or the
// dial attempt times out.
//
// NewSocketMonitor may dial the QEMU socket using a variety of connection types:
// NewSocketMonitor("unix", "/var/lib/qemu/example.monitor", 2 * time.Second)
// NewSocketMonitor("tcp", "8.8.8.8:4444", 2 * time.Second)
func NewSocketMonitor(network, addr string, timeout time.Duration) (*SocketMonitor, error) {
c, err := net.DialTimeout(network, addr, timeout)
if err != nil {
return nil, err
}
mon := &SocketMonitor{
c: c,
listeners: new(int32),
}
return mon, nil
}
// Listen creates a new SocketMonitor listening for a single connection to the provided socket file or address.
// An error is returned if unable to listen at the specified file path or port.
//
// Listen will wait for a QEMU socket connection using a variety connection types:
// Listen("unix", "/var/lib/qemu/example.monitor")
// Listen("tcp", "0.0.0.0:4444")
func Listen(network, addr string) (*SocketMonitor, error) {
l, err := net.Listen(network, addr)
if err != nil {
return nil, err
}
c, err := l.Accept()
defer l.Close()
if err != nil {
return nil, err
}
mon := &SocketMonitor{
c: c,
listeners: new(int32),
}
return mon, nil
}
// Disconnect closes the QEMU monitor socket connection.
func (mon *SocketMonitor) Disconnect() error {
atomic.StoreInt32(mon.listeners, 0)
err := mon.c.Close()
return err
}
// qmpCapabilities is the command which must be executed to perform the
// QEMU QMP handshake.
const qmpCapabilities = "qmp_capabilities"
// Connect sets up a QEMU QMP connection by connecting directly to the QEMU
// monitor socket. An error is returned if the capabilities handshake does
// not succeed.
func (mon *SocketMonitor) Connect() error {
enc := json.NewEncoder(mon.c)
dec := json.NewDecoder(mon.c)
// Check for banner on startup
var ban banner
if err := dec.Decode(&ban); err != nil {
return err
}
mon.Version = &ban.QMP.Version
// Issue capabilities handshake
cmd := Command{Execute: qmpCapabilities}
if err := enc.Encode(cmd); err != nil {
return err
}
// Check for no error on return
var r response
if err := dec.Decode(&r); err != nil {
return err
}
if err := r.Err(); err != nil {
return err
}
// Initialize socket listener for command responses and asynchronous
// events
events := make(chan Event)
stream := make(chan streamResponse)
go mon.listen(mon.c, events, stream)
mon.events = events
mon.stream = stream
return nil
}
// Events streams QEMU QMP Events.
// Events should only be called once per Socket. If used with a qemu.Domain,
// qemu.Domain.Events should be called to retrieve events instead.
func (mon *SocketMonitor) Events() (<-chan Event, error) {
atomic.AddInt32(mon.listeners, 1)
return mon.events, nil
}
// listen listens for incoming data from a QEMU monitor socket. It determines
// if the data is an asynchronous event or a response to a command, and returns
// the data on the appropriate channel.
func (mon *SocketMonitor) listen(r io.Reader, events chan<- Event, stream chan<- streamResponse) {
defer close(events)
defer close(stream)
scanner := bufio.NewScanner(r)
for scanner.Scan() {
var e Event
b := scanner.Bytes()
if err := json.Unmarshal(b, &e); err != nil {
continue
}
// If data does not have an event type, it must be in response to a command.
if e.Event == "" {
stream <- streamResponse{buf: b}
continue
}
// If nobody is listening for events, do not bother sending them.
if atomic.LoadInt32(mon.listeners) == 0 {
continue
}
events <- e
}
if err := scanner.Err(); err != nil {
stream <- streamResponse{err: err}
}
}
// Run executes the given QAPI command against a domain's QEMU instance.
// For a list of available QAPI commands, see:
// http://git.qemu.org/?p=qemu.git;a=blob;f=qapi-schema.json;hb=HEAD
func (mon *SocketMonitor) Run(command []byte) ([]byte, error) {
// Only allow a single command to be run at a time to ensure that responses
// to a command cannot be mixed with responses from another command
mon.mu.Lock()
defer mon.mu.Unlock()
if _, err := mon.c.Write(command); err != nil {
return nil, err
}
// Wait for a response or error to our command
res := <-mon.stream
if res.err != nil {
return nil, res.err
}
// Check for QEMU errors
var r response
if err := json.Unmarshal(res.buf, &r); err != nil {
return nil, err
}
if err := r.Err(); err != nil {
return nil, err
}
return res.buf, nil
}
// banner is a wrapper type around a Version.
type banner struct {
QMP struct {
Version Version `json:"version"`
} `json:"QMP"`
}
// streamResponse is a struct sent over a channel in response to a command.
type streamResponse struct {
buf []byte
err error
}