packer-cn/packer/rpc/build_test.go

184 lines
3.4 KiB
Go

package rpc
import (
"errors"
"github.com/mitchellh/packer/packer"
"net/rpc"
"reflect"
"testing"
)
var testBuildArtifact = &testArtifact{}
type testBuild struct {
nameCalled bool
prepareCalled bool
prepareVars map[string]string
prepareWarnings []string
runCalled bool
runCache packer.Cache
runUi packer.Ui
setDebugCalled bool
setForceCalled bool
cancelCalled bool
errRunResult bool
}
func (b *testBuild) Name() string {
b.nameCalled = true
return "name"
}
func (b *testBuild) Prepare(v map[string]string) ([]string, error) {
b.prepareCalled = true
b.prepareVars = v
return b.prepareWarnings, nil
}
func (b *testBuild) Run(ui packer.Ui, cache packer.Cache) ([]packer.Artifact, error) {
b.runCalled = true
b.runCache = cache
b.runUi = ui
if b.errRunResult {
return nil, errors.New("foo")
} else {
return []packer.Artifact{testBuildArtifact}, nil
}
}
func (b *testBuild) SetDebug(bool) {
b.setDebugCalled = true
}
func (b *testBuild) SetForce(bool) {
b.setForceCalled = true
}
func (b *testBuild) Cancel() {
b.cancelCalled = true
}
func buildRPCClient(t *testing.T) (*testBuild, packer.Build) {
// Create the interface to test
b := new(testBuild)
// Start the server
server := rpc.NewServer()
RegisterBuild(server, b)
address := serveSingleConn(server)
// Create the client over RPC and run some methods to verify it works
client, err := rpc.Dial("tcp", address)
if err != nil {
t.Fatalf("err: %s", err)
}
return b, Build(client)
}
func TestBuild(t *testing.T) {
b, bClient := buildRPCClient(t)
// Test Name
bClient.Name()
if !b.nameCalled {
t.Fatal("name should be called")
}
// Test Prepare
bClient.Prepare(map[string]string{"foo": "bar"})
if !b.prepareCalled {
t.Fatal("prepare should be called")
}
if len(b.prepareVars) != 1 {
t.Fatalf("bad vars: %#v", b.prepareVars)
}
if b.prepareVars["foo"] != "bar" {
t.Fatalf("bad vars: %#v", b.prepareVars)
}
// Test Run
cache := new(testCache)
ui := new(testUi)
artifacts, err := bClient.Run(ui, cache)
if !b.runCalled {
t.Fatal("run should be called")
}
if err != nil {
t.Fatalf("err: %s", err)
}
if len(artifacts) != 1 {
t.Fatalf("bad: %#v", artifacts)
}
if artifacts[0].BuilderId() != "bid" {
t.Fatalf("bad: %#v", artifacts)
}
// Test the UI given to run, which should be fully functional
if b.runCalled {
b.runCache.Lock("foo")
if !cache.lockCalled {
t.Fatal("lock shuld be called")
}
b.runUi.Say("format")
if !ui.sayCalled {
t.Fatal("say should be called")
}
if ui.sayMessage != "format" {
t.Fatalf("bad: %#v", ui.sayMessage)
}
}
// Test run with an error
b.errRunResult = true
_, err = bClient.Run(ui, cache)
if err == nil {
t.Fatal("should error")
}
// Test SetDebug
bClient.SetDebug(true)
if !b.setDebugCalled {
t.Fatal("should be called")
}
// Test SetForce
bClient.SetForce(true)
if !b.setForceCalled {
t.Fatal("should be called")
}
// Test Cancel
bClient.Cancel()
if !b.cancelCalled {
t.Fatal("should be called")
}
}
func TestBuildPrepare_Warnings(t *testing.T) {
b, bClient := buildRPCClient(t)
expected := []string{"foo"}
b.prepareWarnings = expected
warnings, err := bClient.Prepare(nil)
if err != nil {
t.Fatalf("err: %s", err)
}
if !reflect.DeepEqual(warnings, expected) {
t.Fatalf("bad: %#v", warnings)
}
}
func TestBuild_ImplementsBuild(t *testing.T) {
var _ packer.Build = Build(nil)
}