9f82b75e57
* removed packer.Cache and references since packer.Cache is never used except in the download step. The download step now uses the new func packer.CachePath(targetPath) for this, the behavior is the same. * removed download code from packer that was reimplemented into the go-getter library: progress bar, http download restart, checksuming from file, skip already downloaded files, symlinking, make a download cancellable by context. * on windows if packer is running without symlinking rights and we are getting a local file, the file will be copied instead to avoid errors. * added unit tests for step_download that are now CI tested on windows, mac & linux. * files are now downloaded under cache dir `sha1(filename + "?checksum=" + checksum) + file_extension` * since the output dir is based on the source url and the checksum, when the checksum fails, the file is auto deleted. * a download file is protected and locked by a file lock, * updated docs * updated go modules and vendors |
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.. | ||
.gitignore | ||
LICENSE | ||
README.md | ||
addr.go | ||
const.go | ||
mux.go | ||
session.go | ||
spec.md | ||
stream.go | ||
util.go |
README.md
Yamux
Yamux (Yet another Multiplexer) is a multiplexing library for Golang. It relies on an underlying connection to provide reliability and ordering, such as TCP or Unix domain sockets, and provides stream-oriented multiplexing. It is inspired by SPDY but is not interoperable with it.
Yamux features include:
- Bi-directional streams
- Streams can be opened by either client or server
- Useful for NAT traversal
- Server-side push support
- Flow control
- Avoid starvation
- Back-pressure to prevent overwhelming a receiver
- Keep Alives
- Enables persistent connections over a load balancer
- Efficient
- Enables thousands of logical streams with low overhead
Documentation
For complete documentation, see the associated Godoc.
Specification
The full specification for Yamux is provided in the spec.md
file.
It can be used as a guide to implementors of interoperable libraries.
Usage
Using Yamux is remarkably simple:
func client() {
// Get a TCP connection
conn, err := net.Dial(...)
if err != nil {
panic(err)
}
// Setup client side of yamux
session, err := yamux.Client(conn, nil)
if err != nil {
panic(err)
}
// Open a new stream
stream, err := session.Open()
if err != nil {
panic(err)
}
// Stream implements net.Conn
stream.Write([]byte("ping"))
}
func server() {
// Accept a TCP connection
conn, err := listener.Accept()
if err != nil {
panic(err)
}
// Setup server side of yamux
session, err := yamux.Server(conn, nil)
if err != nil {
panic(err)
}
// Accept a stream
stream, err := session.Accept()
if err != nil {
panic(err)
}
// Listen for a message
buf := make([]byte, 4)
stream.Read(buf)
}