179 lines
5.9 KiB
Go
179 lines
5.9 KiB
Go
package openstack
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import (
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"context"
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"fmt"
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"github.com/gophercloud/gophercloud/openstack/compute/v2/servers"
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"github.com/gophercloud/gophercloud/openstack/networking/v2/extensions/layer3/floatingips"
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"github.com/hashicorp/packer/helper/multistep"
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"github.com/hashicorp/packer/packer"
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)
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type StepAllocateIp struct {
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FloatingIPNetwork string
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FloatingIP string
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ReuseIPs bool
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InstanceFloatingIPNet string
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}
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func (s *StepAllocateIp) Run(ctx context.Context, state multistep.StateBag) multistep.StepAction {
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ui := state.Get("ui").(packer.Ui)
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config := state.Get("config").(*Config)
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server := state.Get("server").(*servers.Server)
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var instanceIP floatingips.FloatingIP
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// This is here in case we error out before putting instanceIp into the
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// statebag below, because it is requested by Cleanup()
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state.Put("access_ip", &instanceIP)
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if s.FloatingIP == "" && !s.ReuseIPs && s.FloatingIPNetwork == "" {
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ui.Message("Floating IP not required")
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return multistep.ActionContinue
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}
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// We need the v2 compute client
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computeClient, err := config.computeV2Client()
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if err != nil {
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err = fmt.Errorf("Error initializing compute client: %s", err)
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state.Put("error", err)
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return multistep.ActionHalt
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}
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// We need the v2 network client
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networkClient, err := config.networkV2Client()
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if err != nil {
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err = fmt.Errorf("Error initializing network client: %s", err)
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state.Put("error", err)
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return multistep.ActionHalt
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}
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// Try to Use the OpenStack floating IP by checking provided parameters in
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// the following order:
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// - try to use "FloatingIP" ID directly if it's provided
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// - try to find free floating IP in the project if "ReuseIPs" is set
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// - create a new floating IP if "FloatingIPNetwork" is provided (it can be
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// ID or name of the network).
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if s.FloatingIP != "" {
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// Try to use FloatingIP if it was provided by the user.
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freeFloatingIP, err := CheckFloatingIP(networkClient, s.FloatingIP)
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if err != nil {
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err := fmt.Errorf("Error using provided floating IP '%s': %s", s.FloatingIP, err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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instanceIP = *freeFloatingIP
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ui.Message(fmt.Sprintf("Selected floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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state.Put("floatingip_istemp", false)
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} else if s.ReuseIPs {
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// If ReuseIPs is set to true and we have a free floating IP, use it rather
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// than creating one.
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ui.Say(fmt.Sprint("Searching for unassociated floating IP"))
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freeFloatingIP, err := FindFreeFloatingIP(networkClient)
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if err != nil {
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err := fmt.Errorf("Error searching for floating IP: %s", err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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instanceIP = *freeFloatingIP
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ui.Message(fmt.Sprintf("Selected floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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state.Put("floatingip_istemp", false)
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} else if s.FloatingIPNetwork != "" {
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// Lastly, if FloatingIPNetwork was provided by the user, we need to use it
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// to allocate a new floating IP and associate it to the instance.
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floatingNetwork, err := CheckFloatingIPNetwork(networkClient, s.FloatingIPNetwork)
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if err != nil {
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err := fmt.Errorf("Error using the provided floating_ip_network: %s", err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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ui.Say(fmt.Sprintf("Creating floating IP using network %s ...", floatingNetwork))
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newIP, err := floatingips.Create(networkClient, floatingips.CreateOpts{
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FloatingNetworkID: floatingNetwork,
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}).Extract()
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if err != nil {
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err := fmt.Errorf("Error creating floating IP from floating network '%s': %s", floatingNetwork, err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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instanceIP = *newIP
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ui.Message(fmt.Sprintf("Created floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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state.Put("floatingip_istemp", true)
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}
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// Assoctate a floating IP if it was obtained in the previous steps.
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if instanceIP.ID != "" {
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ui.Say(fmt.Sprintf("Associating floating IP '%s' (%s) with instance port...",
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instanceIP.ID, instanceIP.FloatingIP))
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portID, err := GetInstancePortID(computeClient, server.ID, s.InstanceFloatingIPNet)
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if err != nil {
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err := fmt.Errorf("Error getting interfaces of the instance '%s': %s", server.ID, err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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_, err = floatingips.Update(networkClient, instanceIP.ID, floatingips.UpdateOpts{
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PortID: &portID,
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}).Extract()
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if err != nil {
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err := fmt.Errorf(
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"Error associating floating IP '%s' (%s) with instance port '%s': %s",
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instanceIP.ID, instanceIP.FloatingIP, portID, err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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ui.Message(fmt.Sprintf(
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"Added floating IP '%s' (%s) to instance!", instanceIP.ID, instanceIP.FloatingIP))
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}
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state.Put("access_ip", &instanceIP)
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return multistep.ActionContinue
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}
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func (s *StepAllocateIp) Cleanup(state multistep.StateBag) {
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config := state.Get("config").(*Config)
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ui := state.Get("ui").(packer.Ui)
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instanceIP := state.Get("access_ip").(*floatingips.FloatingIP)
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// Don't clean up if unless required
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if instanceIP.ID == "" && instanceIP.FloatingIP == "" {
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return
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}
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// Don't delete pool addresses we didn't allocate
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if state.Get("floatingip_istemp") == false {
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return
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}
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// We need the v2 network client
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client, err := config.networkV2Client()
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if err != nil {
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ui.Error(fmt.Sprintf(
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"Error deleting temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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return
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}
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if instanceIP.ID != "" {
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if err := floatingips.Delete(client, instanceIP.ID).ExtractErr(); err != nil {
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ui.Error(fmt.Sprintf(
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"Error deleting temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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return
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}
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ui.Say(fmt.Sprintf("Deleted temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP))
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}
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}
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