packer-cn/vendor/github.com/outscale/osc-sdk-go/osc/model_flexible_gpu.go

29 lines
1.7 KiB
Go

/*
* 3DS OUTSCALE API
*
* Welcome to the 3DS OUTSCALE's API documentation.<br /><br /> The 3DS OUTSCALE API enables you to manage your resources in the 3DS OUTSCALE Cloud. This documentation describes the different actions available along with code examples.<br /><br /> Note that the 3DS OUTSCALE Cloud is compatible with Amazon Web Services (AWS) APIs, but some resources have different names in AWS than in the 3DS OUTSCALE API. You can find a list of the differences [here](https://wiki.outscale.net/display/EN/3DS+OUTSCALE+APIs+Reference).<br /><br /> You can also manage your resources using the [Cockpit](https://wiki.outscale.net/display/EN/About+Cockpit) web interface.
*
* API version: 1.2
* Contact: support@outscale.com
* Generated by: OpenAPI Generator (https://openapi-generator.tech)
*/
package osc
// FlexibleGpu Information about the flexible GPU (fGPU).
type FlexibleGpu struct {
// If `true`, the fGPU is deleted when the VM is terminated.
DeleteOnVmDeletion bool `json:"DeleteOnVmDeletion,omitempty"`
// The ID of the fGPU.
FlexibleGpuId string `json:"FlexibleGpuId,omitempty"`
// The compatible processor generation.
Generation string `json:"Generation,omitempty"`
// The model of fGPU. For more information, see [About Flexible GPUs](https://wiki.outscale.net/display/EN/About+Flexible+GPUs).
ModelName string `json:"ModelName,omitempty"`
// The state of the fGPU (`allocated` \\| `attaching` \\| `attached` \\| `detaching`).
State string `json:"State,omitempty"`
// The Subregion where the fGPU is located.
SubregionName string `json:"SubregionName,omitempty"`
// The ID of the VM the fGPU is attached to, if any.
VmId string `json:"VmId,omitempty"`
}