174 lines
4.9 KiB
Go
174 lines
4.9 KiB
Go
package openstack
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import (
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"context"
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"fmt"
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"io/ioutil"
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"log"
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"github.com/gophercloud/gophercloud/openstack/compute/v2/extensions/bootfromvolume"
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"github.com/gophercloud/gophercloud/openstack/compute/v2/extensions/keypairs"
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"github.com/gophercloud/gophercloud/openstack/compute/v2/servers"
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"github.com/hashicorp/packer/helper/multistep"
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"github.com/hashicorp/packer/packer"
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)
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type StepRunSourceServer struct {
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Name string
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SourceImage string
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SourceImageName string
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SecurityGroups []string
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Networks []string
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Ports []string
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AvailabilityZone string
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UserData string
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UserDataFile string
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ConfigDrive bool
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InstanceMetadata map[string]string
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UseBlockStorageVolume bool
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server *servers.Server
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}
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func (s *StepRunSourceServer) Run(_ context.Context, state multistep.StateBag) multistep.StepAction {
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config := state.Get("config").(Config)
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flavor := state.Get("flavor_id").(string)
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ui := state.Get("ui").(packer.Ui)
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// We need the v2 compute client
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computeClient, err := config.computeV2Client()
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if err != nil {
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err = fmt.Errorf("Error initializing compute client: %s", err)
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state.Put("error", err)
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return multistep.ActionHalt
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}
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networks := make([]servers.Network, len(s.Networks)+len(s.Ports))
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i := 0
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for ; i < len(s.Ports); i++ {
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networks[i].Port = s.Ports[i]
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}
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for ; i < len(networks); i++ {
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networks[i].UUID = s.Networks[i]
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}
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userData := []byte(s.UserData)
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if s.UserDataFile != "" {
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userData, err = ioutil.ReadFile(s.UserDataFile)
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if err != nil {
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err = fmt.Errorf("Error reading user data file: %s", err)
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state.Put("error", err)
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return multistep.ActionHalt
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}
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}
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ui.Say("Launching server...")
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serverOpts := servers.CreateOpts{
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Name: s.Name,
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ImageRef: s.SourceImage,
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ImageName: s.SourceImageName,
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FlavorRef: flavor,
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SecurityGroups: s.SecurityGroups,
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Networks: networks,
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AvailabilityZone: s.AvailabilityZone,
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UserData: userData,
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ConfigDrive: &s.ConfigDrive,
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ServiceClient: computeClient,
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Metadata: s.InstanceMetadata,
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}
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var serverOptsExt servers.CreateOptsBuilder
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// Create root volume in the Block Storage service if required.
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// Add block device mapping v2 to the server create options if required.
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if s.UseBlockStorageVolume {
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volume := state.Get("volume_id").(string)
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blockDeviceMappingV2 := []bootfromvolume.BlockDevice{
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{
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BootIndex: 0,
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DestinationType: bootfromvolume.DestinationVolume,
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SourceType: bootfromvolume.SourceVolume,
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UUID: volume,
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},
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}
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// ImageRef and block device mapping is an invalid options combination.
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serverOpts.ImageRef = ""
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serverOptsExt = bootfromvolume.CreateOptsExt{
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CreateOptsBuilder: serverOpts,
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BlockDevice: blockDeviceMappingV2,
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}
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} else {
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serverOptsExt = serverOpts
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}
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// Add keypair to the server create options.
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keyName, hasKey := state.GetOk("keyPair")
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if hasKey {
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serverOptsExt = keypairs.CreateOptsExt{
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CreateOptsBuilder: serverOptsExt,
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KeyName: keyName.(string),
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}
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}
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ui.Say("Launching server...")
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s.server, err = servers.Create(computeClient, serverOptsExt).Extract()
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if err != nil {
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err := fmt.Errorf("Error launching source server: %s", err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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ui.Message(fmt.Sprintf("Server ID: %s", s.server.ID))
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log.Printf("server id: %s", s.server.ID)
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ui.Say("Waiting for server to become ready...")
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stateChange := StateChangeConf{
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Pending: []string{"BUILD"},
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Target: []string{"ACTIVE"},
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Refresh: ServerStateRefreshFunc(computeClient, s.server),
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StepState: state,
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}
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latestServer, err := WaitForState(&stateChange)
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if err != nil {
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err := fmt.Errorf("Error waiting for server (%s) to become ready: %s", s.server.ID, err)
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state.Put("error", err)
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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s.server = latestServer.(*servers.Server)
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state.Put("server", s.server)
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return multistep.ActionContinue
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}
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func (s *StepRunSourceServer) Cleanup(state multistep.StateBag) {
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if s.server == nil {
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return
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}
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config := state.Get("config").(Config)
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ui := state.Get("ui").(packer.Ui)
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// We need the v2 compute client
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computeClient, err := config.computeV2Client()
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if err != nil {
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ui.Error(fmt.Sprintf("Error terminating server, may still be around: %s", err))
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return
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}
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ui.Say(fmt.Sprintf("Terminating the source server: %s ...", s.server.ID))
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if err := servers.Delete(computeClient, s.server.ID).ExtractErr(); err != nil {
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ui.Error(fmt.Sprintf("Error terminating server, may still be around: %s", err))
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return
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}
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stateChange := StateChangeConf{
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Pending: []string{"ACTIVE", "BUILD", "REBUILD", "SUSPENDED", "SHUTOFF", "STOPPED"},
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Refresh: ServerStateRefreshFunc(computeClient, s.server),
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Target: []string{"DELETED"},
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}
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WaitForState(&stateChange)
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}
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