34 lines
1.1 KiB
Go
34 lines
1.1 KiB
Go
package packer
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// A Hook is used to hook into an arbitrarily named location in a build,
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// allowing custom behavior to run at certain points along a build.
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//
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// Run is called when the hook is called, with the name of the hook and
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// arbitrary data associated with it. To know what format the data is in,
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// you must reference the documentation for the specific hook you're interested
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// in. In addition to that, the Hook is given access to a UI so that it can
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// output things to the user.
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type Hook interface {
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Run(string, Ui, Communicator, interface{})
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}
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// A Hook implementation that dispatches based on an internal mapping.
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type DispatchHook struct {
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Mapping map[string][]Hook
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}
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// Runs the hook with the given name by dispatching it to the proper
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// hooks if a mapping exists. If a mapping doesn't exist, then nothing
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// happens.
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func (h *DispatchHook) Run(name string, ui Ui, comm Communicator, data interface{}) {
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hooks, ok := h.Mapping[name]
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if !ok {
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// No hooks for that name. No problem.
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return
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}
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for _, hook := range hooks {
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hook.Run(name, ui, comm, data)
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}
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}
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