fis-gtm/sr_port/lv_tree.h

318 lines
15 KiB
C

/****************************************************************
* *
* Copyright 2011, 2012 Fidelity Information Services, Inc *
* *
* This source code contains the intellectual property *
* of its copyright holder(s), and is made available *
* under a license. If you do not know the terms of *
* the license, please stop and do not read further. *
* *
****************************************************************/
#ifndef _TREE_H
#define _TREE_H
#include <stdarg.h>
/* The "lvTree" typedef defines an AVL tree. One such structure exists for each local variable subscript level (starting from 0)
* The "lvTreeNode" typedef defines the layout of the tree node. One structure exists for each tree node in an AVL tree.
* e.g. if "a" is a local variable that has the following nodes defined
* a(1)=1
* a(1,"a")=2
* a(1,"b")=3
* a(2,"c")=4
* There is ONE "lv_val" structure corresponding to the base local variable "a".
* There are THREE "lvTree" structures (i.e. AVL trees) underneath the base local variable "a".
* 1) One for the base variable "a". This contains the keys/subscripts 1 and 2.
* 2) One for the subscripted variable "a(1)". This contains the keys/subscripts "a" and "b".
* 3) One for the subscripted variable "a(2)". This contains the key/subscript "c".
* There are FIVE "lvTreeNode" structures underneath the base local variable "a".
* 1) One for subscript 1.
* 2) One for subscript 2.
* 3) One for subscript "a".
* 4) One for subscript "b".
* 5) One for subscript "c".
*/
typedef mval lvTreeNodeVal;
typedef mval treeKeySubscr;
/* A numeric key value stored in the AVL tree is represented in a lvTreeNodeNum structure. Additionally, a string type key can
* also be stored in the same AVL tree. Instead of using an "mstr" type directly, we explicitly define the necessary fields
* from the mstr (no char_len field) so we can save 8 bytes in the lvTreeNode struct on 64-bit platforms). This way both the
* numeric and string lvTreeNode structures require 12 bytes thus have 8-byte alignment for the lvTreeNode* typedefs (on 64-bit
* platforms) without any wasted padding space. This means that any code that interprets the key in a lvTreeNode structure
* needs to examine the "key_mvtype" field and accordingly use a lvTreeNodeNum or lvTreeNodeStr structure to get at the key.
*/
typedef struct lvTreeNodeNumStruct
{
lvTreeNodeVal v; /* If string, will point to stringpool location */
struct lvTreeStruct *sbs_child; /* pointer to lvTreeStruct storing next level subscripts under this node */
struct lvTreeStruct *tree_parent; /* pointer to lvTreeStruct under whose avl tree this node belongs to */
unsigned short key_mvtype; /* will be <MV_NM> (if non-integer) or <MV_INT | MV_NM> (if integer) */
signed char balance; /* height(left) - height(right). Can be -1, 0, or 1 */
unsigned char descent_dir; /* direction of descent (LEFT = 0, RIGHT = 1) */
/* the value of the numeric key is stored in the key_* members below */
union
{
struct
{
unsigned char key_sgne; /* Contains sgn & e fields - fewer instructions to move this one byte
* rather than two bit fields when copying to/from an mval */
} key_bytes;
struct
{
# ifdef BIGENDIAN
unsigned int key_sgn : 1; /* same as mval layout */
unsigned int key_e : 7; /* same as mval layout */
# else
unsigned int key_e : 7; /* same as mval layout */
unsigned int key_sgn : 1; /* same as mval layout */
# endif
unsigned int key_iconv : 1; /* 1 if (key_mvtype & MV_INT is TRUE) && (key_m0 field stores the
* mval->m[1] value of the integer before it was converted into the
* float representation.
*/
unsigned int filler :23;
} key_bits;
} key_flags;
int4 key_m0;
int4 key_m1;
struct treeNodeStruct *avl_left; /* left AVL subtree at this subscript level */
struct treeNodeStruct *avl_right; /* right AVL subtree at this subscript level */
struct treeNodeStruct *avl_parent; /* parent node within the current subscript level AVL tree */
} lvTreeNodeNum;
typedef struct treeNodeStruct
{
lvTreeNodeVal v; /* If string, will point to stringpool location */
struct lvTreeStruct *sbs_child; /* pointer to lvTreeStruct storing next level subscripts under this node;
* overloaded as the free list pointer if this "lvTreeNode" is in the free list.
*/
struct lvTreeStruct *tree_parent; /* pointer to lvTreeStruct under whose avl tree this node belongs to */
unsigned short key_mvtype; /* will have MV_STR bit set */
signed char balance; /* height(left) - height(right). Can be -1, 0, or 1 */
unsigned char descent_dir; /* direction of descent (LEFT = 0, RIGHT = 1) */
uint4 key_len; /* byte length of string */
char *key_addr; /* pointer to string */
NON_GTM64_ONLY(uint4 filler_8byte;) /* needed to ensure lvTreeNodeNum & lvTreeNode structures have
* same size & layout for 32-bit platforms also */
struct treeNodeStruct *avl_left; /* left AVL subtree at this subscript level */
struct treeNodeStruct *avl_right; /* right AVL subtree at this subscript level */
struct treeNodeStruct *avl_parent; /* parent node within the current subscript level AVL tree */
} lvTreeNode;
/* Given a pointer to a "lvTreeNode" structure, the mvtype field will tell us whether it is a lvTreeNodeStr or lvTreeNodeNum type.
* key_mvtype will have the MV_STR bit set in case of lvTreeNodeStr and otherwise if lvTreeNodeNum.
*/
typedef lvTreeNode lvTreeNodeStr;
/* last lookup clue structure */
typedef struct
{
lvTreeNode *lastNodeLookedUp; /* pointer to the node that was last looked up using lvAvlTreeLookup function */
lvTreeNode *lastNodeMin; /* minimum value of key that can be underneath the last looked up node's subtree */
lvTreeNode *lastNodeMax; /* maximum value of key that can be underneath the last looked up node's subtree */
} treeSrchStatus;
typedef struct lvTreeStruct
{ /* Note if first 3 fields are disturbed, make sure to fix LV_CLONE_TREE macro which references them as a group */
unsigned short ident; /* 2-byte field (same size as mvtype) set to the value MV_LV_TREE */
unsigned short sbs_depth; /* == "n" => all nodes in current avl tree represent lvns with "n" subscripts */
uint4 avl_height; /* Height of the AVL tree rooted at "avl_root" */
struct lv_val_struct *base_lv; /* back pointer to base var lv_val (subscript depth 0) */
lvTreeNode *avl_root; /* pointer to the root of the AVL tree corresponding to this subscript level;
* overloaded as the free list pointer if this "lvTree" structure is in the free list.
*/
lvTreeNode *sbs_parent;/* pointer to parent (points to lv_val if sbs_depth==1 and lvTreeNode if sbs_depth>1) */
treeSrchStatus lastLookup; /* clue to last node lookup in the AVL tree rooted at "avl_root" */
} lvTree;
/* This section defines macros for the AVL tree implementation. Note that an AVL tree maintains its log(n) height by ensuring
* the left and right subtrees at any level never differ in height by more than 1.
*/
#define MAX_BALANCE 1 /* the maximum difference in height of the left and right subtrees of a tree,
* balance > MAX_BALANCE will trigger a re-balance */
#define TREE_DESCEND_LEFT 0
#define TREE_DESCEND_RIGHT 1
/* AVL tree algorithms talk about balance factor as being -1 (left heavy), 1 (right heavy) or 0 (balanced)
* but we use 0, 1 and 2 instead for this implementation.
*/
#define TREE_LEFT_HEAVY 0 /* should be same as TREE_DESCEND_LEFT (an implementation efficiency) */
#define TREE_RIGHT_HEAVY 1 /* should be same as TREE_DESCEND_RIGHT (an implementation efficiency) */
#define TREE_BALANCED 2
#define TREE_IS_LEFT_HEAVY(bal) (bal) == TREE_LEFT_HEAVY
#define TREE_IS_RIGHT_HEAVY(bal) (bal) == TREE_RIGHT_HEAVY
#define TREE_IS_BALANCED(bal) ((bal) == TREE_BALANCED)
#define TREE_IS_NOT_BALANCED(bal) (!(TREE_IS_BALANCED(bal)))
#define TREE_INVERT_BALANCE_FACTOR(bal) (tree_balance_invert[bal])
#define TREE_KEY_SUBSCR_IS_CANONICAL(A_MVTYPE) (A_MVTYPE & MV_CANONICAL)
#define TREE_KEY_SUBSCR_SET_MV_CANONICAL_BIT(A_MVAL) (A_MVAL)->mvtype |= MV_CANONICAL
#define TREE_KEY_SUBSCR_RESET_MV_CANONICAL_BIT(A_MVAL) (A_MVAL)->mvtype &= MV_CANONICAL_OFF
/* Macro to get numeric valued subscript in an lv node */
#define LV_NUM_NODE_GET_KEY(NODE, KEY) \
{ \
lvTreeNodeNum *lcl_flt_node; \
int lcl_mvtype; \
\
lcl_flt_node = (lvTreeNodeNum *)NODE; \
lcl_mvtype = lcl_flt_node->key_mvtype; \
assert(MVTYPE_IS_NUMERIC(lcl_mvtype)); \
if (MV_INT & lcl_mvtype) \
(KEY)->m[1] = lcl_flt_node->key_m0; \
else \
{ \
assert(lcl_flt_node->key_flags.key_bits.key_e || !lcl_flt_node->key_m1); \
((mval_b *)(KEY))->sgne = lcl_flt_node->key_flags.key_bytes.key_sgne; \
(KEY)->m[0] = lcl_flt_node->key_m0; \
(KEY)->m[1] = lcl_flt_node->key_m1; \
} \
(KEY)->mvtype = lcl_mvtype; \
}
/* Macro to get string valued subscript in an lv node */
#define LV_STR_NODE_GET_KEY(NODE, KEY) \
{ \
assert(MVTYPE_IS_STRING(NODE->key_mvtype)); \
(KEY)->mvtype = NODE->key_mvtype; \
(KEY)->str.len = NODE->key_len; \
(KEY)->str.addr = NODE->key_addr; \
}
/* If NODE contains a numeric key, before returning the key's mval to non-lv code make sure we
* reset any bit(s) that are set only in lv code. Non-lv code does not know to handle this bit.
* The only one at this point in time is MV_CANONICAL.
*/
#define LV_NODE_GET_KEY(NODE, KEY_MVAL) \
{ \
if (TREE_KEY_SUBSCR_IS_CANONICAL(NODE->key_mvtype)) \
{ /* "NODE" is of type "lvTreeNodeNum *" */ \
LV_NUM_NODE_GET_KEY(NODE, KEY_MVAL); \
(KEY_MVAL)->mvtype &= MV_CANONICAL_OFF; \
} else /* "NODE" is of type "lvTreeNode *" */ \
LV_STR_NODE_GET_KEY(NODE, KEY_MVAL); \
}
/* Macro to return if a given "lvTreeNode *" pointer is a null subscript string.
* Input "node" could actually be any one of "lvTreeNodeNum *" or "lvTreeNode *".
* A null subscript string is of actual type "lvTreeNode *". To minimize the checks, we check for the MV_STR bit in the mvtype.
* This is asserted below. For "lvTreeNodeNum *", the MV_STR bit is guaranteed not to be set. That leaves us with "lvTreeNode *".
*/
#define LV_NODE_KEY_IS_STRING(NODE) (DBG_ASSERT(NULL != NODE) \
MVTYPE_IS_STRING(NODE->key_mvtype))
#define LV_NODE_KEY_IS_NULL_SUBS(NODE) (LV_NODE_KEY_IS_STRING(NODE) && (0 == NODE->key_len))
#ifdef DEBUG
int lvAvlTreeKeySubscrCmp(treeKeySubscr *aSubscr, lvTreeNode *bNode);
int lvAvlTreeNodeSubscrCmp(lvTreeNode *aNode, lvTreeNode *bNode);
#endif
lvTreeNode *lvAvlTreeFirst(lvTree *lvt);
lvTreeNode *lvAvlTreeLast(lvTree *lvt);
lvTreeNode *lvAvlTreePrev(lvTreeNode *node);
lvTreeNode *lvAvlTreeKeyPrev(lvTree *lvt, treeKeySubscr *key);
lvTreeNode *lvAvlTreeNext(lvTreeNode *node);
lvTreeNode *lvAvlTreeKeyNext(lvTree *lvt, treeKeySubscr *key);
lvTreeNode *lvAvlTreeFirstPostOrder(lvTree *lvt);
lvTreeNode *lvAvlTreeNextPostOrder(lvTreeNode *node);
lvTreeNode *lvAvlTreeKeyCollatedNext(lvTree *lvt, treeKeySubscr *key);
lvTreeNode *lvAvlTreeNodeCollatedNext(lvTreeNode *node);
lvTreeNode *lvAvlTreeCloneSubTree(lvTreeNode *node, lvTree *lvt, lvTreeNode *avl_parent);
#ifdef DEBUG
boolean_t lvTreeIsWellFormed(lvTree *lvt);
void assert_tree_member_offsets(void);
#endif
lvTreeNode *lvAvlTreeLookupInt(lvTree *lvt, treeKeySubscr *key, lvTreeNode **lookupNode);
lvTreeNode *lvAvlTreeLookupNum(lvTree *lvt, treeKeySubscr *key, lvTreeNode **lookupNode);
lvTreeNode *lvAvlTreeLookupStr(lvTree *lvt, treeKeySubscr *key, lvTreeNode **lookupNode);
lvTreeNode *lvAvlTreeLookup(lvTree *lvt, treeKeySubscr *key, lvTreeNode **lookupNode);
lvTreeNode *lvAvlTreeNodeInsert(lvTree *lvt, treeKeySubscr *key, lvTreeNode *parent);
void lvAvlTreeNodeDelete(lvTree *lvt, lvTreeNode *node);
/* The following LV_TREE_* macros are not defined as functions for performance reasons (to avoid overhead of parameter passing
* and C stack push and pop)
*/
#define LV_TREE_CREATE(NEWTREE, SBS_PARENT, SBS_DEPTH, BASE_LV) \
{ \
DEBUG_ONLY(assert_tree_member_offsets()); \
NEWTREE = lvtree_getslot(LV_GET_SYMVAL(base_lv)); \
/* Note: the fields are initialized below in the order in which they are defined in the "lvTree" structure */ \
NEWTREE->ident = MV_LV_TREE; \
assert(0 < SBS_DEPTH); \
NEWTREE->sbs_depth = SBS_DEPTH; \
NEWTREE->avl_height = 0; \
NEWTREE->base_lv = BASE_LV; \
NEWTREE->avl_root = NULL; \
NEWTREE->sbs_parent = SBS_PARENT; /* note: LVT_PARENT macro not used as otherwise one would wonder why \
* all members of "lvTree" structure except "sbs_parent" are initialized. \
*/ \
(SBS_PARENT)->sbs_child = NEWTREE; \
NEWTREE->lastLookup.lastNodeLookedUp = NULL; \
}
#define LV_TREE_NODE_DELETE(LVT, NODE) \
{ \
assert(NULL != LVT); \
lvAvlTreeNodeDelete(LVT, NODE); \
/* Now that "NODE" has been removed from the AVL tree, it is safe to free the slot */ \
LVTREENODE_FREESLOT(NODE); \
TREE_DEBUG_ONLY(assert(lvTreeIsWellFormed(LVT));) \
}
#define LV_TREE_CLONE(LVT, SBS_PARENT, BASE_LV) \
{ \
lvTree *cloneTree; \
lvTreeNode *avl_root; \
\
cloneTree = lvtree_getslot(LV_GET_SYMVAL(BASE_LV)); \
/* The following is optimized to do the initialization of just the needed structure members. \
* For that it assumes a particular "lvTree" structure layout. The assumed layout is asserted \
* so any changes to the layout will automatically alert us (by an assert failure) here and \
* cause the below initialization to be accordingly reworked. \
*/ \
assert(8 == OFFSETOF(lvTree, base_lv)); \
assert(OFFSETOF(lvTree, base_lv) + SIZEOF(LVT->base_lv) == OFFSETOF(lvTree, avl_root)); \
assert(OFFSETOF(lvTree, avl_root) + SIZEOF(LVT->avl_root) == OFFSETOF(lvTree, sbs_parent)); \
assert(OFFSETOF(lvTree, sbs_parent) + SIZEOF(LVT->sbs_parent) == OFFSETOF(lvTree, lastLookup)); \
assert(OFFSETOF(lvTree, lastLookup) + SIZEOF(LVT->lastLookup) == SIZEOF(lvTree)); \
/* Directly copy the first 3 fields */ \
memcpy(cloneTree, (LVT), OFFSETOF(lvTree, avl_height) + SIZEOF(LVT->avl_height)); \
cloneTree->base_lv = BASE_LV; \
cloneTree->sbs_parent = SBS_PARENT; /* see comment in LV_TREE_CREATE macro (against sbs_parent \
* initialization) for why LVT_PARENT macro is not used */ \
(SBS_PARENT)->sbs_child = cloneTree; \
/* reset clue in cloned tree as source tree pointers are no longer relevant in cloned tree */ \
cloneTree->lastLookup.lastNodeLookedUp = NULL; \
if (NULL != (avl_root = (LVT)->avl_root)) \
cloneTree->avl_root = lvAvlTreeCloneSubTree(avl_root, cloneTree, NULL); \
else \
cloneTree->avl_root = NULL; \
}
#ifdef TREE_DEBUG
# define TREE_DEBUG1(p) {printf(p); FFLUSH(stdout);}
# define TREE_DEBUG2(p, q) {printf(p, q); FFLUSH(stdout);}
# define TREE_DEBUG3(p, q, r) {printf(p, q, r); FFLUSH(stdout);}
# define TREE_DEBUG4(p, q, r, s) {printf(p, q, r, s); FFLUSH(stdout);}
# define TREE_DEBUG5(p, q, r, s, t) {printf(p, q, r, s, t); FFLUSH(stdout);}
# define TREE_DEBUG_ONLY(X) X
#else
# define TREE_DEBUG1(p)
# define TREE_DEBUG2(p, q)
# define TREE_DEBUG3(p, q, r)
# define TREE_DEBUG4(p, q, r, s)
# define TREE_DEBUG5(p, q, r, s, t)
# define TREE_DEBUG_ONLY(X)
#endif
#endif