Swap in Python/compile.txt text; it's more comprehensive. Changed the name of
the PEP to reflect this. Will delete Python/compile.txt and use this as the definitive copy.
This commit is contained in:
parent
794b1f8f11
commit
03ecd8842d
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@ -59,7 +59,7 @@ Index by Category
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I 291 Backward Compatibility for Standard Library Norwitz
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I 306 How to Change Python's Grammar Hudson
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I 333 Python Web Server Gateway Interface v1.0 Eby
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I 339 How to Change CPython's Bytecode Cannon
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I 339 Design of CPython's Compiler Cannon
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I 356 Python 2.5 Release Schedule Norwitz, et al
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I 3000 Python 3.0 Plans Kuchling, Cannon
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@ -392,7 +392,7 @@ Numerical Index
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SR 336 Make None Callable McClelland
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S 337 Logging Usage in the Standard Library Dubner
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S 338 Executing modules inside packages with '-m' Coghlan
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I 339 How to Change CPython's Bytecode Cannon
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I 339 Design of CPython's Compiler Cannon
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SR 340 Anonymous Block Statements GvR
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SF 341 Unifying try-except and try-finally Brandl
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SF 342 Coroutines via Enhanced Generators GvR, Eby
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593
pep-0339.txt
593
pep-0339.txt
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@ -1,5 +1,5 @@
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PEP: 339
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Title: How to Change CPython's Bytecode
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Title: Design of the CPython Compiler
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Version: $Revision$
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Last-Modified: $Date$
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Author: Brett Cannon <brett@python.org>
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@ -7,104 +7,513 @@ Status: Active
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Type: Informational
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Content-Type: text/x-rst
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Created: 02-Feb-2005
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Post-History: 02-Feb-2005
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Post-History:
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Abstract
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========
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--------
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Python source code is compiled down to something called bytecode. This
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bytecode must implement enough semantics to perform the actions required by the
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Language Reference [#lang_ref]_. As such, knowing how to add, remove, or change
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the bytecode is important to do properly when changing the abilities of the
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Python language.
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This PEP covers how to accomplish this in the CPython implementation of the
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language (referred to as simply "Python" for the rest of this PEP).
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Historically (through 2.4), compilation from source code to bytecode
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involved two steps:
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.. warning::
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The guidelines outlined in this PEP apply to Python 2.4 and earlier.
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Current plans for Python 2.5 will lead to a significant change in how
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Python's bytecode is handled.
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This PEP will be updated once these planned changes are committed into
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CVS.
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1. Parse the source code into a parse tree (Parser/pgen.c)
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2. Emit bytecode based on the parse tree (Python/compile.c)
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Historically, this is not how a standard compiler works. The usual
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steps for compilation are:
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1. Parse source code into a parse tree (Parser/pgen.c)
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2. Transform parse tree into an Abstract Syntax Tree (Python/ast.c)
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3. Transform AST into a Control Flow Graph (Python/compile.c)
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4. Emit bytecode based on the Control Flow Graph (Python/compile.c)
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Starting with Python 2.5, the above steps are now used. This change
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was done to simplify compilation by breaking it into three steps.
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The purpose of this document is to outline how the lattter three steps
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of the process works.
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This document does not touch on how parsing works beyond what is needed
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to explain what is needed for compilation. It is also not exhaustive
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in terms of the how the entire system works. You will most likely need
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to read some source to have an exact understanding of all details.
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Rationale
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=========
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Parse Trees
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-----------
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While changing Python's bytecode is not a frequent occurence, it still happens.
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Having the required steps documented in a single location should make
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experimentation with the bytecode easier since it is not necessarily obvious
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what the steps are to change the bytecode.
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Python's parser is an LL(1) parser mostly based off of the
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implementation laid out in the Dragon Book [Aho86]_.
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This PEP, paired with PEP 306 [#PEP-306]_, should provide enough basic
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guidelines for handling any changes performed to the Python language itself in
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terms of syntactic changes that introduce new semantics.
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The grammar file for Python can be found in Grammar/Grammar with the
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numeric value of grammar rules are stored in Include/graminit.h. The
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numeric values for types of tokens (literal tokens, such as ``:``,
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numbers, etc.) are kept in Include/token.h). The parse tree made up of
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``node *`` structs (as defined in Include/node.h).
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Querying data from the node structs can be done with the following
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macros (which are all defined in Include/token.h):
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- ``CHILD(node *, int)``
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Returns the nth child of the node using zero-offset indexing
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- ``RCHILD(node *, int)``
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Returns the nth child of the node from the right side; use
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negative numbers!
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- ``NCH(node *)``
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Number of children the node has
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- ``STR(node *)``
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String representation of the node; e.g., will return ``:`` for a
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COLON token
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- ``TYPE(node *)``
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The type of node as specified in ``Include/graminit.h``
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- ``REQ(node *, TYPE)``
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Assert that the node is the type that is expected
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- ``LINENO(node *)``
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retrieve the line number of the source code that led to the
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creation of the parse rule; defined in Python/ast.c
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To tie all of this example, consider the rule for 'while'::
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while_stmt: 'while' test ':' suite ['else' ':' suite]
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The node representing this will have ``TYPE(node) == while_stmt`` and
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the number of children can be 4 or 7 depending on if there is an 'else'
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statement. To access what should be the first ':' and require it be an
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actual ':' token, `(REQ(CHILD(node, 2), COLON)``.
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Checklist
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=========
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Abstract Syntax Trees (AST)
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---------------------------
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This is a rough checklist of what files need to change and how they are
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involved with the bytecode. All paths are given from the viewpoint of
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``/cvsroot/python/dist/src`` from CVS). This list should not be considered
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exhaustive nor to cover all possible situations.
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The abstract syntax tree (AST) is a high-level representation of the
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program structure without the necessity of containing the source code;
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it can be thought of a abstract representation of the source code. The
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specification of the AST nodes is specified using the Zephyr Abstract
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Syntax Definition Language (ASDL) [Wang97]_.
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- ``Include/opcode.h``
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This include file lists all known opcodes and associates each opcode
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name with
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a unique number. When adding a new opcode it is important to take note
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of the ``HAVE_ARGUMENT`` value. This ``#define``'s value specifies the
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value at which all opcodes greater than ``HAVE_ARGUMENT`` are expected
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to take an argument to the opcode.
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The definition of the AST nodes for Python is found in the file
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Parser/Python.asdl .
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- ``Lib/opcode.py``
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Lists all of the opcodes and their associated value. Used by the dis
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module [#dis]_ to map bytecode values to their names.
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Each AST node (representing statements, expressions, and several
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specialized types, like list comprehensions and exception handlers) is
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defined by the ASDL. Most definitions in the AST correspond to a
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particular source construct, such as an 'if' statement or an attribute
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lookup. The definition is independent of its realization in any
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particular programming language.
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- ``Python/ceval.c``
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Contains the main interpreter loop. Code to handle the evalution of an
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opcode goes here.
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The following fragment of the Python ASDL construct demonstrates the
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approach and syntax::
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- ``Python/compile.c``
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To make sure an opcode is actually used, this file must be altered.
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The emitting of all bytecode occurs here.
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module Python
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{
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stmt = FunctionDef(identifier name, arguments args, stmt* body,
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expr* decorators)
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| Return(expr? value) | Yield(expr value)
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attributes (int lineno)
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}
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- ``Lib/compiler/pyassem.py``, ``Lib/compiler/pycodegen.py``
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The 'compiler' package [#compiler]_ needs to be altered to also reflect
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any changes to the bytecode.
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The preceding example describes three different kinds of statements;
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function definitions, return statements, and yield statements. All
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three kinds are considered of type stmt as shown by '|' separating the
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various kinds. They all take arguments of various kinds and amounts.
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- ``Doc/lib/libdis.tex``
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The documentation [#opcode_list]_ for the dis module contains a complete
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list of all the opcodes.
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Modifiers on the argument type specify the number of values needed; '?'
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means it is optional, '*' means 0 or more, no modifier means only one
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value for the argument and it is required. FunctionDef, for instance,
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takes an identifier for the name, 'arguments' for args, zero or more
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stmt arguments for 'body', and zero or more expr arguments for
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'decorators'.
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- ``Python/import.c``
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Defines the magic word (named ``MAGIC``) used in .pyc files to detect if
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the bytecode used matches the one used by the version of Python running.
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This number needs to be changed to make sure that the running
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interpreter does not try to execute bytecode that it does not know
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about.
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Do notice that something like 'arguments', which is a node type, is
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represented as a single AST node and not as a sequence of nodes as with
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stmt as one might expect.
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All three kinds also have an 'attributes' argument; this is shown by the
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fact that 'attributes' lacks a '|' before it.
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The statement definitions above generate the following C structure type::
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typedef struct _stmt *stmt_ty;
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struct _stmt {
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enum { FunctionDef_kind=1, Return_kind=2, Yield_kind=3 } kind;
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union {
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struct {
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identifier name;
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arguments_ty args;
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asdl_seq *body;
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} FunctionDef;
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struct {
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expr_ty value;
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} Return;
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struct {
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expr_ty value;
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} Yield;
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} v;
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int lineno;
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}
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Also generated are a series of constructor functions that allocate (in
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this case) a stmt_ty struct with the appropriate initialization. The
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'kind' field specifies which component of the union is initialized. The
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FunctionDef() constructor function sets 'kind' to FunctionDef_kind and
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initializes the 'name', 'args', 'body', and 'attributes' fields.
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Suggestions for bytecode development
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====================================
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Memory Management
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||||
-----------------
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A few things can be done to make sure that development goes smoothly when
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experimenting with Python's bytecode. One is to delete all .py(c|o) files
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after each semantic change to Python/compile.c . That way all files will use
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any bytecode changes.
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Before discussing the actual implementation of the compiler, a discussion of
|
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how memory is handled is in order. To make memory management simple, an arena
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||||
is used. This means that a memory is pooled in a single location for easy
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||||
allocation and removal. What this gives us is the removal of explicit memory
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deallocation. Because memory allocation for all needed memory in the compiler
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registers that memory with the arena, a single call to free the arena is all
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that is needed to completely free all memory used by the compiler.
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Make sure to run the entire testing suite [#test-suite]_. Since the
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``regrtest.py`` driver recompiles all source code before a test is run it acts
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a good test to make sure that no existing semantics are broken.
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In general, unless you are working on the critical core of the compiler, memory
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management can be completely ignored. But if you are working at either the
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very beginning of the compiler or the end, you need to care about how the arena
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works. All code relating to the arena is in either Include/pyarena.h or
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Python/pyarena.c .
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|
||||
Running parrotbench [#parrotbench]_ is also a good way to make sure existing
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||||
semantics are not broken; this benchmark is practically a compliance test.
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PyArena_New() will create a new arena. The returned PyArena structure will
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store pointers to all memory given to it. This does the bookkeeping of what
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memory needs to be freed when the compiler is finished with the memory it used.
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That freeing is done with PyArena_Free(). This needs to only be called in
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strategic areas where the compiler exits.
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As stated above, in general you should not have to worry about memory
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management when working on the compiler. The technical details have been
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designed to be hidden from you for most cases.
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||||
Previous experiments
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||||
====================
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This section lists known bytecode experiments that have not gone into Python.
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Parse Tree to AST
|
||||
-----------------
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|
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The AST is generated from the parse tree (see Python/ast.c) using the
|
||||
function ``PyAST_FromNode()``.
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||||
|
||||
The function begins a tree walk of the parse tree, creating various AST
|
||||
nodes as it goes along. It does this by allocating all new nodes it
|
||||
needs, calling the proper AST node creation functions for any required
|
||||
supporting functions, and connecting them as needed.
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|
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Do realize that there is no automated nor symbolic connection between
|
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the grammar specification and the nodes in the parse tree. No help is
|
||||
directly provided by the parse tree as in yacc.
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||||
|
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For instance, one must keep track of
|
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which node in the parse tree one is working with (e.g., if you are
|
||||
working with an 'if' statement you need to watch out for the ':' token
|
||||
to find the end of the conditional). No help is directly provided by
|
||||
the parse tree as in yacc.
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|
||||
The functions called to generate AST nodes from the parse tree all have
|
||||
the name ast_for_xx where xx is what the grammar rule that the function
|
||||
handles (alias_for_import_name is the exception to this). These in turn
|
||||
call the constructor functions as defined by the ASDL grammar and
|
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contained in Python/Python-ast.c (which was generated by
|
||||
Parser/asdl_c.py) to create the nodes of the AST. This all leads to a
|
||||
sequence of AST nodes stored in asdl_seq structs.
|
||||
|
||||
|
||||
Function and macros for creating and using ``asdl_seq *`` types as found
|
||||
in Python/asdl.c and Include/asdl.h:
|
||||
|
||||
- ``asdl_seq_new()``
|
||||
Allocate memory for an asdl_seq for the specified length
|
||||
- ``asdl_seq_GET()``
|
||||
Get item held at a specific position in an asdl_seq
|
||||
- ``asdl_seq_SET()``
|
||||
Set a specific index in an asdl_seq to the specified value
|
||||
- ``asdl_seq_APPEND()``
|
||||
Append a value to the end of an asdl_seq
|
||||
- ``asdl_seq_LEN(asdl_seq *)``
|
||||
Return the length of an asdl_seq
|
||||
|
||||
If you are working with statements, you must also worry about keeping
|
||||
track of what line number generated the statement. Currently the line
|
||||
number is passed as the last parameter to each stmt_ty function.
|
||||
|
||||
|
||||
Control Flow Graphs
|
||||
-------------------
|
||||
|
||||
A control flow graph (often referenced by its acronym, CFG) is a
|
||||
directed graph that models the flow of a program using basic blocks that
|
||||
contain the intermediate representation (abbreviated "IR", and in this
|
||||
case is Python bytecode) within the blocks. Basic blocks themselves are
|
||||
a block of IR that has a single entry point but possibly multiple exit
|
||||
points. The single entry point is the key to basic blocks; it all has
|
||||
to do with jumps. An entry point is the target of something that
|
||||
changes control flow (such as a function call or a jump) while exit
|
||||
points are instructions that would change the flow of the program (such
|
||||
as jumps and 'return' statements). What this means is that a basic
|
||||
block is a chunk of code that starts at the entry point and runs to an
|
||||
exit point or the end of the block.
|
||||
|
||||
As an example, consider an 'if' statement with an 'else' block. The
|
||||
guard on the 'if' is a basic block which is pointed to by the basic
|
||||
block containing the code leading to the 'if' statement. The 'if'
|
||||
statement block contains jumps (which are exit points) to the true body
|
||||
of the 'if' and the 'else' body (which may be NULL), each of which are
|
||||
their own basic blocks. Both of those blocks in turn point to the
|
||||
basic block representing the code following the entire 'if' statement.
|
||||
|
||||
CFGs are usually one step away from final code output. Code is directly
|
||||
generated from the basic blocks (with jump targets adjusted based on the
|
||||
output order) by doing a post-order depth-first search on the CFG
|
||||
following the edges.
|
||||
|
||||
|
||||
AST to CFG to Bytecode
|
||||
----------------------
|
||||
|
||||
With the AST created, the next step is to create the CFG. The first step
|
||||
is to convert the AST to Python bytecode without having jump targets
|
||||
resolved to specific offsets (this is calculated when the CFG goes to
|
||||
final bytecode). Essentially, this transforms the AST into Python
|
||||
bytecode with control flow represented by the edges of the CFG.
|
||||
|
||||
Conversion is done in two passes. The first creates the namespace
|
||||
(variables can be classified as local, free/cell for closures, or
|
||||
global). With that done, the second pass essentially flattens the CFG
|
||||
into a list and calculates jump offsets for final output of bytecode.
|
||||
|
||||
The conversion process is initiated by a call to the function
|
||||
``PyAST_Compile()`` in Python/compile.c . This function does both the
|
||||
conversion of the AST to a CFG and
|
||||
outputting final bytecode from the CFG. The AST to CFG step is handled
|
||||
mostly by two functions called by PyAST_Compile(); PySymtable_Build() and
|
||||
compiler_mod() . The former is in Python/symtable.c while the latter is in
|
||||
Python/compile.c .
|
||||
|
||||
PySymtable_Build() begins by entering the starting code block for the
|
||||
AST (passed-in) and then calling the proper symtable_visit_xx function
|
||||
(with xx being the AST node type). Next, the AST tree is walked with
|
||||
the various code blocks that delineate the reach of a local variable
|
||||
as blocks are entered and exited using symtable_enter_block() and
|
||||
symtable_exit_block(), respectively.
|
||||
|
||||
Once the symbol table is created, it is time for CFG creation, whose
|
||||
code is in Python/compile.c . This is handled by several functions
|
||||
that break the task down by various AST node types. The functions are
|
||||
all named compiler_visit_xx where xx is the name of the node type (such
|
||||
as stmt, expr, etc.). Each function receives a ``struct compiler *``
|
||||
and xx_ty where xx is the AST node type. Typically these functions
|
||||
consist of a large 'switch' statement, branching based on the kind of
|
||||
node type passed to it. Simple things are handled inline in the
|
||||
'switch' statement with more complex transformations farmed out to other
|
||||
functions named compiler_xx with xx being a descriptive name of what is
|
||||
being handled.
|
||||
|
||||
When transforming an arbitrary AST node, use the VISIT() macro.
|
||||
The appropriate compiler_visit_xx function is called, based on the value
|
||||
passed in for <node type> (so ``VISIT(c, expr, node)`` calls
|
||||
``compiler_visit_expr(c, node)``). The VISIT_SEQ macro is very similar,
|
||||
but is called on AST node sequences (those values that were created as
|
||||
arguments to a node that used the '*' modifier). There is also
|
||||
VISIT_SLICE() just for handling slices.
|
||||
|
||||
Emission of bytecode is handled by the following macros:
|
||||
|
||||
- ``ADDOP()``
|
||||
add a specified opcode.
|
||||
- ``ADDOP_I()``
|
||||
add an opcode that takes an argument
|
||||
- ``ADDOP_O(struct compiler *c, int op, PyObject *type, PyObject *obj)``
|
||||
add an opcode with the proper argument based on the position of the
|
||||
specified PyObject in PyObject sequence object, but with no handling of
|
||||
mangled names; used for when you
|
||||
need to do named lookups of objects such as globals, consts, or
|
||||
parameters where name mangling is not possible and the scope of the
|
||||
name is known
|
||||
- ``ADDOP_NAME()``
|
||||
just like ADDOP_O, but name mangling is also handled; used for
|
||||
attribute loading or importing based on name
|
||||
- ``ADDOP_JABS()``
|
||||
create an absolute jump to a basic block
|
||||
- ``ADDOP_JREL()``
|
||||
create a relative jump to a basic block
|
||||
|
||||
Several helper functions that will emit bytecode and are named
|
||||
compiler_xx() where xx is what the function helps with (list, boolop,
|
||||
etc.). A rather useful one is compiler_nameop().
|
||||
This function looks up the scope of a variable and, based on the
|
||||
expression context, emits the proper opcode to load, store, or delete
|
||||
the variable.
|
||||
|
||||
As for handling the line number on which a statement is defined, is
|
||||
handled by compiler_visit_stmt() and thus is not a worry.
|
||||
|
||||
In addition to emitting bytecode based on the AST node, handling the
|
||||
creation of basic blocks must be done. Below are the macros and
|
||||
functions used for managing basic blocks:
|
||||
|
||||
- ``NEW_BLOCK()``
|
||||
create block and set it as current
|
||||
- ``NEXT_BLOCK()``
|
||||
basically NEW_BLOCK() plus jump from current block
|
||||
- ``compiler_new_block()``
|
||||
create a block but don't use it (used for generating jumps)
|
||||
|
||||
Once the CFG is created, it must be flattened and then final emission of
|
||||
bytecode occurs. Flattening is handled using a post-order depth-first
|
||||
search. Once flattened, jump offsets are backpatched based on the
|
||||
flattening and then a PyCodeObject file is created. All of this is
|
||||
handled by calling assemble() .
|
||||
|
||||
|
||||
Introducing New Bytecode
|
||||
------------------------
|
||||
|
||||
Sometimes a new feature requires a new opcode. But adding new bytecode is
|
||||
not as simple as just suddenly introducing new bytecode in the AST ->
|
||||
bytecode step of the compiler. Several pieces of code throughout Python depend
|
||||
on having correct information about what bytecode exists.
|
||||
|
||||
First, you must choose a name and a unique identifier number. The official
|
||||
list of bytecode can be found in Include/opcode.h . If the opcode is to take
|
||||
an argument, it must be given a unique number greater than that assigned to
|
||||
``HAVE_ARGUMENT`` (as found in Include/opcode.h``).
|
||||
|
||||
Once the name/number pair
|
||||
has been chosen and entered in Include/opcode.h, you must also enter it into
|
||||
Lib/opcode.py and Doc/lib/libdis.tex .
|
||||
|
||||
With a new bytecode you must also change what is called the magic number for
|
||||
.pyc files. The variable ``MAGIC`` in Python/import.c contains the number.
|
||||
Changing this number will lead to
|
||||
|
||||
Finally, you need to introduce the use of the new bytecode. Altering
|
||||
Python/compile.c will be the primary place for changes. But you will also need
|
||||
to change the 'compiler' package. The key files to do that are
|
||||
Lib/compiler/pyassem.py and Lib/compiler/pycodegen.py .
|
||||
|
||||
If you make a change here that can affect the output of bytecode that
|
||||
is already in existence and you do not change the magic number constantly, make
|
||||
sure to delete your old .py(c|o) files! Even though you will end up changing
|
||||
the magic number if you change the bytecode, while you are debugging your work
|
||||
you will be changing the bytecode output without constantly bumping up the
|
||||
magic number. This means you end up with stale .pyc files that will not be
|
||||
recreated. Running
|
||||
``find . -name '*.py[co]' -exec rm -f {} ';'`` should delete all .pyc files you
|
||||
have, forcing new ones to be created and thus allow you test out your new
|
||||
bytecode properly.
|
||||
|
||||
|
||||
Code Objects
|
||||
------------
|
||||
|
||||
In the end, one ends up with a PyCodeObject which is defined in
|
||||
Include/code.h . And with that you now have executable Python bytecode!
|
||||
|
||||
|
||||
Important Files
|
||||
---------------
|
||||
|
||||
+ Parser/
|
||||
|
||||
- Python.asdl
|
||||
ASDL syntax file
|
||||
|
||||
- asdl.py
|
||||
"An implementation of the Zephyr Abstract Syntax Definition
|
||||
Language." Uses SPARK_ to parse the ASDL files.
|
||||
|
||||
- asdl_c.py
|
||||
"Generate C code from an ASDL description." Generates
|
||||
Python/Python-ast.c and Include/Python-ast.h .
|
||||
|
||||
- spark.py
|
||||
SPARK_ parser generator
|
||||
|
||||
+ Python/
|
||||
|
||||
- Python-ast.c
|
||||
Creates C structs corresponding to the ASDL types. Also
|
||||
contains code for marshaling AST nodes (core ASDL types have
|
||||
marshaling code in asdl.c). "File automatically generated by
|
||||
Parser/asdl_c.py".
|
||||
|
||||
- asdl.c
|
||||
Contains code to handle the ASDL sequence type. Also has code
|
||||
to handle marshalling the core ASDL types, such as number and
|
||||
identifier. used by Python-ast.c for marshaling AST nodes.
|
||||
|
||||
- ast.c
|
||||
Converts Python's parse tree into the abstract syntax tree.
|
||||
|
||||
- compile.c
|
||||
Emits bytecode based on the AST.
|
||||
|
||||
- symtable.c
|
||||
Generates a symbol table from AST.
|
||||
|
||||
- pyarena.c
|
||||
Implementation of the arena memory manager.
|
||||
|
||||
- import.c
|
||||
Home of the magic number (named ``MAGIC``) for bytecode versioning
|
||||
|
||||
|
||||
+ Include/
|
||||
|
||||
- Python-ast.h
|
||||
Contains the actual definitions of the C structs as generated by
|
||||
Python/Python-ast.c .
|
||||
"Automatically generated by Parser/asdl_c.py".
|
||||
|
||||
- asdl.h
|
||||
Header for the corresponding Python/ast.c .
|
||||
|
||||
- ast.h
|
||||
Declares PyAST_FromNode() external (from Python/ast.c).
|
||||
|
||||
- code.h
|
||||
Header file for Objects/codeobject.c; contains definition of
|
||||
PyCodeObject.
|
||||
|
||||
- symtable.h
|
||||
Header for Python/symtable.c . struct symtable and
|
||||
PySTEntryObject are defined here.
|
||||
|
||||
- pyarena.h
|
||||
Header file for the corresponding Python/pyarena.c .
|
||||
|
||||
- opcode.h
|
||||
Master list of bytecode; if this file is modified you must modify
|
||||
several other files accordingly (see "`Introducing New Bytecode`_")
|
||||
|
||||
+ Objects/
|
||||
|
||||
- codeobject.c
|
||||
Contains PyCodeObject-related code (originally in
|
||||
Python/compile.c).
|
||||
|
||||
+ Lib/
|
||||
|
||||
- opcode.py
|
||||
One of the files that must be modified if Include/opcode.h is.
|
||||
|
||||
- compiler/
|
||||
|
||||
* pyassem.py
|
||||
One of the files that must be modified if Include/opcode.h is
|
||||
changed.
|
||||
|
||||
* pycodegen.py
|
||||
One of the files that muc be modified if Include/opcode.h is
|
||||
changed.
|
||||
|
||||
|
||||
Known Compiler-related Experiments
|
||||
----------------------------------
|
||||
|
||||
This section lists known experiments involving the compiler (including
|
||||
bytecode).
|
||||
|
||||
Skip Montanaro presented a paper at a Python workshop on a peephole optimizer
|
||||
[#skip-peephole]_.
|
||||
|
@ -119,30 +528,23 @@ for new-style classes rough benchmarking showed an actual slowdown thanks to
|
|||
having to support both classic and new-style classes.
|
||||
|
||||
|
||||
|
||||
References
|
||||
==========
|
||||
----------
|
||||
|
||||
.. [#lang_ref] Python Language Reference, van Rossum & Drake
|
||||
(http://docs.python.org/ref/ref.html)
|
||||
.. [Aho86] Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman.
|
||||
`Compilers: Principles, Techniques, and Tools`,
|
||||
http://www.amazon.com/exec/obidos/tg/detail/-/0201100886/104-0162389-6419108
|
||||
|
||||
.. [#PEP-306] PEP 306, How to Change Python's Grammar, Hudson
|
||||
(http://www.python.org/peps/pep-0306.html)
|
||||
.. [Wang97] Daniel C. Wang, Andrew W. Appel, Jeff L. Korn, and Chris
|
||||
S. Serra. `The Zephyr Abstract Syntax Description Language.`_
|
||||
In Proceedings of the Conference on Domain-Specific Languages, pp.
|
||||
213--227, 1997.
|
||||
|
||||
.. [#dis] dis Module
|
||||
(http://docs.python.org/lib/module-dis.html)
|
||||
.. _The Zephyr Abstract Syntax Description Language.:
|
||||
http://www.cs.princeton.edu/~danwang/Papers/dsl97/dsl97.html
|
||||
|
||||
.. [#compiler] 'compiler' Package
|
||||
(http://docs.python.org/lib/module-compiler.html)
|
||||
|
||||
.. [#test-suite] 'test' Package
|
||||
(http://docs.python.org/lib/module-test.html)
|
||||
|
||||
.. [#opcode_list] Python Byte Code Instructions
|
||||
(http://docs.python.org/lib/bytecodes.html)
|
||||
|
||||
.. [#parrotbench] Parrotbench
|
||||
(ftp://ftp.python.org/pub/python/parrotbench/parrotbench.tgz,
|
||||
http://mail.python.org/pipermail/python-dev/2003-December/041527.html)
|
||||
.. _SPARK: http://pages.cpsc.ucalgary.ca/~aycock/spark/
|
||||
|
||||
.. [#skip-peephole] Skip Montanaro's Peephole Optimizer Paper
|
||||
(http://www.foretec.com/python/workshops/1998-11/proceedings/papers/montanaro/montanaro.html)
|
||||
|
@ -154,11 +556,6 @@ References
|
|||
(http://www.python.org/sf/709744)
|
||||
|
||||
|
||||
Copyright
|
||||
=========
|
||||
|
||||
This document has been placed in the public domain.
|
||||
|
||||
|
||||
|
||||
..
|
||||
|
@ -166,5 +563,5 @@ This document has been placed in the public domain.
|
|||
mode: indented-text
|
||||
indent-tabs-mode: nil
|
||||
sentence-end-double-space: t
|
||||
fill-column: 70
|
||||
fill-column: 80
|
||||
End:
|
||||
|
|
Loading…
Reference in New Issue