445 lines
18 KiB
ReStructuredText
445 lines
18 KiB
ReStructuredText
PEP: 738
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Title: Adding Android as a supported platform
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Author: Malcolm Smith <smith@chaquo.com>
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Sponsor: Petr Viktorin <encukou@gmail.com>
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Discussions-To: https://discuss.python.org/t/pep-738-adding-android-as-a-supported-platform/40975
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Status: Accepted
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Type: Standards Track
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Created: 12-Dec-2023
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Python-Version: 3.13
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Resolution: https://discuss.python.org/t/pep-738-adding-android-as-a-supported-platform/40975/23
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Abstract
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========
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This PEP proposes adding Android as a supported platform in CPython. The initial
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goal is for Android to achieve Tier 3 support in Python 3.13.
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This PEP is based on :pep:`730` – "Adding iOS as a supported platform" by
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Russell Keith-Magee, and covers many of the same issues. Notable differences
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between the two platforms can be found by searching for the word "iOS".
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Motivation
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==========
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Over the last 15 years, mobile platforms have become increasingly important
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parts of the computing landscape. Android is the operating system that runs on
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about `70% of these devices
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<https://gs.statcounter.com/os-market-share/mobile/worldwide>`__. However, there
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is no official support for Android in CPython.
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The `Chaquopy <https://chaquo.com/chaquopy/>`__, `BeeWare
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<https://beeware.org>`__ and `Kivy <https://kivy.org>`__ projects
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have all supported Android for many years, and they have all been used to
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generate applications that have been accepted for publication in the Google Play
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Store. This demonstrates the technical feasibility of Android support.
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It is important for the future of Python as a language that it is able to be
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used on any platform that has widespread adoption. Otherwise, potential users
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will choose other languages that *do* provide support for these platforms. This
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is especially true in education, where the next generation of developers is in
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many cases already spending more time using mobile platforms than desktop ones.
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Rationale
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=========
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General
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-------
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Android is broadly a POSIX platform, based on a Linux kernel and the
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ELF binary format. It does not use glibc, instead providing its own C
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library implementation called Bionic. As a result, it is generally not
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binary-compatible with any other Linux distribution, even if the architecture
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matches. It also has its own filesystem layout which doesn't resemble any other
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Unix.
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However, Android's source-compatibility with Linux is quite good. In its early years,
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the C library was very incomplete, but most of the gaps were filled by around
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2014. Since then, any C code that compiles for Linux can usually be compiled for
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Android, unless it involves direct access to hardware devices or operating
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system services.
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This is also true of CPython. Although it has never officially supported
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Android, recent versions (since 3.6) can already be compiled for Android with
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minimal patching.
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.. _738-os-versions:
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OS versions
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-----------
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Each Android version can be identified in three ways:
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* A conventional dotted version number (though recent versions have all used
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whole numbers)
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* A sequential integer "API level" (the most common form in developer
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documentation)
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* An alphabetic confectionery-themed code name (no longer used for marketing,
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but still appears in developer documentation)
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There is no consistent pattern to link one of these to another; they must be
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looked up in `a table <https://en.wikipedia.org/wiki/Android_version_history>`__.
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A new major Android version is released each year, but the updates available to
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each device are entirely under the control of its manufacturer. Unfortunately
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many manufacturers stop sending updates to devices long before their users are
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ready to dispose of them. For example, as of October 2023, the oldest Android
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version still receiving security updates was API level 30, but according to
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`Google's own statistics
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<https://dl.google.com/android/studio/metadata/distributions.json>`__, only 60%
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of devices were on that version or newer.
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For Python 3.13 we therefore propose the minimum Android version to be 5.0
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(API level 21), which was released in 2014. According to the statistics above,
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this would cover 99% of active devices.
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Development tools
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-----------------
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The Android development tools are equally supported on Linux (x86_64), Windows
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(x86_64) and macOS (x86_64 and ARM64). For CPython, the most important tools
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are:
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* The NDK (native development kit) contains a C and C++ compiler (clang),
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linker (lld), and headers for all the system libraries.
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Binary compatibility between libraries compiled with different versions of the
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NDK is generally very good, but for reproducibility it would be best for each
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Python version to stick with one NDK version throughout its life. For Python
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3.13, this would be the current NDK long-term support version, r26.
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Each NDK version can be set to target any of a wide range of Android versions.
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For example, NDK r26 supports :ref:`API levels <738-os-versions>` 21 to 34.
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However, binaries compiled for an older Android version will usually keep on
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working indefinitely on newer versions; exceptions to this rule are only made
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for security reasons.
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* Gradle is the tool used to build complete, deployable apps.
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* The emulator, based on QEMU, is a simulated Android device running on a
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development machine. Unlike on iOS, an emulator uses the same ABI as a real
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device of the same architecture, and can run the same binaries.
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These tools may all be used either from the command line, or through the Android
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Studio IDE, which is based on IntelliJ IDEA.
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Architectures
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-------------
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Android currently supports 4 architectures. Their names as used by the Android
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tools are:
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* ``armeabi-v7a``
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* ``arm64-v8a``
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* ``x86``
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* ``x86_64``
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Virtually all current physical devices use one of the ARM architectures. ``x86``
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and ``x86_64`` are supported for use in the emulator.
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For Python 3.13 we propose that Tier 3 support will only cover the 64-bit platforms
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(``arm64-v8a`` and ``x86_64``):
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* ``x86`` has not been supported as a development platform since 2020, and no
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new emulator images have been released since then.
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* ``armeabi-v7a``'s proportion of active devices is now
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`less than 10% and steadily falling
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<https://github.com/chaquo/chaquopy/issues/709#issuecomment-1744541892>`__.
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It would also be more difficult to cover with a reliable buildbot, since there
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are no native hosts available for the emulator (ARM64 Macs don't have hardware
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support for ARM32 code). Although cross-architecture emulation is possible, it
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has much worse performance and stability, which is why the ``armeabi-v7a``
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emulator images have not been updated since 2016.
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However, it continues to be used for watches and ultra-low-cost phones. If
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this persists, we may need to consider adding it in a future Python version.
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Even if 32-bit architectures are not officially supported, no changes should be
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made which would impede any downstream projects which still wish to build them.
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App lifecycle
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-------------
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The primary programming language in Android apps is Java, or its modern descendant
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Kotlin. As such, an app does not provide its own executable file. Instead, all
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apps start off as a Java virtual machine running an executable provided by the
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operating system. The app's Java code can then add native code to the process by
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loading dynamic libraries and calling them through JNI.
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Unlike iOS, creating subprocesses *is* supported on Android. However apps may
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only run executables in `certain locations
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<https://issuetracker.google.com/issues/128554619#comment4>`__, none of which
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are writable at runtime. Long-running subprocesses are `officially discouraged
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<https://issuetracker.google.com/issues/128554619#comment4>`__, and are not
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guaranteed to be supported in future Android versions.
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Android does provide a command-line shell, but this is intended only for use by
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developers, and is not available to the typical end user.
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For these reasons, the recommended way of running Python on Android will be by
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loading ``libpython3.x.so`` into the main app process. A ``python3.x``
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executable will not be officially supported on this platform.
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Specification
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=============
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Scope of work
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-------------
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The focus of this work will be to produce an Android equivalent to the existing
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`Windows embeddable package
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<https://docs.python.org/3/using/windows.html#the-embeddable-package>`__,
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i.e. a set of compiled libraries which developers
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can add to their apps. No installer will be required.
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Adding Android as a Tier 3 platform only requires adding support for compiling
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an Android-compatible build from the unpatched CPython source code. It does not
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necessarily require there to be any officially distributed Android artifacts on
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python.org, although these could be added in the future.
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Android will be built using the same configure and Makefile system as other
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POSIX platforms, and must therefore be built *on* a POSIX platform. Both Linux
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and macOS will be supported.
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A Gradle project will be provided for the purpose of running the CPython test
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suite. Tooling will be provided to automate the process of building the test
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suite app, starting the emulator, installing the test suite, and executing
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it.
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Linkage
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-------
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For the reasons discussed in `App lifecycle`_, Python will be included in the
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app as a dynamic ``libpython3.x.so`` library which can be loaded into an app
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using ``dlopen``.
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Unlike Linux, Android does not implicitly use a dlopened library to resolve
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relocations in subsequently-loaded libraries, `even if RTLD_GLOBAL is used
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<https://github.com/android/ndk/issues/1244#issuecomment-620310397>`__. All
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Python extension modules must therefore be explicitly linked against
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``libpython3.x.so`` when building for Android.
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An extension module linked against ``libpython3.x.so`` cannot be loaded by an
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executable that has been statically linked against ``libpython3.x.a``.
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Therefore, a static ``libpython3.x.a`` library will not be supported on Android.
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This is the same pattern used by CPython on Windows.
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This approach also allows using the ``-Wl,--no-undefined`` option to detect
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missing symbols at build time, which can be a significant time-saver.
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Unlike iOS, Android allows dynamic libraries to be loaded from any location, so
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a directory tree containing co-located .py, .pyc and .so files can be handled by
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Python's standard importer.
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Standard library
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----------------
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Unsupported modules
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'''''''''''''''''''
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A number of standard library modules will not be supported on Android because
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the underlying C APIs are not available:
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* ``curses`` and ``readline``
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* ``dbm.gnu`` and ``dbm.ndbm``
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* ``grp``
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* ``multiprocessing`` – although subprocesses in general are allowed (see `App
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lifecycle`_), Android does not support any part of the `System V IPC API
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<https://man7.org/linux/man-pages/man7/sysvipc.7.html>`__.
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* ``tkinter`` and ``turtle`` – these would require an Android build of Tk
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itself, which is not officially supported.
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``sys``
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'''''''
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``sys.platform`` will return ``"android"``. Although Android is based on Linux,
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it differs in enough significant ways that a separate name is justified.
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When embedded in an Android app, the C-level stdio streams are not connected to
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anything. So in this mode, ``sys.stdout`` and ``sys.stderr`` will be redirected
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to the system `Logcat <https://developer.android.com/studio/debug/logcat>`__,
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which can be viewed with the Android development tools. ``sys.stdin`` will
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always return EOF.
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``platform``
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''''''''''''
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Most of the values returned by the ``platform`` module will match those returned
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by ``os.uname()``, with the exception of:
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* ``platform.system()`` - ``"Android"``, instead of the default ``"Linux"``
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* ``platform.release()`` - Android version number, as a string (e.g. ``"14"``),
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instead of the Linux kernel version
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In addition, a ``platform.android_ver()`` method will be added, which returns a
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namedtuple containing the following:
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* ``release`` - Android version of the device, as a string (e.g. ``"14"``)
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* ``api_level`` - :ref:`API level <738-os-versions>` of the device, as an
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integer (e.g. ``34``)
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* ``min_api_level`` - Minimum API level this build of Python can run on, as
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an integer (e.g. ``23``). This is the same as ``sys.getandroidapilevel``.
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* ``manufacturer`` - `manufacturer
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<https://developer.android.com/reference/android/os/Build#MANUFACTURER>`__ of
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the device, as a string (e.g. ``"Google"``)
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* ``model`` - `model name
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<https://developer.android.com/reference/android/os/Build#MODEL>`__ of the
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device, as a string (e.g. ``"Pixel 7"``)
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* ``device`` - `device name
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<https://developer.android.com/reference/android/os/Build#DEVICE>`__ of the
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device, as a string (e.g. ``"panther"``)
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Which one of ``model`` and ``device`` is more likely to be unique, and which one
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is more likely to resemble the marketing name, varies between different
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manufacturers.
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``os``
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''''''
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``os.uname()`` will return the raw result of a POSIX ``uname()`` call. This will
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result in the following values:
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* ``sysname`` - ``"Linux"``
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* ``release`` - The Linux kernel version (e.g.
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``"5.10.157-android13-4-00003-gdfb1120f912b-ab10994928"``)
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This approach treats the ``os`` module as a "raw" interface to system APIs, and
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``platform`` as a higher-level API providing more generally useful values.
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CI resources
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------------
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Since Android emulators and physical devices use the same ABI, and come with
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identical or very similar operating system binaries, testing on emulators will
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be adequate. x86_64 emulators can be run on Linux, macOS or Windows, but ARM64
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emulators are only supported on ARM64 Macs.
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Anaconda `has offered
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<https://discuss.python.org/t/pep-738-adding-android-as-a-supported-platform/40975/20>`__
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to provide physical hardware to run Android buildbots. These will include both
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Linux x86_64 and macOS ARM64 machines, which would cover both supported runtime
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architectures and both supported build platforms.
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CPython does not currently test Tier 3 platforms on GitHub Actions, but if this
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ever changes, their Linux and macOS runners are also able to host Android
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emulators. macOS ARM64 runners have been free to all public repositories
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`since January 2024
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<https://github.blog/changelog/2024-01-30-github-actions-introducing-the-new-m1-macos-runner-available-to-open-source/>`__.
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Packaging
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---------
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Android wheels will use tags in the format ``android_<api-level>_<abi>``. For
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example:
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* ``android_21_arm64_v8a``
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* ``android_21_x86_64``
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For the meaning of ``<api-level>``, see `OS versions`_. In the context of
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the wheel tag, it indicates the minimum Android version that was selected when
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the wheel was compiled. Installation tools such as pip should interpret this in
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a similar way to the existing macOS tags, i.e. an app with a minimum API level
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of N can incorporate wheels tagged with API level N or older.
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This format originates from the Chaquopy project, which currently maintains a
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`wheel repository <https://chaquo.com/pypi-13.1/>`__ with tags varying between
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API levels 16 and 21.
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However, relying on a small group of Android enthusiasts to build the whole
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Python ecosystem is not a scalable solution. Until prominent libraries routinely
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release their own Android wheels, the ability of the community to adopt
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Python on Android will be limited.
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Therefore, it will be necessary to clearly document how projects can add Android
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builds to their CI and release tooling. Adding Android support to tools like
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`crossenv <https://crossenv.readthedocs.io/>`__ and `cibuildwheel
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<https://cibuildwheel.readthedocs.io/>`__ may be one way to achieve this.
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The Android wheel tag format should also be added to the list of tags accepted
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by PyPI.
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PEP 11 Update
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-------------
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:pep:`11` will be updated to include the two supported Android ABIs. Autoconf
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already identifies them with the following triplets:
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* ``aarch64-linux-android``
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* ``x86_64-linux-android``
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Petr Viktorin will serve as the initial core team contact for these ABIs.
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Backwards Compatibility
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=======================
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Adding a new platform does not introduce any backwards compatibility concerns to
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CPython itself. However, there may be some backwards compatibility implications
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on the projects that have historically provided CPython support (i.e., BeeWare
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and Kivy) if the final form of any CPython patches don't align with the patches
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they have historically used.
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Security Implications
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=====================
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Adding a new platform does not add any new security implications.
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How to Teach This
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=================
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The education needs related to this PEP relate to two groups of developers.
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First, developers of *apps* need to know how to build Python into an Android
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app, along with their own Python code and any supporting packages, and how to
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use them all at runtime. The documentation will cover this in a similar form to
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the existing `Windows embeddable package
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<https://docs.python.org/3/using/windows.html#the-embeddable-package>`__.
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However, it will recommend most developers to use higher-level tools such as
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`Briefcase <https://briefcase.readthedocs.io/en/stable/>`__,
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`Chaquopy <https://chaquo.com/chaquopy/>`__ and `Buildozer
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<https://buildozer.readthedocs.io/en/latest/>`__, all of which already have
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comprehensive documentation.
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Second, developers of *packages* with binary components need to know how to
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build and release them for Android (see `Packaging`_).
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Reference Implementation
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========================
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The `Chaquopy repository
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<https://github.com/chaquo/chaquopy/tree/master/target>`__ contains a reference
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patch and build scripts. These will have to be decoupled from the other
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components of Chaquopy before they can be upstreamed.
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`Briefcase <https://briefcase.readthedocs.org>`__ provides a reference
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implementation of code to execute test suites on Android devices and emulators.
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The `Toga Testbed <https://github.com/beeware/toga/tree/main/testbed>`__ is an
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example of a test suite that is executed on the Android emulator using GitHub
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Actions.
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Copyright
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||
=========
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This document is placed in the public domain or under the CC0-1.0-Universal
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||
license, whichever is more permissive.
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