653 lines
22 KiB
Plaintext
653 lines
22 KiB
Plaintext
PEP: 327
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Title: Decimal Data Type
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Version: $Revision$
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Last-Modified: $Date$
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Author: Facundo Batista <facundo@taniquetil.com.ar>
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Status: Draft
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Type: Standards Track
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Content-Type: text/x-rst
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Created: 17-Oct-2003
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Python-Version: 2.4
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Post-History: 30-Nov-2003, 02-Jan-2004
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Abstract
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========
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The idea is to have a Decimal data type, for every use where decimals
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are needed but binary floating point is too inexact.
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The Decimal data type will support the Python standard functions and
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operations, and must comply the decimal arithmetic ANSI standard
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X3.274-1996 [1]_.
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Decimal will be floating point (as opposed to fixed point) and will
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have bounded precision (the precision is the upper limit on the
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quantity of significant digits in a result).
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This work is based on code and test functions written by Eric Price,
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Aahz and Tim Peters. Actually I'll work on the Decimal.py code in the
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sandbox (at python/nondist/sandbox/decimal in the SourceForge CVS
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repository). Much of the explanation in this PEP is taken from
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Cowlishaw's work [2]_ and comp.lang.python.
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Motivation
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==========
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Here I'll expose the reasons of why I think a Decimal data type is
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needed and why others numeric data types are not enough.
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I wanted a Money data type, and after proposing a pre-PEP in
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comp.lang.python, the community agreed to have a numeric data type
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with the needed arithmetic behaviour, and then build Money over it:
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all the considerations about quantity of digits after the decimal
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point, rounding, etc., will be handled through Money. It is not the
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purpose of this PEP to have a data type that can be used as Money
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without further effort.
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One of the biggest advantages of implementing a standard is that
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someone already thought all the creepy cases for you. And to a
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standard GvR redirected me: Mike Cowlishaw's General Decimal
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Arithmetic specification [2]_. This document defines a general
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purpose decimal arithmetic. A correct implementation of this
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specification will conform to the decimal arithmetic defined in
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ANSI/IEEE standard 854-1987, except for some minor restrictions, and
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will also provide unrounded decimal arithmetic and integer arithmetic
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as proper subsets.
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The problem with binary float
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-----------------------------
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In decimal math, there are many numbers that can't be represented with
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a fixed number of decimal digits, e.g. 1/3 = 0.3333333333.......
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In base 2 (the way that standard floating point is calculated), 1/2 =
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0.1, 1/4 = 0.01, 1/8 = 0.001, etc. Decimal 0.2 equals 2/10 equals
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1/5, resulting in the binary fractional number
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0.001100110011001... As you can see, the problem is that some decimal
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numbers can't be represented exactly in binary, resulting in small
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roundoff errors.
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So we need a decimal data type that represents exactly decimal
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numbers. Instead of a binary data type, we need a decimal one.
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Why floating point?
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-------------------
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So we go to decimal, but why *floating point*?
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Floating point numbers use a fixed quantity of digits (precision) to
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represent a number, working with an exponent when the number gets too
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big or too small. For example, with a precision of 5::
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1234 ==> 1234e0
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12345 ==> 12345e0
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123456 ==> 12345e1
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In contrast, we have the example of a ``long`` integer with infinite
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precision, meaning that you can have the number as big as you want,
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and you'll never lose any information.
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In a fixed point number, the position of the decimal point is fixed.
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For a fixed point data type, check Tim Peter's FixedPoint at
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SourceForge [4]_. I'll go for floating point because it's easier to
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implement the arithmetic behaviour of the standard, and then you can
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implement a fixed point data type over Decimal.
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But why can't we have a floating point number with infinite precision?
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It's not so easy, because of inexact divisions. E.g.: 1/3 =
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0.3333333333333... ad infinitum. In this case you should store a
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infinite amount of 3s, which takes too much memory, ;).
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John Roth proposed to eliminate the division operator and force the
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user to use an explicit method, just to avoid this kind of trouble.
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This generated adverse reactions in comp.lang.python, as everybody
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wants to have support for the ``/`` operator in a numeric data type.
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With this exposed maybe you're thinking "Hey! Can we just store the 1
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and the 3 as numerator and denominator?", which take us to the next
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point.
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Why not rational
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----------------
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Rational numbers are stored using two integer numbers, the numerator
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and the denominator. This implies that the arithmetic operations
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can't be executed directly (e.g. to add two rational numbers you first
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need to calculate the common denominator).
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Quoting Alex Martelli:
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The performance implications of the fact that summing two
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rationals (which take O(M) and O(N) space respectively) gives a
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rational which takes O(M+N) memory space is just too troublesome.
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There are excellent Rational implementations in both pure Python
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and as extensions (e.g., gmpy), but they'll always be a "niche
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market" IMHO. Probably worth PEPping, not worth doing without
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Decimal -- which is the right way to represent sums of money, a
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truly major use case in the real world.
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Anyway, if you're interested in this data type, you maybe will want to
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take a look at PEP 239: Adding a Rational Type to Python.
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So, what do we have?
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--------------------
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The result is a Decimal data type, with bounded precision and floating
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point.
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Will it be useful? I can't say it better than Alex Martelli:
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Python (out of the box) doesn't let you have binary floating point
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numbers *with whatever precision you specify*: you're limited to
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what your hardware supplies. Decimal, be it used as a fixed or
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floating point number, should suffer from no such limitation:
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whatever bounded precision you may specify on number creation
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(your memory permitting) should work just as well. Most of the
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expense of programming simplicity can be hidden from application
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programs and placed in a suitable decimal arithmetic type. As per
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http://www2.hursley.ibm.com/decimal/, *a single data type can be
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used for integer, fixed-point, and floating-point decimal
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arithmetic* -- and for money arithmetic which doesn't drive the
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application programmer crazy.
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There are several uses for such a data type. As I said before, I will
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use it as base for Money. In this case the bounded precision is not
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an issue; quoting Tim Peters:
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A precision of 20 would be way more than enough to account for
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total world economic output, down to the penny, since the
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beginning of time.
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General Decimal Arithmetic Specification
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========================================
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Here I'll include information and descriptions that are part of the
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specification [2]_ (the structure of the number, the context, etc.).
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All the requirements included in this section are not for discussion
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(barring typos or other mistakes), as they are in the standard, and
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the PEP is just for implementing the standard.
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Because of copyright restrictions, I can not copy here explanations
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taken from the specification, so I'll try to explain it in my own
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words. I firmly encourage you to read the original specification
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document [2]_ for details or if you have any doubt.
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The Arithmetic Model
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--------------------
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The specification is based on a decimal arithmetic model, as defined
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by the relevant standards: IEEE 854 [3]_, ANSI X3-274 [1]_, and the
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proposed revision [5]_ of IEEE 754 [6]_.
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The model has three components:
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- Numbers: just the values that the operation uses as input or output.
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- Operations: addition, multiplication, etc.
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- Context: a set of parameters and rules that the user can select and
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which govern the results of operations (for example, the precision
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to be used).
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Numbers
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-------
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Numbers may be finite or special values. The former can be
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represented exactly. The latter are infinites and undefined (such as
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0/0).
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Finite numbers are defined by three parameters:
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- Sign: 0 (positive) or 1 (negative).
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- Coefficient: a non-negative integer.
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- Exponent: a signed integer, the power of ten of the coefficient
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multiplier.
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The numerical value of a finite number is given by::
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(-1)**sign * coefficient * 10**exponent
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Special values are named as following:
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- Infinity: a value which is infinitely large. Could be positive or
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negative.
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- Quiet NaN ("qNaN"): represent undefined results (*Not a Number*).
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Does not cause an Invalid operation condition. The sign in a NaN
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has no meaning.
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- Signaling NaN ("sNaN"): also *Not a Number*, but will cause an
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Invalid operation condition if used in any operation.
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Context
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-------
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The context is a set of parameters and rules that the user can select
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and which govern the results of operations (for example, the precision
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to be used).
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The context gets that name because surrounds the Decimal numbers.
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It's up to the implementation to work with one or several contexts,
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but definitely the idea is not to get a context per Decimal number.
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These definitions don't affect the internal storage of the Decimal
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numbers, just the way that the arithmetic operations are performed.
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The context is defined by the following parameters:
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- Precision: The maximum number of significant digits that can result
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from an arithmetic operation (integer > 0).
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- Rounding: The name of the algorithm to be used when rounding is
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necessary, one of "round-down", "round-half-up", "round-half-even",
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"round-ceiling", "round-floor", "round-half-down", and "round-up".
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See `Rounding Algorithms`_ below.
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- Flags and trap-enablers: `Exceptional conditions`_ are grouped into
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signals, controllable individually, each consisting of a flag
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(boolean, set when the signal occurs) and a trap-enabler (a boolean
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that controls behavior). The signals are: "clamped",
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"division-by-zero", "inexact", "invalid-operation", "overflow",
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"rounded", "subnormal" and "underflow".
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Default Contexts
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----------------
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The specification defines two default contexts, which should be easily
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selectable by the user.
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Basic Default Context:
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- flags: all set to 0
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- trap-enablers: inexact, rounded, and subnormal are set to 0; all
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others are set to 1
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- precision: is set to 9
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- rounding: is set to round-half-up
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Extended Default Context:
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- flags: all set to 0
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- trap-enablers: all set to 0
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- precision: is set to the designated single precision
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- rounding: is set to round-half-even
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Exceptional Conditions
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----------------------
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The table below lists the exceptional conditions that may arise during
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the arithmetic operations, the corresponding signal, and the defined
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result. For details, see the specification [2]_.
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==================== ================= ===================================
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Condition Signal Result
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==================== ================= ===================================
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Clamped clamped see spec [2]_
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Conversion syntax invalid-operation [0,qNaN]
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Division by zero division-by-zero [sign,inf]
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Division impossible invalid-operation [0,qNaN]
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Division undefined invalid-operation [0,qNaN]
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Inexact inexact unchanged
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Insufficient storage [0,qNaN]
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Invalid context invalid-operation [0,qNaN]
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Invalid operation invalid-operation [0,qNaN] (or [s,qNaN] or [s,qNaN,d]
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when the cause is a signaling NaN)
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Overflow overflow depends on the rounding mode
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Rounded rounded unchanged
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Subnormal subnormal unchanged
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Underflow underflow see spec [2]_
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==================== ================= ===================================
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Rounding Algorithms
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-------------------
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``round-down``: The discarded digits are ignored; the result is
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unchanged (round toward 0, truncate)::
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1.123 --> 1.12
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1.128 --> 1.12
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1.125 --> 1.12
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1.135 --> 1.13
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``round-half-up``: If the discarded digits represent greater than or
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equal to half (0.5) then the result should be incremented by 1;
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otherwise the discarded digits are ignored::
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1.123 --> 1.12
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1.128 --> 1.13
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1.125 --> 1.13
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1.135 --> 1.14
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``round-half-even``: If the discarded digits represent greater than
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half (0.5) then the result coefficient is incremented by 1; if they
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represent less than half, then the result is not adjusted; otherwise
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the result is unaltered if its rightmost digit is even, or incremented
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by 1 if its rightmost digit is odd (to make an even digit)::
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1.123 --> 1.12
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1.128 --> 1.13
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1.125 --> 1.12
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1.135 --> 1.14
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``round-ceiling``: If all of the discarded digits are zero or if the
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sign is negative the result is unchanged; otherwise, the result is
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incremented by 1::
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1.123 --> 1.13
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1.128 --> 1.13
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-1.123 --> -1.12
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-1.128 --> -1.12
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``round-floor``: If all of the discarded digits are zero or if the
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sign is positive the result is unchanged; otherwise, the absolute
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value of the result is incremented by 1::
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1.123 --> 1.12
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1.128 --> 1.12
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-1.123 --> -1.13
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-1.128 --> -1.13
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``round-half-down``: If the discarded digits represent greater than
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half (0.5) then the result is incremented by 1; otherwise the
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discarded digits are ignored::
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1.123 --> 1.12
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1.128 --> 1.13
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1.125 --> 1.12
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1.135 --> 1.13
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``round-up``: If all of the discarded digits are zero the result is
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unchanged, otherwise the result is incremented by 1 (round away from
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0)::
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1.123 --> 1.13
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1.128 --> 1.13
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1.125 --> 1.13
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1.135 --> 1.14
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Rationale
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=========
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I must separate the requirements in two sections. The first is to
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comply with the ANSI standard. All the requirements for this are
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specified in the Mike Cowlishaw's work [2]_. He also provided a
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**comprehensive** suite of test cases.
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The second section of requirements (standard Python functions support,
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usability, etc.) is detailed from here, where I'll include all the
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decisions made and why, and all the subjects still being discussed.
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Explicit construction
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---------------------
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The explicit construction does not get affected by the context (there
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is no rounding, no limits by the precision, etc.), because the context
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affects just operations' results.
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**From int or long**: There's no loss and no need to specify any other
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information::
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Decimal(35)
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Decimal(-124)
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**From string**: Strings with floats in normal and engineering
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notation will be supported. In this transformation there is no loss
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of information, as the string is directly converted to Decimal (there
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is not an intermediate conversion through float)::
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Decimal("-12")
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Decimal("23.2e-7")
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**From float**: The initial discussion on this item was what should
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happen when passing floating point to the constructor:
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1. ``Decimal(1.1) == Decimal('1.1')``
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2. ``Decimal(1.1) ==
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Decimal('110000000000000008881784197001252...e-51')``
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3. an exception is raised
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Several people alleged that (1) is the better option here, because
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it's what you expect when writing ``Decimal(1.1)``. And quoting John
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Roth, it's easy to implement:
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It's not at all difficult to find where the actual number ends and
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where the fuzz begins. You can do it visually, and the algorithms
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to do it are quite well known.
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But If I *really* want my number to be
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``Decimal('110000000000000008881784197001252...e-51')``, why can not
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write ``Decimal(1.1)``? Why should I expect Decimal to be "rounding"
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it? Remember that ``1.1`` *is* binary floating point, so I can
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predict the result. It's not intuitive to a beginner, but that's the
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way it is.
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Anyway, Paul Moore shown that (1) can't be, because::
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(1) says D(1.1) == D('1.1')
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but 1.1 == 1.1000000000000001
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so D(1.1) == D(1.1000000000000001)
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together: D(1.1000000000000001) == D('1.1')
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which is wrong, because if I write ``Decimal('1.1')`` it is exact, not
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``D(1.1000000000000001)``. He also proposed to have an explicit
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conversion to float. bokr says you need to put the precision in the
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constructor and mwilson has the idea to::
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d = Decimal (1.1, 1) # take float value to 1 decimal place
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d = Decimal (1.1) # gets `places` from pre-set context
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But Alex Martelli says that:
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Constructing with some specified precision would be fine. Thus,
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I think "construction from float with some default precision" runs
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a substantial risk of tricking naive users.
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So, I think that the best solution is to have a parameter that says in
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which position after the decimal point you apply a round-half-up
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rounding. If you do not specify this parameter, you get an exact
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conversion. In this way::
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Decimal(1.1, 2) == Decimal('1.1')
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Decimal(1.1, 16) == Decimal('1.1000000000000001')
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Decimal(1.1) == Decimal('110000000000000008881784197001252...e-51')
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**From tuples**: Aahz suggested to construct from tuples: it's easier
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to implement ``eval()``'s round trip and "someone who has numeric
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values representing a Decimal does not need to convert them to a
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string."
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The structure will be a tuple of three elements: sign, number and
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exponent. The sign is 1 or 0, the number is a tuple of decimal digits
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and the exponent is a signed int or long::
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Decimal((1, (3, 2, 2, 5), -2)) # for -32.25
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**From Decimal**: No mystery here, just a copy.
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**Syntax to all the cases**::
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Decimal(value, [decimal_digits])
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where ``value`` can be any of the data types just mentioned and
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``decimal_digits`` is allowed only when value is float.
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Implicit construction
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---------------------
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As the implicit construction is the consequence of an operation, it
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will be affected by the context as is detailed in each point.
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John Roth suggested that "The other type should be handled in the same
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way the decimal() constructor would handle it". But Alex Martelli
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thinks that
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this total breach with Python tradition would be a terrible
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mistake. 23+"43" is NOT handled in the same way as 23+int("45"),
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and a VERY good thing that is too. It's a completely different
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thing for a user to EXPLICITLY indicate they want construction
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(conversion) and to just happen to sum two objects one of which by
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mistake could be a string.
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So, here I define the behaviour again for each data type.
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**From int or long**: Aahz suggested the need of an explicit
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conversion from int, but also thinks it's OK if the precision in the
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current Context is not exceeded; in that case you raise ValueError.
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Votes in comp.lang.python agreed with this.
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**From string**: Everybody agrees to raise an exception here.
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**From float**: Aahz is strongly opposed to interact with float,
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suggesting an explicit conversion:
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The problem is that Decimal is capable of greater precision,
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accuracy, and range than float.
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|
||
But in Python it's OK to do ``35 + 1.1``, so why can't I do
|
||
``Decimal(35) + 1.1``? We agree that when a naive user writes ``1.1``
|
||
doesn't know that he's being inexact, but that happens in the both
|
||
examples I just mentioned.
|
||
|
||
So, what should we do? I propose to allow the interaction with float,
|
||
making an exact conversion and raising ValueError if exceeds the
|
||
precision in the current context (this is maybe too tricky, because
|
||
for example with a precision of 9, ``Decimal(35) + 1.2`` is OK but
|
||
``Decimal(35) + 1.1`` raises an error).
|
||
|
||
**From Decimal**: There isn't any issue here.
|
||
|
||
|
||
Use of Context
|
||
--------------
|
||
|
||
In the last pre-PEP I said that "The Context must be omnipresent,
|
||
meaning that changes to it affects all the current and future Decimal
|
||
instances". I was wrong. In response, John Roth said:
|
||
|
||
The context should be selectable for the particular usage. That
|
||
is, it should be possible to have several different contexts in
|
||
play at one time in an application.
|
||
|
||
In comp.lang.python, Aahz explained that the idea is to have a
|
||
"context per thread". So, all the instances of a thread belongs to a
|
||
context, and you can change a context in thread A (and the behaviour
|
||
of the instances of that thread) without changing nothing in thread B.
|
||
|
||
Also, and again correcting me, he said:
|
||
|
||
(the) Context applies only to operations, not to Decimal
|
||
instances; changing the Context does not affect existing instances
|
||
if there are no operations on them.
|
||
|
||
Arguing about special cases when there's need to perform operations
|
||
with other rules that those of the current context, Tim Peters said
|
||
that the context will have the operations as methods. This way, the
|
||
user "can create whatever private context object(s) it needs, and
|
||
spell arithmetic as explicit method calls on its private context
|
||
object(s), so that the default thread context object is neither
|
||
consulted nor modified".
|
||
|
||
|
||
Python Usability
|
||
----------------
|
||
|
||
- Decimal should support the basic arithmetic (``+, -, *, /, //, **,
|
||
%, divmod``) and comparison (``==, !=, <, >, <=, >=, cmp``)
|
||
operators in the following cases (check `Implicit Construction`_ to
|
||
see what types could OtherType be, and what happens in each case):
|
||
|
||
- Decimal op Decimal
|
||
- Decimal op otherType
|
||
- otherType op Decimal
|
||
- Decimal op= Decimal
|
||
- Decimal op= otherType
|
||
|
||
- Decimal should support unary operators (``-, +, abs``).
|
||
|
||
- Decimal should support the built-in methods:
|
||
|
||
- min, max
|
||
- float, int, long
|
||
- str, repr
|
||
- hash
|
||
- copy, deepcopy
|
||
- bool (0 is false, otherwise true)
|
||
|
||
- Calling repr() should do round trip, meaning that::
|
||
|
||
m = Decimal(...)
|
||
m == eval(repr(m))
|
||
|
||
- Decimal should be immutable.
|
||
|
||
|
||
Reference Implementation
|
||
========================
|
||
|
||
To be included later:
|
||
|
||
- code
|
||
- test code
|
||
- documentation
|
||
|
||
|
||
References
|
||
==========
|
||
|
||
.. [1] ANSI standard X3.274-1996 (Programming Language REXX):
|
||
http://www.rexxla.org/Standards/ansi.html
|
||
|
||
.. [2] General Decimal Arithmetic specification (Cowlishaw):
|
||
http://www2.hursley.ibm.com/decimal/decarith.html (related
|
||
documents and links at http://www2.hursley.ibm.com/decimal/)
|
||
|
||
.. [3] ANSI/IEEE standard 854-1987 (Radix-Independent Floating-Point
|
||
Arithmetic):
|
||
http://www.cs.berkeley.edu/~ejr/projects/754/private/drafts/854-1987/dir.html
|
||
(unofficial text; official copies can be ordered from
|
||
http://standards.ieee.org/catalog/ordering.html)
|
||
|
||
.. [4] Tim Peter's FixedPoint at SourceForge:
|
||
http://fixedpoint.sourceforge.net/
|
||
|
||
.. [5] IEEE 754 revision:
|
||
http://grouper.ieee.org/groups/754/revision.html
|
||
|
||
.. [6] IEEE 754 references:
|
||
http://babbage.cs.qc.edu/courses/cs341/IEEE-754references.html
|
||
|
||
|
||
Copyright
|
||
=========
|
||
|
||
This document has been placed in the public domain.
|
||
|
||
|
||
|
||
..
|
||
Local Variables:
|
||
mode: indented-text
|
||
indent-tabs-mode: nil
|
||
sentence-end-double-space: t
|
||
fill-column: 70
|
||
End:
|