1137 lines
42 KiB
Plaintext
1137 lines
42 KiB
Plaintext
PEP: 100
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Title: Python Unicode Integration
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Version: $Revision$
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Last-Modified: $Date$
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Author: mal@lemburg.com (Marc-André Lemburg)
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Status: Final
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Type: Standards Track
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Created: 10-Mar-2000
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Python-Version: 2.0
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Post-History:
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Historical Note
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This document was first written by Marc-Andre in the pre-PEP days,
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and was originally distributed as Misc/unicode.txt in Python
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distributions up to and included Python 2.1. The last revision of
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the proposal in that location was labeled version 1.7 (CVS
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revision 3.10). Because the document clearly serves the purpose
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of an informational PEP in the post-PEP era, it has been moved
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here and reformatted to comply with PEP guidelines. Future
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revisions will be made to this document, while Misc/unicode.txt
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will contain a pointer to this PEP.
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-Barry Warsaw, PEP editor
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Introduction
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The idea of this proposal is to add native Unicode 3.0 support to
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Python in a way that makes use of Unicode strings as simple as
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possible without introducing too many pitfalls along the way.
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Since this goal is not easy to achieve -- strings being one of the
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most fundamental objects in Python -- we expect this proposal to
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undergo some significant refinements.
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Note that the current version of this proposal is still a bit
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unsorted due to the many different aspects of the Unicode-Python
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integration.
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The latest version of this document is always available at:
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http://starship.python.net/~lemburg/unicode-proposal.txt
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Older versions are available as:
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http://starship.python.net/~lemburg/unicode-proposal-X.X.txt
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[ed. note: new revisions should be made to this PEP document,
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while the historical record previous to version 1.7 should be
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retrieved from MAL's url, or Misc/unicode.txt]
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Conventions
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- In examples we use u = Unicode object and s = Python string
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- 'XXX' markings indicate points of discussion (PODs)
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General Remarks
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- Unicode encoding names should be lower case on output and
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case-insensitive on input (they will be converted to lower case
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by all APIs taking an encoding name as input).
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- Encoding names should follow the name conventions as used by the
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Unicode Consortium: spaces are converted to hyphens, e.g. 'utf
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16' is written as 'utf-16'.
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- Codec modules should use the same names, but with hyphens
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converted to underscores, e.g. utf_8, utf_16, iso_8859_1.
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Unicode Default Encoding
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The Unicode implementation has to make some assumption about the
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encoding of 8-bit strings passed to it for coercion and about the
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encoding to as default for conversion of Unicode to strings when
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no specific encoding is given. This encoding is called <default
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encoding> throughout this text.
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For this, the implementation maintains a global which can be set
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in the site.py Python startup script. Subsequent changes are not
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possible. The <default encoding> can be set and queried using the
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two sys module APIs:
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sys.setdefaultencoding(encoding)
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--> Sets the <default encoding> used by the Unicode implementation.
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encoding has to be an encoding which is supported by the
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Python installation, otherwise, a LookupError is raised.
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Note: This API is only available in site.py! It is
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removed from the sys module by site.py after usage.
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sys.getdefaultencoding()
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--> Returns the current <default encoding>.
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If not otherwise defined or set, the <default encoding> defaults
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to 'ascii'. This encoding is also the startup default of Python
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(and in effect before site.py is executed).
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Note that the default site.py startup module contains disabled
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optional code which can set the <default encoding> according to
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the encoding defined by the current locale. The locale module is
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used to extract the encoding from the locale default settings
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defined by the OS environment (see locale.py). If the encoding
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cannot be determined, is unkown or unsupported, the code defaults
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to setting the <default encoding> to 'ascii'. To enable this
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code, edit the site.py file or place the appropriate code into the
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sitecustomize.py module of your Python installation.
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Unicode Constructors
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Python should provide a built-in constructor for Unicode strings
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which is available through __builtins__:
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u = unicode(encoded_string[,encoding=<default encoding>][,errors="strict"])
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u = u'<unicode-escape encoded Python string>'
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u = ur'<raw-unicode-escape encoded Python string>'
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With the 'unicode-escape' encoding being defined as:
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- all non-escape characters represent themselves as Unicode
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ordinal (e.g. 'a' -> U+0061).
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- all existing defined Python escape sequences are interpreted as
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Unicode ordinals; note that \xXXXX can represent all Unicode
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ordinals, and \OOO (octal) can represent Unicode ordinals up to
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U+01FF.
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- a new escape sequence, \uXXXX, represents U+XXXX; it is a syntax
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error to have fewer than 4 digits after \u.
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For an explanation of possible values for errors see the Codec
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section below.
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Examples:
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u'abc' -> U+0061 U+0062 U+0063
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u'\u1234' -> U+1234
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u'abc\u1234\n' -> U+0061 U+0062 U+0063 U+1234 U+005c
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The 'raw-unicode-escape' encoding is defined as follows:
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- \uXXXX sequence represent the U+XXXX Unicode character if and
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only if the number of leading backslashes is odd
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- all other characters represent themselves as Unicode ordinal
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(e.g. 'b' -> U+0062)
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Note that you should provide some hint to the encoding you used to
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write your programs as pragma line in one the first few comment
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lines of the source file (e.g. '# source file encoding: latin-1').
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If you only use 7-bit ASCII then everything is fine and no such
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notice is needed, but if you include Latin-1 characters not
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defined in ASCII, it may well be worthwhile including a hint since
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people in other countries will want to be able to read your source
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strings too.
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Unicode Type Object
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Unicode objects should have the type UnicodeType with type name
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'unicode', made available through the standard types module.
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Unicode Output
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Unicode objects have a method .encode([encoding=<default encoding>])
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which returns a Python string encoding the Unicode string using the
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given scheme (see Codecs).
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print u := print u.encode() # using the <default encoding>
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str(u) := u.encode() # using the <default encoding>
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repr(u) := "u%s" % repr(u.encode('unicode-escape'))
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Also see Internal Argument Parsing and Buffer Interface for
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details on how other APIs written in C will treat Unicode objects.
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Unicode Ordinals
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Since Unicode 3.0 has a 32-bit ordinal character set, the
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implementation should provide 32-bit aware ordinal conversion
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APIs:
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ord(u[:1]) (this is the standard ord() extended to work with Unicode
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objects)
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--> Unicode ordinal number (32-bit)
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unichr(i)
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--> Unicode object for character i (provided it is 32-bit);
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ValueError otherwise
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Both APIs should go into __builtins__ just like their string
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counterparts ord() and chr().
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Note that Unicode provides space for private encodings. Usage of
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these can cause different output representations on different
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machines. This problem is not a Python or Unicode problem, but a
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machine setup and maintenance one.
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Comparison & Hash Value
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Unicode objects should compare equal to other objects after these
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other objects have been coerced to Unicode. For strings this
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means that they are interpreted as Unicode string using the
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<default encoding>.
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Unicode objects should return the same hash value as their ASCII
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equivalent strings. Unicode strings holding non-ASCII values are
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not guaranteed to return the same hash values as the default
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encoded equivalent string representation.
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When compared using cmp() (or PyObject_Compare()) the
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implementation should mask TypeErrors raised during the conversion
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to remain in synch with the string behavior. All other errors
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such as ValueErrors raised during coercion of strings to Unicode
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should not be masked and passed through to the user.
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In containment tests ('a' in u'abc' and u'a' in 'abc') both sides
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should be coerced to Unicode before applying the test. Errors
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occurring during coercion (e.g. None in u'abc') should not be
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masked.
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Coercion
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Using Python strings and Unicode objects to form new objects
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should always coerce to the more precise format, i.e. Unicode
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objects.
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u + s := u + unicode(s)
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s + u := unicode(s) + u
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All string methods should delegate the call to an equivalent
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Unicode object method call by converting all involved strings to
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Unicode and then applying the arguments to the Unicode method of
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the same name, e.g.
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string.join((s,u),sep) := (s + sep) + u
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sep.join((s,u)) := (s + sep) + u
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For a discussion of %-formatting w/r to Unicode objects, see
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Formatting Markers.
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Exceptions
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UnicodeError is defined in the exceptions module as a subclass of
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ValueError. It is available at the C level via
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PyExc_UnicodeError. All exceptions related to Unicode
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encoding/decoding should be subclasses of UnicodeError.
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Codecs (Coder/Decoders) Lookup
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A Codec (see Codec Interface Definition) search registry should be
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implemented by a module "codecs":
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codecs.register(search_function)
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Search functions are expected to take one argument, the encoding
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name in all lower case letters and with hyphens and spaces
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converted to underscores, and return a tuple of functions
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(encoder, decoder, stream_reader, stream_writer) taking the
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following arguments:
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encoder and decoder:
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These must be functions or methods which have the same
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interface as the .encode/.decode methods of Codec instances
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(see Codec Interface). The functions/methods are expected to
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work in a stateless mode.
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stream_reader and stream_writer:
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These need to be factory functions with the following
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interface:
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factory(stream,errors='strict')
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The factory functions must return objects providing the
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interfaces defined by StreamWriter/StreamReader resp. (see
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Codec Interface). Stream codecs can maintain state.
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Possible values for errors are defined in the Codec section
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below.
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In case a search function cannot find a given encoding, it should
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return None.
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Aliasing support for encodings is left to the search functions to
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implement.
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The codecs module will maintain an encoding cache for performance
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reasons. Encodings are first looked up in the cache. If not
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found, the list of registered search functions is scanned. If no
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codecs tuple is found, a LookupError is raised. Otherwise, the
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codecs tuple is stored in the cache and returned to the caller.
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To query the Codec instance the following API should be used:
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codecs.lookup(encoding)
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This will either return the found codecs tuple or raise a
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LookupError.
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Standard Codecs
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Standard codecs should live inside an encodings/ package directory
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in the Standard Python Code Library. The __init__.py file of that
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directory should include a Codec Lookup compatible search function
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implementing a lazy module based codec lookup.
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Python should provide a few standard codecs for the most relevant
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encodings, e.g.
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'utf-8': 8-bit variable length encoding
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'utf-16': 16-bit variable length encoding (little/big endian)
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'utf-16-le': utf-16 but explicitly little endian
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'utf-16-be': utf-16 but explicitly big endian
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'ascii': 7-bit ASCII codepage
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'iso-8859-1': ISO 8859-1 (Latin 1) codepage
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'unicode-escape': See Unicode Constructors for a definition
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'raw-unicode-escape': See Unicode Constructors for a definition
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'native': Dump of the Internal Format used by Python
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Common aliases should also be provided per default, e.g.
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'latin-1' for 'iso-8859-1'.
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Note: 'utf-16' should be implemented by using and requiring byte
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order marks (BOM) for file input/output.
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All other encodings such as the CJK ones to support Asian scripts
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should be implemented in separate packages which do not get
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included in the core Python distribution and are not a part of
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this proposal.
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Codecs Interface Definition
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The following base class should be defined in the module "codecs".
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They provide not only templates for use by encoding module
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implementors, but also define the interface which is expected by
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the Unicode implementation.
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Note that the Codec Interface defined here is well suitable for a
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larger range of applications. The Unicode implementation expects
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Unicode objects on input for .encode() and .write() and character
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buffer compatible objects on input for .decode(). Output of
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.encode() and .read() should be a Python string and .decode() must
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return an Unicode object.
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First, we have the stateless encoders/decoders. These do not work
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in chunks as the stream codecs (see below) do, because all
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components are expected to be available in memory.
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class Codec:
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"""Defines the interface for stateless encoders/decoders.
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The .encode()/.decode() methods may implement different
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error handling schemes by providing the errors argument.
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These string values are defined:
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'strict' - raise an error (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace' - replace with a suitable replacement character;
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Python will use the official U+FFFD
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REPLACEMENT CHARACTER for the builtin Unicode
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codecs.
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"""
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def encode(self,input,errors='strict'):
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"""Encodes the object input and returns a tuple (output
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object, length consumed).
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errors defines the error handling to apply. It
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defaults to 'strict' handling.
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The method may not store state in the Codec instance.
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Use StreamCodec for codecs which have to keep state in
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order to make encoding/decoding efficient.
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"""
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def decode(self,input,errors='strict'):
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"""Decodes the object input and returns a tuple (output
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object, length consumed).
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input must be an object which provides the
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bf_getreadbuf buffer slot. Python strings, buffer
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objects and memory mapped files are examples of objects
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providing this slot.
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errors defines the error handling to apply. It
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defaults to 'strict' handling.
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The method may not store state in the Codec instance.
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Use StreamCodec for codecs which have to keep state in
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order to make encoding/decoding efficient.
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"""
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StreamWriter and StreamReader define the interface for stateful
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encoders/decoders which work on streams. These allow processing
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of the data in chunks to efficiently use memory. If you have
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large strings in memory, you may want to wrap them with cStringIO
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objects and then use these codecs on them to be able to do chunk
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processing as well, e.g. to provide progress information to the
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user.
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class StreamWriter(Codec):
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def __init__(self,stream,errors='strict'):
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"""Creates a StreamWriter instance.
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stream must be a file-like object open for writing
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(binary) data.
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The StreamWriter may implement different error handling
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schemes by providing the errors keyword argument.
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These parameters are defined:
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'strict' - raise a ValueError (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace'- replace with a suitable replacement character
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"""
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self.stream = stream
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self.errors = errors
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def write(self,object):
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"""Writes the object's contents encoded to self.stream.
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"""
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data, consumed = self.encode(object,self.errors)
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self.stream.write(data)
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def writelines(self, list):
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"""Writes the concatenated list of strings to the stream
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using .write().
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"""
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self.write(''.join(list))
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def reset(self):
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"""Flushes and resets the codec buffers used for keeping state.
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Calling this method should ensure that the data on the
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output is put into a clean state, that allows appending
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of new fresh data without having to rescan the whole
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stream to recover state.
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"""
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pass
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def __getattr__(self,name, getattr=getattr):
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"""Inherit all other methods from the underlying stream.
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"""
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return getattr(self.stream,name)
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class StreamReader(Codec):
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def __init__(self,stream,errors='strict'):
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"""Creates a StreamReader instance.
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stream must be a file-like object open for reading
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(binary) data.
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The StreamReader may implement different error handling
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schemes by providing the errors keyword argument.
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These parameters are defined:
|
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'strict' - raise a ValueError (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace'- replace with a suitable replacement character;
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"""
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self.stream = stream
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self.errors = errors
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def read(self,size=-1):
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"""Decodes data from the stream self.stream and returns the
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resulting object.
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size indicates the approximate maximum number of bytes
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to read from the stream for decoding purposes. The
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decoder can modify this setting as appropriate. The
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default value -1 indicates to read and decode as much
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as possible. size is intended to prevent having to
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decode huge files in one step.
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The method should use a greedy read strategy meaning
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that it should read as much data as is allowed within
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the definition of the encoding and the given size, e.g.
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if optional encoding endings or state markers are
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available on the stream, these should be read too.
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"""
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# Unsliced reading:
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if size < 0:
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return self.decode(self.stream.read())[0]
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# Sliced reading:
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read = self.stream.read
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decode = self.decode
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data = read(size)
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i = 0
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while 1:
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try:
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object, decodedbytes = decode(data)
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except ValueError,why:
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# This method is slow but should work under pretty
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# much all conditions; at most 10 tries are made
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i = i + 1
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newdata = read(1)
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if not newdata or i > 10:
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raise
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data = data + newdata
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else:
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return object
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def readline(self, size=None):
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|
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"""Read one line from the input stream and return the
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decoded data.
|
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|
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Note: Unlike the .readlines() method, this method
|
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inherits the line breaking knowledge from the
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underlying stream's .readline() method -- there is
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currently no support for line breaking using the codec
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decoder due to lack of line buffering. Subclasses
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should however, if possible, try to implement this
|
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method using their own knowledge of line breaking.
|
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size, if given, is passed as size argument to the
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stream's .readline() method.
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"""
|
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if size is None:
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line = self.stream.readline()
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else:
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line = self.stream.readline(size)
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return self.decode(line)[0]
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||
def readlines(self, sizehint=0):
|
||
|
||
"""Read all lines available on the input stream
|
||
and return them as list of lines.
|
||
|
||
Line breaks are implemented using the codec's decoder
|
||
method and are included in the list entries.
|
||
|
||
sizehint, if given, is passed as size argument to the
|
||
stream's .read() method.
|
||
"""
|
||
if sizehint is None:
|
||
data = self.stream.read()
|
||
else:
|
||
data = self.stream.read(sizehint)
|
||
return self.decode(data)[0].splitlines(1)
|
||
|
||
def reset(self):
|
||
|
||
"""Resets the codec buffers used for keeping state.
|
||
|
||
Note that no stream repositioning should take place.
|
||
This method is primarily intended to be able to recover
|
||
from decoding errors.
|
||
|
||
"""
|
||
pass
|
||
|
||
def __getattr__(self,name, getattr=getattr):
|
||
|
||
""" Inherit all other methods from the underlying stream.
|
||
"""
|
||
return getattr(self.stream,name)
|
||
|
||
|
||
Stream codec implementors are free to combine the StreamWriter and
|
||
StreamReader interfaces into one class. Even combining all these
|
||
with the Codec class should be possible.
|
||
|
||
Implementors are free to add additional methods to enhance the
|
||
codec functionality or provide extra state information needed for
|
||
them to work. The internal codec implementation will only use the
|
||
above interfaces, though.
|
||
|
||
It is not required by the Unicode implementation to use these base
|
||
classes, only the interfaces must match; this allows writing
|
||
Codecs as extension types.
|
||
|
||
As guideline, large mapping tables should be implemented using
|
||
static C data in separate (shared) extension modules. That way
|
||
multiple processes can share the same data.
|
||
|
||
A tool to auto-convert Unicode mapping files to mapping modules
|
||
should be provided to simplify support for additional mappings
|
||
(see References).
|
||
|
||
|
||
Whitespace
|
||
|
||
The .split() method will have to know about what is considered
|
||
whitespace in Unicode.
|
||
|
||
|
||
Case Conversion
|
||
|
||
Case conversion is rather complicated with Unicode data, since
|
||
there are many different conditions to respect. See
|
||
|
||
http://www.unicode.org/unicode/reports/tr13/
|
||
|
||
for some guidelines on implementing case conversion.
|
||
|
||
For Python, we should only implement the 1-1 conversions included
|
||
in Unicode. Locale dependent and other special case conversions
|
||
(see the Unicode standard file SpecialCasing.txt) should be left
|
||
to user land routines and not go into the core interpreter.
|
||
|
||
The methods .capitalize() and .iscapitalized() should follow the
|
||
case mapping algorithm defined in the above technical report as
|
||
closely as possible.
|
||
|
||
|
||
Line Breaks
|
||
|
||
Line breaking should be done for all Unicode characters having the
|
||
B property as well as the combinations CRLF, CR, LF (interpreted
|
||
in that order) and other special line separators defined by the
|
||
standard.
|
||
|
||
The Unicode type should provide a .splitlines() method which
|
||
returns a list of lines according to the above specification. See
|
||
Unicode Methods.
|
||
|
||
|
||
Unicode Character Properties
|
||
|
||
A separate module "unicodedata" should provide a compact interface
|
||
to all Unicode character properties defined in the standard's
|
||
UnicodeData.txt file.
|
||
|
||
Among other things, these properties provide ways to recognize
|
||
numbers, digits, spaces, whitespace, etc.
|
||
|
||
Since this module will have to provide access to all Unicode
|
||
characters, it will eventually have to contain the data from
|
||
UnicodeData.txt which takes up around 600kB. For this reason, the
|
||
data should be stored in static C data. This enables compilation
|
||
as shared module which the underlying OS can shared between
|
||
processes (unlike normal Python code modules).
|
||
|
||
There should be a standard Python interface for accessing this
|
||
information so that other implementors can plug in their own
|
||
possibly enhanced versions, e.g. ones that do decompressing of the
|
||
data on-the-fly.
|
||
|
||
|
||
Private Code Point Areas
|
||
|
||
Support for these is left to user land Codecs and not explicitly
|
||
integrated into the core. Note that due to the Internal Format
|
||
being implemented, only the area between \uE000 and \uF8FF is
|
||
usable for private encodings.
|
||
|
||
|
||
Internal Format
|
||
|
||
The internal format for Unicode objects should use a Python
|
||
specific fixed format <PythonUnicode> implemented as 'unsigned
|
||
short' (or another unsigned numeric type having 16 bits). Byte
|
||
order is platform dependent.
|
||
|
||
This format will hold UTF-16 encodings of the corresponding
|
||
Unicode ordinals. The Python Unicode implementation will address
|
||
these values as if they were UCS-2 values. UCS-2 and UTF-16 are
|
||
the same for all currently defined Unicode character points.
|
||
UTF-16 without surrogates provides access to about 64k characters
|
||
and covers all characters in the Basic Multilingual Plane (BMP) of
|
||
Unicode.
|
||
|
||
It is the Codec's responsibility to ensure that the data they pass
|
||
to the Unicode object constructor respects this assumption. The
|
||
constructor does not check the data for Unicode compliance or use
|
||
of surrogates.
|
||
|
||
Future implementations can extend the 32 bit restriction to the
|
||
full set of all UTF-16 addressable characters (around 1M
|
||
characters).
|
||
|
||
The Unicode API should provide interface routines from
|
||
<PythonUnicode> to the compiler's wchar_t which can be 16 or 32
|
||
bit depending on the compiler/libc/platform being used.
|
||
|
||
Unicode objects should have a pointer to a cached Python string
|
||
object <defenc> holding the object's value using the <default
|
||
encoding>. This is needed for performance and internal parsing
|
||
(see Internal Argument Parsing) reasons. The buffer is filled
|
||
when the first conversion request to the <default encoding> is
|
||
issued on the object.
|
||
|
||
Interning is not needed (for now), since Python identifiers are
|
||
defined as being ASCII only.
|
||
|
||
codecs.BOM should return the byte order mark (BOM) for the format
|
||
used internally. The codecs module should provide the following
|
||
additional constants for convenience and reference (codecs.BOM
|
||
will either be BOM_BE or BOM_LE depending on the platform):
|
||
|
||
BOM_BE: '\376\377'
|
||
(corresponds to Unicode U+0000FEFF in UTF-16 on big endian
|
||
platforms == ZERO WIDTH NO-BREAK SPACE)
|
||
|
||
BOM_LE: '\377\376'
|
||
(corresponds to Unicode U+0000FFFE in UTF-16 on little endian
|
||
platforms == defined as being an illegal Unicode character)
|
||
|
||
BOM4_BE: '\000\000\376\377'
|
||
(corresponds to Unicode U+0000FEFF in UCS-4)
|
||
|
||
BOM4_LE: '\377\376\000\000'
|
||
(corresponds to Unicode U+0000FFFE in UCS-4)
|
||
|
||
Note that Unicode sees big endian byte order as being "correct".
|
||
The swapped order is taken to be an indicator for a "wrong"
|
||
format, hence the illegal character definition.
|
||
|
||
The configure script should provide aid in deciding whether Python
|
||
can use the native wchar_t type or not (it has to be a 16-bit
|
||
unsigned type).
|
||
|
||
|
||
Buffer Interface
|
||
|
||
Implement the buffer interface using the <defenc> Python string
|
||
object as basis for bf_getcharbuf and the internal buffer for
|
||
bf_getreadbuf. If bf_getcharbuf is requested and the <defenc>
|
||
object does not yet exist, it is created first.
|
||
|
||
Note that as special case, the parser marker "s#" will not return
|
||
raw Unicode UTF-16 data (which the bf_getreadbuf returns), but
|
||
instead tries to encode the Unicode object using the default
|
||
encoding and then returns a pointer to the resulting string object
|
||
(or raises an exception in case the conversion fails). This was
|
||
done in order to prevent accidentely writing binary data to an
|
||
output stream which the other end might not recognize.
|
||
|
||
This has the advantage of being able to write to output streams
|
||
(which typically use this interface) without additional
|
||
specification of the encoding to use.
|
||
|
||
If you need to access the read buffer interface of Unicode
|
||
objects, use the PyObject_AsReadBuffer() interface.
|
||
|
||
The internal format can also be accessed using the
|
||
'unicode-internal' codec, e.g. via u.encode('unicode-internal').
|
||
|
||
|
||
Pickle/Marshalling
|
||
|
||
Should have native Unicode object support. The objects should be
|
||
encoded using platform independent encodings.
|
||
|
||
Marshal should use UTF-8 and Pickle should either choose
|
||
Raw-Unicode-Escape (in text mode) or UTF-8 (in binary mode) as
|
||
encoding. Using UTF-8 instead of UTF-16 has the advantage of
|
||
eliminating the need to store a BOM mark.
|
||
|
||
|
||
Regular Expressions
|
||
|
||
Secret Labs AB is working on a Unicode-aware regular expression
|
||
machinery. It works on plain 8-bit, UCS-2, and (optionally) UCS-4
|
||
internal character buffers.
|
||
|
||
Also see
|
||
|
||
http://www.unicode.org/unicode/reports/tr18/
|
||
|
||
for some remarks on how to treat Unicode REs.
|
||
|
||
|
||
Formatting Markers
|
||
|
||
Format markers are used in Python format strings. If Python
|
||
strings are used as format strings, the following interpretations
|
||
should be in effect:
|
||
|
||
'%s': For Unicode objects this will cause coercion of the
|
||
whole format string to Unicode. Note that you should use
|
||
a Unicode format string to start with for performance
|
||
reasons.
|
||
|
||
In case the format string is an Unicode object, all parameters are
|
||
coerced to Unicode first and then put together and formatted
|
||
according to the format string. Numbers are first converted to
|
||
strings and then to Unicode.
|
||
|
||
'%s': Python strings are interpreted as Unicode
|
||
string using the <default encoding>. Unicode objects are
|
||
taken as is.
|
||
|
||
All other string formatters should work accordingly.
|
||
|
||
Example:
|
||
|
||
u"%s %s" % (u"abc", "abc") == u"abc abc"
|
||
|
||
|
||
Internal Argument Parsing
|
||
|
||
These markers are used by the PyArg_ParseTuple() APIs:
|
||
|
||
"U": Check for Unicode object and return a pointer to it
|
||
|
||
"s": For Unicode objects: return a pointer to the object's
|
||
<defenc> buffer (which uses the <default encoding>).
|
||
|
||
"s#": Access to the default encoded version of the Unicode object
|
||
(see Buffer Interface); note that the length relates to
|
||
the length of the default encoded string rather than the
|
||
Unicode object length.
|
||
|
||
"t#": Same as "s#".
|
||
|
||
"es":
|
||
Takes two parameters: encoding (const char *) and buffer
|
||
(char **).
|
||
|
||
The input object is first coerced to Unicode in the usual
|
||
way and then encoded into a string using the given
|
||
encoding.
|
||
|
||
On output, a buffer of the needed size is allocated and
|
||
returned through *buffer as NULL-terminated string. The
|
||
encoded may not contain embedded NULL characters. The
|
||
caller is responsible for calling PyMem_Free() to free the
|
||
allocated *buffer after usage.
|
||
|
||
"es#":
|
||
Takes three parameters: encoding (const char *), buffer
|
||
(char **) and buffer_len (int *).
|
||
|
||
The input object is first coerced to Unicode in the usual
|
||
way and then encoded into a string using the given
|
||
encoding.
|
||
|
||
If *buffer is non-NULL, *buffer_len must be set to
|
||
sizeof(buffer) on input. Output is then copied to *buffer.
|
||
|
||
If *buffer is NULL, a buffer of the needed size is
|
||
allocated and output copied into it. *buffer is then
|
||
updated to point to the allocated memory area. The caller
|
||
is responsible for calling PyMem_Free() to free the
|
||
allocated *buffer after usage.
|
||
|
||
In both cases *buffer_len is updated to the number of
|
||
characters written (excluding the trailing NULL-byte).
|
||
The output buffer is assured to be NULL-terminated.
|
||
|
||
Examples:
|
||
|
||
Using "es#" with auto-allocation:
|
||
|
||
static PyObject *
|
||
test_parser(PyObject *self,
|
||
PyObject *args)
|
||
{
|
||
PyObject *str;
|
||
const char *encoding = "latin-1";
|
||
char *buffer = NULL;
|
||
int buffer_len = 0;
|
||
|
||
if (!PyArg_ParseTuple(args, "es#:test_parser",
|
||
encoding, &buffer, &buffer_len))
|
||
return NULL;
|
||
if (!buffer) {
|
||
PyErr_SetString(PyExc_SystemError,
|
||
"buffer is NULL");
|
||
return NULL;
|
||
}
|
||
str = PyString_FromStringAndSize(buffer, buffer_len);
|
||
PyMem_Free(buffer);
|
||
return str;
|
||
}
|
||
|
||
Using "es" with auto-allocation returning a NULL-terminated string:
|
||
|
||
static PyObject *
|
||
test_parser(PyObject *self,
|
||
PyObject *args)
|
||
{
|
||
PyObject *str;
|
||
const char *encoding = "latin-1";
|
||
char *buffer = NULL;
|
||
|
||
if (!PyArg_ParseTuple(args, "es:test_parser",
|
||
encoding, &buffer))
|
||
return NULL;
|
||
if (!buffer) {
|
||
PyErr_SetString(PyExc_SystemError,
|
||
"buffer is NULL");
|
||
return NULL;
|
||
}
|
||
str = PyString_FromString(buffer);
|
||
PyMem_Free(buffer);
|
||
return str;
|
||
}
|
||
|
||
Using "es#" with a pre-allocated buffer:
|
||
|
||
static PyObject *
|
||
test_parser(PyObject *self,
|
||
PyObject *args)
|
||
{
|
||
PyObject *str;
|
||
const char *encoding = "latin-1";
|
||
char _buffer[10];
|
||
char *buffer = _buffer;
|
||
int buffer_len = sizeof(_buffer);
|
||
|
||
if (!PyArg_ParseTuple(args, "es#:test_parser",
|
||
encoding, &buffer, &buffer_len))
|
||
return NULL;
|
||
if (!buffer) {
|
||
PyErr_SetString(PyExc_SystemError,
|
||
"buffer is NULL");
|
||
return NULL;
|
||
}
|
||
str = PyString_FromStringAndSize(buffer, buffer_len);
|
||
return str;
|
||
}
|
||
|
||
|
||
File/Stream Output
|
||
|
||
Since file.write(object) and most other stream writers use the
|
||
"s#" or "t#" argument parsing marker for querying the data to
|
||
write, the default encoded string version of the Unicode object
|
||
will be written to the streams (see Buffer Interface).
|
||
|
||
For explicit handling of files using Unicode, the standard stream
|
||
codecs as available through the codecs module should be used.
|
||
|
||
The codecs module should provide a short-cut
|
||
open(filename,mode,encoding) available which also assures that
|
||
mode contains the 'b' character when needed.
|
||
|
||
|
||
File/Stream Input
|
||
|
||
Only the user knows what encoding the input data uses, so no
|
||
special magic is applied. The user will have to explicitly
|
||
convert the string data to Unicode objects as needed or use the
|
||
file wrappers defined in the codecs module (see File/Stream
|
||
Output).
|
||
|
||
|
||
Unicode Methods & Attributes
|
||
|
||
All Python string methods, plus:
|
||
|
||
.encode([encoding=<default encoding>][,errors="strict"])
|
||
--> see Unicode Output
|
||
|
||
.splitlines([include_breaks=0])
|
||
--> breaks the Unicode string into a list of (Unicode) lines;
|
||
returns the lines with line breaks included, if
|
||
include_breaks is true. See Line Breaks for a
|
||
specification of how line breaking is done.
|
||
|
||
|
||
Code Base
|
||
|
||
We should use Fredrik Lundh's Unicode object implementation as
|
||
basis. It already implements most of the string methods needed
|
||
and provides a well written code base which we can build upon.
|
||
|
||
The object sharing implemented in Fredrik's implementation should
|
||
be dropped.
|
||
|
||
|
||
Test Cases
|
||
|
||
Test cases should follow those in Lib/test/test_string.py and
|
||
include additional checks for the Codec Registry and the Standard
|
||
Codecs.
|
||
|
||
|
||
References
|
||
|
||
Unicode Consortium:
|
||
http://www.unicode.org/
|
||
|
||
Unicode FAQ:
|
||
http://www.unicode.org/unicode/faq/
|
||
|
||
Unicode 3.0:
|
||
http://www.unicode.org/unicode/standard/versions/Unicode3.0.html
|
||
|
||
Unicode-TechReports:
|
||
http://www.unicode.org/unicode/reports/techreports.html
|
||
|
||
Unicode-Mappings:
|
||
ftp://ftp.unicode.org/Public/MAPPINGS/
|
||
|
||
Introduction to Unicode (a little outdated by still nice to read):
|
||
http://www.nada.kth.se/i18n/ucs/unicode-iso10646-oview.html
|
||
|
||
For comparison:
|
||
Introducing Unicode to ECMAScript (aka JavaScript) --
|
||
http://www-4.ibm.com/software/developer/library/internationalization-support.html
|
||
|
||
IANA Character Set Names:
|
||
ftp://ftp.isi.edu/in-notes/iana/assignments/character-sets
|
||
|
||
Discussion of UTF-8 and Unicode support for POSIX and Linux:
|
||
http://www.cl.cam.ac.uk/~mgk25/unicode.html
|
||
|
||
Encodings:
|
||
|
||
Overview:
|
||
http://czyborra.com/utf/
|
||
|
||
UTC-2:
|
||
http://www.uazone.com/multiling/unicode/ucs2.html
|
||
|
||
UTF-7:
|
||
Defined in RFC2152, e.g.
|
||
http://www.uazone.com/multiling/ml-docs/rfc2152.txt
|
||
|
||
UTF-8:
|
||
Defined in RFC2279, e.g.
|
||
http://info.internet.isi.edu/in-notes/rfc/files/rfc2279.txt
|
||
|
||
UTF-16:
|
||
http://www.uazone.com/multiling/unicode/wg2n1035.html
|
||
|
||
|
||
History of this Proposal
|
||
|
||
[ed. note: revisions prior to 1.7 are available in the CVS history
|
||
of Misc/unicode.txt from the standard Python distribution. All
|
||
subsequent history is available via the CVS revisions on this
|
||
file.]
|
||
|
||
1.7: Added note about the changed behaviour of "s#".
|
||
1.6: Changed <defencstr> to <defenc> since this is the name used in the
|
||
implementation. Added notes about the usage of <defenc> in
|
||
the buffer protocol implementation.
|
||
1.5: Added notes about setting the <default encoding>. Fixed some
|
||
typos (thanks to Andrew Kuchling). Changed <defencstr> to
|
||
<utf8str>.
|
||
1.4: Added note about mixed type comparisons and contains tests.
|
||
Changed treating of Unicode objects in format strings (if
|
||
used with '%s' % u they will now cause the format string to
|
||
be coerced to Unicode, thus producing a Unicode object on
|
||
return). Added link to IANA charset names (thanks to Lars
|
||
Marius Garshol). Added new codec methods .readline(),
|
||
.readlines() and .writelines().
|
||
1.3: Added new "es" and "es#" parser markers
|
||
1.2: Removed POD about codecs.open()
|
||
1.1: Added note about comparisons and hash values. Added note about
|
||
case mapping algorithms. Changed stream codecs .read() and
|
||
.write() method to match the standard file-like object
|
||
methods (bytes consumed information is no longer returned by
|
||
the methods)
|
||
1.0: changed encode Codec method to be symmetric to the decode method
|
||
(they both return (object, data consumed) now and thus become
|
||
interchangeable); removed __init__ method of Codec class (the
|
||
methods are stateless) and moved the errors argument down to
|
||
the methods; made the Codec design more generic w/r to type
|
||
of input and output objects; changed StreamWriter.flush to
|
||
StreamWriter.reset in order to avoid overriding the stream's
|
||
.flush() method; renamed .breaklines() to .splitlines();
|
||
renamed the module unicodec to codecs; modified the File I/O
|
||
section to refer to the stream codecs.
|
||
0.9: changed errors keyword argument definition; added 'replace' error
|
||
handling; changed the codec APIs to accept buffer like
|
||
objects on input; some minor typo fixes; added Whitespace
|
||
section and included references for Unicode characters that
|
||
have the whitespace and the line break characteristic; added
|
||
note that search functions can expect lower-case encoding
|
||
names; dropped slicing and offsets in the codec APIs
|
||
0.8: added encodings package and raw unicode escape encoding; untabified
|
||
the proposal; added notes on Unicode format strings; added
|
||
.breaklines() method
|
||
0.7: added a whole new set of codec APIs; added a different
|
||
encoder lookup scheme; fixed some names
|
||
0.6: changed "s#" to "t#"; changed <defencbuf> to <defencstr> holding
|
||
a real Python string object; changed Buffer Interface to
|
||
delegate requests to <defencstr>'s buffer interface; removed
|
||
the explicit reference to the unicodec.codecs dictionary (the
|
||
module can implement this in way fit for the purpose);
|
||
removed the settable default encoding; move UnicodeError from
|
||
unicodec to exceptions; "s#" not returns the internal data;
|
||
passed the UCS-2/UTF-16 checking from the Unicode constructor
|
||
to the Codecs
|
||
0.5: moved sys.bom to unicodec.BOM; added sections on case mapping,
|
||
private use encodings and Unicode character properties
|
||
0.4: added Codec interface, notes on %-formatting, changed some encoding
|
||
details, added comments on stream wrappers, fixed some
|
||
discussion points (most important: Internal Format),
|
||
clarified the 'unicode-escape' encoding, added encoding
|
||
references
|
||
0.3: added references, comments on codec modules, the internal format,
|
||
bf_getcharbuffer and the RE engine; added 'unicode-escape'
|
||
encoding proposed by Tim Peters and fixed repr(u) accordingly
|
||
0.2: integrated Guido's suggestions, added stream codecs and file
|
||
wrapping
|
||
0.1: first version
|
||
|
||
|
||
|
||
Local Variables:
|
||
mode: indented-text
|
||
indent-tabs-mode: nil
|
||
End:
|