389 lines
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ReStructuredText
389 lines
15 KiB
ReStructuredText
PEP: 659
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Title: Specializing Adaptive Interpreter
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Author: Mark Shannon <mark@hotpy.org>
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Status: Draft
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Type: Informational
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Content-Type: text/x-rst
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Created: 13-Apr-2021
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Post-History: 11-May-2021
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Abstract
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========
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In order to perform well, virtual machines for dynamic languages must
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specialize the code that they execute to the types and values in the
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program being run. This specialization is often associated with "JIT"
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compilers, but is beneficial even without machine code generation.
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A specializing, adaptive interpreter is one that speculatively specializes
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on the types or values it is currently operating on, and adapts to changes
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in those types and values.
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Specialization gives us improved performance, and adaptation allows the
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interpreter to rapidly change when the pattern of usage in a program alters,
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limiting the amount of additional work caused by mis-specialization.
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This PEP proposes using a specializing, adaptive interpreter that specializes
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code aggressively, but over a very small region, and is able to adjust to
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mis-specialization rapidly and at low cost.
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Adding a specializing, adaptive interpreter to CPython will bring significant
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performance improvements. It is hard to come up with meaningful numbers,
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as it depends very much on the benchmarks and on work that has not yet happened.
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Extensive experimentation suggests speedups of up to 50%.
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Even if the speedup were only 25%, this would still be a worthwhile enhancement.
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Motivation
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==========
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Python is widely acknowledged as slow.
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Whilst Python will never attain the performance of low-level languages like C,
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Fortran, or even Java, we would like it to be competitive with fast
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implementations of scripting languages, like V8 for Javascript or luajit for
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lua.
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Specifically, we want to achieve these performance goals with CPython to
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benefit all users of Python including those unable to use PyPy or
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other alternative virtual machines.
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Achieving these performance goals is a long way off, and will require a lot of
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engineering effort, but we can make a significant step towards those goals by
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speeding up the interpreter.
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Both academic research and practical implementations have shown that a fast
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interpreter is a key part of a fast virtual machine.
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Typical optimizations for virtual machines are expensive, so a long "warm up"
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time is required to gain confidence that the cost of optimization is justified.
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In order to get speed-ups rapidly, without noticeable warmup times,
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the VM should speculate that specialization is justified even after a few
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executions of a function. To do that effectively, the interpreter must be able
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to optimize and de-optimize continually and very cheaply.
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By using adaptive and speculative specialization at the granularity of
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individual virtual machine instructions,
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we get a faster interpreter that also generates profiling information
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for more sophisticated optimizations in the future.
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Rationale
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=========
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There are many practical ways to speed-up a virtual machine for a dynamic
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language.
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However, specialization is the most important, both in itself and as an
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enabler of other optimizations.
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Therefore it makes sense to focus our efforts on specialization first,
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if we want to improve the performance of CPython.
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Specialization is typically done in the context of a JIT compiler,
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but research shows specialization in an interpreter can boost performance
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significantly, even outperforming a naive compiler [1]_.
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There have been several ways of doing this proposed in the academic
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literature, but most attempt to optimize regions larger than a
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single bytecode [1]_ [2]_.
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Using larger regions than a single instruction requires code to handle
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de-optimization in the middle of a region.
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Specialization at the level of individual bytecodes makes de-optimization
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trivial, as it cannot occur in the middle of a region.
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By speculatively specializing individual bytecodes, we can gain significant
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performance improvements without anything but the most local,
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and trivial to implement, de-optimizations.
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The closest approach to this PEP in the literature is
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"Inline Caching meets Quickening" [3]_.
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This PEP has the advantages of inline caching,
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but adds the ability to quickly de-optimize making the performance
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more robust in cases where specialization fails or is not stable.
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Performance
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-----------
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The expected speedup of 50% can be broken roughly down as follows:
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* In the region of 30% from specialization. Much of that is from
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specialization of calls, with improvements in instructions that are already
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specialized such as ``LOAD_ATTR`` and ``LOAD_GLOBAL`` contributing much of
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the remainder. Specialization of operations adds a small amount.
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* About 10% from improved dispatch such as super-instructions
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and other optimizations enabled by quickening.
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* Further increases in the benefits of other optimizations,
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as they can exploit, or be exploited by specialization.
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Implementation
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==============
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Overview
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--------
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Once any instruction in a code object has executed a few times,
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that code object will be "quickened" by allocating a new array for the
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bytecode that can be modified at runtime, and is not constrained as the
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``code.co_code`` object is. From that point onwards, whenever any
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instruction in that code object is executed, it will use the quickened form.
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Any instruction that would benefit from specialization will be replaced by an
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"adaptive" form of that instruction. When executed, the adaptive instructions
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will specialize themselves in response to the types and values that they see.
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Quickening
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----------
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Quickening is the process of replacing slow instructions with faster variants.
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Quickened code has number of advantages over the normal bytecode:
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* It can be changed at runtime
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* It can use super-instructions that span lines and take multiple operands.
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* It does not need to handle tracing as it can fallback to the normal
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bytecode for that.
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In order that tracing can be supported, and quickening performed quickly,
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the quickened instruction format should match the normal bytecode format:
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16-bit instructions of 8-bit opcode followed by 8-bit operand.
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Adaptive instructions
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---------------------
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Each instruction that would benefit from specialization is replaced by an
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adaptive version during quickening. For example,
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the ``LOAD_ATTR`` instruction would be replaced with ``LOAD_ATTR_ADAPTIVE``.
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Each adaptive instruction maintains a counter,
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and periodically attempts to specialize itself.
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Specialization
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--------------
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CPython bytecode contains many bytecodes that represent high-level operations,
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and would benefit from specialization. Examples include ``CALL_FUNCTION``,
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``LOAD_ATTR``, ``LOAD_GLOBAL`` and ``BINARY_ADD``.
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By introducing a "family" of specialized instructions for each of these
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instructions allows effective specialization,
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since each new instruction is specialized to a single task.
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Each family will include an "adaptive" instruction,
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that maintains a counter and periodically attempts to specialize itself.
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Each family will also include one or more specialized instructions that
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perform the equivalent of the generic operation much faster provided their
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inputs are as expected.
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Each specialized instruction will maintain a saturating counter which will
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be incremented whenever the inputs are as expected. Should the inputs not
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be as expected, the counter will be decremented and the generic operation
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will be performed.
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If the counter reaches the minimum value, the instruction is de-optimized by
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simply replacing its opcode with the adaptive version.
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Ancillary data
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--------------
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Most families of specialized instructions will require more information than
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can fit in an 8-bit operand. To do this, an array of specialization data entries
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will be maintained alongside the new instruction array. For instructions that
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need specialization data, the operand in the quickened array will serve as a
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partial index, along with the offset of the instruction, to find the first
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specialization data entry for that instruction.
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Each entry will be 8 bytes (for a 64 bit machine). The data in an entry,
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and the number of entries needed, will vary from instruction to instruction.
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Data layout
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-----------
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Quickened instructions will be stored in an array (it is neither necessary not
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desirable to store them in a Python object) with the same format as the
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original bytecode. Ancillary data will be stored in a separate array.
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Each instruction will use 0 or more data entries.
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Each instruction within a family must have the same amount of data allocated,
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although some instructions may not use all of it.
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Instructions that cannot be specialized, e.g. ``POP_TOP``,
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do not need any entries.
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Experiments show that 25% to 30% of instructions can be usefully specialized.
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Different families will need different amounts of data,
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but most need 2 entries (16 bytes on a 64 bit machine).
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In order to support larger functions than 256 instructions,
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we compute the offset of the first data entry for instructions
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as ``(instruction offset)//2 + (quickened operand)``.
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Compared to the opcache in Python 3.10, this design:
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* is faster; it requires no memory reads to compute the offset.
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3.10 requires two reads, which are dependent.
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* uses much less memory, as the data can be different sizes for different
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instruction families, and doesn't need an additional array of offsets.
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can support much larger functions, up to about 5000 instructions
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per function. 3.10 can support about 1000.
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Example families of instructions
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--------------------------------
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CALL_FUNCTION
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'''''''''''''
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The ``CALL_FUNCTION`` instruction calls the (N+1)th item on the stack with
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top N items on the stack as arguments.
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This is an obvious candidate for specialization. For example, the call in
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``len(x)`` is represented as the bytecode ``CALL_FUNCTION 1``.
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In this case we would always expect the object ``len`` to be the function.
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We probably don't want to specialize for ``len``
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(although we might for ``type`` and ``isinstance``), but it would be beneficial
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to specialize for builtin functions taking a single argument.
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A fast check that the underlying function is a builtin function taking a single
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argument (``METHOD_O``) would allow us to avoid a sequence of checks for number
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of parameters and keyword arguments.
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``CALL_FUNCTION_ADAPTIVE`` would track how often it is executed, and call the
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``call_function_optimize`` when executed enough times, or jump to ``CALL_FUNCTION``
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otherwise. When optimizing, the kind of the function would be checked and if a
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suitable specialized instruction was found,
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it would replace ``CALL_FUNCTION_ADAPTIVE`` in place.
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Specializations might include:
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* ``CALL_FUNCTION_PY_SIMPLE``: Calls to Python functions with
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exactly matching parameters.
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* ``CALL_FUNCTION_PY_DEFAULTS``: Calls to Python functions with more
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parameters and default values. Since the exact number of defaults needed is
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known, the instruction needs to do no additional checking or computation;
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just copy some defaults.
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* ``CALL_BUILTIN_O``: The example given above for calling builtin methods
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taking exactly one argument.
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* ``CALL_BUILTIN_VECTOR``: For calling builtin function taking
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vector arguments.
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Note how this allows optimizations that complement other optimizations.
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For example, if the Python and C call stacks were decoupled and the data stack
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were contiguous, then Python-to-Python calls could be made very fast.
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LOAD_GLOBAL
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'''''''''''
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The ``LOAD_GLOBAL`` instruction looks up a name in the global namespace
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and then, if not present in the global namespace,
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looks it up in the builtins namespace.
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In 3.9 the C code for the ``LOAD_GLOBAL`` includes code to check to see
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whether the whole code object should be modified to add a cache,
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whether either the global or builtins namespace,
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code to lookup the value in a cache, and fallback code.
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This makes it complicated and bulky.
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It also performs many redundant operations even when supposedly optimized.
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Using a family of instructions makes the code more maintainable and faster,
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as each instruction only needs to handle one concern.
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Specializations would include:
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* ``LOAD_GLOBAL_ADAPTIVE`` would operate like ``CALL_FUNCTION_ADAPTIVE`` above.
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* ``LOAD_GLOBAL_MODULE`` can be specialized for the case where the value is in
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the globals namespace. After checking that the keys of the namespace have
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not changed, it can load the value from the stored index.
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* ``LOAD_GLOBAL_BUILTIN`` can be specialized for the case where the value is
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in the builtins namespace. It needs to check that the keys of the global
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namespace have not been added to, and that the builtins namespace has not
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changed. Note that we don't care if the values of the global namespace
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have changed, just the keys.
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See [4]_ for a full implementation.
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.. note::
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This PEP outlines the mechanisms for managing specialization, and does not
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specify the particular optimizations to be applied.
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The above scheme is just one possible scheme.
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Many others are possible and may well be better.
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Compatibility
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=============
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There will be no change to the language, library or API.
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The only way that users will be able to detect the presence of the new
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interpreter is through timing execution, the use of debugging tools,
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or measuring memory use.
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Costs
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=====
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Memory use
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----------
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An obvious concern with any scheme that performs any sort of caching is
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"how much more memory does it use?".
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The short answer is "none".
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Comparing memory use to 3.10
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''''''''''''''''''''''''''''
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The following table shows the additional bytes per instruction to support the
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3.10 opcache or the proposed adaptive interpreter, on a 64 bit machine.
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================ ===== ======== ===== =====
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Version 3.10 3.10 opt 3.11 3.11
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Specialised 20% 20% 25% 33%
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---------------- ----- -------- ----- -----
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quickened code 0 0 2 2
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opcache_map 1 1 0 0
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opcache/data 6.4 4.8 4 5.3
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---------------- ----- -------- ----- -----
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Total 7.4 5.8 6 7.3
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================ ===== ======== ===== =====
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``3.10`` is the current version of 3.10 which uses 32 bytes per entry.
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``3.10 opt`` is a hypothetical improved version of 3.10 that uses 24 bytes
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per entry.
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Even if one third of all instructions were specialized (a high proportion),
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then the memory use is still less than that of 3.10.
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With a more realistic 25%, then memory use is basically the same as the
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hypothetical improved version of 3.10.
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Security Implications
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=====================
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None
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Rejected Ideas
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==============
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Too many to list.
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References
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==========
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.. [1] The construction of high-performance virtual machines for
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dynamic languages, Mark Shannon 2010.
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http://theses.gla.ac.uk/2975/1/2011shannonphd.pdf
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.. [2] Dynamic Interpretation for Dynamic Scripting Languages
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https://www.scss.tcd.ie/publications/tech-reports/reports.09/TCD-CS-2009-37.pdf
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.. [3] Inline Caching meets Quickening
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https://www.unibw.de/ucsrl/pubs/ecoop10.pdf/view
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.. [4] Adaptive specializing examples
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(This will be moved to a more permanent location, once this PEP is accepted)
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https://gist.github.com/markshannon/556ccc0e99517c25a70e2fe551917c03
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Copyright
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=========
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This document is placed in the public domain or under the
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CC0-1.0-Universal license, whichever is more permissive.
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..
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Local Variables:
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mode: indented-text
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indent-tabs-mode: nil
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sentence-end-double-space: t
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fill-column: 70
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coding: utf-8
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End:
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