1504 lines
67 KiB
Plaintext
1504 lines
67 KiB
Plaintext
PEP: 3156
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Title: Asynchronous IO Support Rebooted
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Version: $Revision$
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Last-Modified: $Date$
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Author: Guido van Rossum <guido@python.org>
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Status: Draft
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Type: Standards Track
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Content-Type: text/x-rst
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Created: 12-Dec-2012
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Post-History: 21-Dec-2012
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Abstract
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========
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This is a proposal for asynchronous I/O in Python 3, starting with
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Python 3.3. Consider this the concrete proposal that is missing from
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PEP 3153. The proposal includes a pluggable event loop API, transport
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and protocol abstractions similar to those in Twisted, and a
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higher-level scheduler based on ``yield from`` (PEP 380). A reference
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implementation is in the works under the code name Tulip. The Tulip
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repo is linked from the References section at the end.
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Introduction
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============
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The event loop is the place where most interoperability occurs. It
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should be easy for (Python 3.3 ports of) frameworks like Twisted,
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Tornado, or even gevents to either adapt the default event loop
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implementation to their needs using a lightweight wrapper or proxy, or
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to replace the default event loop implementation with an adaptation of
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their own event loop implementation. (Some frameworks, like Twisted,
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have multiple event loop implementations. This should not be a
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problem since these all have the same interface.)
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In most cases it should be possible for two different third-party
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frameworks to interoperate, either by sharing the default event loop
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implementation (each using its own adapter), or by sharing the event
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loop implementation of either framework. In the latter case two
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levels of adaptation would occur (from framework A's event loop to the
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standard event loop interface, and from there to framework B's event
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loop). Which event loop implementation is used should be under
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control of the main program (though a default policy for event loop
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selection is provided).
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For this interoperability to be effective, the preferred direction of
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adaptation in third party frameworks is to keep the default event loop
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and adapt it to the framework's API. Ideally all third party
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frameworks would give up their own event loop implementation in favor
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of the standard implementation. But not all frameworks may be
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satisfied with the functionality provided by the standard
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implementation.
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In order to support both directions of adaptation, two separate APIs
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are defined:
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- getting and setting the current event loop object
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- the interface of a conforming event loop and its minimum guarantees
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An event loop implementation may provide additional methods and
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guarantees.
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The event loop interface does not depend on ``yield from``. Rather, it
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uses a combination of callbacks, additional interfaces (transports and
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protocols), and Futures. The latter are similar to those defined in
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PEP 3148, but have a different implementation and are not tied to
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threads. In particular, they have no wait() method; the user is
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expected to use callbacks.
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For users (like myself) who don't like using callbacks, a scheduler is
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provided for writing asynchronous I/O code as coroutines using the PEP
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380 ``yield from`` expressions. The scheduler is not pluggable;
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pluggability occurs at the event loop level, and the scheduler should
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work with any conforming event loop implementation.
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For interoperability between code written using coroutines and other
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async frameworks, the scheduler has a Task class that behaves like a
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Future. A framework that interoperates at the event loop level can
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wait for a Future to complete by adding a callback to the Future.
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Likewise, the scheduler offers an operation to suspend a coroutine
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until a callback is called.
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Limited interoperability with threads is provided by the event loop
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interface; there is an API to submit a function to an executor (see
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PEP 3148) which returns a Future that is compatible with the event
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loop.
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A Note About Transports and Protocols
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-------------------------------------
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For those not familiar with Twisted, a quick explanation of the
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difference between transports and protocols is in order. At the
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highest level, the transport is concerned with *how* bytes are
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transmitted, while the protocol determines *which* bytes to transmit
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(and to some extent when).
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The most common type of transport is a bidirectional stream transport.
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It represents a pair of streams (one in each direction) that each
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transmit a sequence of bytes. The most common example of a
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bidirectional stream transport is probably a TCP connection. Another
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common example is an SSL connection. But there are some other things
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that can be viewed this way, for example an SSH session or a pair of
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UNIX pipes. Typically there aren't many different transport
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implementations, and most of them come with the event loop
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implementation. Note that transports don't need to use sockets, not
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even if they use TCP -- sockets are a platform-specific implementation
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detail.
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A bidirectional stream transport has two "sides": one side talks to
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the network (or another process, or whatever low-level interface it
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wraps), and the other side talks to the protocol. The former uses
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whatever API is necessary to implement the transport; but the
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interface between transport and protocol is standardized by this PEP.
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A protocol represents some kind of "application-level" protocol such
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as HTTP or SMTP. Its primary interface is with the transport. While
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some popular protocols will probably have a standard implementation,
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often applications implement custom protocols. It also makes sense to
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have libraries of useful 3rd party protocol implementations that can
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be downloaded and installed from pypi.python.org.
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There general notion of transport and protocol includes other
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interfaces, where the transport wraps some other communication
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abstraction. Examples include interfaces for sending and receiving
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datagrams (e.g. UDP), or a subprocess manager. The separation of
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concerns is the same as for bidirectional stream transports and
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protocols, but the specific interface between transport and protocol
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is different in each case.
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Details of the interfaces defined by the various standard types of
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transports and protocols are given later.
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Dependencies
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------------
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Python 3.3 is required for many of the proposed features. The
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reference implementation (Tulip) requires no new language or standard
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library features beyond Python 3.3, no third-party modules or
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packages, and no C code, except for the proactor-based event loop on
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Windows.
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Event Loop Interface Specification
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==================================
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Module Namespace
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----------------
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The specification here will live in a new toplevel package. Different
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components will live in separate submodules of that package. The
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package will import common APIs from their respective submodules and
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make them available as package attributes (similar to the way the
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email package works).
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The name of the toplevel package is currently unspecified. The
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reference implementation uses the name 'tulip', but the name will
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change to something more boring if and when the implementation is
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moved into the standard library (hopefully for Python 3.4).
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Until the boring name is chosen, this PEP will use 'tulip' as the
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toplevel package name. Classes and functions given without a module
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name are assumed to be accessed via the toplevel package.
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Event Loop Policy: Getting and Setting the Current Event Loop
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-------------------------------------------------------------
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Event loop management is controlled by an event loop policy, which is
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a global (per-process) object. There is a default policy, and an API
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to change the policy. A policy defines the notion of context; a
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policy manages a separate event loop per context. The default
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policy's notion of context is defined as the current thread.
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Certain platforms or programming frameworks may change the default
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policy to something more suitable to the expectations of the users of
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that platform or framework. Such platforms or frameworks must
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document their policy and at what point during their initialization
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sequence the policy is set, in order to avoid undefined behavior when
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multiple active frameworks want to override the default policy.
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To get the event loop for current context, use ``get_event_loop()``.
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This returns an event loop object implementing the interface specified
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below, or raises an exception in case no event loop has been set for
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the current context and the current policy does not specify to create
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one. It should never return ``None``.
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To set the event loop for the current context, use
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``set_event_loop(event_loop)``, where ``event_loop`` is an event loop
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object. It is okay to set the current event loop to ``None``, in
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which case subsequent calls to ``get_event_loop()`` will raise an
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exception. This is useful for testing code that should not depend on
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the existence of a default event loop.
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It is expected that ``get_event_loop()`` returns a different event
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loop object depending on the context (in fact, this is the definition
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of context). It may create a new event loop object if none is set and
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creation is allowed by the policy. The default policy will create a
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new event loop only in the main thread, and only if
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``get_event_loop()`` is called before ``set_event_loop()`` is ever
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called. (To reset this state, reset the policy.) In other threads an
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event loop must be explicitly set. Other policies may behave
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differently. Event loop by the default policy creation is lazy;
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i.e. the first call to ``get_event_loop()`` creates an event loop
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instance if necessary and specified by the current policy.
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For the benefit of unit tests and other special cases there's a third
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policy function: ``new_event_loop()``, which creates and returns a new
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event loop object according to the policy's default rules. To make
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this the current event loop, you must call ``set_event_loop()`` with
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it.
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To change the event loop policy,
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call ``set_event_loop_policy(policy)``, where ``policy`` is an event
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loop policy object or ``None``. The policy object must be an object
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that has methods ``get_event_loop()``, ``set_event_loop(loop)`` and
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``new_event_loop()``, all behaving like the functions described above.
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Passing a policy value of ``None`` restores the default event loop
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policy (overriding the alternate default set by the platform or
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framework). The default event loop policy is an instance of the class
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``DefaultEventLoopPolicy``. The current event loop policy object can
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be retrieved by calling ``get_event_loop_policy()``. (TBD: Require
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inheriting from ``AbstractEventLoopPolicy``?)
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Event Loop Classes
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------------------
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There is no actual class named ``EventLoop``. There is an
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``AbstractEventLoop`` class which defines all the methods without
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implementations, and serves primarily as documentation. The following
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concrete classes are defined:
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- ``SelectorEventLoop`` is a concrete implementation of the full API
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based on the ``selectors`` module. (This module is part of Tulip,
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but not specified by this PEP. It is separately proposed for
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inclusion in the standard library.) The constructor takes one
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optional argument, a ``selectors.Selector`` object. By default an
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instance of ``selectors.DefaultSelector`` is created and used.
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- ``ProactorEventLoop`` is a concrete implementation of the API except
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for the I/O event handling and signal handling methods. It is only
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defined on Windows (or on other platforms which support a similar
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API for "overlapped I/O"). The constructor takes one optional
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argument, a ``Proactor`` object. By default an instance of
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``IocpProactor`` is created and used. (The ``IocpProactor`` class
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is not specified by this PEP. Its inclusion in the standard library
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is not currently under consideration; it is just an implementation
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detail of the ``ProactorEventLoop`` class.
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Event Loop Methods Overview
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---------------------------
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The methods of a conforming event loop are grouped into several
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categories. A brief overview of the categories. The first set of
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categories must be supported by all conforming event loop
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implementations. (However, in some cases a partially-conforming
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implementation may choose not to implement the internet/socket
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methods, and still conform to the other methods.)
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- Miscellaneous: ``close()``, ``time()``.
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- Starting and stopping: ``run_forever()``, ``run_until_complete()``,
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``stop()``, ``is_running()``.
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- Basic callbacks: ``call_soon()``, ``call_later()``, ``call_at()``.
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- Thread interaction: ``call_soon_threadsafe()``,
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``run_in_executor()``, ``set_default_executor()``.
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- Internet name lookups: ``getaddrinfo()``, ``getnameinfo()``.
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- Internet connections: ``create_connection()``, ``start_serving()``,
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``stop_serving()``, ``create_datagram_endpoint()``.
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- Wrapped socket methods: ``sock_recv()``, ``sock_sendall()``,
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``sock_connect()``, ``sock_accept()``.
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The second set of categories *may* be supported by conforming event
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loop implementations. If not supported, they will raise
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``NotImplementedError``. (In the current state of Tulip,
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``SelectorEventLoop`` on UNIX systems supports all of these;
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``SelectorEventLoop`` on Windows supports the I/O event handling
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category; ``ProactorEventLoop`` on Windows supports None. The
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intention is to add support for pipes and subprocesses on Windows as
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well, using the ``subprocess`` module in the standard library.)
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- I/O callbacks: ``add_reader()``, ``remove_reader()``,
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``add_writer()``, ``remove_writer()``.
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- Pipes and subprocesses: ``connect_read_pipe()``,
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``connect_write_pipe()``, ``spawn_subprocess()``.
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- Signal callbacks: ``add_signal_handler()``,
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``remove_signal_handler()``.
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Specifying Times
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----------------
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As usual in Python, all timeouts, intervals and delays are measured in
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seconds, and may be ints or floats. The accuracy and precision of the
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clock are up to the implementation; the default implementation uses
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``time.monotonic()``. Books could be written about the implications
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of this choice. Better read the docs for the stdandard library
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``time`` module.
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Required Event Loop Methods
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---------------------------
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Miscellaneous
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'''''''''''''
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- ``close()``. Closes the event loop, releasing any resources it may
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hold, such as the file descriptor used by ``epoll()`` or
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``kqueue()``. This should not be called while the event loop is
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running. After it has been called the event loop may not be used
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again. It may be called multiple times; subsequent calls are
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no-ops.
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- ``time()``. Returns the current time according to the event loop's
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clock. This may be ``time.time()`` or ``time.monotonic()`` or some
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other system-specific clock, but it must return a float expressing
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the time in units of approximately one second since some epoch.
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(No clock is perfect -- see PEP 418.)
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Starting and Stopping
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'''''''''''''''''''''
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An (unclosed) event loop can be in one of two states: running or
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stopped. These methods deal with starting and stopping an event loop:
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- ``run_forever()``. Runs the event loop until ``stop()`` is called.
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This cannot be called when the event loop is already running. (This
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has a long name in part to avoid confusion with earlier versions of
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this PEP, where ``run()`` had different behavior, in part because
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there are already too many APIs that have a method named ``run()``,
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and in part because there shouldn't be many places where this is
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called anyway.)
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- ``run_until_complete(future, timeout=None)``. Runs the event loop
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until the Future is done. If a timeout is given, it waits at most
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that long. If the Future is done, its result is returned, or its
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exception is raised; if the timeout expires before the Future is
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done, or if ``stop()`` is called, ``TimeoutError`` is raised (but
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the Future is not cancelled). This cannot be called when the event
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loop is already running.
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- ``stop()``. Stops the event loop as soon as it is convenient. It
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is fine to restart the loop with ``run_forever()`` or
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``run_until_complete()`` subsequently; no scheduled callbacks will
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be lost if this is done. Note: ``stop()`` returns normally and the
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current callback is allowed to continue. How soon after this point
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the event loop stops is up to the implementation, but the intention
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is to stop short of polling for I/O, and not to run any callbacks
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scheduled in the future; the major freedom an implementation has is
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how much of the "ready queue" (callbacks already scheduled with
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``call_soon()``) it processes before stopping.
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- ``is_running()``. Returns ``True`` if the event loop is currently
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running, ``False`` if it is stopped. (TBD: Do we need another
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inquiry method to tell whether the loop is in the process of
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stopping?)
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Basic Callbacks
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'''''''''''''''
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- ``call_soon(callback, *args)``. This schedules a callback to be
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called as soon as possible. Returns a Handle representing the
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callback, whose ``cancel()`` method can be used to cancel the
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callback. It guarantees that callbacks are called in the order in
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which they were scheduled.
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- ``call_later(delay, callback, *args)``. Arrange for
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``callback(*args)`` to be called approximately ``delay`` seconds in
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the future, once, unless cancelled. Returns a Handle representing
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the callback, whose ``cancel()`` method can be used to cancel the
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callback. Callbacks scheduled in the past or at exactly the same
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time will be called in an undefined order.
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- ``call_at(when, callback, *args)``. This is like ``call_later()``,
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but the time is expressed as an absolute time. Returns a similar
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Handle. There is a simple equivalency: ``loop.call_later(delay,
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callback, *args)`` is the same as ``loop.call_at(loop.time() +
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delay, callback, *args)``.
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Note: A previous version of this PEP defined a method named
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``call_repeatedly()``, which promised to call a callback at regular
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intervals. This has been withdrawn because the design of such a
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function is overspecified. On the one hand, a simple timer loop can
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easily be emulated using a callback that reschedules itself using
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``call_later()``; it is also easy to write coroutine containing a loop
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and a ``sleep()`` call (a toplevel function in the module, see below).
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On the other hand, due to the complexities of accurate timekeeping
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there are many traps and pitfalls here for the unaware (see PEP 418),
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and different use cases require different behavior in edge cases. It
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is impossible to offer an API for this purpose that is bullet-proof in
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all cases, so it is deemed better to let application designers decide
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for themselves what kind of timer loop to implement.
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Thread interaction
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''''''''''''''''''
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- ``call_soon_threadsafe(callback, *args)``. Like
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``call_soon(callback, *args)``, but when called from another thread
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while the event loop is blocked waiting for I/O, unblocks the event
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loop. This is the *only* method that is safe to call from another
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thread. (To schedule a callback for a later time in a threadsafe
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manner, you can use ``loop.call_soon_threadsafe(loop.call_later,
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when, callback, *args)``.) Note: this is not safe to call from a
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signal handler (since it may use locks). In fact, no API is
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signal-safe; if you want to handle signals, use
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``add_signal_handler()`` described below.
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- ``run_in_executor(executor, callback, *args)``. Arrange to call
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``callback(*args)`` in an executor (see PEP 3148). Returns a Future
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whose result on success is the return value of that call. This is
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equivalent to ``wrap_future(executor.submit(callback, *args))``. If
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``executor`` is ``None``, the default executor set by
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``set_default_executor()`` is used. If no default executor has been
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set yet, a ``ThreadPoolExecutor`` with 5 threads is created and set
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as the default executor.
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- ``set_default_executor(executor)``. Set the default executor used
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by ``run_in_executor()``. The argument must be a PEP 3148
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``Executor`` instance or ``None``, in order to reset the default
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executor.
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See also the ``wrap_future()`` function described in the section about
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Futures.
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Internet name lookups
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'''''''''''''''''''''
|
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These methods are useful if you want to connect or bind a socket to an
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address without the risk of blocking for the name lookup. They are
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usually called implicitly by ``create_connection()``,
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``start_serving()`` or ``create_datagram_endpoint()``.
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- ``getaddrinfo(host, port, family=0, type=0, proto=0, flags=0)``.
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Similar to the ``socket.getaddrinfo()`` function but returns a
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Future. The Future's result on success will be a list of the same
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format as returned by ``socket.getaddrinfo()``, i.e. a list of
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``(address_family, socket_type, socket_protocol, canonical_name,
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address)`` where ``address`` is a 2-tuple ``(ipv4_address, port)``
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for IPv4 addresses and a 4-tuple ``(ipv4_address, port, flow_info,
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scope_id)`` for IPv6 addresses. If the ``family`` argument is zero
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or unspecified, the list returned may contain a mixture of IPv4 and
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IPv6 addresses; otherwise the addresses returned are constrained by
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the ``family`` value (similar for ``proto`` and ``flags``). The
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default implementation calls ``socket.getaddrinfo()`` using
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``run_in_executor()``, but other implementations may choose to
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implement their own DNS lookup. The optional arguments *must* be
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specified as keyword arguments.
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|
||
Note: implementations are allowed to implement a subset of the full
|
||
socket.getaddrinfo() interface; e.g. they may not support symbolic
|
||
port names, or they may ignore or incompletely implement the
|
||
``type``, ``proto`` and ``flags`` arguments. However, if ``type``
|
||
and ``proto`` are ignored, the argument values passed in should be
|
||
copied unchanged into the return tuples' ``socket_type`` and
|
||
``socket_protocol`` elements. (You can't ignore ``family``, since
|
||
IPv4 and IPv6 addresses must be looked up differently. The only
|
||
permissible values for ``family`` are ``socket.AF_UNSPEC`` (``0``),
|
||
``socket.AF_INET`` and ``socket.AF_INET6``, and the latter only if
|
||
it is defined by the platform.)
|
||
|
||
- ``getnameinfo(sockaddr, flags=0)``. Similar to
|
||
``socket.getnameinfo()`` but returns a Future. The Future's result
|
||
on success will be a tuple ``(host, port)``. Same implementation
|
||
remarks as for ``getaddrinfo()``.
|
||
|
||
Internet connections
|
||
''''''''''''''''''''
|
||
|
||
These are the high-level interfaces for managing internet connections.
|
||
Their use is recommended over the corresponding lower-level interfaces
|
||
because they abstract away the differences between selector-based
|
||
and proactor-based event loops.
|
||
|
||
Note that the client and server side of stream connections use the
|
||
same transport and protocol interface. However, datagram endpoints
|
||
use a different transport and protocol interface.
|
||
|
||
- ``create_connection(protocol_factory, host, port, **kwargs)``.
|
||
Creates a stream connection to a given internet host and port. This
|
||
is a task that is typically called from the client side of the
|
||
connection. It creates an implementation-dependent (bidirectional
|
||
stream) Transport to represent the connection, then calls
|
||
``protocol_factory()`` to instantiate (or retrieve) the user's
|
||
Protocol implementation, and finally ties the two together. (See
|
||
below for the definitions of Transport and Protocol.) The user's
|
||
Protocol implementation is created or retrieved by calling
|
||
``protocol_factory()`` without arguments(*). The coroutine's result
|
||
on success is the ``(transport, protocol)`` pair; if a failure
|
||
prevents the creation of a successful connection, an appropriate
|
||
exception will be raised. Note that when the coroutine completes,
|
||
the protocol's ``connection_made()`` method has not yet been called;
|
||
that will happen when the connection handshake is complete.
|
||
|
||
(*) There is no requirement that ``protocol_factory`` is a class.
|
||
If your protocol class needs to have specific arguments passed to
|
||
its constructor, you can use ``lambda`` or ``functools.partial()``.
|
||
You can also pass a trivial ``lambda`` that returns a previously
|
||
constructed Protocol instance.
|
||
|
||
Optional keyword arguments:
|
||
|
||
- ``ssl``: Pass ``True`` to create an SSL transport (by default a
|
||
plain TCP transport is created). Or pass an ``ssl.SSLContext``
|
||
object to override the default SSL context object to be used.
|
||
|
||
- ``family``, ``proto``, ``flags``: Address family, protocol and
|
||
flags to be passed through to ``getaddrinfo()``. These all
|
||
default to ``0``, which means "not specified". (The socket type
|
||
is always ``SOCK_STREAM``.) If any of these values are not
|
||
specified, the ``getaddrinfo()`` method will choose appropriate
|
||
values. Note: ``proto`` has nothing to do with the high-level
|
||
Protocol concept or the ``protocol_factory`` argument.
|
||
|
||
- ``sock``: An optional socket to be used instead of using the
|
||
``host``, ``port``, ``family``, ``proto``, and ``flags``
|
||
arguments. If this is given, host and port must be omitted;
|
||
otherwise, host and port are required.
|
||
|
||
- ``local_addr``: If given, a ``(host, port)`` tuple used to bind
|
||
the socket to locally. This is rarely needed but on multi-homed
|
||
servers you occasionally need to force a connection to come from a
|
||
specific address. This is how you would do that. The host and
|
||
port are looked up using ``getaddrinfo()``.
|
||
|
||
- ``start_serving(protocol_factory, host, port, **kwds)``. Enters a
|
||
serving loop that accepts connections. This is a Task that
|
||
completes once the serving loop is set up to serve. The return
|
||
value is a list of one or more sockets in listening mode. (Multiple
|
||
sockets may be returned if the specified address allows both IPv4
|
||
and IPv6 connections.) You can use ``stop_serving()`` to stop the
|
||
serving loop. Each time a connection is accepted,
|
||
``protocol_factory`` is called without arguments(*) to create a
|
||
Protocol, a (bidirectional stream) Transport is created to represent
|
||
the network side of the connection, and the two are tied together by
|
||
calling ``protocol.connection_made(transport)``.
|
||
|
||
(*) See footnote above for ``create_connection()``. However, since
|
||
``protocol_factory()`` is called once for each new incoming
|
||
connection, it should return a new Protocol object each time it is
|
||
called.
|
||
|
||
Optional keyword arguments:
|
||
|
||
- ``ssl``: Pass an ``ssl.SSLContext`` object to override the default
|
||
SSL context object to be used. (Unlike ``create_connection()``,
|
||
passing ``True`` does not make sense -- the ``SSLContext`` object
|
||
is required to specify the certificate and key.)
|
||
|
||
- ``backlog``: Backlog value to be passed to the ``listen()`` call.
|
||
Defaults to ``100``.
|
||
|
||
- ``reuse_address``: Whether to set the ``SO_REUSEADDR`` option on
|
||
the socket. The default is ``True`` on UNIX, ``False`` on
|
||
Windows.
|
||
|
||
- ``family``, ``flags``: Address family and flags to be passed
|
||
through to ``getaddrinfo()``. The family defaults to
|
||
``AF_UNSPEC``; the flags default to ``AI_PASSIVE``. (The socket
|
||
type is always ``SOCK_STREAM``; the socket protocol always set to
|
||
``0``, to let ``getaddrinfo()`` choose.)
|
||
|
||
- ``sock``: An optional socket to be used instead of using the
|
||
``host``, ``port``, ``family``, and ``flags`` arguments. If this
|
||
is given, host and port must be omitted; otherwise, host and port
|
||
are required. The return value will be the one-element list
|
||
``[sock]``.
|
||
|
||
- ``stop_serving(sock)``. The argument should be a socket from the
|
||
list returned by ``start_serving()``. The serving loop associated
|
||
with that socket will be stopped. Connections that have already
|
||
been accepted will not be affected. (TBD: What if
|
||
``start_serving()`` doesn't use sockets? Then it should probably
|
||
return a list of opaque objects that can be passed to
|
||
``stop_serving()``.)
|
||
|
||
- ``create_datagram_endpoint(protocol_factory, local_addr,
|
||
remote_addr, **kwds)``. Creates an endpoint for sending and
|
||
receiving datagrams (typically UDP packets). Because of the nature
|
||
of datagram traffic, there are no separate calls to set up client
|
||
and server side, since usually a single endpoint acts as both client
|
||
and server. This is a coroutine that returns a ``(transport,
|
||
protocol)`` pair on success, or raises an exception on failure. If
|
||
the coroutine returns successfully, the transport will call
|
||
callbacks on the protocol whenever a datagram is received or the
|
||
socket is closed; it is up to the protocol to call methods on the
|
||
protocol to send datagrams. Note that the transport and protocol
|
||
interfaces used here are different than those for stream
|
||
connections.
|
||
|
||
Arguments:
|
||
|
||
- ``protocol_factory``: A class or factory function that will be
|
||
called, without arguments, to construct the protocol object to be
|
||
returned. The interface between datagram transport and protocol
|
||
is described below.
|
||
|
||
- ``local_addr``: An optional tuple indicating the address to which
|
||
the socket will be bound. If given this must be a ``(host,
|
||
port)`` pair. It will be passed to ``getaddrinfo()`` to be
|
||
resolved and the result will be passed to the ``bind()`` method of
|
||
the socket created. If ``getaddrinfo()`` returns more than one
|
||
address, they will be tried in turn. If omitted, no ``bind()``
|
||
call will be made.
|
||
|
||
- ``remote_addr``: An optional tuple indicating the address to which
|
||
the socket will be "connected". (Since there is no such thing as
|
||
a datagram connection, this just specifies a default value for the
|
||
destination address of outgoing datagrams.) If given this must be
|
||
a ``(host, port)`` pair. It will be passed to ``getaddrinfo()``
|
||
to be resolved and the result will be passed to ``sock_connect()``
|
||
together with the socket created. If ``getaddrinfo()`` returns
|
||
more than one address, they will be tried in turn. If omitted,
|
||
no ``sock_connect()`` will be made.
|
||
|
||
- ``family``, ``proto``, ``flags``: Address family, protocol and
|
||
flags to be passed through to ``getaddrinfo()``. These all
|
||
default to ``0``, which means "not specified". (The socket type
|
||
is always ``SOCK_DGRAM``.) If any of these values are not
|
||
specified, the ``getaddrinfo()`` method will choose appropriate
|
||
values.
|
||
|
||
Note that if both ``local_addr`` and ``remote_addr`` are present,
|
||
all combinations of local and remote addresses with matching address
|
||
family will be tried.
|
||
|
||
Wrapped Socket Methods
|
||
''''''''''''''''''''''
|
||
|
||
The following methods for doing async I/O on sockets are not for
|
||
general use. They are primarily meant for transport implementations
|
||
working with IOCP through the ``ProactorEventLoop`` class. However,
|
||
they are easily implementable for other event loop types, so there is
|
||
no reason not to require them. The socket argument has to be a
|
||
non-blocking socket.
|
||
|
||
- ``sock_recv(sock, n)``. Receive up to ``n`` bytes from socket
|
||
``sock``. Returns a Future whose result on success will be a
|
||
bytes object.
|
||
|
||
- ``sock_sendall(sock, data)``. Send bytes ``data`` to socket
|
||
``sock``. Returns a Future whose result on success will be
|
||
``None``. Note: the name uses ``sendall`` instead of ``send``, to
|
||
reflect that the semantics and signature of this method echo those
|
||
of the standard library socket method ``sendall()`` rather than
|
||
``send()``. (TBD: but maybe it would be better to emulate
|
||
``send()`` after all? That would be better for datagram sockets.)
|
||
|
||
- ``sock_connect(sock, address)``. Connect to the given address.
|
||
Returns a Future whose result on success will be ``None``.
|
||
|
||
- ``sock_accept(sock)``. Accept a connection from a socket. The
|
||
socket must be in listening mode and bound to an address. Returns a
|
||
Future whose result on success will be a tuple ``(conn, peer)``
|
||
where ``conn`` is a connected non-blocking socket and ``peer`` is
|
||
the peer address.
|
||
|
||
Optional Event Loop Methods
|
||
---------------------------
|
||
|
||
I/O Callbacks
|
||
'''''''''''''
|
||
|
||
These methods are primarily meant for transport implementations
|
||
working with a selector. They are implemented by
|
||
``SelectorEventLoop`` but not by ``ProactorEventLoop``. Custom event
|
||
loop implementations may or may not implement them.
|
||
|
||
The ``fd`` arguments below may be integer file descriptors, or
|
||
"file-like" objects with a ``fileno()`` method that wrap integer file
|
||
descriptors. Not all file-like objects or file descriptors are
|
||
acceptable. Sockets (and socket file descriptors) are always
|
||
accepted. On Windows no other types are supported. On UNIX, pipes
|
||
and possibly tty devices are also supported, but disk files are not.
|
||
Exactly which special file types are supported may vary by platform
|
||
and per selector implementation. (Experimentally, there is at least
|
||
one kind of pseudo-tty on OSX that is supported by ``select`` and
|
||
``poll`` but not by ``kqueue``: it is used by Emacs shell windows.)
|
||
|
||
- ``add_reader(fd, callback, *args)``. Arrange for
|
||
``callback(*args)`` to be called whenever file descriptor ``fd`` is
|
||
deemed ready for reading. Calling ``add_reader()`` again for the
|
||
same file descriptor implies a call to ``remove_reader()`` for the
|
||
same file descriptor.
|
||
|
||
- ``add_writer(fd, callback, *args)``. Like ``add_reader()``,
|
||
but registers the callback for writing instead of for reading.
|
||
|
||
- ``remove_reader(fd)``. Cancels the current read callback for file
|
||
descriptor ``fd``, if one is set. If no callback is currently set
|
||
for the file descriptor, this is a no-op and returns ``False``.
|
||
Otherwise, it removes the callback arrangement and returns ``True``.
|
||
|
||
- ``remove_writer(fd)``. This is to ``add_writer()`` as
|
||
``remove_reader()`` is to ``add_reader()``.
|
||
|
||
Pipes and Subprocesses
|
||
''''''''''''''''''''''
|
||
|
||
TBD: Should these really take stream objects? The stream objects are
|
||
not useful for reading or writing because they would cause blocking
|
||
I/O. This section of the API is clearly not yet ready for review.
|
||
|
||
- ``connect_read_pipe(protocol_factory, pipe)``: Create a
|
||
unidrectional stream connection from a file-like object wrapping the
|
||
read end of a UNIX pipe. The protocol/transport interface is the
|
||
read half of the bidirectional stream interface.
|
||
|
||
- ``connect_write_pipe(protocol_factory, pipe)``: Create a
|
||
unidrectional stream connection from a file-like object wrapping the
|
||
write end of a UNIX pipe. The protocol/transport interface is the
|
||
write half of the bidirectional stream interface.
|
||
|
||
- TBD: A way to run a subprocess with stdin, stdout and stderr
|
||
connected to pipe transports. (This is being designed but not yet
|
||
ready.)
|
||
|
||
TBD: offer the same interface on Windows for e.g. named pipes. (This
|
||
should be possible given that the standard library ``subprocess``
|
||
module is supported on Windows.)
|
||
|
||
Signal callbacks
|
||
''''''''''''''''
|
||
|
||
- ``add_signal_handler(sig, callback, *args)``. Whenever signal
|
||
``sig`` is received, arrange for ``callback(*args)`` to be called.
|
||
Specifying another callback for the same signal replaces the
|
||
previous handler (only one handler can be active per signal). The
|
||
``sig`` must be a valid sigal number defined in the ``signal``
|
||
module. If the signal cannot be handled this raises an exception:
|
||
``ValueError`` if it is not a valid signal or if it is an
|
||
uncatchable signal (e.g. ``SIGKILL``), ``RuntimeError`` if this
|
||
particular event loop instance cannot handle signals (since signals
|
||
are global per process, only an event loop associated with the main
|
||
thread can handle signals).
|
||
|
||
- ``remove_signal_handler(sig)``. Removes the handler for signal
|
||
``sig``, if one is set. Raises the same exceptions as
|
||
``add_signal_handler()`` (except that it may return ``False``
|
||
instead raising ``RuntimeError`` for uncatchable signals). Returns
|
||
``True`` if a handler was removed successfully, ``False`` if no
|
||
handler was set.
|
||
|
||
Note: If these methods are statically known to be unsupported, they
|
||
may return ``NotImplementedError`` instead of ``RuntimeError``.
|
||
|
||
Callback Sequencing
|
||
-------------------
|
||
|
||
When two callbacks are scheduled for the same time, they are run
|
||
in the order in which they are registered. For example::
|
||
|
||
loop.call_soon(foo)
|
||
loop.call_soon(bar)
|
||
|
||
guarantees that ``foo()`` is called before ``bar()``.
|
||
|
||
If ``call_soon()`` is used, this guarantee is true even if the system
|
||
clock were to run backwards. This is also the case for
|
||
``call_later(0, callback, *args)``. However, if ``call_later()`` is
|
||
used with a nonzero delay, all bets are off if the system
|
||
clock were to runs backwards. (A good event loop implementation
|
||
should use ``time.monotonic()`` to avoid problems when the clock runs
|
||
backward. See PEP 418.)
|
||
|
||
Context
|
||
-------
|
||
|
||
All event loops have a notion of context. For the default event loop
|
||
implementation, the context is a thread. An event loop implementation
|
||
should run all callbacks in the same context. An event loop
|
||
implementation should run only one callback at a time, so callbacks
|
||
can assume automatic mutual exclusion with other callbacks scheduled
|
||
in the same event loop.
|
||
|
||
Exceptions
|
||
----------
|
||
|
||
There are two categories of exceptions in Python: those that derive
|
||
from the ``Exception`` class and those that derive from
|
||
``BaseException``. Exceptions deriving from ``Exception`` will
|
||
generally be caught and handled appropriately; for example, they will
|
||
be passed through by Futures, and they will be logged and ignored when
|
||
they occur in a callback.
|
||
|
||
However, exceptions deriving only from ``BaseException`` are never
|
||
caught, and will usually cause the program to terminate with a
|
||
traceback. (Examples of this category include ``KeyboardInterrupt``
|
||
and ``SystemExit``; it is usually unwise to treat these the same as
|
||
most other exceptions.)
|
||
|
||
Handles
|
||
-------
|
||
|
||
The various methods for registering one-off callbacks
|
||
(``call_soon()``, ``call_later()``, ``call_at()`` and
|
||
``call_soon_threadsafe()``) all return an object representing the
|
||
registration that can be used to cancel the callback. This object is
|
||
called a Handle (although its class name is not necessarily
|
||
``Handle``). Handles are opaque and have only one public method:
|
||
|
||
- ``cancel()``. Cancel the callback.
|
||
|
||
|
||
Futures
|
||
-------
|
||
|
||
The ``tulip.Future`` class here is intentionally similar to the
|
||
``concurrent.futures.Future`` class specified by PEP 3148, but there
|
||
are slight differences. Whenever this PEP talks about Futures or
|
||
futures this should be understood to refer to ``tulip.Future`` unless
|
||
``concurrent.futures.Future`` is explicitly mentioned. The supported
|
||
public API is as follows, indicating the differences with PEP 3148:
|
||
|
||
- ``cancel()``. If the Future is already done (or cancelled), return
|
||
``False``. Otherwise, change the Future's state to cancelled (this
|
||
implies done), schedule the callbacks, and return ``True``.
|
||
|
||
- ``cancelled()``. Returns ``True`` if the Future was cancelled.
|
||
|
||
- ``done()``. Returns ``True`` if the Future is done. Note that a
|
||
cancelled Future is considered done too (here and everywhere).
|
||
|
||
- ``result()``. Returns the result set with ``set_result()``, or
|
||
raises the exception set with ``set_exception()``. Raises
|
||
``CancelledError`` if cancelled. Difference with PEP 3148: This has
|
||
no timeout argument and does *not* wait; if the future is not yet
|
||
done, it raises an exception.
|
||
|
||
- ``exception()``. Returns the exception if set with
|
||
``set_exception()``, or ``None`` if a result was set with
|
||
``set_result()``. Raises ``CancelledError`` if cancelled.
|
||
Difference with PEP 3148: This has no timeout argument and does
|
||
*not* wait; if the future is not yet done, it raises an exception.
|
||
|
||
- ``add_done_callback(fn)``. Add a callback to be run when the Future
|
||
becomes done (or is cancelled). If the Future is already done (or
|
||
cancelled), schedules the callback to using ``call_soon()``.
|
||
Difference with PEP 3148: The callback is never called immediately,
|
||
and always in the context of the caller. (Typically, a context is a
|
||
thread.) You can think of this as calling the callback through
|
||
``call_soon()``. Note that in order to match PEP 3148, the callback
|
||
(unlike all other callbacks defined in this PEP, and ignoring the
|
||
convention from the section "Callback Style" below) is always called
|
||
with a single argument, the Future object.
|
||
|
||
- ``remove_done_callback(fn)``. Remove the argument from the list of
|
||
callbacks. This method is not defined by PEP 3148. The argument
|
||
must be equal (using ``==``) to the argument passed to
|
||
``add_done_callback()``. Returns the number of times the callback
|
||
was removed.
|
||
|
||
- ``set_result(result)``. The Future must not be done (nor cancelled)
|
||
already. This makes the Future done and schedules the callbacks.
|
||
Difference with PEP 3148: This is a public API.
|
||
|
||
- ``set_exception(exception)``. The Future must not be done (nor
|
||
cancelled) already. This makes the Future done and schedules the
|
||
callbacks. Difference with PEP 3148: This is a public API.
|
||
|
||
The internal method ``set_running_or_notify_cancel()`` is not
|
||
supported; there is no way to set the running state. Likewise,
|
||
the method ``running()`` is not supported.
|
||
|
||
The following exceptions are defined:
|
||
|
||
- ``InvalidStateError``. Raised whenever the Future is not in a state
|
||
acceptable to the method being called (e.g. calling ``set_result()``
|
||
on a Future that is already done, or calling ``result()`` on a Future
|
||
that is not yet done).
|
||
|
||
- ``InvalidTimeoutError``. Raised by ``result()`` and ``exception()``
|
||
when a nonzero ``timeout`` argument is given.
|
||
|
||
- ``CancelledError``. An alias for
|
||
``concurrent.futures.CancelledError``. Raised when ``result()`` or
|
||
``exception()`` is called on a Future that is cancelled.
|
||
|
||
- ``TimeoutError``. An alias for ``concurrent.futures.TimeoutError``.
|
||
May be raised by ``run_until_complete()``.
|
||
|
||
A Future is associated with the default event loop when it is created.
|
||
(TBD: Optionally pass in an alternative event loop instance?)
|
||
|
||
A ``tulip.Future`` object is not acceptable to the ``wait()`` and
|
||
``as_completed()`` functions in the ``concurrent.futures`` package.
|
||
However, there are similar APIs ``tulip.wait()`` and
|
||
``tulip.as_completed()``, described below.
|
||
|
||
A ``tulip.Future`` object is acceptable to a ``yield from`` expression
|
||
when used in a coroutine. This is implemented through the
|
||
``__iter__()`` interface on the Future. See the section "Coroutines
|
||
and the Scheduler" below.
|
||
|
||
When a Future is garbage-collected, if it has an associated exception
|
||
but neither ``result()`` nor ``exception()`` nor ``__iter__()`` has
|
||
ever been called (or the latter hasn't raised the exception yet --
|
||
details TBD), the exception should be logged. TBD: At what level?
|
||
|
||
In the future (pun intended) we may unify ``tulip.Future`` and
|
||
``concurrent.futures.Future``, e.g. by adding an ``__iter__()`` method
|
||
to the latter that works with ``yield from``. To prevent accidentally
|
||
blocking the event loop by calling e.g. ``result()`` on a Future
|
||
that's not done yet, the blocking operation may detect that an event
|
||
loop is active in the current thread and raise an exception instead.
|
||
However the current PEP strives to have no dependencies beyond Python
|
||
3.3, so changes to ``concurrent.futures.Future`` are off the table for
|
||
now.
|
||
|
||
There are some public functions related to Futures:
|
||
|
||
- ``async(arg)``. This takes an argument that is either a coroutine
|
||
object or a Future (i.e., anything you can use with ``yield from``)
|
||
and returns a Future. If the argument is a Future, it is returned
|
||
unchanged; if it is a coroutine object, it wraps it in a Task
|
||
(remember that ``Task`` is a subclass of ``Future``).
|
||
|
||
- ``wrap_future(future)``. This takes a PEP 3148 Future (i.e., an
|
||
instance of ``concurrent.futures.Future``) and returns a Future
|
||
compatible with the event loop (i.e., a ``tulip.Future`` instance).
|
||
|
||
|
||
Transports
|
||
----------
|
||
|
||
Transports and protocols are strongly influenced by Twisted and PEP
|
||
3153. Users rarely implement or instantiate transports -- rather,
|
||
event loops offer utility methods to set up transports.
|
||
|
||
Transports work in conjunction with protocols. Protocols are
|
||
typically written without knowing or caring about the exact type of
|
||
transport used, and transports can be used with a wide variety of
|
||
protocols. For example, an HTTP client protocol implementation may be
|
||
used with either a plain socket transport or an SSL transport. The
|
||
plain socket transport can be used with many different protocols
|
||
besides HTTP (e.g. SMTP, IMAP, POP, FTP, IRC, SPDY).
|
||
|
||
The most common type of transport is a bidirectional stream transport.
|
||
There are also unidirectional stream transports (used for pipes) and
|
||
datagram transports (used by the ``create_datagram_endpoint()``
|
||
method).
|
||
|
||
Methods For All Transports
|
||
''''''''''''''''''''''''''
|
||
|
||
- ``get_extra_info(name, default=None)``. This is a catch-all method
|
||
that returns implementation-specific information about a transport.
|
||
The first argument is the name of the extra field to be retrieved.
|
||
The optional second argument is a default value to be returned.
|
||
Consult the implementation documentation to find out the supported
|
||
extra field names. For an unsupported name, the default is always
|
||
returned.
|
||
|
||
Bidirectional Stream Transports
|
||
'''''''''''''''''''''''''''''''
|
||
|
||
A bidrectional stream transport is an abstraction on top of a socket
|
||
or something similar (for example, a pair of UNIX pipes or an SSL
|
||
connection).
|
||
|
||
Most connections have an asymmetric nature: the client and server
|
||
usually have very different roles and behaviors. Hence, the interface
|
||
between transport and protocol is also asymmetric. From the
|
||
protocol's point of view, *writing* data is done by calling the
|
||
``write()`` method on the transport object; this buffers the data and
|
||
returns immediately. However, the transport takes a more active role
|
||
in *reading* data: whenever some data is read from the socket (or
|
||
other data source), the transport calls the protocol's
|
||
``data_received()`` method.
|
||
|
||
Nevertheless, the interface between transport and protocol used by
|
||
bidirectional streams is the same for clients as it is for servers,
|
||
since the connection between a client and a server is essentially a
|
||
pair of streams, one in each direction.
|
||
|
||
Bidirectional stream transports have the following public methods:
|
||
|
||
- ``write(data)``. Write some bytes. The argument must be a bytes
|
||
object. Returns ``None``. The transport is free to buffer the
|
||
bytes, but it must eventually cause the bytes to be transferred to
|
||
the entity at the other end, and it must maintain stream behavior.
|
||
That is, ``t.write(b'abc'); t.write(b'def')`` is equivalent to
|
||
``t.write(b'abcdef')``, as well as to::
|
||
|
||
t.write(b'a')
|
||
t.write(b'b')
|
||
t.write(b'c')
|
||
t.write(b'd')
|
||
t.write(b'e')
|
||
t.write(b'f')
|
||
|
||
- ``writelines(iterable)``. Equivalent to::
|
||
|
||
for data in iterable:
|
||
self.write(data)
|
||
|
||
- ``write_eof()``. Close the writing end of the connection.
|
||
Subsequent calls to ``write()`` are not allowed. Once all buffered
|
||
data is transferred, the transport signals to the other end that no
|
||
more data will be received. Some protocols don't support this
|
||
operation; in that case, calling ``write_eof()`` will raise an
|
||
exception. (Note: This used to be called ``half_close()``, but
|
||
unless you already know what it is for, that name doesn't indicate
|
||
*which* end is closed.)
|
||
|
||
- ``can_write_eof()``. Return ``True`` if the protocol supports
|
||
``write_eof()``, ``False`` if it does not. (This method typically
|
||
returns a fixed value that depends only on the specific Transport
|
||
class, not on the state of the Transport object. It is needed
|
||
because some protocols need to change their behavior when
|
||
``write_eof()`` is unavailable. For example, in HTTP, to send data
|
||
whose size is not known ahead of time, the end of the data is
|
||
typically indicated using ``write_eof()``; however, SSL does not
|
||
support this, and an HTTP protocol implementation would have to use
|
||
the "chunked" transfer encoding in this case. But if the data size
|
||
is known ahead of time, the best approach in both cases is to use
|
||
the Content-Length header.)
|
||
|
||
- ``pause()``. Suspend delivery of data to the protocol until a
|
||
subsequent ``resume()`` call. Between ``pause()`` and ``resume()``,
|
||
the protocol's ``data_received()`` method will not be called. This
|
||
has no effect on ``write()``.
|
||
|
||
- ``resume()``. Restart delivery of data to the protocol via
|
||
``data_received()``.
|
||
|
||
- ``pause_writing()``. Suspend sending data to the network until a
|
||
subsequent ``resume_writing()`` call. Between ``pause_writing()``
|
||
and ``resume_writing()`` the transport's ``write()`` method will
|
||
just be accumulating data in an internal buffer.
|
||
|
||
- ``resume_writing()``. Restart sending data to the network.
|
||
|
||
- ``discard_output()``. Discard all data buffered by ``write()`` but
|
||
not yet sent to the network.
|
||
|
||
- ``close()``. Sever the connection with the entity at the other end.
|
||
Any data buffered by ``write()`` will (eventually) be transferred
|
||
before the connection is actually closed. The protocol's
|
||
``data_received()`` method will not be called again. Once all
|
||
buffered data has been flushed, the protocol's ``connection_lost()``
|
||
method will be called with ``None`` as the argument. Note that
|
||
this method does not wait for all that to happen.
|
||
|
||
- ``abort()``. Immediately sever the connection. Any data still
|
||
buffered by the transport is thrown away. Soon, the protocol's
|
||
``connection_lost()`` method will be called with ``None`` as
|
||
argument. (TBD: Distinguish in the ``connection_lost()`` argument
|
||
between ``close()``, ``abort()`` or a close initated by the other
|
||
end? Or add a transport method to inquire about this? Glyph's
|
||
proposal was to pass different exceptions for this purpose.)
|
||
|
||
TBD: Provide flow control the other way -- the transport may need to
|
||
suspend the protocol if the amount of data buffered becomes a burden.
|
||
Proposal: let the transport call ``protocol.pause()`` and
|
||
``protocol.resume()`` if they exist; if they don't exist, the
|
||
protocol doesn't support flow control. (Perhaps different names
|
||
to avoid confusion between protocols and transports?)
|
||
|
||
Unidirectional Stream Transports
|
||
''''''''''''''''''''''''''''''''
|
||
|
||
A writing stream transport supports the ``write()``, ``writelines()``,
|
||
``write_eof()``, ``can_write_eof()``, close() and ``abort()`` methods
|
||
described for bidrectional stream transports.
|
||
|
||
A reading stream transport supports the ``pause()``, ``resume()`` and
|
||
``close()`` methods described for bidrectional stream transports.
|
||
|
||
A writing stream transport calls only ``connection_made()`` and
|
||
``connection_lost()`` on its associated protocol.
|
||
|
||
A reading stream transport can call all protocol methods specified in
|
||
the Protocols section below (i.e., the previous two plus
|
||
``data_received()`` and ``eof_received()``).
|
||
|
||
Datagram Transports
|
||
'''''''''''''''''''
|
||
|
||
Datagram transports have these methods:
|
||
|
||
- ``sendto(data, addr=None)``. Sends a datagram (a bytes object).
|
||
The optional second argument is the destination address. If
|
||
omitted, ``remote_addr`` must have been specified in the
|
||
``create_datagram_endpoint()`` call that created this transport. If
|
||
present, and ``remote_addr`` was specified, they must match. The
|
||
(data, addr) pair may be sent immediately or buffered. The return
|
||
value is None.
|
||
|
||
- ``abort()``. Immediately close the transport. Buffered data will
|
||
be discarded.
|
||
|
||
- ``close()``. Close the transport. Buffered data will be
|
||
transmitted asynchronously.
|
||
|
||
Datagram transports call the following methods on the associated
|
||
protocol object: ``connection_made()``, ``connection_lost()``,
|
||
``connection_refused()``, and ``datagram_received()``. ("Connection"
|
||
in these method names is a slight misnomer, but the concepts still
|
||
exist: ``connection_made()`` means the transport representing the
|
||
endpoint has been created, and ``connection_lost()`` means the
|
||
transport is closed. The ``connection_refused()`` method is called
|
||
before ``connection_lost()`` when ``remote_addr`` was given and an
|
||
explicit negative acknowledgement was received (this is a UDP
|
||
feature). (TBD: Do we need the latter? It seems easy enough to
|
||
implement this in the protocol if it needs to make the distinction.)
|
||
|
||
Protocols
|
||
---------
|
||
|
||
Protocols are always used in conjunction with transports. While a few
|
||
common protocols are provided (e.g. decent though not necessarily
|
||
excellent HTTP client and server implementations), most protocols will
|
||
be implemented by user code or third-party libraries.
|
||
|
||
|
||
Like for transports, we distinguish between stream protocols, datagram
|
||
protocols, and perhaps other custom protocols. The most common type
|
||
of protocol is a bidirectional stream protocol. (There are no
|
||
unidirectional protocols.)
|
||
|
||
(TBD: should protocol callbacks be allowed to be coroutines?)
|
||
|
||
Stream Protocols
|
||
''''''''''''''''
|
||
|
||
A (bidirectional) stream protocol must implement the following
|
||
methods, which will be called by the transport. Think of these as
|
||
callbacks that are always called by the event loop in the right
|
||
context. (See the "Context" section way above.)
|
||
|
||
- ``connection_made(transport)``. Indicates that the transport is
|
||
ready and connected to the entity at the other end. The protocol
|
||
should probably save the transport reference as an instance variable
|
||
(so it can call its ``write()`` and other methods later), and may
|
||
write an initial greeting or request at this point.
|
||
|
||
- ``data_received(data)``. The transport has read some bytes from the
|
||
connection. The argument is always a non-empty bytes object. There
|
||
are no guarantees about the minimum or maximum size of the data
|
||
passed along this way. ``p.data_received(b'abcdef')`` should be
|
||
treated exactly equivalent to::
|
||
|
||
p.data_received(b'abc')
|
||
p.data_received(b'def')
|
||
|
||
- ``eof_received()``. This is called when the other end called
|
||
``write_eof()`` (or something equivalent). The default
|
||
implementation calls ``close()`` on the transport, which causes
|
||
``connection_lost()`` to be called (eventually) on the protocol.
|
||
|
||
- ``connection_lost(exc)``. The transport has been closed or aborted,
|
||
has detected that the other end has closed the connection cleanly,
|
||
or has encountered an unexpected error. In the first three cases
|
||
the argument is ``None``; for an unexpected error, the argument is
|
||
the exception that caused the transport to give up. (TBD: Do we
|
||
need to distinguish between the first three cases?)
|
||
|
||
Here is a chart indicating the order and multiplicity of calls:
|
||
|
||
1. ``connection_made()`` -- exactly once
|
||
2. ``data_received()`` -- zero or more times
|
||
3. ``eof_received()`` -- at most once
|
||
4. ``connection_lost()`` -- exactly once
|
||
|
||
TBD: Discuss whether user code needs to do anything to make sure that
|
||
protocol and transport aren't garbage-collected prematurely.
|
||
|
||
Datagram Protocols
|
||
''''''''''''''''''
|
||
|
||
Datagram protocols have ``connection_made()`` and
|
||
``connection_lost()`` methods with the same signatures as stream
|
||
protocols. (As explained in the section about datagram transports, we
|
||
prefer the slightly odd nomenclature over defining different method
|
||
names to indicating the opening and closing of the socket.)
|
||
|
||
In addition, they have the following methods:
|
||
|
||
- ``datagram_received(data, addr)``. Indicates that a datagram
|
||
``data`` (a bytes objects) was received from remote address ``addr``
|
||
(an IPv4 2-tuple or an IPv6 4-tuple).
|
||
|
||
- ``connection_refused(exc)``. Indicates that a send or receive
|
||
operation raised a ``ConnectionRefused`` exception. This typically
|
||
indicates that a negative acknowledgment was received for a
|
||
previously sent datagram (not for the datagram that was being sent,
|
||
if the exception was raised by a send operation). Immediately after
|
||
this the socket will be closed and ``connection_lost()`` will be
|
||
called with the same exception argument.
|
||
|
||
Here is a chart indicating the order and multiplicity of calls:
|
||
|
||
1. ``connection_made()`` -- exactly once
|
||
2. ``datagram_received()`` -- zero or more times
|
||
3. ``connection_refused()`` -- at most once
|
||
4. ``connection_lost()`` -- exactly once
|
||
|
||
Callback Style
|
||
--------------
|
||
|
||
Most interfaces taking a callback also take positional arguments. For
|
||
instance, to arrange for ``foo("abc", 42)`` to be called soon, you
|
||
call ``loop.call_soon(foo, "abc", 42)``. To schedule the call
|
||
``foo()``, use ``loop.call_soon(foo)``. This convention greatly
|
||
reduces the number of small lambdas required in typical callback
|
||
programming.
|
||
|
||
This convention specifically does *not* support keyword arguments.
|
||
Keyword arguments are used to pass optional extra information about
|
||
the callback. This allows graceful evolution of the API without
|
||
having to worry about whether a keyword might be significant to a
|
||
callee somewhere. If you have a callback that *must* be called with a
|
||
keyword argument, you can use a lambda or ``functools.partial``. For
|
||
example::
|
||
|
||
loop.call_soon(functools.partial(foo, "abc", repeat=42))
|
||
|
||
|
||
Coroutines and the Scheduler
|
||
============================
|
||
|
||
This is a separate toplevel section because its status is different
|
||
from the event loop interface. Usage of coroutines is optional, and
|
||
it is perfectly fine to write code using callbacks only. On the other
|
||
hand, there is only one implementation of the scheduler/coroutine API,
|
||
and if you're using coroutines, that's the one you're using.
|
||
|
||
Coroutines
|
||
----------
|
||
|
||
A coroutine is a generator that follows certain conventions. For
|
||
documentation purposes, all coroutines should be decorated with
|
||
``@tulip.coroutine``, but this cannot be strictly enforced.
|
||
|
||
Coroutines use the ``yield from`` syntax introduced in PEP 380,
|
||
instead of the original ``yield`` syntax.
|
||
|
||
The word "coroutine", like the word "generator", is used for two
|
||
different (though related) concepts:
|
||
|
||
- The function that defines a coroutine (a function definition
|
||
decorated with ``tulip.coroutine``). If disambiguation is needed
|
||
we will call this a *coroutine function*.
|
||
|
||
- The object obtained by calling a coroutine function. This object
|
||
represents a computation or an I/O operation (usually a combination)
|
||
that will complete eventually. If disambiguation is needed we will
|
||
call it a *coroutine object*.
|
||
|
||
Things a coroutine can do:
|
||
|
||
- ``result = yield from future`` -- suspends the coroutine until the
|
||
future is done, then returns the future's result, or raises an
|
||
exception, which will be propagated. (If the future is cancelled,
|
||
it will raise a ``CancelledError`` exception.) Note that tasks are
|
||
futures, and everything said about futures also applies to tasks.
|
||
|
||
- ``result = yield from coroutine`` -- wait for another coroutine to
|
||
produce a result (or raise an exception, which will be propagated).
|
||
The ``coroutine`` expression must be a *call* to another coroutine.
|
||
|
||
- ``return expression`` -- produce a result to the coroutine that is
|
||
waiting for this one using ``yield from``.
|
||
|
||
- ``raise exception`` -- raise an exception in the coroutine that is
|
||
waiting for this one using ``yield from``.
|
||
|
||
Calling a coroutine does not start its code running -- it is just a
|
||
generator, and the coroutine object returned by the call is really a
|
||
generator object, which doesn't do anything until you iterate over it.
|
||
In the case of a coroutine object, there are two basic ways to start
|
||
it running: call ``yield from coroutine`` from another coroutine
|
||
(assuming the other coroutine is already running!), or convert it to a
|
||
Task (see below).
|
||
|
||
Coroutines (and tasks) can only run when the event loop is running.
|
||
|
||
Waiting for Multiple Coroutines
|
||
-------------------------------
|
||
|
||
To wait for multiple coroutines or Futures, two APIs similar to the
|
||
``wait()`` and ``as_completed()`` APIs in the ``concurrent.futures``
|
||
package are provided:
|
||
|
||
- ``tulip.wait(fs, timeout=None, return_when=ALL_COMPLETED)``. This
|
||
is a coroutine that waits for the Futures or coroutines given by
|
||
``fs`` to complete. Coroutine arguments will be wrapped in Tasks
|
||
(see below). This returns a Future whose result on success is a
|
||
tuple of two sets of Futures, ``(done, pending)``, where ``done`` is
|
||
the set of original Futures (or wrapped coroutines) that are done
|
||
(or cancelled), and ``pending`` is the rest, i.e. those that are
|
||
still not done (nor cancelled). Note that with the defaults for
|
||
``timeout`` and ``return_when``, ``done`` will always be an empty
|
||
list. Optional arguments ``timeout`` and ``return_when`` have the
|
||
same meaning and defaults as for ``concurrent.futures.wait()``:
|
||
``timeout``, if not ``None``, specifies a timeout for the overall
|
||
operation; ``return_when``, specifies when to stop. The constants
|
||
``FIRST_COMPLETED``, ``FIRST_EXCEPTION``, ``ALL_COMPLETED`` are
|
||
defined with the same values and the same meanings as in PEP 3148:
|
||
|
||
- ``ALL_COMPLETED`` (default): Wait until all Futures are done or
|
||
completed (or until the timeout occurs).
|
||
|
||
- ``FIRST_COMPLETED``: Wait until at least one Future is done or
|
||
cancelled (or until the timeout occurs).
|
||
|
||
- ``FIRST_EXCEPTION``: Wait until at least one Future is done (not
|
||
cancelled) with an exception set. (The exclusion of cancelled
|
||
Futures from the condition is surprising, but PEP 3148 does it
|
||
this way.)
|
||
|
||
- ``tulip.as_completed(fs, timeout=None)``. Returns an iterator whose
|
||
values are Futures or coroutines; waiting for successive values
|
||
waits until the next Future or coroutine from the set ``fs``
|
||
completes, and returns its result (or raises its exception). The
|
||
optional argument ``timeout`` has the same meaning and default as it
|
||
does for ``concurrent.futures.wait()``: when the timeout occurs, the
|
||
next Future returned by the iterator will raise ``TimeoutError``
|
||
when waited for. Example of use::
|
||
|
||
for f in as_completed(fs):
|
||
result = yield from f # May raise an exception.
|
||
# Use result.
|
||
|
||
Note: if you do not wait for the values produced by the iterator,
|
||
your ``for`` loop may not make progress (since you are not allowing
|
||
other tasks to run).
|
||
|
||
- ``tulip.wait_for(f, timeout)``. This is a convenience to wait for a
|
||
single coroutine or Future with a timeout. It is a simple wrapper
|
||
around ``tulip.wait()`` with a single item in the first argument,
|
||
returning the result or raising the exception if it is completed
|
||
within the timeout, raising ``TimeoutError`` otherwise.
|
||
|
||
Sleeping
|
||
--------
|
||
|
||
The coroutine ``sleep(delay)`` returns after a given time delay.
|
||
|
||
(TBD: Should the optional second argument, ``result``, be part of the
|
||
spec?)
|
||
|
||
Tasks
|
||
-----
|
||
|
||
A Task is an object that manages an independently running coroutine.
|
||
The Task interface is the same as the Future interface, and in fact
|
||
``Task`` is a subclass of ``Future``. The task becomes done when its
|
||
coroutine returns or raises an exception; if it returns a result, that
|
||
becomes the task's result, if it raises an exception, that becomes the
|
||
task's exception.
|
||
|
||
Cancelling a task that's not done yet prevents its coroutine from
|
||
completing. In this case a ``CancelledError`` exception is thrown
|
||
into the coroutine, which it may catch to propagate cancellation to
|
||
other Futures. If the exception is not caught, the generator will be
|
||
properly finalized anyway, as described in PEP 342.
|
||
|
||
Tasks are also useful for interoperating between coroutines and
|
||
callback-based frameworks like Twisted. After converting a coroutine
|
||
into a Task, callbacks can be added to the Task.
|
||
|
||
There are two ways to convert a coroutine into a task: explicitly, by
|
||
calling the coroutine function and then passing the resulting
|
||
coroutine object to the ``tulip.Task()`` constructor; or implicitly,
|
||
by decorating the coroutine with ``@tulip.task`` (instead of
|
||
``@tulip.coroutine``).
|
||
|
||
You may ask, why not automatically convert all coroutines to Tasks?
|
||
The ``@tulip.coroutine`` decorator could do this. However, this would
|
||
slow things down considerably in the case where one coroutine calls
|
||
another (and so on), as switching to a "bare" coroutine has much less
|
||
overhead than switching to a Task.
|
||
|
||
The Scheduler
|
||
-------------
|
||
|
||
The scheduler has no public interface. You interact with it by using
|
||
``yield from future`` and ``yield from task``. In fact, there is no
|
||
single object representing the scheduler -- its behavior is
|
||
implemented by the ``Task`` and ``Future`` classes using only the
|
||
public interface of the event loop, so it will work with third-party
|
||
event loop implementations, too.
|
||
|
||
Coroutines and Protocols
|
||
------------------------
|
||
|
||
The best way to use coroutines to implement an Internet protocol such
|
||
as FTP is probably to use a streaming buffer that gets filled by
|
||
``data_received()`` and can be read asynchronously using methods like
|
||
``read(n)`` and ``readline()`` that are coroutines or return a Future.
|
||
When the connection is closed, ``read()`` should eventually produce
|
||
``b''``, or raise an exception if ``connection_closed()`` is called
|
||
with an exception.
|
||
|
||
To write a response, the ``write()`` method (and friends) on the
|
||
transport can be used -- these do not return Futures. A standard
|
||
protocol implementation should be provided that sets this up and kicks
|
||
off the coroutine when ``connection_made()`` is called.
|
||
|
||
|
||
Open Issues
|
||
===========
|
||
|
||
- A fuller public API for Handle? What's the use case?
|
||
|
||
- Should we require all event loops to implement ``sock_recv()`` and
|
||
friends? Is the use case strong enough? (Maybe some transports
|
||
usable with both ``SelectorEventLoop`` and ``ProactorEventLoop`` use
|
||
them? That'd be a good enough use case for me.)
|
||
|
||
- Should we require callers of ``create_connection()`` to create and
|
||
pass an ``SSLContext`` explicitly, instead of allowing ssl=True?
|
||
(For ``start_serving()`` we already require an ``SSLContext``.)
|
||
|
||
- A debugging API? E.g. something that logs a lot of stuff, or logs
|
||
unusual conditions (like queues filling up faster than they drain)
|
||
or even callbacks taking too much time...
|
||
|
||
- Do we need introspection APIs? E.g. asking for the read callback
|
||
given a file descriptor. Or when the next scheduled call is. Or
|
||
the list of file descriptors registered with callbacks. Right now
|
||
these would all require using Tulip internals.
|
||
|
||
- Locks and queues? The Tulip implementation contains implementations
|
||
of most types of locks and queues modeled after the standard library
|
||
``threading`` and ``queue`` modules. Should we incorporate these in
|
||
the PEP?
|
||
|
||
- Probably need more socket I/O methods, e.g. ``sock_sendto()`` and
|
||
``sock_recvfrom()``, and perhaps others like ``pipe_read()``. Or
|
||
users can write their own (it's not rocket science).
|
||
|
||
- We may need APIs to control various timeouts. E.g. we may want to
|
||
limit the time spent in DNS resolution, connecting, ssl handshake,
|
||
idle connection, close/shutdown, even per session. Possibly it's
|
||
sufficient to add ``timeout`` keyword arguments to some methods,
|
||
and other timeouts can probably be implemented by clever use of
|
||
``call_later()`` and ``Task.cancel()``. But it's possible that some
|
||
operations need default timeouts, and we may want to change the
|
||
default for a specific operation globally (i.e., per event loop).
|
||
|
||
|
||
References
|
||
==========
|
||
|
||
- PEP 380 describes the semantics of ``yield from``.
|
||
|
||
- Greg Ewing's ``yield from`` tutorials:
|
||
http://www.cosc.canterbury.ac.nz/greg.ewing/python/yield-from/yield_from.html
|
||
|
||
- PEP 3148 describes ``concurrent.futures.Future``.
|
||
|
||
- PEP 3153, while rejected, has a good write-up explaining the need
|
||
to separate transports and protocols.
|
||
|
||
- PEP 418 discusses the issues of timekeeping.
|
||
|
||
- Tulip repo: http://code.google.com/p/tulip/
|
||
|
||
- Nick Coghlan wrote a nice blog post with some background, thoughts
|
||
about different approaches to async I/O, gevent, and how to use
|
||
futures with constructs like ``while``, ``for`` and ``with``:
|
||
http://python-notes.boredomandlaziness.org/en/latest/pep_ideas/async_programming.html
|
||
|
||
- TBD: references to the relevant parts of Twisted, Tornado, ZeroMQ,
|
||
pyftpdlib, libevent, libev, pyev, libuv, wattle, and so on.
|
||
|
||
|
||
Acknowledgments
|
||
===============
|
||
|
||
Apart from PEP 3153, influences include PEP 380 and Greg Ewing's
|
||
tutorial for ``yield from``, Twisted, Tornado, ZeroMQ, pyftpdlib, tulip
|
||
(the author's attempts at synthesis of all these), wattle (Steve
|
||
Dower's counter-proposal), numerous discussions on python-ideas from
|
||
September through December 2012, a Skype session with Steve Dower and
|
||
Dino Viehland, email exchanges with Ben Darnell, an audience with
|
||
Niels Provos (original author of libevent), and two in-person meetings
|
||
with several Twisted developers, including Glyph, Brian Warner, David
|
||
Reid, and Duncan McGreggor. Also, the author's previous work on async
|
||
support in the NDB library for Google App Engine was an important
|
||
influence.
|
||
|
||
|
||
Copyright
|
||
=========
|
||
|
||
This document has been placed in the public domain.
|
||
|
||
|
||
|
||
..
|
||
Local Variables:
|
||
mode: indented-text
|
||
indent-tabs-mode: nil
|
||
sentence-end-double-space: t
|
||
fill-column: 70
|
||
coding: utf-8
|
||
End:
|