357 lines
16 KiB
Plaintext
357 lines
16 KiB
Plaintext
PEP: 296
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Title: Adding a bytes Object Type
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Version: $Revision$
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Last-Modified: $Date$
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Author: xscottg at yahoo.com (Scott Gilbert)
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Status: Withdrawn
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Type: Standards Track
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Created: 12-Jul-2002
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Python-Version: 2.3
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Post-History:
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Notice
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This PEP is withdrawn by the author (in favor of PEP 358).
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Abstract
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This PEP proposes the creation of a new standard type and builtin
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constructor called 'bytes'. The bytes object is an efficiently
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stored array of bytes with some additional characteristics that
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set it apart from several implementations that are similar.
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Rationale
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Python currently has many objects that implement something akin to
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the bytes object of this proposal. For instance the standard
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string, buffer, array, and mmap objects are all very similar in
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some regards to the bytes object. Additionally, several
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significant third party extensions have created similar objects to
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try and fill similar needs. Frustratingly, each of these objects
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is too narrow in scope and is missing critical features to make it
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applicable to a wider category of problems.
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Specification
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The bytes object has the following important characteristics:
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1. Efficient underlying array storage via the standard C type "unsigned
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char". This allows fine grain control over how much memory is
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allocated. With the alignment restrictions designated in the next
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item, it is trivial for low level extensions to cast the pointer
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to a different type as needed.
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Also, since the object is implemented as an array of bytes, it is
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possible to pass the bytes object to the extensive library of
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routines already in the standard library that presently work with
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strings. For instance, the bytes object in conjunction with the
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struct module could be used to provide a complete replacement for
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the array module using only Python script.
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If an unusual platform comes to light, one where there isn't a
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native unsigned 8 bit type, the object will do its best to
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represent itself at the Python script level as though it were an
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array of 8 bit unsigned values. It is doubtful whether many
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extensions would handle this correctly, but Python script could be
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portable in these cases.
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2. Alignment of the allocated byte array is whatever is promised by the
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platform implementation of malloc. A bytes object created from an
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extension can be supplied that provides any arbitrary alignment as
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the extension author sees fit.
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This alignment restriction should allow the bytes object to be
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used as storage for all standard C types - including PyComplex
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objects or other structs of standard C type types. Further
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alignment restrictions can be provided by extensions as necessary.
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3. The bytes object implements a subset of the sequence operations
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provided by string/array objects, but with slightly different
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semantics in some cases. In particular, a slice always returns a
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new bytes object, but the underlying memory is shared between the
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two objects. This type of slice behavior has been called creating
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a "view". Additionally, repetition and concatenation are
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undefined for bytes objects and will raise an exception.
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As these objects are likely to find use in high performance
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applications, one motivation for the decision to use view slicing
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is that copying between bytes objects should be very efficient and
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not require the creation of temporary objects. The following code
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illustrates this:
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# create two 10 Meg bytes objects
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b1 = bytes(10000000)
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b2 = bytes(10000000)
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# copy from part of one to another with out creating a 1 Meg temporary
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b1[2000000:3000000] = b2[4000000:5000000]
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Slice assignment where the rvalue is not the same length as the
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lvalue will raise an exception. However, slice assignment will
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work correctly with overlapping slices (typically implemented with
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memmove).
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4. The bytes object will be recognized as a native type by the pickle and
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cPickle modules for efficient serialization. (In truth, this is
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the only requirement that can't be implemented via a third party
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extension.)
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Partial solutions to address the need to serialize the data stored
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in a bytes-like object without creating a temporary copy of the
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data into a string have been implemented in the past. The tofile
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and fromfile methods of the array object are good examples of
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this. The bytes object will support these methods too. However,
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pickling is useful in other situations - such as in the shelve
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module, or implementing RPC of Python objects, and requiring the
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end user to use two different serialization mechanisms to get an
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efficient transfer of data is undesirable.
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XXX: Will try to implement pickling of the new bytes object in
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such a way that previous versions of Python will unpickle it as a
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string object.
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When unpickling, the bytes object will be created from memory
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allocated from Python (via malloc). As such, it will lose any
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additional properties that an extension supplied pointer might
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have provided (special alignment, or special types of memory).
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XXX: Will try to make it so that C subclasses of bytes type can
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supply the memory that will be unpickled into. For instance, a
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derived class called PageAlignedBytes would unpickle to memory
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that is also page aligned.
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On any platform where an int is 32 bits (most of them), it is
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currently impossible to create a string with a length larger than
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can be represented in 31 bits. As such, pickling to a string will
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raise an exception when the operation is not possible.
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At least on platforms supporting large files (many of them),
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pickling large bytes objects to files should be possible via
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repeated calls to the file.write() method.
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5. The bytes type supports the PyBufferProcs interface, but a bytes object
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provides the additional guarantee that the pointer will not be
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deallocated or reallocated as long as a reference to the bytes
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object is held. This implies that a bytes object is not resizable
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once it is created, but allows the global interpreter lock (GIL)
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to be released while a separate thread manipulates the memory
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pointed to if the PyBytes_Check(...) test passes.
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This characteristic of the bytes object allows it to be used in
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situations such as asynchronous file I/O or on multiprocessor
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machines where the pointer obtained by PyBufferProcs will be used
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independently of the global interpreter lock.
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Knowing that the pointer can not be reallocated or freed after the
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GIL is released gives extension authors the capability to get true
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concurrency and make use of additional processors for long running
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computations on the pointer.
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6. In C/C++ extensions, the bytes object can be created from a supplied
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pointer and destructor function to free the memory when the
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reference count goes to zero.
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The special implementation of slicing for the bytes object allows
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multiple bytes objects to refer to the same pointer/destructor.
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As such, a refcount will be kept on the actual
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pointer/destructor. This refcount is separate from the refcount
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typically associated with Python objects.
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XXX: It may be desirable to expose the inner refcounted object as an
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actual Python object. If a good use case arises, it should be possible
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for this to be implemented later with no loss to backwards compatibility.
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7. It is also possible to signify the bytes object as readonly, in this
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case it isn't actually mutable, but does provide the other features of a
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bytes object.
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8. The bytes object keeps track of the length of its data with a Python
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LONG_LONG type. Even though the current definition for PyBufferProcs
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restricts the length to be the size of an int, this PEP does not propose
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to make any changes there. Instead, extensions can work around this limit
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by making an explicit PyBytes_Check(...) call, and if that succeeds they
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can make a PyBytes_GetReadBuffer(...) or PyBytes_GetWriteBuffer call to
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get the pointer and full length of the object as a LONG_LONG.
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The bytes object will raise an exception if the standard PyBufferProcs
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mechanism is used and the size of the bytes object is greater than can be
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represented by an integer.
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From Python scripting, the bytes object will be subscriptable with longs
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so the 32 bit int limit can be avoided.
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There is still a problem with the len() function as it is PyObject_Size()
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and this returns an int as well. As a workaround, the bytes object will
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provide a .length() method that will return a long.
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9. The bytes object can be constructed at the Python scripting level by
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passing an int/long to the bytes constructor with the number of bytes to
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allocate. For example:
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b = bytes(100000) # alloc 100K bytes
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The constructor can also take another bytes object. This will be useful
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for the implementation of unpickling, and in converting a read-write bytes
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object into a read-only one. An optional second argument will be used to
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designate creation of a readonly bytes object.
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10. From the C API, the bytes object can be allocated using any of the
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following signatures:
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PyObject* PyBytes_FromLength(LONG_LONG len, int readonly);
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PyObject* PyBytes_FromPointer(void* ptr, LONG_LONG len, int readonly
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void (*dest)(void *ptr, void *user), void* user);
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In the PyBytes_FromPointer(...) function, if the dest function pointer is
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passed in as NULL, it will not be called. This should only be used for
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creating bytes objects from statically allocated space.
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The user pointer has been called a closure in other places. It is a
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pointer that the user can use for whatever purposes. It will be passed to
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the destructor function on cleanup and can be useful for a number of
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things. If the user pointer is not needed, NULL should be passed instead.
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11. The bytes type will be a new style class as that seems to be where all
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standard Python types are headed.
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Contrast to existing types
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The most common way to work around the lack of a bytes object has been to
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simply use a string object in its place. Binary files, the struct/array
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modules, and several other examples exist of this. Putting aside the
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style issue that these uses typically have nothing to do with text
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strings, there is the real problem that strings are not mutable, so direct
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manipulation of the data returned in these cases is not possible. Also,
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numerous optimizations in the string module (such as caching the hash
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value or interning the pointers) mean that extension authors are on very
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thin ice if they try to break the rules with the string object.
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The buffer object seems like it was intended to address the purpose that
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the bytes object is trying fulfill, but several shortcomings in its
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implementation [1] have made it less useful in many common cases. The
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buffer object made a different choice for its slicing behavior (it returns
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new strings instead of buffers for slicing and other operations), and it
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doesn't make many of the promises on alignment or being able to release
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the GIL that the bytes object does.
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Also in regards to the buffer object, it is not possible to simply replace
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the buffer object with the bytes object and maintain backwards
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compatibility. The buffer object provides a mechanism to take the
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PyBufferProcs supplied pointer of another object and present it as its
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own. Since the behavior of the other object can not be guaranteed to
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follow the same set of strict rules that a bytes object does, it can't be
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used in places that a bytes object could.
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The array module supports the creation of an array of bytes, but it does
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not provide a C API for supplying pointers and destructors to extension
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supplied memory. This makes it unusable for constructing objects out of
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shared memory, or memory that has special alignment or locking for things
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like DMA transfers. Also, the array object does not currently pickle.
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Finally since the array object allows its contents to grow, via the extend
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method, the pointer can be changed if the GIL is not held while using it.
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Creating a buffer object from an array object has the same problem of
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leaving an invalid pointer when the array object is resized.
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The mmap object caters to its particular niche, but does not attempt to
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solve a wider class of problems.
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Finally, any third party extension can not implement pickling without
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creating a temporary object of a standard Python type. For example, in the
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Numeric community, it is unpleasant that a large array can't pickle
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without creating a large binary string to duplicate the array data.
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Backward Compatibility
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The only possibility for backwards compatibility problems that the author
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is aware of are in previous versions of Python that try to unpickle data
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containing the new bytes type.
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Reference Implementation
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XXX: Actual implementation is in progress, but changes are still possible
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as this PEP gets further review.
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The following new files will be added to the Python baseline:
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Include/bytesobject.h # C interface
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Objects/bytesobject.c # C implementation
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Lib/test/test_bytes.py # unit testing
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Doc/lib/libbytes.tex # documentation
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The following files will also be modified:
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Include/Python.h # adding bytesmodule.h include file
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Python/bltinmodule.c # adding the bytes type object
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Modules/cPickle.c # adding bytes to the standard types
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Lib/pickle.py # adding bytes to the standard types
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It is possible that several other modules could be cleaned up and
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implemented in terms of the bytes object. The mmap module comes to mind
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first, but as noted above it would be possible to reimplement the array
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module as a pure Python module. While it is attractive that this PEP
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could actually reduce the amount of source code by some amount, the author
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feels that this could cause unnecessary risk for breaking existing
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applications and should be avoided at this time.
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Additional Notes/Comments
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- Guido van Rossum wondered whether it would make sense to be able
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to create a bytes object from a mmap object. The mmap object
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appears to support the requirements necessary to provide memory
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for a bytes object. (It doesn't resize, and the pointer is valid
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for the lifetime of the object.) As such, a method could be added
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to the mmap module such that a bytes object could be created
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directly from a mmap object. An initial stab at how this would be
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implemented would be to use the PyBytes_FromPointer() function
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described above and pass the mmap_object as the user pointer. The
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destructor function would decref the mmap_object for cleanup.
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- Todd Miller notes that it may be useful to have two new functions:
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PyObject_AsLargeReadBuffer() and PyObject_AsLargeWriteBuffer that are
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similar to PyObject_AsReadBuffer() and PyObject_AsWriteBuffer(), but
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support getting a LONG_LONG length in addition to the void* pointer.
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These functions would allow extension authors to work transparently with
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bytes object (that support LONG_LONG lengths) and most other buffer like
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objects (which only support int lengths). These functions could be in
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lieu of, or in addition to, creating a specific PyByte_GetReadBuffer() and
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PyBytes_GetWriteBuffer() functions.
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XXX: The author thinks this is very a good idea as it paves the way for
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other objects to eventually support large (64 bit) pointers, and it should
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only affect abstract.c and abstract.h. Should this be added above?
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- It was generally agreed that abusing the segment count of the
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PyBufferProcs interface is not a good hack to work around the 31 bit
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limitation of the length. If you don't know what this means, then you're
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in good company. Most code in the Python baseline, and presumably in many
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third party extensions, punt when the segment count is not 1.
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References
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[1] The buffer interface
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https://mail.python.org/pipermail/python-dev/2000-October/009974.html
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Copyright
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This document has been placed in the public domain.
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Local Variables:
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mode: indented-text
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indent-tabs-mode: nil
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sentence-end-double-space: t
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fill-column: 70
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End:
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