* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
Currently navigating a long topic and then opening chat would cause the view to be scrolled to the bottom. Using `scrollTop` here ensures we correctly scroll to top.
This had been incorrectly moved into `deactivate` during another change.
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.
* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.
* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.
* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.
* FIX: prevents skip-link to be selected on press
* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.
* UI: adds spacing between last message and composer
* UI: makes backdrop less dark
* FIX: makes events passive on long-press modifier
This commit attempts to have a bullet proof solution to the following case:
- long press on message (finger is still pressed)
- menu appears
- a button is now at finger location
- user releases finger
- a click is triggered on the button
Classic event canceling solution won't work here for performance reasons as we need the event to be passive in a scroll list.
This commit contains multiple changes to improve the composer behavior especially in the context of a thread:
- Generally rename anything of the form `chatChannelThread...` to `chatThread...``
- Moves the textarea interactor instance inside the composer server
- Improves the focus state and closing of panel related to the use of the Escape shortcut
- Creates `Chat::ThreadList` as a component instead of having `Chat::Thread::ListItem` and others which could imply they were children of a the `Chat::Thread` component
One user can create a post or chat message with a hashtag they
have permission to use, but then when other users look at that
post they will see an empty space next to the hashtag because they
do not have the permission to load the colors in CSS classes for
the related category.
This fixes the issue by adding a default color with a special
CSS class if the user doesn't have permission to see the linked
channel/category on the hashtag.
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
This reverts commit ddf4ecba04.
Causing a flaky test to appear:
```
main $ LOAD_PLUGINS=1 rspec plugins/chat/spec/system/chat/composer/shortcuts/channel_spec.rb
Randomized with seed 17765
.....F..
Failures:
1) Chat | composer | shortcuts | channel when using ArrowUp when last message is staged does not edit a message
Failure/Error: channel_page.send_message
expected `#<PageObjects::Components::Chat::Messages:0x00007fe823ac1710 @context=".chat-channel">.has_message?({:persisted=>true, :text=>"2"})` to be truthy, got false
[Screenshot Image]: /home/tgxworld/work/discourse/tmp/capybara/failures_r_spec_example_groups_chat_composer_shortcuts_channel_when_using_arrow_up_when_last_message_is_staged_does_not_edit_a_message_148.png
```
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
If we're asserting that something is missing, we want to use
`has_no_css?` instead of `!has_css?` since `has_css?` will wait the full
capybara default wait time before return if the selector is not present.
- Made the emoji btn blue when composer is focused
- Moved everything chat-composer-button to its own file and BEM-ified it and making the choice to only work with our own is-disabled definition instead of with the attribute :disabled, for consistency
This should fix this failure:
```
Failures:
1) Thread list in side panel | full page when there are no threads that the user is participating in shows a message
Failure/Error: measurement = Benchmark.measure { example.run }
expected to find text "You are not participating in any threads in this channel." in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nRandom 25\nPersonal chat\nRandom 25\nShowing all messages\nOngoing discussions"
```
The screenshot failure was clearly showing the spinner still being present.
Rescuing them still makes timing-out tests fail but doesn't break `after` spec cleanup (which could trigger more errors) Using custom error class to avoid any other possible timeout-catching code.
Also:
* remove an unnecessary `.select { |x| x.size > 0 }`
* fix a typo in a test title
We were calling reset without the proper params which was causing errors in the console. This commit does the following changes:
- ensures `composer.cancel()` is the only way to cancel editing/reply
- adds a `draftSaved` property to chat message to allow for better tests
- writes a spec to ensure the flow is correct
- adds more page objects for better tests
- homogenize the default state of objects on chat message
Co-authored-by: Martin Brennan <martin@discourse.org>
Editing a message to an empty string and sending it, will delete it.
This commit also refactors a lot of channel/thread composer shortcuts specs.
---
This commit also includes various spec fixes which have been flakey while finishing this pull request.
This changes the thread header positioning of the
unread indicator to match the designs based on the route:
1. When the channel is open, show the indicator of # unread
threads with the icon
2. When the threads list is open, show no indicator since
you are on the list and can see which threads are unread
3. When a single thread is open, show the unread threads
indicator along with a left < back button, with a label
to show that this goes back to ongoing discussions
Drawer changes to come in another PR.
Why is this change required?
In the `PageObjects::Components::Chat::Messages#has_no_message?` method,
it ended up calling `has_selector` when trying to assert that the
selector is not present. This is an anti-pattern which results in us
waiting the full Capybara default wait time
What is this change required?
In the `chat/spec/system/transcript_spec.rb` test, there is a helper
method that uses `page.has_css?` in a conditional but it do not
specify a wait time and hence the default Capybara default max wait
time is used. However, there is no need for us to be waiting here so
we specify the `wait: 0` option.
This commit introduces a couple of changes:
1. When editing a chat channel's slug, we were using `this.model.set("title", title)` when the `set`
function does not exist. This was actually throwing the error in the
"can edit slug" system test where the modal was not closed after
saving and was flashing an error.
2. Introduce `PageObjects::Pages::ChatChannelAbout` and
`PageObjects::Modals::ChatChannelEdit` page object to encapsulate
logic better.
When a thread is created / a new message is created in the
thread, we want to make sure that the original message user
has a membership for that thread, otherwise they will not
receive unread indicators for messages in the thread.
This commit attempts to fix the case where the messages loaded initially don't fill the screen. It would prevent user to scroll and as a result to load more.
There are multiple fixes in this commit:
- the main fix is removing this code which was preventing the actual fill:
```javascript
// prevents an edge case where user clicks bottom arrow
// just after scrolling to top
if (loadingPast && this.#isAtBottom()) {
return;
}
```
- ensures we always give a page site to the `chatApi.channel(...)` call if we have one, in the current state when `fetchFromLastRead` was `true` we would not set `args.page_size`
- ensures the `query_paginated_messages` is having a valid page size, which is not nil and not > `MAX_PAGE_SIZE`
- write a spec for the autofill, it was a challenging spec to write but it should give us the confidence we need here
* Moved the settings cog from thread list to thread and
put it in a new header component
* Remove thread original message component, no longer needed
and the list item and thread indicator styles/content
will be quite different
* Start adding content (unread indicator etc.) to the thread
list item and changing structure to be more like designs
* Serialize the last thread reply when opening the thread index,
show in list and update with message bus
The current behavior is to close drawer when pressing escape inside the input.
After this change, first escape will blur the input, and second escape will close the drawer.
This commit also refactors the whole shortcuts for drawer system spec.
#### FIX: Do not use client lastReadMessageId when fetching channel messages
We had an issue where the following happened:
1. User opened channel and saw the last message, and we set the
lastReadMessageId on the server and the client
2. User navigated to another channel
3. Another user deleted the message in the original channel
4. The first user navigated back to the original channel before
the MessageBus event for the deleted message arrived, and got
a 404 error because we were sending the deleted lastReadMessageId as
target_message_id to the channel controller.
Instead of this which is a bit flaky and is hard to cover all
the issues for, instead we can pass a fetch_from_last_read boolean
param to the channels controller, and just get the user's
last_read_message_id straight from the database to use for the
target_message_id. This gets rid of any sources of race conditions
or lack of updates from MessageBus.
#### FIX: Include missing memberships for thread tracking publish
When we publish the channel/message tracking state for a
user and that message was a thread reply the publisher
was erroring because we were not telling Chat::TrackingStateReportQuery
to return missing memberships (which have zeroed out unread counts)
as well, which is what we do for the channel tracking state here.
Also just make sure that the TrackingStateReport does not error
when passed an ID it doesn't have data for.
This flakey has been very visible by the new headless chrome. The problem was that after moving a message we automatically redirect to the channel where the message has been moved to. However, we were not explicitly waiting for this transition and a result it could happen that we attempt to check the presence of the message on the channel page before the redirect actually happened.
The various naming changes are due to an early mistake we made in chat specs to use `chat` as the variable name for the page object which prevents to use the automatic path `chat.channel_path(...)`.
Co-authored-by: Alan Guo Xiang Tan <gxtan1990@gmail.com>
This commit follows up b6c5a2da08
by serializing the user's thread memberships in these cases:
1. When we do the initial channel fetch with messages, we get
all threads and all the user's thread memberships for those
messages.
2. When the thread list is fetched, we get all the user's memberships
in that list.
3. When the single thread is fetched, either from opening it from
the list, an OM indicator, or just from doing .find() on the
manager when a new MessageBus message comes in
This will let us track the lastReadMessageId on the client, and
will also let us fix an issue where the unread indicator in the
channel header was incrementing for every thread that got a
new message, regardless of whether the user was a member.
This commit adds the thread index and individual thread
in the index list unread indicators, and wires up the message
bus events to mark the threads as read/unread when:
1. People send a new message in the thread
2. The user marks a thread as read
There are several hacky parts and TODOs to cover before
this is more functional:
1. We need to flesh out the thread scrolling and message
visibility behaviour. Currently if you scroll to the end
of the thread it will just mark the whole thread read
unconditionally.
2. We need to send down the thread current user membership
along with the last read message ID to the client and
update that with read state.
3. We need to handle the sidebar unread dot for when threads
are unread in the channel and clear it based on when the
channel was last viewed.
4. We need to show some indicator of thread unreads on the
thread indicators on original messages.
5. UI improvements to make the experience nicer and more
like the actual design rather than just placeholders.
But, the basic premise around incrementing/decrementing the
thread overview count and showing which thread is unread
in the list is working as intended.
This should also make `message_notifications_with_sidebar_spec.rb` more resilient as we are now checking for `is-persisted` class instead of checking for the absence of `is-staged`.
This commit attempts to correctly change draft when the channel changes. It moves responsibility to the composer instead of the channel.
A new service `chatDraftsManager` is being introduced here to allow finer control and pave the way for future thread draft support.
These changes also now allow an editing message to be stored as a draft.
This PR adds status to mentions in chat and makes those mentions receive live updates.
There are known unfinished part in this implementation: when posting a message, status on mentions on that message appears immediately, but only if a user used autocomplete when typing the message. If user copy and paste a message with mentions into chat composer, those mentions won't have user status on them.
PRs with fixes for both problems are following soon.
Preparations for this PR that were made previously include:
- DEV: correct a relationship – a chat message may have several mentions 0dcfd7ddec
- DEV: extract the logic for extracting and expanding mentions from ChatNotifier 75b81b6854
- DEV: Always create chat mention records fa543cda06
- DEV: better split create_notification! and send_notifications logic e292c45924
- DEV: more tests for mentions when updating chat messages e7292e1682
- DEV: extract updating status on mentions into a lib function e49d338c21
- DEV: Create and update chat message mentions earlier 35a414bb38
- DEV: Create a chat_mention record when self mentioning 2703f2311a
- DEV: When deleting a chat message, do not delete mention records f4fde4e49b
Followup to c908eeacc9
Instead of using the latest message ID in the channel, which
could cause issues if you have an earlier last read message ID
that matches the deleted one, instead we use the first non-deleted
message that comes before the deleted message by ID.
Followup ae3231e140, when a
message is trashed we already update the lastReadMessageId of
all users in the channel to the latest non-deleted message on
the server side. However we didn't propagate this to the client,
so in some cases when we did the following:
1. Delete the last message in the channel
2. Switch to another channel
3. Switch back to the original
We would get a 404 error from the target message ID being looked
up still being the old lastReadMessageId (now deleted) for the
user's channel membership.
All we need to do is send the last not-deleted message ID for
the channel (or thread) to all the member users.
It easier to check for presence in this case that to check for something not present, as depending on performance of the machine running the test this could take sometime to be changed and the test would fail.
This issue was especially visible in tests. the `@debounce(100)` was not cancelled when changing channel which was causing 404s as we were trying to load messages on a channel which was deleted as the channel has been destroyed at the end of the test.
This is still not a perfect solution, as we can only cancel the start of `fetchMessages`, but we can't cancel the actual `chatApi.channel` request which result can potentially happens after channel changed, which we try to mitigate with various checks on to ensure visible channel == loaded messages channel.
This commit also tries to make handler naming and cancelling more consistent.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This commit makes some fundamental changes to how hashtag cooking and
icon generation works in the new experimental hashtag autocomplete mode.
Previously we cooked the appropriate SVG icon with the cooked hashtag,
though this has proved inflexible especially for theming purposes.
Instead, we now cook a data-ID attribute with the hashtag and add a new
span as an icon placeholder. This is replaced on the client side with an
icon (or a square span in the case of categories) on the client side via
the decorateCooked API for posts and chat messages.
This client side logic uses the generated hashtag, category, and channel
CSS classes added in a previous commit.
This is missing changes to the sidebar to use the new generated CSS
classes and also colors and the split square for categories in the
hashtag autocomplete menu -- I will tackle this in a separate PR so it
is clearer.
- few improved alignments
- displays emoji picker button inline on desktop
- keeps composer focused when focusing dropdown button
- align buttons to bottom when increasing height of textarea
- max-height of textarea is now linked to the height of the screen
Co-authored-by: chapoi <charlie@discourse.org>
- Improves styleguide support
- Adds toggle color scheme to styleguide
- Adds properties mutators to styleguide
- Attempts to quit a session as soon as done with it in system specs, this should at least free resources faster
- Refactors fabricators to simplify them
- Adds more fabricators (uploads for example)
- Starts implementing components pattern in system specs
- Uses Chat::Message creator to create messages in system specs, this should help to have more real specs as the side effects should now happen
The failure screenshot shows the message is on screen while the error is:
```
Failure/Error: example.run
expected to find text "My favorite message" in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nPolitics 1\nPersonal chat\nPolitics 1". (However, it was found 1 time including non-visible text.)
```
I expect the arrow element might e slightly hiding the link, but not 100% sure of this.