This commit allows the user to set their preference vis-a-vis
the chat icon in the header of the page. There are three options:
- All New (default) - This maintains the existing behaviour where
all new messages in the channel show a blue dot on the icon
- Direct Messages and Mentions - Only show the green dot on the
icon when you are directly messaged or mentioned, the blue dot
is never shown
- Never - Never show any dot on the chat icon, for those who
want tractor-beam-laser-focus
Initially, the chat_mention db table was created to support notifications. So when creating
a `chat_mention` record we were always creating a related `notification` record. So did the
ChatMention fabricator.
Now we want to use the chat_mention db table in other scenarios. So we started decoupling
mentions from notification in 75b81b68.
This removes fabrication of Notifications from the ChatMention fabricator. We need to be able
to fabricate a ChatMention without a Notification.
This patch introduces a new `ServiceJob` class allowing the use of
`with_service` in jobs.
This way, it’s easier to use the chat service objects in jobs and
provides the same level of functionality than the one we have in
controllers.
Fixes issue introduced in 7ef482a292
where the correct warning message was not shown when enabling auto-join
for public categories when creating a channel. Adds more system specs
as well to avoid regressions.
* UX: replace highlight vars in popup menu
* UX: replace highlight vars in autcomplete
* UX: replace highlight vars in menu-panel
* UX: update style guide
* UX: bulk replace highlight vars in various small appearances
**This PR creates a new core reusable component wraps a character counter around any input.**
The component accepts the arguments: `max` (the maximum character limit), `value` (the value of text to be monitored).
It can be used for example, like so:
```hbs
<CharCounter @max="50" @value={{this.charCounterContent}}>
<textarea
placeholder={{i18n "styleguide.sections.char_counter.placeholder"}}
{{on "input" (action (mut this.charCounterContent) value="target.value")}}
class="styleguide--char-counter"></textarea>
</CharCounter>
```
**This PR also:**
1. Applies this component to the chat plugins edit channel's *Edit Description** modal, thereby replacing the simple text area which provided no visual indication when text exceeded the max allowed characters.
2. Adds an example to the `/styleguide` route
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
The error was:
```
Failures:
1) Chat::Endpoint.call(service, &block) when using the on_failed_contract action when the service contract does not fail does not run the provided block
Failure/Error: subject(:endpoint) { described_class.call(service, controller, &actions_block) }
NoMethodError:
private method `run' called for #<SuccessContractService:0x000000011e3b28a0 @initial_context={"guardian"=>nil}, @context=#<Chat::Service::Base::Context guardian=nil, __steps__=[#<Chat::Service::Base::ContractStep:0x000000011de51230 @name=:default, @method_name=:default, @class_name=SuccessContractService::Contract, @default_values_from=nil>]>>
# ./plugins/chat/app/services/base.rb:305:in `call'
# ./plugins/chat/app/helpers/with_service_helper.rb:20:in `run_service'
# ./plugins/chat/lib/endpoint.rb:76:in `call'
# ./plugins/chat/lib/endpoint.rb:70:in `call'
# ./plugins/chat/spec/lib/endpoint_spec.rb:80:in `block (3 levels) in <main>'
# ./plugins/chat/spec/lib/endpoint_spec.rb:198:in `block (5 levels) in <main>'
# ./spec/rails_helper.rb:358:in `block (2 levels) in <top (required)>'
```
Previous commit 479c0a3051 was done with the assumption that this info was defined on user serializer but it was actually defined on post serializer in core. This commit extends the user serializer for messages to add this data to the user.
Also correctly adds serializer test to ensure we actually have this data.
* UX: handle long userstatus in menupanel
* UX: remove margin on userstatus emoji
* UX: change emoji sise of user status in DM creator
* FIX: user status overflow on chat index
Adds a new LookupThread class that handles finding the
thread based on thread + channel ID, checking permissions
and policy/contract checks.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
Initially, the ChatMention model / db table was introduced to better support notifications (see discourse/discourse-chat@0801d10). That means that currently, we create a new chat_mention record only if a user will be notified about the mention.
Now we plan to start using the ChatMention model in other scenarios (for example for implementing user status on mentions) so we need to always create a new record in the chat_mention table. This PR does the first step into that direction by decoupling the logic for extracting and expanding mentions from the code related to notifications.
This doesn't change any behavior, only extracts code from ChatNotifier.
Before that change, footer of the sidebar was not visible.
Footer is very important, especially now, when add custom section button is located there.
Also, distance between chat input and keyboard were increased
This commit changes the ChatThreadsManager into a native
class instead of an ember service, and initializes it
for every ChatChannel model. This way each channel has its
own thread manager and cache that we can load/unload as
needed, and we also move activeThread to the channel since
it makes more sense to keep it there, not inside the chat service.
The pattern of calling setOwner with the passed in owner
from ChatChannel is adapted from the latest ember docs,
and is needed to avoid the error below when calling services
from the native class:
> Attempting to lookup an injected property on an object without a container, ensure that the object was instantiated via a container
It works well _only_ if we use our own getOwner wrapper
from addon/lib/get-owner, which is for backwards compat.
c.f. https://guides.emberjs.com/release/in-depth-topics/native-classes-in-depth/
We were calling the job with a symbol as one of the values:
```ruby
Jobs.enqueue(
:send_message_notifications,
chat_message_id: 1,
timestamp: Time.now.iso8601(6),
reason: :new,
)
```
Which is a bad pattern as when the job serialisation will happen, `:new` will become `"new"` and you have to deal with a string in your job and not a symbol, which can be confusing and lead to bugs.
This commit fixes the UpdateUserLastRead spec which was checking
for a message ID that did not exist -- this could fail at times
since message ID 2 could exist. Better to create + destroy a message
since then it's guaranteed we have a unique ID.
This also attempts to clarify a step that we expect to fail which
succeeds instead by adding another emoji next to the success tick and
an explanation text.
Also removes some uses of unless in Services::Base, we generally prefer
to use alternatives, since unless can be hard to parse in a lot of
cases.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
Followup to b94fa3b87a,
which broke the functionality to click on a message
checkbox, hold shift, then click another one, and have
the messages inbetween selected. Add system spec to
catch this.
A typo was preventing a click on channel title when in drawer mode to correctly open the channel info in full page.
This commit fixes the typo and adds a test.
Follow up to 82b4a53d29
On mobile, we just need to add `min-width: 0` to
`chat-live-pane` so it will not overflow the grid
defined in `main-chat-outlet.chat-view`.
The overflow could be triggered by:
1. Replying on mobile to a really long chat message
2. Uploading > 2 files
Both of these situations are fixed.
This css was causing the view on mobile to take more space than the available width. This was particularly visible with uploads due to a bug preventing the overflow, this is also fixed.
This commit is expanding on previous work making everything chat working through an URL.
Improves drawer templates to be all URLs
Implements some kind of router for the drawer
Removes few remaining actions for opening channels
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**