This displays more useful messages for the most common issues we see:
- CSRF (when the user switches browser)
- Invalid IAT (when the server clock is wrong)
- OAuth::Unauthorized for OAuth1 providers, when the credentials are incorrect
This commit also stops earlier for disabled authenticators. Now we stop at the request phase, rather than the callback phase.
This feature (when enabled) will allow for invite_only sites to require
external authentication before they can redeem an invite.
- Created hidden site setting to toggle this
- Enables sending invites with local logins disabled
- OAuth button added to invite form
- Requires OAuth email address to match invite email address
- Prevents redeeming invite if OAuth authentication fails
Previously external domains were allowed in the client-side redirects, but not the server-side redirects. Now the behavior is to only allow local origins.
This reduces chances of errors where consumers of strings mutate inputs
and reduces memory usage of the app.
Test suite passes now, but there may be some stuff left, so we will run
a few sites on a branch prior to merging
Fixes two issues:
1. Redirecting to an external origin's path after login did not work
2. User would be erroneously redirected to the external origin after logout
https://meta.discourse.org/t/109755
Previously the 'reconnect' process was a bit magic - IF you were already logged into discourse, and followed the auth flow, your account would be reconnected and you would be 'logged in again'.
Now, we explicitly check for a reconnect=true parameter when the flow is started, store it in the session, and then only follow the reconnect logic if that variable is present. Setting this parameter also skips the 'logged in again' step, which means reconnect now works with 2fa enabled.
At the moment core providers are hard-coded in Javascript, and plugin providers get added to the JS payload at compile time. This refactor means that we only ship enabled providers to the client.
* `rescue nil` is a really bad pattern to use in our code base.
We should rescue errors that we expect the code to throw and
not rescue everything because we're unsure of what errors the
code would throw. This would reduce the amount of pain we face
when debugging why something isn't working as expexted. I've
been bitten countless of times by errors being swallowed as a
result during debugging sessions.