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include ../_util-fns
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Weve all used a form to login, submit a help request, place an order, book a flight,
schedule a meeting and perform countless other data entry tasks.
Forms are the mainstay of business applications.
Any seasoned web developer can slap together an HTML form with all the right tags.
It's more challenging to create a cohesive data entry experience that guides the
user efficiently and effectively through the workflow behind the form.
*That* takes design skills that are, to be frank, well out of scope for this chapter.
It also takes framework support for
**two-way data binding, change tracking, validation, and error handling**
... which we shall cover in this chapter on Angular forms.
We will build a simple form from scratch, one step at a time. Along the way we'll learn
- to build an Angular form with a component and template
- two-way data binding with `[(ngModel)]` syntax for reading and writing values to input controls
- using `ngControl` to track the change state and validity of form controls
- the special CSS classes that `ngControl` adds to form controls and how we can use them to provide strong visual feedback
- displaying validation errors to users and enable/disable form controls
- sharing information among controls with template local variables
[Live Example](/resources/live-examples/forms/ts/plnkr.html)
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## Template-Driven Forms
Many of us will build forms by writing templates in the Angular [template syntax](./template-syntax.html) with
the form-specific directives and techniques described in this chapter.
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That's not the only way to create a form but it's the way we'll cover in this chapter.
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We can build almost any form we need with an Angular template — login forms, contact forms ... pretty much any business forms.
We can lay out the controls creatively, bind them to data, specify validation rules and display validation errors,
conditionally enable or disable specific controls, trigger built-in visual feedback, and much more.
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It will be pretty easy because Angular handles many of the repetitive, boiler plate tasks we'd
otherwise wrestle with ourselves.
We'll discuss and learn to build the following template-driven form:
figure.image-display
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img(src="/resources/images/devguide/forms/hero-form-1.png" width="400px" alt="Clean Form")
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Here at the *Hero Employment Agency* we use this form to maintain personal information about the
heroes in our stable. Every hero needs a job. It's our company mission to match the right hero with the right crisis!
Two of the three fields on this form are required. Required fields have a green bar on the left to make them easy to spot.
If we delete the hero name, the form displays a validation error in an attention grabbing style:
figure.image-display
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img(src="/resources/images/devguide/forms/hero-form-2.png" width="400px" alt="Invalid, Name Required")
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Note that the submit button is disabled and the "required" bar to the left of the input control changed from green to red.
.l-sub-section
p We'll customize the colors and location of the "required" bar with standard CSS.
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We will build this form in the following sequence of small steps
1. Create the `Hero` model class
1. Create the component that controls the form
1. Create a template with the initial form layout
1. Bind data properties to each form input control with the `ngModel` two-way data binding syntax
1. Add the **ngControl** directive to each form input control
1. Add custom CSS to provide visual feedback
1. Show and hide validation error messages
1. Handle form submission with **ngSubmit**
1. Disable the forms submit button until the form is valid
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## Setup
Create a new project folder (`angular2-forms`) and follow the steps in the [QuickStart](../quickstart.html).
include ../_quickstart_repo
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## Create the Hero Model Class
As users enter form data, we capture their changes and update an instance of a model.
We can't layout the form until we know what the model looks like.
A model can be as simple as a "property bag" that holds facts about a thing of application importance.
That describes well our `Hero` class with its three required fields (`id`, `name`, `power`)
and one optional field (`alterEgo`).
Create a new file in the app folder called `hero.ts` and give it the following class definition:
+makeExample('forms/ts/app/hero.ts', null, 'app/hero.ts')
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It's an anemic model with few requirements and no behavior. Perfect for our demo.
The TypeScript compiler generates a public field for each `public` constructor parameter and
assigns the parameters value to that field automatically when we create new heroes.
The `alterEgo` is optional and the constructor lets us omit it; note the (?) in `alterEgo?`.
We can create a new hero like this:
code-example(format="").
let myHero = new Hero(42, 'SkyDog',
'Fetch any object at any distance', 'Leslie Rollover');
console.log('My hero is called ' + myHero.name); // "My hero is called SkyDog"
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## Create a Form component
An Angular form has two parts: an HTML-based template and a code-based Component to handle data and user interactions.
We begin with the Component because it states, in brief, what the Hero editor can do.
Create a new file called `hero-form.component.ts` and give it the following definition:
+makeExample('forms/ts/app/hero-form.component.ts', 'first', 'app/hero-form.component.ts')
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Theres nothing special about this component, nothing form-specific, nothing to distinguish it from any component we've written before.
Understanding this component requires only the Angular 2 concepts weve learned in previous chapters
1. We import the `Component` decorator from the Angular library as we usually do.
1. The `@Component` selector value of "hero-form" means we can drop this form in a parent template with a `<hero-form>` tag.
1. The `templateUrl` property points to a separate file for template HTML called `hero-form.component.html`.
1. We defined dummy data for `model` and `powers` as befits a demo.
Down the road, we can inject a data service to get and save real data
or perhaps expose these properties as [inputs and outputs](./template-syntax.html#inputs-outputs) for binding to a
parent component. None of this concerns us now and these future changes won't affect our form.
1. We threw in a `diagnostic` property at the end to return a JSON representation of our model.
It'll help us see what we're doing during our development; we've left ourselves a cleanup note to discard it later.
Why don't we write the template inline in the component file as we often do
elsewhere in the Developer Guide?
There is no “right” answer for all occasions. We like inline templates when they are short.
Most form templates won't be short. TypeScript and JavaScript files generally aren't the best place to
write (or read) large stretches of HTML and few editors are much help with files that have a mix of HTML and code.
We also like short files with a clear and obvious purpose like this one.
We made a good choice to put the HTML template elsewhere.
We'll write that template in a moment. Before we do, we'll take a step back
and revise the `app.component.ts` to make use of our new `HeroFormComponent`.
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## Revise the *app.component.ts*
`app.component.ts` is the application's root component. It will host our new `HeroFormComponent`.
Replace the contents of the "QuickStart" version with the following:
+makeExample('forms/ts/app/app.component.ts', null, 'app/app.component.ts')
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There are only three changes:
1. We import the new `HeroFormComponent`.
1. The `template` is simply the new element tag identified by the component's `selector` property.
1. The `directives` array tells Angular that our template depends upon the `HeroFormComponent`
which is itself a Directive (as are all Components).
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## Create an initial HTML Form Template
Create a new template file called `hero-form.component.html` and give it the following definition:
+makeExample('forms/ts/app/hero-form.component.html', 'start', 'app/hero-form.component.html')
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That is plain old HTML 5. We're presenting two of the `Hero` fields, `name` and `alterEgo`, and
opening them up for user input in input boxes.
The *Name* `<input>` control has the HTML5 `required` attribute;
the *Alter Ego* `<input>` control does not because `alterEgo` is optional.
We've got a *Submit* button at the bottom with some classes on it.
**We are not using Angular yet**. There are no bindings. No extra directives. Just layout.
The `container`,`form-group`, `form-control`, and `btn` classes
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come from [Twitter Bootstrap](http://getbootstrap.com/css/). Purely cosmetic.
We're using Bootstrap to gussy up our form.
Hey, what's a form without a little style!
.callout.is-important
header Angular Forms Do Not Require A Style Library
:marked
Angular makes no use of the `container`, `form-group`, `form-control`, and `btn` classes or
the styles of any external library. Angular apps can use any CSS library
... or none at all.
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Let's add the stylesheet.
ol
li Open a terminal window in the application root folder and enter the command:
code-example(language="html" escape="html").
npm install bootstrap --save
li Open <code>index.html</code> and add the following link to the <code>&lt;head></code>.
+makeExample('forms/ts/index.html', 'bootstrap')(format=".")
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## Add Powers with ***ngFor**
Our hero may choose one super power from a fixed list of Agency-approved powers.
We maintain that list internally (in `HeroFormComponent`).
We'll add a `select` to our
form and bind the options to the `powers` list using `NgFor`,
a technique we might have seen before in the [Displaying Data](./displaying-data.html) chapter.
Add the following HTML *immediately below* the *Alter Ego* group.
+makeExample('forms/ts/app/hero-form.component.html', 'powers', 'app/hero-form.component.html (excerpt)')(format=".")
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We are repeating the `<options>` tag for each power in the list of Powers.
The `#p` local template variable is a different power in each iteration;
we display its name using the interpolation syntax with the double-curly-braces.
<a id="ngModel"></a>
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## Two-way data binding with **ngModel**
Running the app right now would be disappointing.
figure.image-display
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img(src="/resources/images/devguide/forms/hero-form-3.png" width="400px" alt="Early form with no binding")
:marked
We don't see hero data because we are not binding to the `Hero` yet.
We know how to do that from earlier chapters.
[Displaying Data](./displaying-data.html) taught us Property Binding.
[User Input](./user-input.html) showed us how to listen for DOM events with an
Event Binding and how to update a component property with the displayed value.
Now we need to display, listen, and extract at the same time.
We could use those techniques again in our form.
Instead we'll introduce something new, the `[(ngModel)]` syntax, that
makes binding our form to the model super-easy.
Find the `<input>` tag for the "Name" and update it like this
+makeExample('forms/ts/app/hero-form.component.html', 'ngModel-1','app/hero-form.component.html (excerpt)')(format=".")
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We appended a diagnostic interpolation after the input tag
so we can see what we're doing.
We left ourselves a note to throw it away when we're done.
:marked
Focus on the binding syntax: `[(ngModel)]="..."`.
If we ran the app right now and started typing in the *Name* input box,
adding and deleting characters, we'd see them appearing and disappearing
from the interpolated text.
At some point it might look like this.
figure.image-display
img(src="/resources/images/devguide/forms/ng-model-in-action.png" width="400px" alt="ngModel in action")
:marked
The diagnostic is evidence that we really are flowing values from the input box to the model and
back again. **That's two-way data binding!**
Let's add similar `[(ngModel)]` bindings to *Alter Ego* and *Hero Power*.
We'll ditch the input box binding message
and add a new binding at the top to the component's `diagnostic` property.
Then we can confirm that two-way data binding works *for the entire Hero model*.
After revision the core of our form should have three `[(ngModel)]` bindings that
look much like this:
+makeExample('forms/ts/app/hero-form.component.html', 'ngModel-2', 'app/hero-form.component.html (excerpt)')
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If we ran the app right now and changed every Hero model property, the form might display like this:
figure.image-display
img(src="/resources/images/devguide/forms/ng-model-in-action-2.png" width="400px" alt="ngModel in super action")
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The diagnostic near the top of the form
confirms that all of our changes are reflected in the model.
**Delete** the `{{diagnostic}}` binding at the top as it has served its purpose.
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### Inside [(ngModel)]
*This section is an optional deep dive into [(ngModel)]. Not interested? Skip ahead!*
The punctuation in the binding syntax, <span style="font-family:courier"><b>[()]</b></span>, is a good clue to what's going on.
In a Property Binding, a value flows from the model to a target property on screen.
We identify that target property by surrounding its name in brackets, <span style="font-family:courier"><b>[]</b></span>.
This is a one-way data binding **from the model to the view**.
In an Event Binding, we flow the value from the target property on screen to the model.
We identify that target property by surrounding its name in parentheses, <span style="font-family:courier"><b>()</b></span>.
This is a one-way data binding in the opposite direction **from the view to the model**.
No wonder Angular chose to combine the punctuation as <span style="font-family:courier"><b>[()]</b></span>
to signify a two-way data binding and a **flow of data in both directions**.
In fact, we can break the `NgModel` binding into its two separate modes
as we do in this re-write of the "Name" `<input>` binding:
+makeExample('forms/ts/app/hero-form.component.html', 'ngModel-3','app/hero-form.component.html (excerpt)')(format=".")
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<br>The Property Binding should feel familiar. The Event Binding might seem strange.
The `ngModelChange` is not an `<input>` element event.
It is actually an event property of the `NgModel` directive.
When Angular sees a binding target in the form <span style="font-family:courier">[(x)]</span>,
it expects the `x` directive to have an `x` input property and an `xChange` output property.
The other oddity is the template expression, `model.name = $event`.
We're used to seeing an `$event` object coming from a DOM event.
The `ngModelChange` property doesn't produce a DOM event; it's an Angular `EventEmitter`
property that returns the input box value when it fires &mdash; which is precisely what
we should assign to the model's `name` property.
Nice to know but is it practical? We almost always prefer `[(ngModel)]`.
We might split the binding if we had to do something special in
the event handling such as debounce or throttle the key strokes.
Learn more about `NgModel` and other template syntax in the
[Template Syntax](./template-syntax.html) chapter.
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## Track change-state and validity with **ngControl**
A form isn't just about data binding. We'd also like to know the state of the controls on our form.
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By setting `ngControl` we create a directive that can tell if the user touched the control,
if the value changed, or if the value became invalid.
This directive doesn't just track state; it updates the control with special
Angular CSS classes from the set we listed above.
We can leverage those class names to change the appearance of the
control and make messages appear or disappear.
We'll explore those effects soon. Right now
we should **add `ngControl` to all three form controls**,
starting with the *Name* input box
+makeExample('forms/ts/app/hero-form.component.html', 'ngControl-1', 'app/hero-form.component.html (excerpt)')(format=".")
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We set this particular `ngControl` to "name" which makes sense for our app. Any unique value will do.
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Internally Angular creates `Controls` and registers them under their `ngControl` names
with an `NgForm` directive that Angular attached to the `<form>` tag.
We'll talk about `NgForm` [later in the chapter](#ngForm).
The `ngControl` *attribute* in our template actually maps to the
[NgControlName](../api/common/NgControlName-directive.html) directive.
There is also a `NgControl` *abstract* directive which is *not the same thing*.
We often ignore this technical distinction and refer to `NgControlName` more conveniently (albeit incorrectly) as the *NgControl* directive.
While we're under the hood, we might as well note that the `ngModel` in the
two-way binding syntax is now a property of the `NgControlName` directive.
The `NgModel` directive is no longer involved. We only need one directive to manage the DOM element
and there is no practical difference in the way either directive handles data binding.
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## Add Custom CSS for Visual Feedback
The *NgControl* directive doesn't just track state.
It updates the control with three classes that reflect the state.
table
tr
th State
th Class if true
th Class if false
tr
td Control has been visited
td <code>ng-touched</code>
td <code>ng-untouched</code>
tr
td Control's value has changed
td <code>ng-dirty</code>
td <code>ng-pristine</code>
tr
td Control's value is valid
td <code>ng-valid</code>
td <code>ng-invalid</code>
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Let's add a temporary [local template variable](./template-syntax.html#local-vars) named **spy**
to the "Name" `<input>` tag and use the spy to display those classes.
+makeExample('forms/ts/app/hero-form.component.html', 'ngControl-2','app/hero-form.component.html (excerpt)')(format=".")
:marked
Now run the app and focus on the *Name* input box.
Follow the next four steps *precisely*
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1. Look but don't touch
1. Click in the input box, then click outside the text input box
1. Add slashes to the end of the name
1. Erase the name
The actions and effects are as follows:
figure.image-display
img(src="/resources/images/devguide/forms/control-state-transitions-anim.gif" alt="Control State Transition")
:marked
We should be able to see the following four sets of class names and their transitions:
figure.image-display
img(src="/resources/images/devguide/forms/ng-control-class-changes.png" width="400px" alt="Control State Transitions")
:marked
The (`ng-valid` | `ng-invalid`) pair are most interesting to us. We want to send a
strong visual signal when the data are invalid and we want to mark required fields.
We realize we can do both at the same time with a colored bar on the left of the input box:
figure.image-display
img(src="/resources/images/devguide/forms/validity-required-indicator.png" width="400px" alt="Invalid Form")
:marked
We achieve this effect by adding two styles to a new `forms.css` file
that we add to our project as a sibling to `index.html`.
+makeExample('forms/ts/forms.css',null,'forms.css')(format=".")
:marked
These styles select for the two Angular validity classes and the HTML 5 "required" attribute.
We update the `<head>` of the `index.html` to include this style sheet.
+makeExample('forms/ts/index.html', 'styles', 'index.html (excerpt)')(format=".")
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## Show and Hide Validation Error messages
We can do better.
The "Name" input box is required. Clearing it turns the bar red. That says *something* is wrong but we
don't know *what* is wrong or what to do about it.
We can leverage the `ng-invalid` class to reveal a helpful message.
Here's the way it should look when the user deletes the name:
figure.image-display
img(src="/resources/images/devguide/forms/name-required-error.png" width="400px" alt="Name required")
:marked
To achieve this effect we extend the `<input>` tag with
1. a [local template variable](./template-syntax.html#local-vars)
1. the "*is required*" message in a nearby `<div>` which we'll display only if the control is invalid.
Here's how we do it for the *name* input box:
+makeExample('forms/ts/app/hero-form.component.html',
'name-with-error-msg',
'app/hero-form.component.html (excerpt)')(format=".")
:marked
We need a template local variable to access the input box's Angular control from within the template.
Here we created a variable called `name` and gave it the value "ngForm".
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Why "ngForm"?
A directive's [exportAs](../api/core/DirectiveMetadata-class.html#!#exportAs) property
tells Angular how to link local variable to the directive.
We set `name` to `ngForm` because the `NgControlName` directive's `exportAs` property happens to be "ngForm".
This seems unintuitive at first until we realize that *all* control directives in the
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Angular form family &mdash; including `NgForm`, `NgModel`, `NgControlName` and `NgControlGroup` &mdash; *exportAs* "ngForm"
and we only ever apply *one* of these directives to an element tag.
Consistency rules!
Now we can control visibility of the "name" error message by binding properties of the `name` control to the message `<div>` element's `hidden` property.
+makeExample('forms/ts/app/hero-form.component.html',
'hidden-error-msg',
'app/hero-form.component.html (excerpt)')
:marked
In this example, we hide the message when the control is valid or pristine;
pristine means the user hasn't changed the value since it was displayed in this form.
This user experience is the developer's choice. Some folks want to see the message at all times.
If we ignore the `pristine` state, we would hide the message only when the value is valid.
If we arrive in this component with a new (blank) hero or an invalid hero,
we'll see the error message immediately, before we've done anything.
Some folks find that behavior disconcerting. They only want to see the message when the user makes an invalid change.
Hiding the message while the control is "pristine" achieves that goal.
We'll see the significance of this choice when we [add a new hero](#new-hero) to the form.
The Hero *Alter Ego* is optional so we can leave that be.
Hero *Power* selection is required.
We can add the same kind of error handling to the `<select>` if we want
but it's not imperative because the selection box already constrains the
power to valid value.
<a id="new-hero"></a>
<a id="reset"></a>
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## Add a hero and reset the form
We'd like to add a new hero in this form.
We place a "New Hero" button at the bottom of the form and bind its click event to a component method.
+makeExample('forms/ts/app/hero-form.component.html',
'new-hero-button',
'app/hero-form.component.html (New Hero button)')
:marked
+makeExample('forms/ts/app/hero-form.component.ts',
'new-hero-v1',
'app/hero-form.component.ts (New Hero method - v1)')(format=".")
:marked
Run the application again, click the *New Hero* button, and the form clears.
The *required* bars to the left of the input box are red, indicating invalid `name` and `power` properties.
That's understandable as these are required fields.
The error messages are hidden because the form is pristine; we haven't changed anything yet.
Enter a name and click *New Hero* again.
This time we see an error message! Why? We don't want that when we display a new (empty) hero.
Inspecting the element in the browser tools reveals that the *name* input box is no longer pristine.
Replacing the hero *did not restore the pristine state* of the control.
.l-sub-section
:marked
Upon reflection, we realize that Angular cannot distinguish between
replacing the entire hero and clearing the `name` property programmatically.
Angular makes no assumptions and leaves the control in its current, dirty state.
:marked
We'll have to reset the form controls manually with a small trick.
We add an `active` flag to the component, initialized to `true`. When we add a new hero,
we toggle `active` false and then immediately back to true with a quick `setTimeout`.
+makeExample('forms/ts/app/hero-form.component.ts',
'new-hero',
'app/hero-form.component.ts (New Hero method - final)')(format=".")
:marked
Then we bind the form element to this `active` flag.
+makeExample('forms/ts/app/hero-form.component.html',
'form-active',
'app/hero-form.component.html (Form tag)')
:marked
With `NgIf` bound to the `active` flag,
clicking "New Hero" removes the form from the DOM and recreates it in a blink of an eye.
The re-created form is in a pristine state. The error message is hidden.
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:marked
This is a temporary workaround while we await a proper form reset feature.
:marked
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## Submit the form with **ngSubmit**
The user should be able to submit this form after filling it in.
The Submit button at the bottom of the form
does nothing on its own but it will
trigger a form submit because of its type (`type="submit"`).
A "form submit" is useless at the moment.
To make it useful, we'll update the `<form>` tag with another Angular directive, `NgSubmit`,
and bind it to the `HeroFormComponent.submit()` method with an event binding
+makeExample('forms/ts/app/hero-form.component.html', 'ngSubmit')(format=".")
:marked
We slipped in something extra there at the end! We defined a
template local variable, **`#heroForm`**, and initialized it with the value, "ngForm".
The variable `heroForm` is now a reference to the `NgForm` directive that governs the form as a whole.
<a id="ngForm"></a>
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### The NgForm directive
What `NgForm` directive? We didn't add an [NgForm](../api/common/NgForm-directive.html) directive!
Angular did. Angular creates and attaches an `NgForm` directive to the `<form>` tag automatically.
The `NgForm` directive supplements the `form` element with additional features.
It holds the controls we created for the elements with `ngControl` attributes
and monitors their properties including their validity.
It also has its own `valid` property which is true only *if every contained
control* is valid.
:marked
Later in the template we bind the button's `disabled` property to the form's over-all validity via
the `heroForm` variable. Here's that bit of markup:
+makeExample('forms/ts/app/hero-form.component.html', 'submit-button')
:marked
Re-run the application. The form opens in a valid state and the button is enabled.
Now delete the *Name*. We violate the "name required" rule which
is duely noted in our error message as before. And now the Submit button is also disabled.
Not impressed? Think about it for a moment. What would we have to do to
wire the button's enable/disabled state to the form's validity without Angular's help?
For us, it was as simple as
1. Define a template local variable on the (enhanced) form element
2. Reference that variable in a button some 50 lines away.
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## Toggle two form regions (extra credit)
Submitting the form isn't terribly dramatic at the moment.
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:marked
An unsurprising observation for a demo. To be honest,
jazzing it up won't teach us anything new about forms.
But this is an opportunity to exercise some of our newly won
binding skills.
If you're not interested, you can skip to the chapter's conclusion
and not miss a thing.
:marked
Let's do something more strikingly visual.
Let's hide the data entry area and display something else.
Start by wrapping the form in a `<div>` and bind
its `hidden` property to the `HeroFormComponent.submitted` property.
+makeExample('forms/ts/app/hero-form.component.html', 'edit-div', 'app/hero-form.component.html (excerpt)')(format=".")
:marked
The main form is visible from the start because the
the `submitted` property is false until we submit the form,
as this fragment from the `HeroFormComponent` reminds us:
+makeExample('forms/ts/app/hero-form.component.ts', 'submitted')(format=".")
:marked
When we click the Submit button, the `submitted` flag becomes true and the form disappears
as planned.
Now we need to show something else while the form is in the submitted state.
Add the following block of HTML below the `<div>` wrapper we just wrote:
+makeExample('forms/ts/app/hero-form.component.html', 'submitted', 'app/hero-form.component.html (excerpt)')
:marked
There's our hero again, displayed read-only with interpolation bindings.
This slug of HTML only appears while the component is in the submitted state.
We added an Edit button whose click event is bound to an expression
that clears the `submitted` flag.
When we click it, this block disappears and the editable form reappears.
That's as much drama as we can muster for now.
.l-main-section
:marked
## Conclusion
The Angular 2 form discussed in this chapter takes advantage of the following framework features to provide support for data modification, validation and more:
- An Angular HTML form template.
- A form component class with a `Component` decorator.
- The `ngSubmit` directive for handling the form submission.
- Template local variables such as `#heroForm`, `#name`, `#alter-ego` and `#power`.
- The `[(ngModel)]` syntax for two-way data binding.
- The `ngControlName` directive for validation and form element change tracking.
- The local variables `valid` property on input controls to check if a control is valid and show/hide error messages.
- Controlling the submit button's enabled state by binding to `NgForm` validity.
- Custom CSS classes that provide visual feedback to users about invalid controls.
Our final project folder structure should look like this:
.filetree
.file angular2-forms
.children
.file app
.children
.file app.component.ts
.file hero.ts
.file hero-form.component.html
.file hero-form.component.ts
.file main.ts
.file node_modules ...
.file typings ...
.file index.html
.file package.json
.file tsconfig.json
.file typings.json
:marked
Heres the final version of the source:
+makeTabs(
`forms/ts/app/hero-form.component.ts,
forms/ts/app/hero-form.component.html,
forms/ts/app/hero.ts,
forms/ts/app/app.component.ts,
forms/ts/app/main.ts,
forms/ts/index.html,
forms/ts/forms.css`,
'final, final,,,,,',
`hero-form.component.ts,
hero-form.component.html,
hero.ts,
app.component.ts,
main.ts,
index.html,
forms.css`)
2015-12-12 17:18:44 -05:00
:marked