`Object.values` is not supported in IE11 without a polyfill. The quickest,
most straightfoward fix for this is to simply use `Object.keys` instead.
We may want to consider including the polyfill in the CLI in the future
or just wait until IE11 support is dropped before using
`Object.values`.
PR Close#40370
During route activation, a componentless route will not have a context created
for it, but the logic continues to recurse so that children are still
activated. This can be seen here:
362f45c4bf/packages/router/src/operators/activate_routes.ts (L151-L158)
The current deactivation logic does not currently account for componentless routes.
This commit adjusts the deactivation logic so that if a context cannot
be retrieved for a given route (because it is componentless), we
continue to recurse and deactivate the children using the same
`parentContexts` in the same way that activation does.
Fixes#20694
PR Close#40196
This commit adds `ngDevMode` guard to throw some errors only in dev mode
The ngDevMode flag helps to tree-shake these error messages from production
builds (in dev mode everything will work as it works right now) to decrease
production bundle size.
PR Close#38674
This change aligns behavior for resolvers which return EMPTY. Currently EMPTY resolvers have inconsistent behavior:
- One resolver that returns EMPTY => won't navigate and just ends on ResolveStart router event.
- Two resolvers where both return EMPTY => throws "Error: Uncaught (in promise): EmptyError: no elements in sequence"
- Two resolvers where one returns a value and the other one returns EMPTY => Navigates successfully.
With this change any EMPTY resolver will cancel navigation.
BREAKING CHANGE: Any resolver which return EMPTY will cancel navigation.
If you want to allow the navigation to continue, you will need to update the resolvers to emit
some value, (i.e. defaultIfEmpty(...), of(...), etc).
PR Close#24195
PR Close#24621
* Removed `andObservable` helper function in favor of inline implementation
* Flow `boolean | UrlTree` through guards check
* Add tests to verify behavior of `checkGuards` function flowing `UrlTree` properly
PR Close#26521
* If all guards return `true`, operator returns `true`
* `false` and `UrlTree` are now both valid returns from a guard
* Both these values wait for higher priority guards to resolve
* Highest priority `false` or `UrlTree` value will be returned
PR Close#26478
* Pull out `activateRoutes` into new operator
* Add `asyncTap` operator
* Use `asyncTap` operator for router hooks and remove corresponding abstracted operators
* Clean up formatting
* Minor performance improvements
PR Close#25740
This is a major refactor of how the router previously worked. There are a couple major advantages of this refactor, and future work will be built on top of it.
First, we will no longer have multiple navigations running at the same time. Previously, a new navigation wouldn't cause the old navigation to be cancelled and cleaned up. Instead, multiple navigations could be going at once, and we imperatively checked that we were operating on the most current `router.navigationId` as we progressed through the Observable streams. This had some major faults, the biggest of which was async races where an ongoing async action could result in a redirect once the async action completed, but there was no way to guarantee there weren't also other redirects that would be queued up by other async actions. After this refactor, there's a single Observable stream that will get cleaned up each time a new navigation is requested.
Additionally, the individual pieces of routing have been pulled out into their own operators. While this was needed in order to create one continuous stream, it also will allow future improvements to the testing APIs as things such as Guards or Resolvers should now be able to be tested in much more isolation.
* Add the new `router.transitions` observable of the new `NavigationTransition` type to contain the transition information
* Update `router.navigations` to pipe off of `router.transitions`
* Re-write navigation Observable flow to a single configured stream
* Refactor `switchMap` instead of the previous `mergeMap` to ensure new navigations cause a cancellation and cleanup of already running navigations
* Wire in existing error and cancellation logic so cancellation matches previous behavior
PR Close#25740
* Pull out `activateRoutes` into new operator
* Add `asyncTap` operator
* Use `asyncTap` operator for router hooks and remove corresponding abstracted operators
* Clean up formatting
* Minor performance improvements
PR Close#25740
This is a major refactor of how the router previously worked. There are a couple major advantages of this refactor, and future work will be built on top of it.
First, we will no longer have multiple navigations running at the same time. Previously, a new navigation wouldn't cause the old navigation to be cancelled and cleaned up. Instead, multiple navigations could be going at once, and we imperatively checked that we were operating on the most current `router.navigationId` as we progressed through the Observable streams. This had some major faults, the biggest of which was async races where an ongoing async action could result in a redirect once the async action completed, but there was no way to guarantee there weren't also other redirects that would be queued up by other async actions. After this refactor, there's a single Observable stream that will get cleaned up each time a new navigation is requested.
Additionally, the individual pieces of routing have been pulled out into their own operators. While this was needed in order to create one continuous stream, it also will allow future improvements to the testing APIs as things such as Guards or Resolvers should now be able to be tested in much more isolation.
* Add the new `router.transitions` observable of the new `NavigationTransition` type to contain the transition information
* Update `router.navigations` to pipe off of `router.transitions`
* Re-write navigation Observable flow to a single configured stream
* Refactor `switchMap` instead of the previous `mergeMap` to ensure new navigations cause a cancellation and cleanup of already running navigations
* Wire in existing error and cancellation logic so cancellation matches previous behavior
PR Close#25740