# Conflicts: # .nvmrc # aio/content/cli/index.md # aio/content/guide/ajs-quick-reference.md # aio/content/guide/animations.md # aio/content/guide/aot-compiler.md # aio/content/guide/app-shell.md # aio/content/guide/architecture-components.md # aio/content/guide/architecture-modules.md # aio/content/guide/architecture-services.md # aio/content/guide/architecture.md # aio/content/guide/attribute-directives.md # aio/content/guide/bazel.md # aio/content/guide/bootstrapping.md # aio/content/guide/browser-support.md # aio/content/guide/build.md # aio/content/guide/cheatsheet.md # aio/content/guide/cli-builder.md # aio/content/guide/comparing-observables.md # aio/content/guide/complex-animation-sequences.md # aio/content/guide/component-interaction.md # aio/content/guide/component-styles.md # aio/content/guide/creating-libraries.md # aio/content/guide/dependency-injection-in-action.md # aio/content/guide/dependency-injection-navtree.md # aio/content/guide/dependency-injection-providers.md # aio/content/guide/dependency-injection.md # 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78 lines
3.2 KiB
Markdown
78 lines
3.2 KiB
Markdown
# Reusable animations
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# 可复用动画
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#### Prerequisites
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#### 前提条件
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A basic understanding of the following concepts:
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对下列概念有基本的理解:
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* [Introduction to Angular animations](guide/animations)
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[Angular 动画简介](guide/animations)
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* [Transition and triggers](guide/transition-and-triggers)
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[转场与触发器](guide/transition-and-triggers)
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<hr>
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The [AnimationOptions](https://angular.io/api/animations/AnimationOptions) interface in Angular animations enables you to create animations that you can reuse across different components.
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Angular 动画库中的 [AnimationOptions](https://angular.cn/api/animations/AnimationOptions) 接口让你能创建可以在不同组件之间复用的动画。
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## Creating reusable animations
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## 创建可复用动画
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To create a reusable animation, use the [`animation()`](https://angular.io/api/animations/animation) method to define an animation in a separate `.ts` file and declare this animation definition as a `const` export variable. You can then import and reuse this animation in any of your app components using the [`useAnimation()`](https://angular.io/api/animations/useAnimation) API.
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要想创建可复用的动画,请使用 [`animation()`](https://angular.cn/api/animations/animation) 方法来在独立的 `.ts` 文件中定义动画,并把该动画的定义声明为一个导出的 `const` 变量。然后你就可以在应用的组件代码中通过 [`useAnimation()`](https://angular.cn/api/animations/useAnimation) 来导入并复用它了。
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<code-example path="animations/src/app/animations.ts" header="src/app/animations.ts" region="reusable" language="typescript"></code-example>
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In the above code snippet, `transAnimation` is made reusable by declaring it as an export variable.
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在上面的代码片段中,通过把 `transAnimation` 声明为一个导出的变量,就让它变成了可复用的。
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<div class="alert is-helpful">
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**Note:** The `height`, `opacity`, `backgroundColor`, and `time` inputs are replaced during runtime.
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**注意:**`height`、`opacity`、`backgroundColor` 和 `time` 这几个输入项会在运行期间被替换掉。
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</div>
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You can import the reusable `transAnimation` variable in your component class and reuse it using the `useAnimation()` method as shown below.
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你可以在组件类中导入这个可复用的 `transAnimation` 变量,并通过 `useAnimation()` 方法来复用它。代码如下:
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<code-example path="animations/src/app/open-close.component.3.ts" header="src/app/open-close.component.ts" region="reusable" language="typescript"></code-example>
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## More on Angular animations
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## 关于 Angular 动画的更多知识
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You may also be interested in the following:
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你可能还对下列内容感兴趣:
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* [Introduction to Angular animations](guide/animations)
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[Angular 动画简介](guide/animations)
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* [Transition and triggers](guide/transition-and-triggers)
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[转场与触发器](guide/transition-and-triggers)
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* [Complex animation Sequences](guide/complex-animation-sequences)
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[复杂动画序列](guide/complex-animation-sequences)
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* [Route transition animations](guide/route-animations)
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[路由转场动画](guide/route-animations)
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