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# Angular Glossary
Angular has its own vocabulary.
Most Angular terms are common English words
with a specific meaning within the Angular system.
This glossary lists the most prominent terms
and a few less familiar ones that have unusual or
unexpected definitions.
[A](guide/glossary#A) [B](guide/glossary#B) [C](guide/glossary#C) [D](guide/glossary#D) [E](guide/glossary#E) [F](guide/glossary#F) [G](guide/glossary#G) [H](guide/glossary#H) [I](guide/glossary#I)
[J](guide/glossary#J) [K](guide/glossary#K) [L](guide/glossary#L) [M](guide/glossary#M) [N](guide/glossary#N) [O](guide/glossary#O) [P](guide/glossary#P) [Q](guide/glossary#Q) [R](guide/glossary#R)
[S](guide/glossary#S) [T](guide/glossary#T) [U](guide/glossary#U) [V](guide/glossary#V) [W](guide/glossary#W) [X](guide/glossary#X) [Y](guide/glossary#Y) [Z](guide/glossary#Z)
{@a A}
{@a aot}
## Ahead-of-time (AOT) compilation
You can compile Angular applications at build time.
By compiling your application using the compiler-cli, `ngc`, you can bootstrap directly to a module factory, meaning you don't need to include the Angular compiler in your JavaScript bundle.
Ahead-of-time compiled applications also benefit from decreased load time and increased performance.
## Annotation
In practice, a synonym for [Decoration](guide/glossary#decorator).
{@a attribute-directive}
{@a attribute-directives}
## Attribute directives
A category of [directive](guide/glossary#directive) that can listen to and modify the behavior of
other HTML elements, attributes, properties, and components. They are usually represented
as HTML attributes, hence the name.
For example, you can use the `ngClass` directive to add and remove CSS class names.
Learn about them in the [_Attribute Directives_](guide/attribute-directives) guide.
{@a B}
## Barrel
A way to *roll up exports* from several ES2015 modules into a single convenient ES2015 module.
The barrel itself is an ES2015 module file that re-exports selected exports of other ES2015 modules.
For example, imagine three ES2015 modules in a `heroes` folder:
<code-example>
// heroes/hero.component.ts
export class HeroComponent {}
// heroes/hero.model.ts
export class Hero {}
// heroes/hero.service.ts
export class HeroService {}
</code-example>
Without a barrel, a consumer needs three import statements:
<code-example>
import { HeroComponent } from '../heroes/hero.component.ts';
import { Hero } from '../heroes/hero.model.ts';
import { HeroService } from '../heroes/hero.service.ts';
</code-example>
You can add a barrel to the `heroes` folder (called `index`, by convention) that exports all of these items:
<code-example>
export * from './hero.model.ts'; // re-export all of its exports
export * from './hero.service.ts'; // re-export all of its exports
export { HeroComponent } from './hero.component.ts'; // re-export the named thing
</code-example>
Now a consumer can import what it needs from the barrel.
<code-example>
import { Hero, HeroService } from '../heroes'; // index is implied
</code-example>
The Angular [scoped packages](guide/glossary#scoped-package) each have a barrel named `index`.
<div class="alert is-important">
You can often achieve the same result using [NgModules](guide/glossary#ngmodule) instead.
</div>
## Binding
Usually refers to [data binding](guide/glossary#data-binding) and the act of
binding an HTML object property to a data object property.
Sometimes refers to a [dependency-injection](guide/glossary#dependency-injection) binding
between a "token"&mdash;also referred to as a "key"&mdash;and a dependency [provider](guide/glossary#provider).
## Bootstrap
You launch an Angular application by "bootstrapping" it using the application root NgModule (`AppModule`).
Bootstrapping identifies an application's top level "root" [component](guide/glossary#component),
which is the first component that is loaded for the application.
You can bootstrap multiple apps in the same `index.html`, each app with its own top-level root.
{@a C}
{@a dash-case}
{@a camelcase}
## Case conventions
Angular uses capitalization conventions to distinguish the names of various types, as described in the [Style Guide "Naming" section](guide/styleguide#02-01).
- camelCase : symbols, properties, methods, pipe names, interfaces, non-component directive selectors, constants
- UpperCamelCase (also called PascalCase): Class names
- dash-case (also called "kebab-case"): descriptive part of file names, component selectors
- underscore_case (or "snake_case"): not typically used in Angular
- UPPER_SNAKE_CASE : traditional for constants (acceptable, but prefer camelCase)
## CLI
The Angular CLI is a `command line interface` tool that can create a project, add files, and perform a variety of ongoing development tasks such as testing, bundling, and deployment.
Learn more in the [Getting Started](guide/quickstart) guide.
{@a component}
## Component
An Angular class responsible for exposing data to a [view](guide/glossary#view) and handling most of the views display and user-interaction logic.
The *component* is one of the most important building blocks in the Angular system.
It is, in fact, an Angular [directive](guide/glossary#directive) with a companion [template](guide/glossary#template).
Apply the `@Component` [decorator](guide/glossary#decorator) to
the component class, thereby attaching to the class the essential component metadata
that Angular needs to create a component instance and render the component with its template
as a view.
Those familiar with "MVC" and "MVVM" patterns will recognize
the component in the role of "controller" or "view model".
{@a custom-element}
## Custom element
A Web Platform feature, currently supported by most browsers, and available in other browsers through polyfills (see [Browser Support](guide/browser-support)).
The custom element feature extends HTML by allowing you to define a tag whose content is created and controlled by JavaScript code. A custom element (also called a *web component*) is recognized by a browser when it is added to the [CustomElementRegistry](https://developer.mozilla.org/en-US/docs/Web/API/CustomElementRegistry).
You can use the API to transform an Angular component so that it can be registered with the browser and used in any HTML that you add directly to the DOM within an Angular app. The custom element tag inserts the component's view, with change-detection and data-binding functionality, into content that would otherwise be displayed without Angular processing.
See also [Dynamic components](guide/glossary#dynamic-components).
{@a D}
## Data binding
Data binding allow apps to display data values to a user and respond to user
actions (such as clicks, touches, and keystrokes).
In data binding, you declare the relationship between an HTML widget and data source
and let the framework handle the details.
Data binding is an alternative to manually pushing application data values into HTML, attaching
event listeners, pulling changed values from the screen, and
updating application data values.
Angular has a rich data-binding framework with a variety of data-binding
operations and supporting declaration syntax.
Read about the following forms of binding in the [Template Syntax](guide/template-syntax) page:
* [Interpolation](guide/template-syntax#interpolation).
* [Property binding](guide/template-syntax#property-binding).
* [Event binding](guide/template-syntax#event-binding).
* [Attribute binding](guide/template-syntax#attribute-binding).
* [Class binding](guide/template-syntax#class-binding).
* [Style binding](guide/template-syntax#style-binding).
* [Two-way data binding with ngModel](guide/template-syntax#ngModel).
{@a decorator}
{@a decoration}
## Decorator | decoration
A *function* that adds metadata to a class, its members (properties, methods) and function arguments.
Decorators (also called annotations) are an experimental (stage 2), JavaScript language [feature](https://github.com/wycats/javascript-decorators). TypeScript adds support for decorators.
To apply a decorator, position it immediately above or to the left of the item it decorates.
Angular has its own set of decorators to help it interoperate with your application parts.
The following example is a `@Component` decorator that identifies a
class as an Angular [component](guide/glossary#component) and an `@Input` decorator applied to the `name` property
of that component. The elided object argument to the `@Component` decorator would contain the pertinent component metadata.
```
@Component({...})
export class AppComponent {
constructor(@Inject('SpecialFoo') public foo:Foo) {}
@Input() name:string;
}
```
The scope of a decorator is limited to the language feature
that it decorates. None of the decorations shown here will "leak" to other
classes that follow it in the file.
<div class="alert is-important">
Always include parentheses `()` when applying a decorator.
</div>
## Dependency injection
A design pattern and mechanism
for creating and delivering parts of an application to other
parts of an application that request them.
Angular developers prefer to build applications by defining many simple parts
that each do one thing well and then wiring them together at runtime.
These parts often rely on other parts. An Angular [component](guide/glossary#component)
part might rely on a service part to get data or perform a calculation. When
part "A" relies on another part "B," you say that "A" depends on "B" and
that "B" is a dependency of "A."
You can ask a "dependency injection system" to create "A"
for us and handle all the dependencies.
If "A" needs "B" and "B" needs "C," the system resolves that chain of dependencies
and returns a fully prepared instance of "A."
Angular provides and relies upon its own sophisticated
dependency-injection system
to assemble and run applications by "injecting" application parts
into other application parts where and when needed.
At the core, an [`injector`](guide/glossary#injector) returns dependency values on request.
The expression `injector.get(token)` returns the value associated with the given token.
A token is an Angular type (`InjectionToken`). You rarely need to work with tokens directly; most
methods accept a class name (`Foo`) or a string ("foo") and Angular converts it
to a token. When you write `injector.get(Foo)`, the injector returns
the value associated with the token for the `Foo` class, typically an instance of `Foo` itself.
During many of its operations, Angular makes similar requests internally, such as when it creates a [`component`](guide/glossary#component) for display.
The `Injector` maintains an internal map of tokens to dependency values.
If the `Injector` can't find a value for a given token, it creates
a new value using a `Provider` for that token.
A [provider](guide/glossary#provider) is a recipe for
creating new instances of a dependency value associated with a particular token.
An injector can only create a value for a given token if it has
a `provider` for that token in its internal provider registry.
Registering providers is a critical preparatory step.
Angular registers some of its own providers with every injector.
You can register your own providers.
Read more in the [Dependency Injection](guide/dependency-injection) page.
{@a directive}
{@a directives}
## Directive
An Angular class responsible for creating, reshaping, and interacting with HTML elements
in the browser DOM. The directive is Angular's most fundamental feature.
A directive is usually associated with an HTML element or attribute.
This element or attribute is often referred to as the directive itself.
When Angular finds a directive in an HTML template,
it creates the matching directive class instance
and gives the instance control over that portion of the browser DOM.
You can invent custom HTML markup (for example, `<my-directive>`) to
associate with your custom directives. You add this custom markup to HTML templates
as if you were writing native HTML. In this way, directives become extensions of
HTML itself.
Directives fall into one of the following categories:
* [Components](guide/glossary#component) combine application logic with an HTML template to
render application [views](guide/glossary#view). Components are usually represented as HTML elements.
They are the building blocks of an Angular application.
* [Attribute directives](guide/glossary#attribute-directive) can listen to and modify the behavior of
other HTML elements, attributes, properties, and components. They are usually represented
as HTML attributes, hence the name.
* [Structural directives](guide/glossary#structural-directive) are responsible for
shaping or reshaping HTML layout, typically by adding, removing, or manipulating
elements and their children.
{@a dynamic-components}
## Dynamic component loading
A technique for adding a component to the DOM at run time, which requires that you exclude the component from compilation, then connect it to Angular's change-detection and event handling framework when you add it to the DOM.
See also [Custom element](guide/glossary#custom-element), which provides an easier path with the same result.
{@a E}
{@a ecma}
## ECMAScript
The [official JavaScript language specification](https://en.wikipedia.org/wiki/ECMAScript).
Not all browsers support the latest ECMAScript standard, but you can use transpilers (like [TypeScript](guide/glossary#typescript)) to write code using the latest features, which will then be transpiled to code that runs on versions that are supported by browsers.
{@a element}
## Element
Angular defines an `ElementRef` class to wrap render-specific native UI elements. This allows you use Angular templates and data-binding to access DOM elements without reference to the native element in most cases.
The documentation generally refers to either elements (`ElementRef` instances) or DOM elements (which could be accessed directly if necessary).
Compare [Custom element](guide/glossary#custom-element).
{@a F}
{@a G}
{@a H}
{@a I}
## Injector
An object in the Angular [dependency-injection system](guide/glossary#dependency-injection)
that can find a named dependency in its cache or create a dependency
with a registered [provider](guide/glossary#provider). Injectors are created for NgModules automatically as part of the bootstrap process, and inherited through the component hierarchy.
## Input
A directive property that can be the *target* of a
[property binding](guide/template-syntax#property-binding) (explained in detail in the [Template Syntax](guide/template-syntax) page).
Data values flow *into* this property from the data source identified
in the template expression to the right of the equal sign.
See the [Input and output properties](guide/template-syntax#inputs-outputs) section of the [Template Syntax](guide/template-syntax) page.
## Interpolation
A form of [property data binding](guide/glossary#data-binding) in which a
[template expression](guide/glossary#template-expression) between double-curly braces
renders as text. That text may be concatenated with neighboring text
before it is assigned to an element property
or displayed between element tags, as in this example.
<code-example language="html" escape="html">
<label>My current hero is {{hero.name}}</label>
</code-example>
Read more about [interpolation](guide/template-syntax#interpolation) in the
[Template Syntax](guide/template-syntax) page.
{@a J}
## JavaScript
See [ECMAScript](guide/glossary#ecma), [TypeScript](guide/glossary#typescript).
{@a jit}
## Just-in-time (JIT) compilation
A bootstrapping method of compiling components and modules in the browser
and launching the application dynamically. Just-in-time mode is a good choice during development.
Consider using the [ahead-of-time](guide/glossary#aot) mode for production apps.
{@a K}
{@a L}
## Lifecycle hooks
[Directives](guide/glossary#directive) and [components](guide/glossary#component) have a lifecycle
managed by Angular as it creates, updates, and destroys them.
You can tap into key moments in that lifecycle by implementing
one or more of the lifecycle hook interfaces.
Each interface has a single hook method whose name is the interface name prefixed with `ng`.
For example, the `OnInit` interface has a hook method named `ngOnInit`.
Angular calls these hook methods in the following order:
* `ngOnChanges`: when an [input](guide/glossary#input)/[output](guide/glossary#output) binding value changes.
* `ngOnInit`: after the first `ngOnChanges`.
* `ngDoCheck`: developer's custom change detection.
* `ngAfterContentInit`: after component content initialized.
* `ngAfterContentChecked`: after every check of component content.
* `ngAfterViewInit`: after a component's views are initialized.
* `ngAfterViewChecked`: after every check of a component's views.
* `ngOnDestroy`: just before the directive is destroyed.
Read more in the [Lifecycle Hooks](guide/lifecycle-hooks) page.
{@a M}
## Module
<div class="alert is-important">
Angular has the following types of modules:
* [NgModules](guide/glossary#ngmodule).
For details and examples, see the [NgModules](guide/ngmodules) page.
* ES2015 modules, as described in this section.
For a comparison, see [JavaScript Modules vs. NgModules](guide/ngmodule-vs-jsmodule).
</div>
A cohesive block of code dedicated to a single purpose.
Angular apps are modular.
In general, you assemble an application from many modules, both the ones you write and the ones you acquire from others.
A module *exports* something of value in that code, typically one thing such as a class;
a module that needs that class *imports* it.
The structure of NgModules and the import/export syntax
is based on the [ES2015 module standard](http://www.2ality.com/2014/09/es6-modules-final.html).
An application that adheres to this standard requires a module loader to
load modules on request and resolve inter-module dependencies.
Angular doesn't include a module loader and doesn't have a preference
for any particular third-party library.
You can use any module library that conforms to the standard.
Modules are typically named after the file in which the exported thing is defined.
The Angular [DatePipe](https://github.com/angular/angular/blob/master/packages/common/src/pipes/date_pipe.ts)
class belongs to a feature module named `date_pipe` in the file `date_pipe.ts`.
You rarely access Angular feature modules directly. You usually import them from an Angular [scoped package](guide/glossary#scoped-package) such as `@angular/core`.
{@a N}
## NgModule
Helps you organize an application into cohesive blocks of functionality.
An NgModule identifies the components, directives, and pipes that the application uses along with the list of external NgModules that the application needs, such as `FormsModule`.
Every Angular application has an application root-module class. By convention, the class is
called `AppModule` and resides in a file named `app.module.ts`.
For details and examples, see [NgModules](guide/ngmodules) and the
related files in that section.
{@a O}
## Observable
An subscribable message publisher, which provides multiple items that arrive asynchronously over time.
Observables help you manage asynchronous data, such as data coming from a backend service.
Observables are used within Angular itself, including Angular's event system and its HTTP client service.
Observables are a proposed feature for ES2016, the next version of JavaScript.
Currently, Angular depends on a third-party library called Reactive Extensions (RxJS) to provide observables.
For more information, see the [Observables guide](guide/observables).
## Output
A directive property that can be the *target* of event binding
(read more in the [event binding](guide/template-syntax#event-binding)
section of the [Template Syntax](guide/template-syntax) page).
Events stream *out* of this property to the receiver identified
in the template expression to the right of the equal sign.
See the [Input and output properties](guide/template-syntax#inputs-outputs) section of the [Template Syntax](guide/template-syntax) page.
{@a P}
## Pipe
An Angular pipe is a function that transforms input values to output values for
display in a [view](guide/glossary#view).
Here's an example that uses the built-in `currency` pipe to display
a numeric value in the local currency.
<code-example language="html" escape="html">
<label>Price: </label>{{product.price | currency}}
</code-example>
You can also write your own custom pipes.
Read more in the page on [pipes](guide/pipes).
## Provider
A _provider_ creates a new instance of a dependency for the
[dependency injection](guide/glossary#dependency-injection) system.
It relates a lookup token to code&mdash;sometimes called a "recipe"&mdash;that can create a dependency value.
{@a Q}
{@a R}
## Reactive forms
A technique for building Angular forms through code in a component.
The alternative technique is [template-driven forms](guide/glossary#template-driven-forms).
When building reactive forms:
* The "source of truth" is the component. The validation is defined using code in the component.
* Each control is explicitly created in the component class with `new FormControl()` or with `FormBuilder`.
* The template input elements do *not* use `ngModel`.
* The associated Angular directives are all prefixed with `Form`, such as `FormGroup`, `FormControl`, and `FormControlName`.
Reactive forms are powerful, flexible, and a good choice for more complex data-entry form scenarios, such as dynamic generation of form controls.
## Router
Most applications consist of many screens or [views](guide/glossary#view).
The user navigates among them by clicking links and buttons,
and performing other similar actions that cause the application to
replace one view with another.
The Angular component router is a richly featured mechanism for configuring and managing the entire view navigation process, including the creation and destruction
of views.
In most cases, components become attached to a router by means
of a `RouterConfig` that defines routes to views.
A [routing component's](guide/glossary#routing-component) template has a `RouterOutlet` element
where it can display views produced by the router.
Other views in the application likely have anchor tags or buttons with `RouterLink`
directives that users can click to navigate.
For more information, see the [Routing & Navigation](guide/router) page.
## Router module
A separate [NgModule](guide/glossary#ngmodule) that provides the necessary service providers and directives for navigating through application views.
For more information, see the [Routing & Navigation](guide/router) page.
## Routing component
An Angular [component](guide/glossary#component) with a `RouterOutlet` that displays views based on router navigations.
For more information, see the [Routing & Navigation](guide/router) page.
{@a S}
## Scoped package
A way to group related *npm* packages.
Read more at the [npm-scope](https://docs.npmjs.com/misc/scope) page.
NgModules are delivered within *scoped packages* such as `@angular/core`,
`@angular/common`, `@angular/platform-browser-dynamic`, `@angular/http`, and `@angular/router`.
Import a scoped package the same way that you import a normal package.
The only difference, from a consumer perspective,
is that the scoped package name begins with the Angular *scope name*, `@angular`.
<code-example path="architecture/src/app/app.component.ts" linenums="false" title="architecture/src/app/app.component.ts (import)" region="import">
</code-example>
## Service
For data or logic that is not associated
with a specific view or that you want to share across components, build services.
Applications often require services such as a hero data service or a logging service.
A service is a class with a focused purpose.
You often create a service to implement features that are
independent from any specific view,
provide shared data or logic across components, or encapsulate external interactions.
Applications often require services such as a data service or a logging service.
For more information, see the [Services](tutorial/toh-pt4) page of the [Tour of Heroes](tutorial) tutorial.
{@a structural-directive}
{@a structural-directives}
## Structural directives
A category of [directive](guide/glossary#directive) that can
shape or reshape HTML layout, typically by adding and removing elements in the DOM.
The `ngIf` "conditional element" directive and the `ngFor` "repeater" directive are well-known examples.
Read more in the [Structural Directives](guide/structural-directives) page.
{@a T}
## Template
A chunk of HTML that Angular uses to render a [view](guide/glossary#view) with
the support and guidance of an Angular [directive](guide/glossary#directive),
most notably a [component](guide/glossary#component).
## Template-driven forms
A technique for building Angular forms using HTML forms and input elements in the view.
The alternate technique is [Reactive Forms](guide/glossary#reactive-forms).
When building template-driven forms:
* The "source of truth" is the template. The validation is defined using attributes on the individual input elements.
* [Two-way binding](guide/glossary#data-binding) with `ngModel` keeps the component model synchronized with the user's entry into the input elements.
* Behind the scenes, Angular creates a new control for each input element, provided you have set up a `name` attribute and two-way binding for each input.
* The associated Angular directives are all prefixed with `ng` such as `ngForm`, `ngModel`, and `ngModelGroup`.
Template-driven forms are convenient, quick, and simple. They are a good choice for many basic data-entry form scenarios.
Read about how to build template-driven forms
in the [Forms](guide/forms) page.
## Template expression
A TypeScript-like syntax that Angular evaluates within
a [data binding](guide/glossary#data-binding).
Read about how to write template expressions
in the [Template expressions](guide/template-syntax#template-expressions) section
of the [Template Syntax](guide/template-syntax) page.
## Transpile
The process of transforming code written in one form of JavaScript
(such as TypeScript) into another form of JavaScript. (See also [ECMAScript](guide/glossary#ecma)).
{@a typescript}
## TypeScript
A version of JavaScript that supports most [ECMAScript 2015](guide/glossary#ecma)
language features such as [decorators](guide/glossary#decorator).
TypeScript is notable for its optional typing system, which provides
compile-time type checking and strong tooling support (such as "intellisense,"
code completion, refactoring, and intelligent search). Many code editors
and IDEs support TypeScript either natively or with plugins.
TypeScript is the preferred language for Angular development. Read more about TypeScript at [typescriptlang.org](http://www.typescriptlang.org/).
{@a U}
{@a V}
## View
A portion of the screen that displays information and responds
to user actions such as clicks, mouse moves, and keystrokes.
Angular renders a view under the control of one or more [directives](guide/glossary#directive),
especially [component](guide/glossary#component) directives and their companion [templates](guide/glossary#template).
The component plays such a prominent role that it's often
convenient to refer to a component as a view.
Views often contain other views. Any view might be loaded and unloaded
dynamically as the user navigates through the application, typically
under the control of a [router](guide/glossary#router).
{@a W}
## Web component
See [Custom element](guide/glossary#custom-element)
{@a X}
{@a Y}
{@a Z}
## Zone
A mechanism for encapsulating and intercepting
a JavaScript application's asynchronous activity.
The browser DOM and JavaScript have a limited number
of asynchronous activities, such as DOM events (for example, clicks),
[promises](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise), and
[XHR](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest)
calls to remote servers.
Zones intercept all of these activities and give a "zone client" the opportunity
to take action before and after the async activity finishes.
Angular runs your application in a zone where it can respond to
asynchronous events by checking for data changes and updating
the information it displays via [data bindings](guide/glossary#data-binding).
Learn more about zones in this
[Brian Ford video](https://www.youtube.com/watch?v=3IqtmUscE_U).