528 lines
22 KiB
Markdown
528 lines
22 KiB
Markdown
# Angular Universal: server-side rendering
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This guide describes **Angular Universal**, a technology that runs your Angular application on the server.
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A normal Angular application executes in the _browser_, rendering pages in the DOM in response to user actions.
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**Angular Universal** generates _static_ application pages on the _server_
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through a process called **server-side rendering (SSR)**.
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It can generate and serve those pages in response to requests from browsers.
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It can also pre-generate pages as HTML files that you serve later.
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This guide describes a Universal sample application that launches quickly as a server-rendered page.
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Meanwhile, the browser downloads the full client version and switches to it automatically after the code loads.
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<div class="l-sub-section">
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[Download the finished sample code](generated/zips/universal/universal.zip),
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which runs in a [Node.js® Express](https://expressjs.com/) server.
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</div>
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{@a why-do-it}
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### Why Universal
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There are three main reasons to create a Universal version of your app.
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1. Facilitate web crawlers (SEO)
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1. Improve performance on mobile and low-powered devices
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1. Show the first page quickly
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{@a seo}
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{@a web-crawlers}
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#### Facilitate web crawlers
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Google, Bing, Facebook, Twitter and other social media sites rely on web crawlers to index your application content and make that content searchable on the web.
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These web crawlers may be unable to navigate and index your highly-interactive, Angular application as a human user could do.
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Angular Universal can generate a static version of your app that is easily searchable, linkable, and navigable without JavaScript.
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It also makes a site preview available since each URL returns a fully-rendered page.
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Enabling web crawlers is often referred to as
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[Search Engine Optimization (SEO)](https://static.googleusercontent.com/media/www.google.com/en//webmasters/docs/search-engine-optimization-starter-guide.pdf).
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{@a no-javascript}
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#### Performance on mobile and low performance devices
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Some devices don't support JavaScript or execute JavaScript so poorly that the user experience is unacceptable.
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For these cases, you may require a server-rendered, no-JavaScript version of the app.
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This version, however limited, may be the only practical alternative for
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people who otherwise would not be able to use the app at all.
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{@a startup-performance}
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#### Show the first page quickly
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Displaying the first page quickly can be critical for user engagement.
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[53% of mobile site visits are abandoned](https://www.doubleclickbygoogle.com/articles/mobile-speed-matters/) if pages take longer than 3 seconds to load.
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Your app may have to launch faster to engage these users before they decide to do something else.
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With Angular Universal, you can generate landing pages for the app that look like the complete app.
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The pages are pure HTML, and can display even if JavaScript is disabled.
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The pages do not handle browser events, but they _do_ support navigation through the site using [routerLink](guide/router.html#router-link).
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In practice, you'll serve a static version of the landing page to hold the user's attention.
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At the same time, you'll load the full Angular app behind it in the manner [explained below](#transition).
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The user perceives near-instant performance from the landing page
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and gets the full interactive experience after the full app loads.
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{@a how-does-it-work}
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### How it works
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To make a Universal app, you install the `platform-server` package.
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The `platform-server` package has server implementations of the DOM, `XMLHttpRequest`, and other low-level features that do not rely on a browser.
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You compile the client application with the `platform-server` module instead of the `platform-browser` module.
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and run the resulting Universal app on a web server.
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The server (a [Node Express](https://expressjs.com/) server in _this_ guide's example)
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passes client requests for application pages to Universal's `renderModuleFactory` function.
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The `renderModuleFactory` function takes as inputs a *template* HTML page (usually `index.html`),
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an Angular *module* containing components,
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and a *route* that determines which components to display.
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The route comes from the client's request to the server.
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Each request results in the appropriate view for the requested route.
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The `renderModuleFactory` renders that view within the `<app>` tag of the template, creating a finished HTML page for the client.
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Finally, the server returns the rendered page to the client.
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### Working around the browser APIs
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Because a Universal `platform-server` app doesn't execute in the browser, you may have to work around some of the browser APIs and capabilities that are missing on the server.
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You won't be able reference browser-only native objects such as `window`, `document`, `navigator` or `location`.
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If you don't need them on the server-rendered page, side-step them with conditional logic.
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Alternatively, look for an injectable Angular abstraction over the object you need such as `Location` or `Document`;
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it may substitute adequately for the specific API that you're calling.
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If Angular doesn't provide it, you may be able to write your own abstraction that delegates to the browser API while in the browser and to a satisfactory alternative implementation while on the server.
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Without mouse or keyboard events, a universal app can't rely on a user clicking a button to show a component.
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A universal app should determine what to render based solely on the incoming client request.
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This is a good argument for making the app [routeable](guide/router).
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Because the user of a server-rendered page can't do much more than click links,
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you should [swap in the real client app](#transition) as quickly as possible for a proper interactive experience.
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{@a the-example}
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## The example
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The _Tour of Heroes_ tutorial is the foundation for the Universal sample described in this guide.
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The core application files are mostly untouched, with a few exceptions described below.
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You'll add more files to support building and serving with Universal.
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In this example, the Angular CLI compiles and bundles the Universal version of the app with the
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[AOT (Ahead-of-Time) compiler](guide/aot-compiler).
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A Node.js® Express web server turns client requests into the HTML pages rendered by Universal.
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You will create:
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* a server-side app module, `app.server.module.ts`
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* an entry point for the server-side, `main.server.ts`
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* an express web server to handle requests, `server.ts`
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* a TypeScript config file, `tsconfig.server.json`
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* a Webpack config file for the server, `webpack.server.config.js`
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When you're done, the folder structure will look like this:
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<code-example format="." language="none" linenums="false">
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src/
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index.html <i>app web page</i>
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main.ts <i>bootstrapper for client app</i>
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main.server.ts <i>* bootstrapper for server app</i>
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tsconfig.app.json <i>TypeScript client configuration</i>
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tsconfig.server.json <i>* TypeScript server configuration</i>
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tsconfig.spec.json <i>TypeScript spec configuration</i>
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style.css <i>styles for the app</i>
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app/ ... <i>application code</i>
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app.server.module.ts <i>* server-side application module</i>
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server.ts <i>* express web server</i>
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tsconfig.json <i>TypeScript client configuration</i>
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package.json <i>npm configuration</i>
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webpack.server.config.js <i>* Webpack server configuration</i>
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</code-example>
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The files marked with `*` are new and not in the original tutorial sample.
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This guide covers them in the sections below.
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{@a preparation}
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## Preparation
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Download the [Tour of Heroes](generated/zips/toh-pt6/toh-pt6.zip) project and install the dependencies from it.
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{@a install-the-tools}
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### Install the tools
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To get started, install these packages.
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* `@angular/platform-server` - Universal server-side components.
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* `@nguniversal/module-map-ngfactory-loader` - For handling lazy-loading in the context of a server-render.
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* `@nguniversal/express-engine` - An express engine for Universal applications.
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* `ts-loader` - To transpile the server application
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Install them with the following commands:
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<code-example format="." language="bash">
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npm install --save @angular/platform-server @nguniversal/module-map-ngfactory-loader ts-loader @nguniversal/express-engine
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</code-example>
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{@a transition}
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### Modify the client app
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A Universal app can act as a dynamic, content-rich "splash screen" that engages the user.
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It gives the appearance of a near-instant application.
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Meanwhile, the browser downloads the client app scripts in background.
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Once loaded, Angular transitions from the static server-rendered page to the dynamically rendered views of the interactive client app.
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You must make a few changes to your application code to support both server-side rendering and the transition to the client app.
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#### The root `AppModule`
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Open file `src/app/app.module.ts` and find the `BrowserModule` import in the `NgModule` metadata.
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Replace that import with this one:
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<code-example path="universal/src/app/app.module.ts" region="browsermodule" title="src/app/app.module.ts (withServerTransition)">
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</code-example>
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Angular adds the `appId` value (which can be _any_ string) to the style-names of the server-rendered pages,
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so that they can be identified and removed when the client app starts.
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You can get runtime information about the current platform and the `appId` by injection.
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<code-example path="universal/src/app/app.module.ts" region="platform-detection" title="src/app/app.module.ts (platform detection)">
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</code-example>
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{@a http-urls}
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#### Absolute HTTP URLs
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The tutorial's `HeroService` and `HeroSearchService` delegate to the Angular `HttpClient` module to fetch application data.
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These services send requests to _relative_ URLs such as `api/heroes`.
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In a Universal app, HTTP URLs must be _absolute_, for example, `https://my-server.com/api/heroes`
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even when the Universal web server is capable of handling those requests.
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You'll have to change the services to make requests with absolute URLs when running on the server
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and with relative URLs when running in the browser.
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One solution is to provide the server's runtime origin under the Angular [`APP_BASE_REF` token](api/common/APP_BASE_HREF),
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inject it into the service, and prepend the origin to the request URL.
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Start by changing the `HeroService` constructor to take a second `origin` parameter that is optionally injected via the `APP_BASE_HREF` token.
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<code-example path="universal/src/app/hero.service.ts" region="ctor" title="src/app/hero.service.ts (constructor with optional origin)">
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</code-example>
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Note how the constructor prepends the origin (if it exists) to the `heroesUrl`.
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You don't provide `APP_BASE_HREF` in the browser version, so the `heroesUrl` remains relative.
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<div class="l-sub-section">
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You can ignore `APP_BASE_HREF` in the browser if you've specified `<base href="/">` in the `index.html`
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to satisfy the router's need for a base address, as the tutorial sample does.
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</div>
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{@a server-code}
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## Server code
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To run an Angular Universal application, you'll need a server that accepts client requests and returns rendered pages.
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{@a app-server-module}
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### App server module
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The app server module class (conventionally named `AppServerModule`) is an Angular module that wraps the application's root module (`AppModule`) so that Universal can mediate between your application and the server.
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`AppServerModule` also tells Angular how to bootstrap your application when running as a Universal app.
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Create an `app.server.module.ts` file in the `src/app/` directory with the following `AppServerModule` code:
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<code-example path="universal/src/app/app.server.module.ts" title="src/app/app.server.module.ts">
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</code-example>
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Notice that it imports first the client app's `AppModule`, the Angular Universal's `ServerModule` and the `ModuleMapLoaderModule`.
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The `ModuleMapLoaderModule` is a server-side module that allows lazy-loading of routes.
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This is also the place to register providers that are specific to running your app under Universal.
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{@a web-server}
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### Universal web server
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A _Universal_ web server responds to application _page_ requests with static HTML rendered by the [Universal template engine](#universal-engine).
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It receives and responds to HTTP requests from clients (usually browsers).
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It serves static assets such as scripts, css, and images.
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It may respond to data requests, perhaps directly or as a proxy to a separate data server.
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The sample web server for _this_ guide is based on the popular [Express](https://expressjs.com/) framework.
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<div class="l-sub-section">
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_Any_ web server technology can serve a Universal app as long as it can call Universal's `renderModuleFactory`.
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The principles and decision points discussed below apply to any web server technology that you chose.
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</div>
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Create a `server.ts` file in the root directory and add the following code:
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<code-example path="universal/server.ts" title="server.ts">
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</code-example>
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<div class="alert is-critical">
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**This sample server is not secure!**
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Be sure to add middleware to authenticate and authorize users
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just as you would for a normal Angular application server.
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</div>
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{@a universal-engine}
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#### Universal template engine
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The important bit in this file is the `ngExpressEngine` function:
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<code-example path="universal/server.ts" title="server.ts" region="ngExpressEngine">
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</code-example>
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The `ngExpressEngine` is a wrapper around the universal's `renderModuleFactory` function that turns a client's requests into server-rendered HTML pages.
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You'll call that function within a _template engine_ that's appropriate for your server stack.
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The first parameter is the `AppServerModule` that you wrote [earlier](#app-server-module).
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It's the bridge between the Universal server-side renderer and your application.
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The second parameter is the `extraProviders`. It is an optional Angular dependency injection providers, applicable when running on this server.
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{@a provide-origin}
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You supply `extraProviders` when your app needs information that can only be determined by the currently running server instance.
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The required information in this case is the running server's origin, provided under the `APP_BASE_HREF` token, so that the app can [calculate absolute HTTP URLs](#http-urls).
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The `ngExpressEngine` function returns a _promise_ that resolves to the rendered page.
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It's up to your engine to decide what to do with that page.
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_This engine's_ promise callback returns the rendered page to the [web server](#web-server),
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which then forwards it to the client in the HTTP response.
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<div class="l-sub-section">
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This wrappers are very useful to hide the complexity of the `renderModuleFactory`. There are more wrappers for different backend technologies
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at the [Universal repository](https://github.com/angular/universal).
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</div>
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#### Filter request URLs
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The web server must distinguish _app page requests_ from other kinds of requests.
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It's not as simple as intercepting a request to the root address `/`.
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The browser could ask for one of the application routes such as `/dashboard`, `/heroes`, or `/detail:12`.
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In fact, if the app were _only_ rendered by the server, _every_ app link clicked would arrive at the server
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as a navigation URL intended for the router.
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Fortunately, application routes have something in common: their URLs lack file extensions.
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Data requests also lack extensions but they're easy to recognize because they always begin with `/api`.
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All static asset requests have a file extension (e.g., `main.js` or `/node_modules/zone.js/dist/zone.js`).
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So we can easily recognize the three types of requests and handle them differently.
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1. data request - request URL that begins `/api`
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2. app navigation - request URL with no file extension
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3. static asset - all other requests.
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An Express server is a pipeline of middleware that filters and processes URL requests one after the other.
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You configure the Express server pipeline with calls to `app.get()` like this one for data requests.
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<code-example path="universal/server.ts" title="server.ts (data URL)" region="data-request" linenums="false">
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</code-example>
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<div class="l-sub-section">
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This sample server doesn't handle data requests.
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The tutorial's "in-memory web api" module, a demo and development tool, intercepts all HTTP calls and
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simulates the behavior of a remote data server.
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In practice, you would remove that module and register your web api middleware on the server here.
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</div>
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<div class="alert is-critical">
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**Universal HTTP requests have different security requirements**
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HTTP requests issued from a browser app are not the same as when issued by the universal app on the server.
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When a browser makes an HTTP request, the server can make assumptions about cookies, XSRF headers, etc.
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For example, the browser automatically sends auth cookies for the current user.
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Angular Universal cannot forward these credentials to a separate data server.
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If your server handles HTTP requests, you'll have to add your own security plumbing.
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</div>
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The following code filters for request URLs with no extensions and treats them as navigation requests.
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<code-example path="universal/server.ts" title="server.ts (navigation)" region="navigation-request" linenums="false">
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</code-example>
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#### Serve static files safely
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A single `app.use()` treats all other URLs as requests for static assets
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such as JavaScript, image, and style files.
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To ensure that clients can only download the files that they are _permitted_ to see, you will [put all client-facing asset files in the `/dist` folder](#universal-webpack-configuration)
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and will only honor requests for files from the `/dist` folder.
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The following express code routes all remaining requests to `/dist`; it returns a `404 - NOT FOUND` if the file is not found.
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<code-example path="universal/server.ts" title="server.ts (static files)" region="static" linenums="false">
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</code-example>
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{@a universal-configuration}
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## Configure for Universal
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The server application requires its own build configuration.
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{@a universal-typescript-configuration}
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### Universal TypeScript configuration
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Create a `tsconfig.server.json` file in the project root directory to configure TypeScript and AOT compilation of the universal app.
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<code-example path="universal/src/tsconfig.server.json" title="src/tsconfig.server.json">
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</code-example>
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This config extends from the root's `tsconfig.json` file. Certain settings are noteworthy for their differences.
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* The `module` property must be **commonjs** which can be required into our server application.
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* The `angularCompilerOptions` section guides the AOT compiler:
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* `entryModule` - the root module of the server application, expressed as `path/to/file#ClassName`.
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### Universal Webpack configuration
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Universal applications doesn't need any extra Webpack configuration, the CLI takes care of that for you,
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but since the server is a typescript application, you will use Webpack to transpile it.
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Create a `webpack.server.config.js` file in the project root directory with the following code.
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<code-example path="universal/webpack.server.config.js" title="webpack.server.config.js">
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</code-example>
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**Webpack configuration** is a rich topic beyond the scope of this guide.
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## Build and run with universal
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Now that you've created the TypeScript and Webpack config files, you can build and run the Universal application.
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First add the _build_ and _serve_ commands to the `scripts` section of the `package.json`:
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<code-example format="." language="ts">
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"scripts": {
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...
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"build:ssr": "npm run build:client-and-server-bundles && npm run webpack:server",
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"serve:ssr": "node dist/server",
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"build:client-and-server-bundles": "ng build --prod && ng run angular.io-example:server",
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"webpack:server": "webpack --config webpack.server.config.js --progress --colors"
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...
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}
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</code-example>
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{@a build}
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#### Build
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From the command prompt, type
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<code-example format="." language="bash">
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npm run build:ssr
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</code-example>
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The Angular CLI compiles and bundles the universal app into two different folders, `browser` and `server`.
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Webpack transpiles the `server.ts` file into Javascript.
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{@a serve}
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#### Serve
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After building the application, start the server.
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<code-example format="." language="bash">
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npm run serve:ssr
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</code-example>
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The console window should say
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<code-example format="." language="bash">
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Node server listening on http://localhost:4000
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</code-example>
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## Universal in action
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Open a browser to http://localhost:4000/.
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You should see the familiar Tour of Heroes dashboard page.
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Navigation via `routerLinks` works correctly.
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You can go from the Dashboard to the Heroes page and back.
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You can click on a hero on the Dashboard page to display its Details page.
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But clicks, mouse-moves, and keyboard entries are inert.
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* Clicking a hero on the Heroes page does nothing.
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* You can't add or delete a hero.
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* The search box on the Dashboard page is ignored.
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* The _back_ and _save_ buttons on the Details page don't work.
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User events other than `routerLink` clicks aren't supported.
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The user must wait for the full client app to arrive.
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It will never arrive until you compile the client app
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and move the output into the `dist/` folder,
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a step you'll take in just a moment.
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## Throttling
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The transition from the server-rendered app to the client app happens quickly on a development machine.
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You can simulate a slower network to see the transition more clearly and
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better appreciate the launch-speed advantage of a universal app running on a low powered, poorly connected device.
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Open the Chrome Dev Tools and go to the Network tab.
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Find the [Network Throttling](https://developers.google.com/web/tools/chrome-devtools/network-performance/reference#throttling) dropdown on the far right of the menu bar.
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Try one of the "3G" speeds.
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The server-rendered app still launches quickly but the full client app may take seconds to load.
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{@a summary}
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## Summary
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This guide showed you how to take an existing Angular application and make it into a Universal app that does server-side rendering.
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It also explained some of the key reasons for doing so.
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- Facilitate web crawlers (SEO)
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- Support low-bandwidth or low-power devices
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- Fast first page load
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Angular Universal can greatly improve the perceived startup performance of your app.
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The slower the network, the more advantageous it becomes to have Universal display the first page to the user.
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