380 lines
17 KiB
Markdown
380 lines
17 KiB
Markdown
# Authoring Schematics
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You can create your own schematics to operate on Angular projects.
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Library developers typically package schematics with their libraries in order to integrate them with the Angular CLI.
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You can also create stand-alone schematics to manipulate the files and constructs in Angular applications as a way of customizing them for your development environment and making them conform to your standards and constraints.
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Schematics can be chained, running other schematics to perform complex operations.
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Manipulating the code in an application has the potential to be both very powerful and correspondingly dangerous.
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For example, creating a file that already exists would be an error, and if it was applied immediately, it would discard all the other changes applied so far.
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The Angular Schematics tooling guards against side effects and errors by creating a virtual file system.
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A schematic describes a pipeline of transformations that can be applied to the virtual file system.
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When a schematic runs, the transformations are recorded in memory, and only applied in the real file system once they're confirmed to be valid.
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## Schematics concepts
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The public API for schematics defines classes that represent the basic concepts.
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* The virtual file system is represented by a `Tree`. The `Tree` data structure contains a *base* (a set of files that already exists) and a *staging area* (a list of changes to be applied to the base).
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When making modifications, you don't actually change the base, but add those modifications to the staging area.
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* A `Rule` object defines a function that takes a `Tree`, applies transformations, and returns a new `Tree`. The main file for a schematic, `index.ts`, defines a set of rules that implement the schematic's logic.
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* A transformation is represented by an `Action`. There are four action types: `Create`, `Rename`, `Overwrite`, and `Delete`.
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* Each schematic runs in a context, represented by a `SchematicContext` object.
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The context object passed into a rule provides access to utility functions and metadata that the schematic may need to work with, including a logging API to help with debugging.
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The context also defines a *merge strategy* that determines how changes are merged from the staged tree into the base tree. A change can be accepted or ignored, or throw an exception.
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### Defining rules and actions
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When you create a new blank schematic with the [Schematics CLI](#cli), the generated entry function is a *rule factory*.
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A `RuleFactory` object defines a higher-order function that creates a `Rule`.
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<code-example language="TypeScript" header="index.ts">
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import { Rule, SchematicContext, Tree } from '@angular-devkit/schematics';
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// You don't have to export the function as default.
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// You can also have more than one rule factory per file.
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export function helloWorld(_options: any): Rule {
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return (tree: Tree, _context: SchematicContext) => {
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return tree;
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};
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}
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</code-example>
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Your rules can make changes to your projects by calling external tools and implementing logic.
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You need a rule, for example, to define how a template in the schematic is to be merged into the hosting project.
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Rules can make use of utilities provided with the `@schematics/angular` package. Look for helper functions for working with modules, dependencies, TypeScript, AST, JSON, Angular CLI workspaces and projects, and more.
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<code-example language="TypeScript" header="index.ts">
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import {
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JsonAstObject,
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JsonObject,
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JsonValue,
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Path,
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normalize,
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parseJsonAst,
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strings,
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} from '@angular-devkit/core';
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</code-example>
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### Defining input options with a schema and interfaces
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Rules can collect option values from the caller and inject them into templates.
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The options available to your rules, with their allowed values and defaults, are defined in the schematic's JSON schema file, `<schematic>/schema.json`.
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You can define variable or enumerated data types for the schema using TypeScript interfaces.
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The schema defines the types and default values of variables used in the schematic.
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For example, the hypothetical "Hello World" schematic might have the following schema.
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<code-example language="json" header="src/hello-world/schema.json">
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{
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"properties": {
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"name": {
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"type": "string",
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"minLength": 1,
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"default": "world"
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},
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"useColor": {
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"type": "boolean"
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}
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}
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}
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</code-example>
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You can see examples of schema files for the Angular CLI command schematics in [`@schematics/angular`](https://github.com/angular/angular-cli/blob/7.0.x/packages/schematics/angular/application/schema.json).
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### Schematic prompts
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Schematic *prompts* introduce user interaction into schematic execution.
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You can configure schematic options to display a customizable question to the user.
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The prompts are displayed before the execution of the schematic, which then uses the response as the value for the option.
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This allows users to direct the operation of the schematic without requiring in-depth knowledge of the full spectrum of available options.
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The "Hello World" schematic might, for example, ask the user for their name, and display that name in place of the default name "world". To define such a prompt, add an `x-prompt` property to the schema for the `name` variable.
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Similarly, you can add a prompt to allow the user to decide whether the schematic will use color when executing its hello action. The schema with both prompts would be as follows.
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<code-example language="json" header="src/hello-world/schema.json">
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{
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"properties": {
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"name": {
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"type": "string",
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"minLength": 1,
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"default": "world",
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"x-prompt": "What is your name?"
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},
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"useColor": {
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"type": "boolean",
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"x-prompt": "Would you like the response in color?"
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}
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}
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}
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</code-example>
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#### Prompt short-form syntax
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These examples use a shorthand form of the prompt syntax, supplying only the text of the question.
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In most cases, this is all that is required.
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Notice however, that the two prompts expect different types of input.
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When using the shorthand form, the most appropriate type is automatically selected based on the property's schema.
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In the example, the `name` prompt uses the `input` type because it it is a string property.
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The `useColor` prompt uses a `confirmation` type because it is a Boolean property.
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In this case, "yes" corresponds to `true` and "no" corresponds to `false`.
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There are three supported input types.
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| Input type | Description |
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| :----------- | :-------------------|
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| confirmation | A yes or no question; ideal for Boolean options. |
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| input | Textual input; ideal for string or number options. |
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| list | A predefined set of allowed values. |
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In the short form, the type is inferred from the property's type and constraints.
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| Property Schema | Prompt Type |
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| :--------------- | :------------- |
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| "type": "boolean" | confirmation ("yes"=`true`, "no"=`false`) |
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| "type": "string" | input |
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| "type": "number" | input (only valid numbers accepted) |
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| "type": "integer" | input (only valid numbers accepted) |
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| "enum": [...] | list (enum members become list selections) |
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In the following example, the property takes an enumerated value, so the schematic automatically chooses the list type, and creates a menu from the possible values.
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<code-example language="json" header="schema.json">
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"style": {
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"description": "The file extension or preprocessor to use for style files.",
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"type": "string",
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"default": "css",
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"enum": [
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"css",
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"scss",
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"sass",
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"less",
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"styl"
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],
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"x-prompt": "Which stylesheet format would you like to use?"
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}
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</code-example>
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The prompt runtime automatically validates the provided response against the constraints provided in the JSON schema.
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If the value is not acceptable, the user is prompted for a new value.
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This ensures that any values passed to the schematic meet the expectations of the schematic's implementation, so that you do not need to add additional checks within the schematic's code.
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#### Prompt long-form syntax
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The `x-prompt` field syntax supports a long form for cases where you require additional customization and control over the prompt.
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In this form, the `x-prompt` field value is a JSON object with subfields that customize the behavior of the prompt.
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| Field | Data Value |
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| :----------- | :------ |
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| type | `confirmation`, `input`, or `list` (selected automatically in short form) |
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| message | string (required) |
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| items | string and/or label/value object pair (only valid with type `list`) |
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The following example of the long form is from the JSON schema for the schematic that the CLI uses to [generate applications](https://github.com/angular/angular-cli/blob/ba8a6ea59983bb52a6f1e66d105c5a77517f062e/packages/schematics/angular/application/schema.json#L56).
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It defines the prompt that allows users to choose which style preprocessor they want to use for the application being created.
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By using the long form, the schematic can provide more explicit formatting of the menu choices.
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<code-example language="json" header="package/schematics/angular/application/schema.json">
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"style": {
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"description": "The file extension or preprocessor to use for style files.",
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"type": "string",
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"default": "css",
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"enum": [
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"css",
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"scss",
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"sass",
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"less",
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"styl"
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],
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"x-prompt": {
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"message": "Which stylesheet format would you like to use?",
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"type": "list",
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"items": [
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{ "value": "css", "label": "CSS" },
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{ "value": "scss", "label": "SCSS [ https://sass-lang.com/documentation/syntax#scss ]" },
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{ "value": "sass", "label": "Sass [ https://sass-lang.com/documentation/syntax#the-indented-syntax ]" },
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{ "value": "less", "label": "Less [ http://lesscss.org ]" },
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{ "value": "styl", "label": "Stylus [ http://stylus-lang.com ]" }
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]
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},
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},
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</code-example>
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#### x-prompt schema
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The JSON schema that defines a schematic's options supports extensions to allow the declarative definition of prompts and their respective behavior.
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No additional logic or changes are required to the code of a schematic to support the prompts.
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The following JSON schema is a complete description of the long-form syntax for the `x-prompt` field.
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<code-example language="json" header="x-prompt schema">
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{
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"oneOf": [
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{ "type": "string" },
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{
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"type": "object",
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"properties": {
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"type": { "type": "string" },
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"message": { "type": "string" },
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"items": {
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"type": "array",
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"items": {
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"oneOf": [
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{ "type": "string" },
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{
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"type": "object",
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"properties": {
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"label": { "type": "string" },
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"value": { }
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},
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"required": [ "value" ]
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}
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]
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}
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}
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},
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"required": [ "message" ]
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}
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]
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}
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</code-example>
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{@a cli}
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## Schematics CLI
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Schematics come with their own command-line tool.
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Using Node 6.9 or above, install the Schematics command line tool globally:
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<code-example language="bash">
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npm install -g @angular-devkit/schematics-cli
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</code-example>
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This installs the `schematics` executable, which you can use to create a new schematics collection in its own project folder, add a new schematic to an existing collection, or extend an existing schematic.
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In the following sections, we will create a new schematics collection using the CLI in order to introduce the files and file structure, and some of the basic concepts.
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The most common use of schematics, however, is to integrate an Angular library with the Angular CLI.
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You can do this by creating the schematic files directly within the library project in an Angular workspace, without using the Schematics CLI.
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See [Schematics for Libraries](guide/schematics-for-libraries).
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### Creating a schematics collection
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The following command creates a new schematic named `hello-world` in a new project folder of the same name.
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<code-example language="bash">
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schematics blank --name=hello-world
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</code-example>
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The `blank` schematic is provided by the Schematics CLI. The command creates a new project folder (the root folder for the collection) and an initial named schematic in the collection.
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Go to the collection folder, install your npm dependencies, and open your new collection in your favorite editor to see the generated files. For example, if you are using VSCode:
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<code-example language="bash">
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cd hello-world
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npm install
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npm run build
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code .
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</code-example>
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The initial schematic gets the same name as the project folder, and is generated in `src/hello-world`.
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You can add related schematics to this collection, and modify the generated skeleton code to define your schematic's functionality.
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Each schematic name must be unique within the collection.
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### Running a schematic
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Use the `schematics` command to run a named schematic.
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Provide the path to the project folder, the schematic name, and any mandatory options, in the following format.
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<code-example language="bash">
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schematics <path-to-schematics-project>:<schematics-name> --<required-option>=<value>
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</code-example>
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The path can be absolute or relative to the current working directory where the command is executed.
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For example, to run the schematic we just generated (which has no required options), use the following command.
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<code-example language="bash">
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schematics .:hello-world
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</code-example>
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### Adding a schematic to a collection
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To add a schematic to an existing collection, use the same command you use to start a new schematics project, but run the command inside the project folder.
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<code-example language="bash">
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cd hello-world
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schematics blank --name=goodbye-world
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</code-example>
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The command generates the new named schematic inside your collection, with a main `index.ts` file and its associated test spec.
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It also adds the name, description, and factory function for the new schematic to the collection's schema in the `collection.json` file.
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## Collection contents
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The top level of the root project folder for a collection contains configuration files, a `node_modules` folder, and a `src/` folder.
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The `src/` folder contains subfolders for named schematics in the collection, and a schema, `collection.json`, which describes the collected schematics.
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Each schematic is created with a name, description, and factory function.
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<code-example language="none">
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{
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"$schema":
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"../node_modules/@angular-devkit/schematics/collection-schema.json",
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"schematics": {
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"hello-world": {
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"description": "A blank schematic.",
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"factory": "./hello-world/index#helloWorld"
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}
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}
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}
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</code-example>
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* The `$schema` property specifies the schema that the CLI uses for validation.
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* The `schematics` property lists named schematics that belong to this collection.
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Each schematic has a plain-text description, and points to the generated entry function in the main file.
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* The `factory` property points to the generated entry function. In this example, you invoke the `hello-world` schematic by calling the `helloWorld()` factory function.
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* The optional `schema` property points to a JSON schema file that defines the command-line options available to the schematic.
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* The optional `aliases` array specifies one or more strings that can be used to invoke the schematic.
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For example, the schematic for the Angular CLI “generate” command has an alias “g”, allowing you to use the command `ng g`.
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### Named schematics
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When you use the Schematics CLI to create a blank schematics project, the new blank schematic is the first member of the collection, and has the same name as the collection.
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When you add a new named schematic to this collection, it is automatically added to the `collection.json` schema.
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In addition to the name and description, each schematic has a `factory` property that identifies the schematic’s entry point.
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In the example, you invoke the schematic's defined functionality by calling the `helloWorld()` function in the main file, `hello-world/index.ts`.
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<figure class="lightbox">
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<div class="card">
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<img src="generated/images/guide/schematics/collection-files.gif" alt="overview">
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</div>
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</figure>
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Each named schematic in the collection has the following main parts.
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| | |
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| :------------- | :-------------------------------------------|
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| `index.ts` | Code that defines the transformation logic for a named schematic. |
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| `schema.json` | Schematic variable definition. |
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| `schema.d.ts` | Schematic variables. |
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| `files/` | Optional component/template files to replicate. |
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It is possible for a schematic to provide all of its logic in the `index.ts` file, without additional templates.
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You can create dynamic schematics for Angular, however, by providing components and templates in the `files/` folder, like those in standalone Angular projects.
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The logic in the index file configures these templates by defining rules that inject data and modify variables.
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