853 lines
34 KiB
Markdown
853 lines
34 KiB
Markdown
# Angular Universal: server-side rendering
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This guide describes **Angular Universal**, a technology that runs your Angular application on the server.
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<div class="alert is-important">
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This is a **preview guide**.
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The Angular CLI is adding support for universal apps and
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we will realign this guide with the CLI as soon as possible.
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</div>
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A normal Angular application executes in the _browser_, rendering pages in the DOM in response to user actions.
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**Angular Universal** generates _static_ application pages on the _server_
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through a process called **server-side rendering (SSR)**.
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It can generate and serve those pages in response to requests from browsers.
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It can also pre-generate pages as HTML files that you serve later.
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This guide describes a Universal sample application that launches quickly as a server-rendered page.
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Meanwhile, the browser downloads the full client version and switches to it automatically after the code loads.
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<div class="l-sub-section">
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[Download the finished sample code](generated/zips/universal/universal.zip),
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which runs in a [node express](https://expressjs.com/) server.
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</div>
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{@a why-do-it}
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### Why Universal
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There are three main reasons to create a Universal version of your app.
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1. Facilitate web crawlers (SEO)
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1. Improve performance on mobile and low-powered devices
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1. Show the first page quickly
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{@a seo}
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{@a web-crawlers}
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#### Facilitate web crawlers
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Google, Bing, Facebook, Twitter and other social media sites rely on web crawlers to index your application content and make that content searchable on the web.
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These web crawlers may be unable to navigate and index your highly-interactive, Angular application as a human user could do.
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Angular Universal can generate a static version of your app that is easy searchable, linkable, and navigable without JavaScript.
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It also makes a site preview available since each URL returns a fully-rendered page.
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Enabling web crawlers is often referred to as
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[Search Engine Optimization (SEO)](https://static.googleusercontent.com/media/www.google.com/en//webmasters/docs/search-engine-optimization-starter-guide.pdf).
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{@a no-javascript}
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#### Performance on mobile and low performance devices
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Some devices don't support JavaScript or execute JavaScript so poorly that the user experience is unacceptable.
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For these cases, you may require a server-rendered, no-JavaScript version of the app.
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This version, however limited, may be the only practical alternative for
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people who otherwise would not be able to use the app at all.
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{@a startup-performance}
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#### Show the first page quickly
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Displaying the first page quickly can be critical for user engagement.
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[53% of mobile site visits are abandoned](https://www.doubleclickbygoogle.com/articles/mobile-speed-matters/) if pages take longer than 3 seconds to load.
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Your app may have to launch faster to engage these users before they decide to do something else.
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With Angular Universal, you can generate landing pages for the app that look like the complete app.
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The pages are pure HTML, and can display even if JavaScript is disabled.
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The pages do not handle browser events, but they _do_ support navigation through the site using [routerLink](guide/router.html#router-link).
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In practice, you'll serve a static version of the landing page to hold the user's attention.
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At the same time, you'll load the full Angular app behind it in the manner [explained below](#transition).
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The user perceives near-instant performance from the landing page
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and gets the full interactive experience after the full app loads.
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{@a how-does-it-work}
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### How it works
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To make a Universal app, you install the `platform-server` package.
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The `platform-server` package has server implementations of the DOM, `XMLHttpRequest`, and other low-level features that do not rely on a browser.
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You compile the client application with the `platform-server` module instead of the `platform-browser` module.
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and run the resulting Universal app on a web server.
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The server (a [Node Express](https://expressjs.com/) server in _this_ guide's example)
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passes client requests for application pages to Universal's `renderModuleFactory` function.
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The `renderModuleFactory` function takes as inputs a *template* HTML page (usually `index.html`),
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an Angular *module* containing components,
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and a *route* that determines which components to display.
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The route comes from the client's request to the server.
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Each request results in the appropriate view for the requested route.
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The `renderModuleFactory` renders that view within the `<app>` tag of the template, creating a finished HTML page for the client.
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Finally, the server returns the rendered page to the client.
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### Working around the browser APIs
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Because a Universal `platform-server` app doesn't execute in the browser, you may have to work around some of the browser APIs and capabilities that are missing on the server.
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You won't be able reference browser-only native objects such as `window`, `document`, `navigator` or `location`.
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If you don't need them on the server-rendered page, side-step them with conditional logic.
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Alternatively, look for an injectable Angular abstraction over the object you need such as `Location` or `Document`;
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it may substitute adequately for the specific API that you're calling.
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If Angular doesn't provide it, you may be able to write your own abstraction that delegates to the browser API while in the browser and to a satisfactory alternative implementation while on the server.
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Without mouse or keyboard events, a universal app can't rely on a user clicking a button to show a component.
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A universal app should determine what to render based solely on the incoming client request.
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This is a good argument for making the app [routeable](guide/router).
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Because the user of a server-rendered page can't do much more than click links,
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you should [swap in the real client app](#transition) as quickly as possible for a proper interactive experience.
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{@a the-example}
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## The example
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The _Tour of Heroes_ tutorial is the foundation for the Universal sample described in this guide.
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The core application files are mostly untouched, with a few exceptions described below.
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You'll add more files to support building and serving with Universal.
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In this example, Webpack tools compile and bundle the Universal version of the app with the
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[AOT (Ahead-of-Time) compiler](guide/aot-compiler).
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A node/express web server turns client requests into the HTML pages rendered by Universal.
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You will create:
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* a server-side app module, `app.server.module.ts`
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* a Universal app renderer, `universal-engine.ts`
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* an express web server to handle requests, `server.ts`
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* a TypeScript config file, `tsconfig.universal.json`
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* a Webpack config file, `webpack.config.universal.js`
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When you're done, the folder structure will look like this:
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<code-example format="." language="none" linenums="false">
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src/
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index.html <i>app web page</i>
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index-universal.html <i>* universal app web page template</i>
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main.ts <i>bootstrapper for client app</i>
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style.css <i>styles for the app</i>
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systemjs.config.js <i>SystemJS client configuration</i>
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systemjs-angular-loader.js <i>SystemJS add-in</i>
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tsconfig.json <i>TypeScript client configuration</i>
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app/ ... <i>application code</i>
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dist/ <i>* Post-build files</i>
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client.js <i>* AOT-compiled client bundle</i>
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server.js <i>* express server & universal app bundle</i>
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index-universal.html <i>* copy of the app web page template</i>
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... <i>* copies of other asset files</i>
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universal/ <i>* folder for universal code</i>
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app-server.module.ts <i>* server-side application module</i>
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server.ts <i>* express web server</i>
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universal-engine.ts <i>* express template engine</i>
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bs-config.json <i>config file for lite server</i>
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package.json <i>npm configuration</i>
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tsconfig.client.json <i>* TypeScript client AOT configuration</i>
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tsconfig.universal.json <i>* TypeScript Universal configuration</i>
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webpack.config.aot.js <i>* Webpack client AOT configuration</i>
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webpack.config.universal.js <i>* Webpack Universal configuration</i>
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</code-example>
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The files marked with `*` are new and not in the original tutorial sample.
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This guide covers them in the sections below.
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{@a preparation}
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## Preparation
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{@a install-the-tools}
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### Install the tools
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To get started, install these Universal and Webpack packages.
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* `@angular/compiler-cli` - contains the AOT compiler.
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* `@angular/platform-server` - Universal server-side components.
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* `webpack` - Webpack JavaScript bundler.
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* `@ngtools/webpack` - Webpack loader and plugin for bundling compiled applications.
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* `copy-webpack-plugin` - Webpack plugin to copy asset files to the output folder.
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* `raw-loader` - Webpack loader for text files.
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* `express` - node web server.
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* `@types/express` - TypeScript type definitions for express.
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Install them with the following commands:
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<code-example format="." language="bash">
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npm install @angular/compiler-cli @angular/platform-server express --save
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npm install webpack @ngtools/webpack copy-webpack-plugin raw-loader @types/express --save-dev
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</code-example>
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{@a transition}
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### Modify the client app
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A Universal app can act as a dynamic, content-rich "splash screen" that engages the user.
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It gives the appearance of a near-instant application.
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Meanwhile, the browser downloads the client app scripts in background.
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Once loaded, Angular transitions from the static server-rendered page to the dynamically rendered views of the interactive client app.
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You must make a few changes to your application code to support both server-side rendering and the transition to the client app.
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#### The root `AppModule`
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Open file `src/app/app.module.ts` and find the `BrowserModule` import in the `NgModule` metadata.
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Replace that import with this one:
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<code-example path="universal/src/app/app.module.ts" region="browsermodule" title="src/app/app.module.ts (withServerTransition)">
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</code-example>
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Angular adds the `appId` value (which can be _any_ string) to the style-names of the server-rendered pages,
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so that they can be identified and removed when the client app starts.
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You can get runtime information about the current platform and the `appId` by injection.
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<code-example path="universal/src/app/app.module.ts" region="platform-detection" title="src/app/app.module.ts (platform detection)">
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</code-example>
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{@a http-urls}
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#### Absolute HTTP URLs
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The tutorial's `HeroService` and `HeroSearchService` delegate to the Angular `Http` module to fetch application data.
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These services send requests to _relative_ URLs such as `api/heroes`.
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In a Universal app, `Http` URLs must be _absolute_ (e.g., `https://my-server.com/api/heroes`)
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even when the Universal web server is capable of handling those requests.
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You'll have to change the services to make requests with absolute URLs when running on the server
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and with relative URLs when running in the browser.
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One solution is to provide the server's runtime origin under the Angular [`APP_BASE_REF` token](api/common/APP_BASE_HREF),
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inject it into the service, and prepend the origin to the request URL.
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Start by changing the `HeroService` constructor to take a second `origin` parameter that is optionally injected via the `APP_BASE_HREF` token.
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<code-example path="universal/src/app/hero.service.ts" region="ctor" title="src/app/hero.service.ts (constructor with optional origin)">
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</code-example>
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Note how the constructor prepends the origin (if it exists) to the `heroesUrl`.
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You don't provide `APP_BASE_HREF` in the browser version, so the `heroesUrl` remains relative.
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<div class="l-sub-section">
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You can ignore `APP_BASE_HREF` in the browser if you've specified `<base href="/">` in the `index.html`
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to satisfy the router's need for a base address, as the tutorial sample does.
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</div>
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You will provide the `APP_BASE_HREF` in the universal version of the app (see how [below](#provide-origin)),
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so the `heroesUrl` becomes absolute.
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Do the same thing to the `HttpSearchService` constructor.
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You'll have to adjust the `http.get` call in the `search()` method as well.
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Here's the revised class.
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<code-example path="universal/src/app/hero-search.service.ts" region="class" title="src/app/hero-search.service.ts (with injected origin)" linenums="false">
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</code-example>
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{@a build-client-app}
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#### Try locally first
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Open a terminal window and confirm that the client app still works in the browser.
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<code-example format="." language="bash">
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npm start
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</code-example>
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When you are done, shut down the server with `ctrl-C`.
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<div class="alert is-important">
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If you get a "Cannot find module" error, see the explanation and resolution [below](#cannot-find-module)
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</div>
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<hr>
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{@a server-code}
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## Server code
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To run an Angular Universal application, you'll need a server that accepts client requests and returns rendered pages.
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Create a `universal/` folder as a sibling to the `app/` folder.
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Add to it the following three universal parts:
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1. the [app server module](#app-server-module)
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2. the [Universal engine](#universal-engine)
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3. the [web server](#web-server)
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{@a app-server-module}
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### App server module
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The app server module class (conventionally named `AppServerModule`) is an Angular module that wraps the application's root module (`AppModule`) so that Universal can mediate between your application and the server.
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`AppServerModule` also tells Angular how to bootstrap your application when running as a Universal app.
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Create an `app-server.module.ts` file in the `src/universal` directory with the following `AppServerModule` code:
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<code-example path="universal/src/universal/app-server.module.ts" title="src/universal/app-server.module.ts">
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</code-example>
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Notice that it imports first the client app's `AppModule` and then Angular Universal's `ServerModule`.
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This is also the place to register providers that are specific to running your app under Universal.
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{@a universal-engine}
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### Universal template engine
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The Universal `renderModuleFactory` function turns a client's requests into server-rendered HTML pages.
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You'll call that function within a _template engine_ that's appropriate for your server stack.
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This guide's sample is written for [Node Express](https://expressjs.com/)
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so the engine takes the form of [Express template engine middleware](https://expressjs.com/en/guide/using-template-engines.html).
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Create a `universal-engine.ts` file in the `src/universal` directory with the following code.
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<code-example path="universal/src/universal/universal-engine.ts" title="src/universal/universal-engine.ts">
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</code-example>
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{@a render-module-factory}
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#### Rendering the page
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The call to Universal's `renderModuleFactory` is where the rendering magic happens.
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<code-example path="universal/src/universal/universal-engine.ts" title="src/universal/universal-engine.ts (rendering)" region="render">
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</code-example>
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The first parameter is the `AppServerModule` that you wrote [earlier](#app-server-module).
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It's the bridge between the Universal server-side renderer and your application.
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The second parameter is an options object
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* `document` is the template for the page to render (typically `index.html`).
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* `url` is the application route (e.g., `/dashboard`), extracted from the client's request.
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Universal should render the appropriate page for that route.
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* `extraProviders` are optional Angular dependency injection providers, applicable when running on this server
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{@a provide-origin}
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You supply `extraProviders` when your app needs information that can only be determined by the currently running server instance.
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The required information in this case is the running server's origin, provided under the `APP_BASE_HREF` token, so that the app can [calculate absolute HTTP URLs](#http-urls).
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The `renderModuleFactory` function returns a _promise_ that resolves to the rendered page.
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It's up to your engine to decide what to do with that page.
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_This engine's_ promise callback returns the rendered page to the [web server](#web-server),
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which then forwards it to the client in the HTTP response.
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{@a web-server}
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### Universal web server
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A _Universal_ web server responds to application _page_ requests with static HTML rendered by the [Universal template engine](#universal-engine).
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It receives and responds to HTTP requests from clients (usually browsers).
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It serves static assets such as scripts, css, and images.
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It may respond to data requests, perhaps directly or as a proxy to a separate data server.
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The sample web server for _this_ guide is based on the popular [Express](https://expressjs.com/) framework.
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<div class="l-sub-section">
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_Any_ web server technology can serve a Universal app as long as it can call Universal's `renderModuleFactory`.
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The principles and decision points discussed below apply to any web server technology that you chose.
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</div>
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Create a `server.ts` file in the `src/universal` directory and add the following code:
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<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts">
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</code-example>
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<div class="alert is-critical">
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**This sample server is not secure!**
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Be sure to add middleware to authenticate and authorize users
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just as you would for a normal Angular application server.
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</div>
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{@a import-app-server-module-factory}
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#### Import AppServerModule factory
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Most of this server code is re-usable across many applications.
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The import of the `AppServerModule` couples it specifically to a single application.
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<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts" region="import-app-server-factory">
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</code-example>
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Your code editor may tell you that this import is incorrect.
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It refers to the source file for the `AppServerModule` factory which doesn't exist at design time.
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That file _will exist_, briefly, during compilation. But it's never physically in the file system when you're editing `server.ts` and you must tell the compiler to generate this module factory file _before_ it compiles `server.ts`.
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[Learn how below](#universal-typescript-configuration).
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#### Add the Universal template engine
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Express supports template engines such as the [Universal template engine](#universal-engine) you wrote earlier.
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You import that engine and register it with Express like this:
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<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts (Universal template engine)" region="universal-engine">
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</code-example>
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#### Filter request URLs
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The web server must distinguish _app page requests_ from other kinds of requests.
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It's not as simple as intercepting a request to the root address `/`.
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The browser could ask for one of the application routes such as `/dashboard`, `/heroes`, or `/detail:12`.
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In fact, if the app were _only_ rendered by the server, _every_ app link clicked would arrive at the server
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as a navigation URL intended for the router.
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Fortunately, application routes have something in common: their URLs lack file extensions.
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Data requests also lack extensions but they're easy to recognize because they always begin with `/api`.
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All static asset requests have a file extension (e.g., `main.js` or `/node_modules/zone.js/dist/zone.js`).
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So we can easily recognize the three types of requests and handle them differently.
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1. data request - request URL that begins `/api`
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2. app navigation - request URL with no file extension
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3. static asset - all other requests.
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An Express server is a pipeline of middleware that filters and processes URL requests one after the other.
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You configure the Express server pipeline with calls to `server.get()` like this one for data requests.
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<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts (data URL)" region="data-request" linenums="false">
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</code-example>
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<div class="l-sub-section">
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This sample server doesn't handle data requests.
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The tutorial's "in-memory web api" module, a demo and development tool, intercepts all HTTP calls and
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simulates the behavior of a remote data server.
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In practice, you would remove that module and register your web api middleware on the server here.
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</div>
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<div class="alert is-critical">
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**Universal HTTP requests have different security requirements**
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HTTP requests issued from a browser app are not the same as when issued by the universal app on the server.
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When a browser makes an HTTP request, the server can make assumptions about cookies, XSRF headers, etc.
|
|
|
|
For example, the browser automatically sends auth cookies for the current user.
|
|
Angular Universal cannot forward these credentials to a separate data server.
|
|
If your server handles HTTP requests, you'll have to add your own security plumbing.
|
|
|
|
</div>
|
|
|
|
The following code filters for request URLs with no extensions and treats them as navigation requests.
|
|
|
|
<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts (navigation)" region="navigation-request" linenums="false">
|
|
</code-example>
|
|
|
|
#### Serve static files safely
|
|
|
|
A single `server.use()` treats all other URLs as requests for static assets
|
|
such as JavaScript, image, and style files.
|
|
|
|
To ensure that clients can only download the files that they are _permitted_ to see, you will [put all client-facing asset files in the `/dist` folder](#universal-webpack-configuration)
|
|
and will only honor requests for files from the `/dist` folder.
|
|
|
|
The following express code routes all remaining requests to `/dist`; it returns a `404 - NOT FOUND` if the file is not found.
|
|
|
|
<code-example path="universal/src/universal/server.ts" title="src/universal/server.ts (static files)" region="static" linenums="false">
|
|
</code-example>
|
|
|
|
{@a universal-configuration}
|
|
|
|
## Configure for Universal
|
|
|
|
The server application requires its own web page and its own build configuration.
|
|
|
|
{@a index-universal}
|
|
|
|
### Universal web page
|
|
|
|
The universal app renders pages based on a host web page template.
|
|
Simple universal apps make do with a slightly modified copy of the original `index.html`.
|
|
|
|
<div class="alert is-helpful">
|
|
|
|
If you build a production version of the client app with the CLI's `ng build --prod` command, you do not need a separate universal `index.html`.
|
|
The CLI constructs a suitable `index.html` for you. You can skip this subsection and continue to [universal TypeScript configuration](#universal-typescript-configuration).
|
|
|
|
Read on if you're building the app without the CLI.
|
|
|
|
</div>
|
|
|
|
Create an `index-universal.html` as follows, shown next to the development `index.html` for comparison.
|
|
|
|
<code-tabs>
|
|
|
|
<code-pane title="src/index-universal.html" path="universal/src/index-universal.html">
|
|
</code-pane>
|
|
|
|
<code-pane title="src/index.html" path="universal/src/index.html">
|
|
</code-pane>
|
|
|
|
</code-tabs>
|
|
|
|
The differences are few.
|
|
|
|
* Load the minified versions of the `shim` and `zone` polyfills from the root (which will be `/dist`)
|
|
|
|
* You won't use SystemJS for universal nor to load the client app.
|
|
|
|
* Instead you'll load the [production version of the client app](#build-client), `client.js`, which is the result of AOT compilation, minification, and bundling.
|
|
|
|
That's it for `index-universal.html`.
|
|
Next you'll create two universal configuration files, one for TypeScript and one for Webpack.
|
|
|
|
{@a universal-typescript-configuration}
|
|
|
|
### Universal TypeScript configuration
|
|
|
|
Create a `tsconfig.universal.json` file in the project root directory to configure TypeScript and AOT compilation of the universal app.
|
|
|
|
<code-example path="universal/tsconfig.universal.json" title="tsconfig.universal.json">
|
|
</code-example>
|
|
|
|
Certain settings are noteworthy for their difference from the `tsconfig.json` in the `src/` folder.
|
|
|
|
* The `module` property must be **es2015** because
|
|
the transpiled JavaScript will use `import` statements instead of `require()` calls.
|
|
|
|
|
|
* Point `"typeRoots"` to `"./node_modules/@types/"`
|
|
|
|
|
|
* Set the `files` property (instead of `exclude`) to compile the `app-server.module` before the `universal-engine`,
|
|
for the reason [explained above](#import-app-server-module-factory).
|
|
|
|
|
|
* The `angularCompilerOptions` section guides the AOT compiler:
|
|
|
|
* `genDir` - the temporary output directory for AOT compiled code.
|
|
* `entryModule` - the root module of the client application, expressed as `path/to/file#ClassName`.
|
|
* `skipMetadataEmit` - set `true` because you don't need metadata in the bundled application.
|
|
|
|
### Universal Webpack configuration
|
|
|
|
Create a `webpack.config.universal.js` file in the project root directory with the following code.
|
|
|
|
<code-example path="universal/webpack.config.universal.js" title="webpack.config.universal.js">
|
|
</code-example>
|
|
|
|
**Webpack configuration** is a rich topic beyond the scope of this guide.
|
|
A few observations may clarify some of the choices.
|
|
|
|
* Webpack walks the dependency graph from the two entry points to find all necessary universal application files.
|
|
|
|
|
|
* The `@ngtools/webpack` loader loads and prepares the TypeScript files for compilation.
|
|
|
|
|
|
* The `AotPlugin` runs the AOT compiler (`ngc`) over the prepared TypeScript, guided by the `tsconfig.universal.json` you created [above](#universal-typescript-configuration).
|
|
|
|
|
|
* The `raw-loader` loads imported CSS and HTML files as strings.
|
|
You may need additional loaders or configuration for other file types.
|
|
|
|
|
|
* The compiled output is bundled into `dist/server.js`.
|
|
|
|
|
|
* The `CopyWebpackPlugin` copies specific static files from their source locations into the `/dist` folder.
|
|
These files include the universal app's web page template, `index-universal.html`,
|
|
and the JavaScript and CSS files mentioned in it
|
|
... with the notable exception of `client.js` [to be discussed below](#build-client).
|
|
|
|
<div class="alert is-helpful">
|
|
|
|
The `CopyWebpackPlugin` step is unnecessary if you [build the client](#build-client) with the CLI.
|
|
|
|
</div>
|
|
|
|
## Build and run with universal
|
|
|
|
Now that you've created the TypeScript and Webpack config files, you can build and run the Universal application.
|
|
|
|
First add the _build_ and _serve_ commands to the `scripts` section of the `package.json`:
|
|
|
|
<code-example format="." language="ts">
|
|
"scripts": {
|
|
...
|
|
"build:uni": "webpack --config webpack.config.universal.js",
|
|
"serve:uni": "node dist/server.js",
|
|
...
|
|
}
|
|
</code-example>
|
|
|
|
{@a build}
|
|
|
|
#### Build
|
|
|
|
From the command prompt, type
|
|
|
|
<code-example format="." language="bash">
|
|
npm run build:uni
|
|
</code-example>
|
|
|
|
Webpack compiles and bundles the universal app into a single output file, `dist/server.js`, per the [configuration above](#universal-configuration).
|
|
It also generates a [source map](https://webpack.js.org/configuration/devtool/), `dist/server.js.map` that correlates the bundle code to the source code.
|
|
|
|
Source maps are primarily for the browser's [dev tools](https://developers.google.com/web/tools/chrome-devtools/javascript/source-maps), but on the server they help locate compilation errors in your components.
|
|
|
|
{@a serve}
|
|
|
|
#### Serve
|
|
After building the server bundle, start the server.
|
|
|
|
<code-example format="." language="bash">
|
|
npm run serve:uni
|
|
</code-example>
|
|
|
|
The console window should say
|
|
|
|
<code-example format="." language="bash">
|
|
listening on port 3200...
|
|
</code-example>
|
|
|
|
## Universal in action
|
|
|
|
Open a browser to http://localhost:3200/.
|
|
You should see the familiar Tour of Heroes dashboard page.
|
|
|
|
Navigation via `routerLinks` works correctly.
|
|
You can go from the Dashboard to the Heroes page and back.
|
|
You can click on a hero on the Dashboard page to display its Details page.
|
|
|
|
But clicks, mouse-moves, and keyboard entries are inert.
|
|
|
|
* Clicking a hero on the Heroes page does nothing.
|
|
* You can't add or delete a hero.
|
|
* The search box on the Dashboard page is ignored.
|
|
* The _back_ and _save_ buttons on the Details page don't work.
|
|
|
|
User events other than `routerLink` clicks aren't supported.
|
|
The user must wait for the full client app to arrive.
|
|
|
|
It will never arrive until you compile the client app
|
|
and move the output into the `dist/` folder,
|
|
a step you'll take in just a moment.
|
|
|
|
#### Review the console log
|
|
|
|
Open the browser's development tools.
|
|
In the console window you should see output like the following:
|
|
|
|
<code-example format="." language="bash" linenums="false">
|
|
listening on port 3200...
|
|
Running in the browser with appId=uni
|
|
/styles.css
|
|
/shim.min.js
|
|
/zone.min.js
|
|
/client.js
|
|
Error: ENOENT: no such file or directory, stat '... dist/client.js' ...
|
|
</code-example>
|
|
|
|
Most of the console log lines report requests for static files coming from the `<link>` and `<script>` tags in the `index-universal.html`.
|
|
The `.js` files in particular are needed to run the client version of the app in the browser.
|
|
Once they're loaded, Angular _should_ replace the Universal-rendered page with the full client app.
|
|
|
|
Except that it didn't!
|
|
|
|
#### Missing _client.js_ error
|
|
|
|
Note the error at the bottom of the console log that complains about a missing `client.js` file.
|
|
|
|
<code-example format="." language="bash">
|
|
Error: ENOENT: no such file or directory, stat '... dist/client.js' ...
|
|
</code-example>
|
|
|
|
The full client app doesn't launch because `client.js` doesn't exist.
|
|
And `client.js` doesn't exist because you have not yet built the client version of the app.
|
|
|
|
{@a build-client}
|
|
## Build the client app
|
|
|
|
The express server is sending the universal server-side rendered pages to the client.
|
|
But it isn't serving the interactive client app because you haven't built it yet.
|
|
|
|
A key motivation for universal is to quickly render the first page on the client so of course
|
|
you want to transition to the client app as quickly as possible too.
|
|
You should build a small, _production_ version of the client app with that AOT compiler that loads and runs fast.
|
|
|
|
#### Build the client with the CLI
|
|
|
|
If you're using the CLI to build the client app, you simply run the following command and you're done.
|
|
|
|
<code-example format="." language="bash">
|
|
ng build --prod
|
|
</code-example>
|
|
|
|
The CLI takes care of the rest, including copying all necessary files to the `/dist` folder.
|
|
By default the CLI produces two separate client app bundles, one with the vendor packages (`vendor.bundle.js`) and one with your application code (`inline.bundle.js`).
|
|
|
|
Alternatively, you can build the client using CLI _tools_ but **_without the CLI itself_**.
|
|
Read the following sub-sections if that interests you.
|
|
If not, skip ahead to the section on [throttling](#throttling).
|
|
|
|
#### Build the client by hand
|
|
|
|
You can build the application without the considerable help of the CLI.
|
|
You'll still compile with AOT.
|
|
You'll still bundle and minify with Webpack.
|
|
|
|
You'll need two configuration files, just as you did for the universal server: one for TypeScript and one for Webpack.
|
|
|
|
The client app versions are only slightly different from the corresponding server files.
|
|
Here they are, followed by notes that call out the differences:
|
|
|
|
<code-tabs>
|
|
|
|
<code-pane title="tsconfig.client.json" path="universal/tsconfig.client.json">
|
|
</code-pane>
|
|
|
|
<code-pane title="webpack.config.client.js" path="universal/webpack.config.client.js">
|
|
</code-pane>
|
|
|
|
</code-tabs>
|
|
|
|
The **_tsconfig.client.json_** inherits (via `extends`) most settings from the universal `tsconfig`. The _only_ substantive difference is in the `files` section which identifies the client app bootstrapping file, `main.ts`, from which the compiler discovers all other required files.
|
|
|
|
The **_webpack.config.client.js_** has a few differences,
|
|
all of them obvious.
|
|
|
|
* There is only one `entry.main` file, `main.ts`.
|
|
|
|
* The output filename is `client.js`.
|
|
|
|
* The `AotPlugin` references the `./tsconfig.client.json`.
|
|
|
|
* There's no need to copy asset files because the [universal Webpack config](#universal-webpack-configuration)
|
|
took care of them.
|
|
|
|
* Add the `UglifyJSPlugin` to minify the client app code.
|
|
|
|
Why minify the client code and not the server code?
|
|
You minify client code to reduce the payload transmitted to the browser. The universal server code stays on the server where minification is pointless.
|
|
|
|
#### Run Webpack for the client
|
|
|
|
Add an `npm` script to make it easy to build the client from the terminal window.
|
|
<code-example format="." language="ts">
|
|
"scripts": {
|
|
...
|
|
"build:uni-client": "webpack --config webpack.config.client.js",
|
|
...
|
|
}
|
|
</code-example>
|
|
Now run that command
|
|
|
|
<code-example format="." language="bash">
|
|
npm run build:uni-client
|
|
</code-example>
|
|
|
|
Refresh the browser.
|
|
The console log shows that the server can find `client.js`
|
|
The Universal app is quickly replaced by the full client app.
|
|
|
|
Most importantly, the event-based features now work as expected.
|
|
|
|
<div class="alert is-critical">
|
|
|
|
When you make application changes, remember to rebuild _both_ the universal server _and_ the client versions of the app.
|
|
|
|
</div>
|
|
|
|
## Throttling
|
|
|
|
The transition from the server-rendered app to the client app happens quickly on a development machine.
|
|
You can simulate a slower network to see the transition more clearly and
|
|
better appreciate the launch-speed advantage of a universal app running on a low powered, poorly connected device.
|
|
|
|
Open the Chrome Dev Tools and go to the Network tab.
|
|
Find the [Network Throttling](https://developers.google.com/web/tools/chrome-devtools/network-performance/reference#throttling) dropdown on the far right of the menu bar.
|
|
|
|
Try one of the "3G" speeds.
|
|
The server-rendered app still launches quickly but the full client app may take seconds to load.
|
|
|
|
{@a conclusion}
|
|
|
|
## Conclusion
|
|
|
|
This guide showed you how to take an existing Angular application and make it into a Universal app that does server-side rendering.
|
|
It also explained some of the key reasons for doing so.
|
|
|
|
- Facilitate web crawlers (SEO)
|
|
- Support low-bandwidth or low-power devices
|
|
- Fast first page load
|
|
|
|
Angular Universal can greatly improve the perceived startup performance of your app.
|
|
The slower the network, the more advantageous it becomes to have Universal display the first page to the user.
|
|
|
|
|
|
{@a cannot-find-module}
|
|
|
|
#### Appendix: _Cannot find module_ error
|
|
|
|
As you continue to develop the application locally,
|
|
running the `npm start` command outside of universal, the compiler may fail with the following error:
|
|
|
|
<code-example format="." language="bash">
|
|
error TS2307: Cannot find module '../../aot/src/universal/app-server.module.ngfactory'.
|
|
</code-example>
|
|
|
|
The likely cause is that you've been through these guide steps before and now have a `/universal` folder.
|
|
That folder holds server-side artifacts that are irrelevant to the client app and are confusing the compiler.
|
|
|
|
You must exclude the _server-side_ `/universal` folder files from _client app_ compilation.
|
|
|
|
Open `tsconfig.json`, find the `"exclude"` node and add `"universal/*"` to the array.
|
|
The result might look something like this:
|
|
|
|
```
|
|
"exclude": [
|
|
"node_modules/*",
|
|
"universal/*"
|
|
]
|
|
```
|
|
|
|
Compile and run again with `npm start`. |