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package rpc
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import (
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2013-12-10 16:26:07 -05:00
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"io"
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"log"
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"net/rpc"
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2015-08-05 22:41:29 -04:00
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2017-04-04 16:39:01 -04:00
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"github.com/hashicorp/packer/packer"
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packersdk "github.com/hashicorp/packer/packer-plugin-sdk/packer"
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"github.com/ugorji/go/codec"
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)
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const (
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DefaultArtifactEndpoint string = "Artifact"
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DefaultBuildEndpoint = "Build"
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DefaultBuilderEndpoint = "Builder"
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DefaultCacheEndpoint = "Cache"
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DefaultCommandEndpoint = "Command"
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DefaultCommunicatorEndpoint = "Communicator"
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DefaultHookEndpoint = "Hook"
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DefaultPostProcessorEndpoint = "PostProcessor"
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DefaultProvisionerEndpoint = "Provisioner"
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DefaultUiEndpoint = "Ui"
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)
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// Server represents an RPC server for Packer. This must be paired on
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// the other side with a Client. In Packer, each "plugin" (builder, provisioner,
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// and post-processor) creates and launches a server. The client created and
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// used by the packer "core"
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type Server struct {
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mux *muxBroker
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streamId uint32
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server *rpc.Server
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closeMux bool
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}
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// NewServer returns a new Packer RPC server.
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func NewServer(conn io.ReadWriteCloser) (*Server, error) {
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mux, err := newMuxBrokerServer(conn)
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if err != nil {
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return nil, err
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}
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result := newServerWithMux(mux, 0)
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result.closeMux = true
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go mux.Run()
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return result, nil
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}
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func newServerWithMux(mux *muxBroker, streamId uint32) *Server {
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return &Server{
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mux: mux,
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streamId: streamId,
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server: rpc.NewServer(),
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closeMux: false,
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}
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}
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func (s *Server) Close() error {
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if s.closeMux {
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log.Printf("[WARN] Shutting down mux conn in Server")
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return s.mux.Close()
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}
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return nil
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}
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func (s *Server) RegisterArtifact(a packersdk.Artifact) error {
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return s.server.RegisterName(DefaultArtifactEndpoint, &ArtifactServer{
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artifact: a,
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})
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}
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func (s *Server) RegisterBuild(b packer.Build) error {
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return s.server.RegisterName(DefaultBuildEndpoint, &BuildServer{
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build: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterBuilder(b packer.Builder) error {
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return s.server.RegisterName(DefaultBuilderEndpoint, &BuilderServer{
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commonServer: commonServer{
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selfConfigurable: b,
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mux: s.mux,
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},
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builder: b,
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})
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}
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func (s *Server) RegisterCommunicator(c packer.Communicator) error {
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return s.server.RegisterName(DefaultCommunicatorEndpoint, &CommunicatorServer{
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c: c,
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commonServer: commonServer{
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mux: s.mux,
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},
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})
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}
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func (s *Server) RegisterHook(h packer.Hook) error {
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return s.server.RegisterName(DefaultHookEndpoint, &HookServer{
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hook: h,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterPostProcessor(p packer.PostProcessor) error {
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return s.server.RegisterName(DefaultPostProcessorEndpoint, &PostProcessorServer{
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commonServer: commonServer{
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selfConfigurable: p,
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mux: s.mux,
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},
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p: p,
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})
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}
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func (s *Server) RegisterProvisioner(p packer.Provisioner) error {
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return s.server.RegisterName(DefaultProvisionerEndpoint, &ProvisionerServer{
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commonServer: commonServer{
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selfConfigurable: p,
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mux: s.mux,
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},
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p: p,
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})
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}
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func (s *Server) RegisterUi(ui packersdk.Ui) error {
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return s.server.RegisterName(DefaultUiEndpoint, &UiServer{
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ui: ui,
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register: s.server.RegisterName,
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})
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}
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// ServeConn serves a single connection over the RPC server. It is up
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// to the caller to obtain a proper io.ReadWriteCloser.
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func (s *Server) Serve() {
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// Accept a connection on stream ID 0, which is always used for
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// normal client to server connections.
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stream, err := s.mux.Accept(s.streamId)
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if err != nil {
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log.Printf("[ERR] Error retrieving stream for serving: %s", err)
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return
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}
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defer stream.Close()
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h := &codec.MsgpackHandle{
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RawToString: true,
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WriteExt: true,
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}
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rpcCodec := codec.GoRpc.ServerCodec(stream, h)
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s.server.ServeCodec(rpcCodec)
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}
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