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docs | Custom Post-Processor Development | Packer Post-processors are the components of Packer that transform one artifact into another, for example by compressing files, or uploading them. |
Custom Post-Processor Development
Packer Post-processors are the components of Packer that transform one artifact into another, for example by compressing files, or uploading them.
In the compression example, the transformation would be taking an artifact with a set of files, compressing those files, and returning a new artifact with only a single file (the compressed archive). For the upload example, the transformation would be taking an artifact with some set of files, uploading those files, and returning an artifact with a single ID: the URL of the upload.
Prior to reading this page, it is assumed you have read the page on plugin development basics.
Post-processor plugins implement the packer.PostProcessor
interface and
are served using the plugin.ServePostProcessor
function.
~> Warning! This is an advanced topic. If you're new to Packer, we recommend getting a bit more comfortable before you dive into writing plugins.
The Interface
The interface that must be implemented for a post-processor is the
packer.PostProcessor
interface. It is reproduced below for easy reference.
The actual interface in the source code contains some basic documentation as well explaining
what each method should do.
type PostProcessor interface {
Configure(interface{}) error
PostProcess(Ui, Artifact) (a Artifact, keep bool, err error)
}
The "Configure" Method
The Configure
method for each post-processor is called early in the
build process to configure the post-processor. The configuration is passed
in as a raw interface{}
. The configure method is responsible for translating
this configuration into an internal structure, validating it, and returning
any errors.
For decoding the interface{}
into a meaningful structure, the
mapstructure library is
recommended. Mapstructure will take an interface{}
and decode it into an
arbitrarily complex struct. If there are any errors, it generates very
human-friendly errors that can be returned directly from the configure
method.
While it is not actively enforced, no side effects should occur from
running the Configure
method. Specifically, don't create files, don't
create network connections, etc. Configure's purpose is solely to setup
internal state and validate the configuration as much as possible.
Configure
being run is not an indication that PostProcess
will ever
run. For example, packer validate
will run Configure
to verify the
configuration validates, but will never actually run the build.
The "PostProcess" Method
The PostProcess
method is where the real work goes. PostProcess is
responsible for taking one packer.Artifact
implementation, and transforming
it into another.
When we say "transform," we don't mean actually modifying the existing
packer.Artifact
value itself. We mean taking the contents of the artifact
and creating a new artifact from that. For example, if we were creating
a "compress" post-processor that is responsible for compressing files,
the transformation would be taking the Files()
from the original artifact,
compressing them, and creating a new artifact with a single file: the
compressed archive.
The result signature of this method is (Artifact, bool, error)
. Each
return value is explained below:
Artifact
- The newly created artifact if no errors occurred.bool
- If true, the input artifact will forcefully be kept. By default, Packer typically deletes all input artifacts, since the user doesn't generally want intermediary artifacts. However, some post-processors depend on the previous artifact existing. If this istrue
, it forces packer to keep the artifact around.error
- Non-nil if there was an error in any way. If this is the case, the other two return values are ignored.