220 lines
4.8 KiB
Go
220 lines
4.8 KiB
Go
package build
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import (
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"bytes"
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"flag"
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"fmt"
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"github.com/mitchellh/packer/packer"
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"io/ioutil"
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"log"
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"os"
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"os/signal"
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"strings"
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"sync"
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)
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type Command byte
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func (Command) Help() string {
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return strings.TrimSpace(helpText)
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}
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func (c Command) Run(env packer.Environment, args []string) int {
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var cfgOnly []string
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cmdFlags := flag.NewFlagSet("build", flag.ContinueOnError)
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cmdFlags.Usage = func() { env.Ui().Say(c.Help()) }
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cmdFlags.Var((*stringSliceValue)(&cfgOnly), "only", "only build the given builds by name")
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if err := cmdFlags.Parse(args); err != nil {
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return 1
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}
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args = cmdFlags.Args()
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if len(args) != 1 {
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cmdFlags.Usage()
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return 1
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}
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// Read the file into a byte array so that we can parse the template
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log.Printf("Reading template: %s", args[0])
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tplData, err := ioutil.ReadFile(args[0])
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if err != nil {
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env.Ui().Error(fmt.Sprintf("Failed to read template file: %s", err))
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return 1
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}
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// Parse the template into a machine-usable format
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log.Println("Parsing template...")
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tpl, err := packer.ParseTemplate(tplData)
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if err != nil {
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env.Ui().Error(fmt.Sprintf("Failed to parse template: %s", err))
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return 1
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}
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// The component finder for our builds
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components := &packer.ComponentFinder{
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Builder: env.Builder,
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Hook: env.Hook,
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Provisioner: env.Provisioner,
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}
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// Go through each builder and compile the builds that we care about
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buildNames := tpl.BuildNames()
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builds := make([]packer.Build, 0, len(buildNames))
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for _, buildName := range buildNames {
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if len(cfgOnly) > 0 {
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found := false
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for _, only := range cfgOnly {
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if buildName == only {
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found = true
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break
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}
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}
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if !found {
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log.Printf("Skipping build '%s' because not specified by -only.", buildName)
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continue
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}
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}
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log.Printf("Creating build: %s", buildName)
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build, err := tpl.Build(buildName, components)
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if err != nil {
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env.Ui().Error(fmt.Sprintf("Failed to create build '%s': \n\n%s", buildName, err))
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return 1
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}
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builds = append(builds, build)
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}
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// Compile all the UIs for the builds
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colors := [5]packer.UiColor{
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packer.UiColorGreen,
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packer.UiColorCyan,
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packer.UiColorMagenta,
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packer.UiColorYellow,
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packer.UiColorBlue,
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}
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buildUis := make(map[string]packer.Ui)
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for i, b := range builds {
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var ui packer.Ui
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ui = &packer.ColoredUi{
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Color: colors[i%len(colors)],
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Ui: env.Ui(),
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}
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ui = &packer.PrefixedUi{
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fmt.Sprintf("==> %s", b.Name()),
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fmt.Sprintf(" %s", b.Name()),
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ui,
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}
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buildUis[b.Name()] = ui
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ui.Say(fmt.Sprintf("%s output will be in this color.", b.Name()))
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}
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// Add a newline between the color output and the actual output
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env.Ui().Say("")
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// Prepare all the builds
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for _, b := range builds {
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log.Printf("Preparing build: %s", b.Name())
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err := b.Prepare(buildUis[b.Name()])
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if err != nil {
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env.Ui().Error(err.Error())
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return 1
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}
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}
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// Run all the builds in parallel and wait for them to complete
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var wg sync.WaitGroup
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artifacts := make(map[string]packer.Artifact)
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for _, b := range builds {
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// Increment the waitgroup so we wait for this item to finish properly
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wg.Add(1)
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// Run the build in a goroutine
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go func(b packer.Build) {
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defer wg.Done()
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var err error
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log.Printf("Starting build run: %s", b.Name())
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ui := buildUis[b.Name()]
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artifacts[b.Name()], err = b.Run(ui, env.Cache())
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if err != nil {
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ui.Error(fmt.Sprintf("Build errored: %s", err))
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} else {
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ui.Say("Build finished.")
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}
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}(b)
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}
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// Handle signals
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var interruptWg sync.WaitGroup
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interrupted := false
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sigCh := make(chan os.Signal, 1)
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signal.Notify(sigCh, os.Interrupt)
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go func() {
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<-sigCh
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interruptWg.Add(1)
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defer interruptWg.Done()
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interrupted = true
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log.Println("Interrupted! Cancelling builds...")
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var wg sync.WaitGroup
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for _, b := range builds {
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wg.Add(1)
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go func(b packer.Build) {
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defer wg.Done()
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log.Printf("Stopping build: %s", b.Name())
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b.Cancel()
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log.Printf("Build cancelled: %s", b.Name())
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}(b)
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}
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wg.Wait()
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}()
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// Wait for both the builds to complete and the interrupt handler,
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// if it is interrupted.
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log.Printf("Waiting on builds to complete...")
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wg.Wait()
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log.Printf("Builds completed. Waiting on interrupt barrier...")
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interruptWg.Wait()
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log.Printf("Interrupt barrier passed.")
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if interrupted {
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env.Ui().Say("Cleanly cancelled builds after being interrupted.")
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return 1
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}
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// Output all the artifacts
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env.Ui().Say("\n==> The build completed! The artifacts created were:")
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for name, artifact := range artifacts {
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var message bytes.Buffer
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fmt.Fprintf(&message, "--> %s: ", name)
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if artifact != nil {
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fmt.Fprintf(&message, artifact.String())
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} else {
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fmt.Print("<nothing>")
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}
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env.Ui().Say(message.String())
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}
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return 0
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}
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func (Command) Synopsis() string {
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return "build image(s) from template"
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}
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