packer-cn/packer/rpc/muxconn.go

564 lines
14 KiB
Go

package rpc
import (
"encoding/binary"
"fmt"
"io"
"log"
"sync"
"time"
)
// MuxConn is able to multiplex multiple streams on top of any
// io.ReadWriteCloser. These streams act like TCP connections (Dial, Accept,
// Close, full duplex, etc.).
//
// The underlying io.ReadWriteCloser is expected to guarantee delivery
// and ordering, such as TCP. Congestion control and such aren't implemented
// by the streams, so that is also up to the underlying connection.
//
// MuxConn works using a fairly dumb multiplexing technique of simply
// framing every piece of data sent into a prefix + data format. Streams
// are established using a subset of the TCP protocol. Only a subset is
// necessary since we assume ordering on the underlying RWC.
type MuxConn struct {
curId uint32
rwc io.ReadWriteCloser
streamsAccept map[uint32]*Stream
streamsDial map[uint32]*Stream
muAccept sync.RWMutex
muDial sync.RWMutex
wlock sync.Mutex
doneCh chan struct{}
}
type muxPacketFrom byte
type muxPacketType byte
const (
muxPacketFromAccept muxPacketFrom = iota
muxPacketFromDial
)
const (
muxPacketSyn muxPacketType = iota
muxPacketSynAck
muxPacketAck
muxPacketFin
muxPacketData
)
func (f muxPacketFrom) String() string {
switch f {
case muxPacketFromAccept:
return "accept"
case muxPacketFromDial:
return "dial"
default:
panic("unknown from type")
}
}
// Create a new MuxConn around any io.ReadWriteCloser.
func NewMuxConn(rwc io.ReadWriteCloser) *MuxConn {
m := &MuxConn{
rwc: rwc,
streamsAccept: make(map[uint32]*Stream),
streamsDial: make(map[uint32]*Stream),
doneCh: make(chan struct{}),
}
go m.cleaner()
go m.loop()
return m
}
// Close closes the underlying io.ReadWriteCloser. This will also close
// all streams that are open.
func (m *MuxConn) Close() error {
m.muAccept.Lock()
m.muDial.Lock()
defer m.muAccept.Unlock()
defer m.muDial.Unlock()
// Close all the streams
for _, w := range m.streamsAccept {
w.Close()
}
for _, w := range m.streamsDial {
w.Close()
}
m.streamsAccept = make(map[uint32]*Stream)
m.streamsDial = make(map[uint32]*Stream)
// Close the actual connection. This will also force the loop
// to end since it'll read EOF or closed connection.
return m.rwc.Close()
}
// Accept accepts a multiplexed connection with the given ID. This
// will block until a request is made to connect.
func (m *MuxConn) Accept(id uint32) (io.ReadWriteCloser, error) {
//log.Printf("[TRACE] %p: Accept on stream ID: %d", m, id)
// Get the stream. It is okay if it is already in the list of streams
// because we may have prematurely received a syn for it.
m.muAccept.Lock()
stream, ok := m.streamsAccept[id]
if !ok {
stream = newStream(muxPacketFromAccept, id, m)
m.streamsAccept[id] = stream
}
m.muAccept.Unlock()
stream.mu.Lock()
defer stream.mu.Unlock()
// If the stream isn't closed, then it is already open somehow
if stream.state != streamStateSynRecv && stream.state != streamStateClosed {
return nil, fmt.Errorf("Stream %d already open in bad state: %d", id, stream.state)
}
if stream.state == streamStateClosed {
// Go into the listening state and wait for a syn
stream.setState(streamStateListen)
if err := stream.waitState(streamStateSynRecv); err != nil {
return nil, err
}
}
if stream.state == streamStateSynRecv {
// Send a syn-ack
if _, err := stream.write(muxPacketSynAck, nil); err != nil {
return nil, err
}
}
if err := stream.waitState(streamStateEstablished); err != nil {
return nil, err
}
return stream, nil
}
// Dial opens a connection to the remote end using the given stream ID.
// An Accept on the remote end will only work with if the IDs match.
func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) {
m.muDial.Lock()
// If we have any streams with this ID, then it is a failure. The
// reaper should clear out old streams once in awhile.
if stream, ok := m.streamsDial[id]; ok {
m.muDial.Unlock()
return nil, fmt.Errorf(
"Stream %d already open for dial. State: %d", stream.state)
}
// Create the new stream and put it in our list. We can then
// unlock because dialing will no longer be allowed on that ID.
stream := newStream(muxPacketFromDial, id, m)
m.streamsDial[id] = stream
// Don't let anyone else mess with this stream
stream.mu.Lock()
defer stream.mu.Unlock()
m.muDial.Unlock()
// Open a connection
if _, err := stream.write(muxPacketSyn, nil); err != nil {
return nil, err
}
// It is safe to set the state after the write above because
// we hold the stream lock.
stream.setState(streamStateSynSent)
if err := stream.waitState(streamStateEstablished); err != nil {
return nil, err
}
stream.write(muxPacketAck, nil)
return stream, nil
}
// NextId returns the next available listen stream ID that isn't currently
// taken.
func (m *MuxConn) NextId() uint32 {
m.muAccept.Lock()
defer m.muAccept.Unlock()
for {
result := m.curId
m.curId += 1
if _, ok := m.streamsAccept[result]; !ok {
return result
}
}
}
func (m *MuxConn) cleaner() {
checks := []struct {
Map *map[uint32]*Stream
Lock *sync.RWMutex
}{
{&m.streamsAccept, &m.muAccept},
{&m.streamsDial, &m.muDial},
}
for {
done := false
select {
case <-time.After(500 * time.Millisecond):
case <-m.doneCh:
done = true
}
for _, check := range checks {
check.Lock.Lock()
for id, s := range *check.Map {
s.mu.Lock()
if done && s.state != streamStateClosed {
s.closeWriter()
}
if s.state == streamStateClosed {
// Only clean up the streams that have been closed
// for a certain amount of time.
since := time.Now().UTC().Sub(s.stateUpdated)
if since > 2*time.Second {
delete(*check.Map, id)
}
}
s.mu.Unlock()
}
check.Lock.Unlock()
}
if done {
return
}
}
}
func (m *MuxConn) loop() {
// Force close every stream that we know about when we exit so
// that they all read EOF and don't block forever.
defer func() {
log.Printf("[INFO] Mux connection loop exiting")
close(m.doneCh)
}()
var from muxPacketFrom
var id uint32
var packetType muxPacketType
var length int32
for {
if err := binary.Read(m.rwc, binary.BigEndian, &from); err != nil {
log.Printf("[ERR] Error reading stream direction: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &id); err != nil {
log.Printf("[ERR] Error reading stream ID: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &packetType); err != nil {
log.Printf("[ERR] Error reading packet type: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &length); err != nil {
log.Printf("[ERR] Error reading length: %s", err)
return
}
// TODO(mitchellh): probably would be better to re-use a buffer...
data := make([]byte, length)
if length > 0 {
if _, err := m.rwc.Read(data); err != nil {
log.Printf("[ERR] Error reading data: %s", err)
return
}
}
// Get the proper stream. Note that the map we look into is
// opposite the "from" because if the dial side is talking to
// us, we need to look into the accept map, and so on.
//
// Note: we also switch the "from" value so that logging
// below is correct.
var stream *Stream
switch from {
case muxPacketFromDial:
m.muAccept.Lock()
stream = m.streamsAccept[id]
m.muAccept.Unlock()
from = muxPacketFromAccept
case muxPacketFromAccept:
m.muDial.Lock()
stream = m.streamsDial[id]
m.muDial.Unlock()
from = muxPacketFromDial
default:
panic(fmt.Sprintf("Unknown stream direction: %d", from))
}
//log.Printf("[TRACE] %p: Stream %d (%s) received packet %d", m, id, from, packetType)
switch packetType {
case muxPacketSyn:
// If the stream is nil, this is the only case where we'll
// automatically create the stream struct.
if stream == nil {
var ok bool
m.muAccept.Lock()
stream, ok = m.streamsAccept[id]
if !ok {
stream = newStream(muxPacketFromAccept, id, m)
m.streamsAccept[id] = stream
}
m.muAccept.Unlock()
}
stream.mu.Lock()
switch stream.state {
case streamStateClosed:
fallthrough
case streamStateListen:
stream.setState(streamStateSynRecv)
default:
log.Printf("[ERR] Syn received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketAck:
stream.mu.Lock()
switch stream.state {
case streamStateSynRecv:
stream.setState(streamStateEstablished)
case streamStateFinWait1:
stream.setState(streamStateFinWait2)
case streamStateLastAck:
stream.closeWriter()
fallthrough
case streamStateClosing:
stream.setState(streamStateClosed)
default:
log.Printf("[ERR] Ack received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketSynAck:
stream.mu.Lock()
switch stream.state {
case streamStateSynSent:
stream.setState(streamStateEstablished)
default:
log.Printf("[ERR] SynAck received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketFin:
stream.mu.Lock()
switch stream.state {
case streamStateEstablished:
stream.closeWriter()
stream.setState(streamStateCloseWait)
stream.write(muxPacketAck, nil)
case streamStateFinWait2:
stream.closeWriter()
stream.setState(streamStateClosed)
stream.write(muxPacketAck, nil)
case streamStateFinWait1:
stream.closeWriter()
stream.setState(streamStateClosing)
stream.write(muxPacketAck, nil)
default:
log.Printf("[ERR] Fin received for stream %d in state: %d", id, stream.state)
}
stream.mu.Unlock()
case muxPacketData:
stream.mu.Lock()
switch stream.state {
case streamStateFinWait1:
fallthrough
case streamStateFinWait2:
fallthrough
case streamStateEstablished:
select {
case stream.writeCh <- data:
default:
panic(fmt.Sprintf("Failed to write data, buffer full for stream %d", id))
}
default:
log.Printf("[ERR] Data received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
}
}
}
func (m *MuxConn) write(from muxPacketFrom, id uint32, dataType muxPacketType, p []byte) (int, error) {
m.wlock.Lock()
defer m.wlock.Unlock()
if err := binary.Write(m.rwc, binary.BigEndian, from); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, id); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, byte(dataType)); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, int32(len(p))); err != nil {
return 0, err
}
if len(p) == 0 {
return 0, nil
}
return m.rwc.Write(p)
}
// Stream is a single stream of data and implements io.ReadWriteCloser.
// A Stream is full-duplex so you can write data as well as read data.
type Stream struct {
from muxPacketFrom
id uint32
mux *MuxConn
reader io.Reader
state streamState
stateChange map[chan<- streamState]struct{}
stateUpdated time.Time
mu sync.Mutex
writeCh chan<- []byte
}
type streamState byte
const (
streamStateClosed streamState = iota
streamStateListen
streamStateSynRecv
streamStateSynSent
streamStateEstablished
streamStateFinWait1
streamStateFinWait2
streamStateCloseWait
streamStateClosing
streamStateLastAck
)
func newStream(from muxPacketFrom, id uint32, m *MuxConn) *Stream {
// Create the stream object and channel where data will be sent to
dataR, dataW := io.Pipe()
writeCh := make(chan []byte, 256)
// Set the data channel so we can write to it.
stream := &Stream{
from: from,
id: id,
mux: m,
reader: dataR,
writeCh: writeCh,
stateChange: make(map[chan<- streamState]struct{}),
}
stream.setState(streamStateClosed)
// Start the goroutine that will read from the queue and write
// data out.
go func() {
defer dataW.Close()
for {
data := <-writeCh
if data == nil {
// A nil is a tombstone letting us know we're done
// accepting data.
return
}
if _, err := dataW.Write(data); err != nil {
return
}
}
}()
return stream
}
func (s *Stream) Close() error {
s.mu.Lock()
defer s.mu.Unlock()
if s.state != streamStateEstablished && s.state != streamStateCloseWait {
return fmt.Errorf("Stream in bad state: %d", s.state)
}
if s.state == streamStateEstablished {
s.setState(streamStateFinWait1)
} else {
s.setState(streamStateLastAck)
}
s.write(muxPacketFin, nil)
return nil
}
func (s *Stream) Read(p []byte) (int, error) {
return s.reader.Read(p)
}
func (s *Stream) Write(p []byte) (int, error) {
s.mu.Lock()
state := s.state
s.mu.Unlock()
if state != streamStateEstablished && state != streamStateCloseWait {
return 0, fmt.Errorf("Stream %d in bad state to send: %d", s.id, state)
}
return s.write(muxPacketData, p)
}
func (s *Stream) closeWriter() {
s.writeCh <- nil
}
func (s *Stream) setState(state streamState) {
//log.Printf("[TRACE] %p: Stream %d (%s) went to state %d", s.mux, s.id, s.from, state)
s.state = state
s.stateUpdated = time.Now().UTC()
for ch, _ := range s.stateChange {
select {
case ch <- state:
default:
}
}
}
func (s *Stream) waitState(target streamState) error {
// Register a state change listener to wait for changes
stateCh := make(chan streamState, 10)
s.stateChange[stateCh] = struct{}{}
s.mu.Unlock()
defer func() {
s.mu.Lock()
delete(s.stateChange, stateCh)
}()
state := <-stateCh
if state == target {
return nil
} else {
return fmt.Errorf("Stream %d went to bad state: %d", s.id, state)
}
}
func (s *Stream) write(dataType muxPacketType, p []byte) (int, error) {
return s.mux.write(s.from, s.id, dataType, p)
}