50 lines
1.3 KiB
Go
50 lines
1.3 KiB
Go
package digitalocean
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import (
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"fmt"
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"github.com/mitchellh/multistep"
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"github.com/mitchellh/packer/packer"
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"log"
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"time"
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)
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type stepPowerOff struct{}
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func (s *stepPowerOff) Run(state map[string]interface{}) multistep.StepAction {
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client := state["client"].(*DigitalOceanClient)
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c := state["config"].(config)
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ui := state["ui"].(packer.Ui)
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dropletId := state["droplet_id"].(uint)
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// Sleep arbitrarily before sending power off request
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// Otherwise we get "pending event" errors, even though there isn't
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// one.
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log.Printf("Sleeping for %v, event_delay", c.RawEventDelay)
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time.Sleep(c.eventDelay)
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// Poweroff the droplet so it can be snapshot
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err := client.PowerOffDroplet(dropletId)
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if err != nil {
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err := fmt.Errorf("Error powering off droplet: %s", err)
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state["error"] = err
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ui.Error(err.Error())
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return multistep.ActionHalt
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}
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log.Println("Waiting for poweroff event to complete...")
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// This arbitrary sleep is because we can't wait for the state
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// of the droplet to be 'off', as stepShutdown should already
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// have accomplished that, and the state indicator is the same.
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// We just have to assume that this event will process quickly.
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log.Printf("Sleeping for %v, event_delay", c.RawEventDelay)
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time.Sleep(c.eventDelay)
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return multistep.ActionContinue
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}
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func (s *stepPowerOff) Cleanup(state map[string]interface{}) {
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// no cleanup
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}
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