It's important to close the modal or we will just remove it from screen without calling callbacks, which will cause the body to be locked on iOS.
It's hard to test this behavior, as it only happens on iOS and the modal will disappear anyways, it's only a matter of ensuring it's closed correctly.
This is reverting part of 08ff0bac29 to only have the call on exit channel. This was causing incorrect unread update. I will refactor this in another commit.
This is to enable :array type attributes for Contract
attributes in services, this is a followup to the move
of services from chat to core here:
cab178a405
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Prior to this fix we were calling the action before closing the menu which could cause various callbacks, like the enable body scroll one, to not be called as some actions will do: `chat.activeMessage = null;` causing the message actions menu to be instantly destroyed.
This method name is a bit confusing; with_secure_uploads implies
it may return a block or something with the uploads of the post,
and has_secure_uploads implies that it's checking whether the post
is linked to any secure uploads.
should_secure_uploads? communicates the true intent of this method --
which is to say whether uploads attached to this post should be
secure or not.
The complexity of the situation is that we don't want to load faker into production by default but fabricators and styleguide are available on production.
This is made possible through app/assets/javascripts/discourse/app/lib/load-faker.js which contains a function to ensure faker is loaded asynchronously (loadFaker) and another function to access the loaded faker (getLoadedFaker).
Note 1: this commit also refactors fabricators to have access to context and use faker where possible
Note 2: this commit moves automation to admin bundle
---------
Co-authored-by: David Taylor <david@taylorhq.com>
When selecting messages to move to a new channel, if any of the selected messages is the original message of a thread, the entire thread, including all its replies, will be moved to the destination channel
Adds the new quick menu for bookmarking. When you bookmark
a post (chat message behaviour will come later) we show this new quick
menu and bookmark the item straight away.
You can then choose a reminder quick option, or choose Custom... to open
the old modal. If you click on an existing bookmark, we show the same quick menu
but with Edit and Delete options.
A later PR will introduce a new bookmark modal, but for now we
are using the old modal for Edit and Custom... options.
The fix is to actually wait for the bottom arrow to show before appending a new message, otherwise sometimes it goes too fast, and we create a new message while the scroll has not ended yet, making the arrow not visible yet.
This commit also uses this opportunity to move from `50.times.map {}` to `Fabricate.times(50, ...)` in this spec file.
Some of the properties, like 'categoriesById', 'parentCategory' and
'subcategories', were updated manually when categories were loaded.
This was not ideal because it required a lot of code to keep the
objects in sync and some of the properties were not updated correctly.
Why this change?
`expect(page.title).to starts_with("...")` does not rely on capybara
waiters. This commit switches us to use `have_title` instead which will
rely on Capybara waiters.
We need to scroll lock textareas when the keyboard is visible, otherwise they might become unusable if another element is body scroll locked on the page (eg: channels messages).
Note this commit is also slightly simplifying the code.
The expected behavior when receiving a message is the following:
- if user is at the bottom of the screen, scroll and append message
- if user is not at the bottom of the screen, don't scroll, show arrow and don't append message
Why this change?
When the site setting for chat_max_direct_message_users is set to 1, it is expected that users can have a 1:1 chat with other users. However, since the current user is counting as 1 user it makes starting a new chat impossible.
This change hands this validation off to DirectMessageChannel::MaxUsersExcessPolicy which handles the count correctly by filtering out the current user.
This commit is making the following changes:
- replaces `mobile-keyboard` initializer and `chat-vh` with a new template-less component: `d-vh`
- ensures body scroll lock is released when page/tab focus changes
- correctly locks body on chat channels and chat threads when composer is focused
- removes `bodyScrollFix` as we now use body scroll lock
- `onViewportResize` has been debounced to ensure it's not a bad performance vector
- adds a reverse option do body scroll lock, this is made to support reversed scroll areas (like chat channels and threads)
---------
Co-authored-by: Penar Musaraj <pmusaraj@gmail.com>
This enables the following in Discourse AI
```
plugin.register_modifier(:chat_allowed_bot_user_ids) do |user_ids, guardian|
if guardian.user
mentionables = AiPersona.mentionables(user: guardian.user)
allowed_bot_ids = mentionables.map { |mentionable| mentionable[:user_id] }
user_ids.concat(allowed_bot_ids)
end
user_ids
end
```
some bots that are id < 0 need to be discoverable in search otherwise people can not talk to them.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- Converts all header buttons to use `<DButton`
- Updates `<DButton` to render `<a href=` tags when `@href` is passed (previously it was rendering a `<button`, and then using JS to route when clicked)
We were incorrectly using `return` in a block which was causing exceptions at runtime. These exceptions were not causing much issues as they are in defer block.
While working on writing a test for this specific case, I noticed that our `upsert_custom_fields` function was using rails `update_all` which is not updating the `updated_at` timestamp. This commit also fixes it and adds a test for it.
The issue:
When the current user disables chat from within user preferences, the chat button still appears when clicking another user’s profile picture to open the user card. This is also the case when the current user has chat enabled but the target user has disabled chat.
After this change:
- when a user disables chat in preferences, the chat button should not be displayed when opening a user card or visiting profiles of other users.
- when chat is enabled in preferences but another user disables chat, the chat button should not appear on their user card or profile
When adding the new "illegal" flag option, we missed adding the translation to the chat plugin, so when flagging a chat message (rather than a post) you'd see [en.chat.flags.illegal]. This PR fixes that.
This commit fixes an issue where the following happens:
1. You open /admin as a member of the admin_sidebar_enabled_groups
1. You then click the chat icon in the header when you prefer to have
drawer open, or if you just minimise chat into drawer after it opens
fullscreen
1. You lose the admin sidebar panel, and are reset instead to the main
panel
Also included is a bit of refactoring to make it so the forcing of
admin sidebar state is in one place.
Prior to this change we would pre-load all the user channels which making initial page load slower. This change will make them be loaded right after initial load. In the past this was not possible as the channels would have to be loaded on each page transition. However since about a year, we made the channels to be cached on the frontend and no other request will be needed.
I have decided for now to not show a loading state in the sidebar as I think it would be noise, but we can reconsider this later.
Note given we don't have the channels loaded at first certain things where harder to accomplish. The biggest UX change of this commit is that we removed all the complex logic of computing the best channel to display when you load /chat. We will now store the id of the last channel you visited and will use this id to decide which channel to show.